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Discussion in 'Project CARS 1' started by TheMinority, Jun 5, 2014.
Anyone have some footage of this?
@Sherrod89 -- My guess is that they'll try for the 55-car grids on consoles in singleplayer, but online multiplayer will likely be 16-car grids.
@Technicolors -- It might not be implemented yet, and might arrive in an update shortly after release. Here's the post the OP is referring to.
Cool that what i wanted for the solo and someone know if we cant have ia in online or coop career ??
Currently we can have ai in online races. We don't know much about the co-op mode.
cool ty for your awnser and last question lol what about flag in the game ??
Isn't it difficult to add something like that in?
You talking about yellow/green/blue/black/black and orange/white flags? Yep, those are all in game, with the addition of the white flag being used on ovals as well. Not sure about red flags, I haven't seen a situation where it would come out.
SHIFT has 'em.
who the cares Grid girls are still going on the list whether you like it or not!!!
There is a thread on the WMD site dedicated to "reference models" for grid girls
I still have yet to see any footage of the Damage, I mean, not the visual kind I've seen plenty of that. But the mechanical kind. Every time I watch gameplay of a car crashing and getting deformed, it just rejoins the track and handles just like it did before the impact..
As well as barrier deformation, because at the moment atleast, the in-game barriers are hard as a rock, whats the point of putting a barrier there if its going to give you just as much damage as a wall will? Can someone please point this out on the WMD forum (the tire barrier bit)?
I will admit that I haven't seen any tyres coming off, but there is damage that causes smoke to come out of the engine and exhaust, as well as suspension damage that causes the car to pull to one side and lose grip when that tyre is on the outside of the corner.
Yup, here is some vintage reference material for ya.
When I imagine how they look now, I could cry. Time is a monster
Those bad boys of the woman in the top picture would probably be down to her knees by now.
Cars or the women?
Hahah women, cars become classics, women not
Cars age like fine wine, women age like milk..
A few things:
The first true racing sim ever to come to consoles
• Motion captured pit stop animations
• Fully dynamic weather that can be link to real time weather reports
• Adaptive pit strategy
• In addition to the racing line it getting more gripy over time in wet conditions it becomes dryer quicker
• All cars and tracks unlocked from the start of the game
• Multi-class racing
• Highly adjustable AI characteristics (Overall challenge, aggression, start reaction, intelligence, qualifying ability, race ability, passing, blocking, stamina, risk taking)
• Join in season lobbys
• Historic carrier goals (Defending Champion, Rising Star, Triple Crown)
• Invitation events & endorsement deals
• Manager & engineer inform you of your progress and career opportunities.
• Virtual social network feed where your fans give comment on you
• Up to 70+ setup options
• Mechanical failures
Guess I was behind more than I thought. Updating now
Virtual social network feed where your fans give comment on you, goes in the career sections
^ That has been in GRID2 as well, though (and maybe GA too, dunno) and for my money, it could have stayed there. That stuff is always rather lame imho... In Virtua Tennis it was even flat out annoying.
Can anyone confirm if the console version will Have livery editor ?
The other features sound unbelievable, a livery editor would be the icing on the cake.