Cheating is a must in this game

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shinbone
Is it a must?
No.
Is it helpful?
Yes.

its a must if you want to drive cars that are there at a extreemly high price. when they have a Ferrari seasonal F1 how can i join that?
 
How the hell am i to fix 20.000.000 x 20 to buy some cars....so PD, if you stop the exploits what am i supposed to do? Seems like somone forgot their math when doing this game.

If you want the game completed in 2 weeks, yeah cheat, dupe all the car, get all the trophies and now what ?

With 1 formula 1, 1 race car, 2-3 good street car I can play for months.

I don't know if ill get all the car in the next year but I don't car. Each car I get, I tune em, I try many track with it, drive online with it, have fun and REALLY play the game.
 
If you want the game completed in 2 weeks, yeah cheat, dupe all the car, get all the trophies and now what ?

With 1 formula 1, 1 race car, 2-3 good street car I can play for months.

I don't know if ill get all the car in the next year but I don't car. Each car I get, I tune em, I try many track with it, drive online with it, have fun and REALLY play the game.

I think it's funny people alway say "if you want to complete the game in xx days/weeks" but they ignore the fact that the real statement is "if you want to complete the game in less than 2 years" becuase realistically that's how long it would take with the payout structure...

Doesn't sound quite so smart the does it?

But I played GT4 for well over a year and had a blast so the real issue isn't how long in years, it's "if you want to complete the game while it's still fun and hasn't forced you to grind years of your life away".
 
I think it's funny people alway say "if you want to complete the game in xx days/weeks" but they ignore the fact that the real statement is "if you want to complete the game in less than 2 years" becuase realistically that's how long it would take with the payout structure...

Doesn't sound quite so smart the does it?

But I played GT4 for well over a year and had a blast so the real issue isn't how long in years, it's "if you want to complete the game while it's still fun and hasn't forced you to grind years of your life away".

A £40 game with two years plus of playability doesn't sound smart?

I won't ever tire of taking cars to the track so long as my motivation is to just enjoy them. As soon as I start letting what's meant to be a game become a grind for progression I may as well still be sat at my day job doing overtime to earn for a real track day or something.
 
A £40 game with two years plus of playability doesn't sound smart?

That's the catch...

The cheating addresses the fact that this game really has about .25 years at best of playability but it's forced to be stretched out over 2 years.

Imagine a meal with enough food for 1 day but it gets dolled out to you over a 1 year period.... would you say "wow 1 year of meals for only $10!?"

When you force a certain amount of content to be stretched out way longer than it should, it's not so smart.
 
That's the catch...

The cheating addresses the fact that this game really has about .25 years at best of playability but it's forced to be stretched out over 2 years.

Imagine a meal with enough food for 1 day but it gets dolled out to you over a 1 year period.... would you say "wow 1 year of meals for only $10!?"

When you force a certain amount of content to be stretched out way longer than it should, it's not so smart.

I don't think you're understanding what he's getting at. I feel the same way about GT5 as BigYoSpeck does. If the point of the game for you is to finish it by earning all the achievements and collecting every car, then you'll probably dislike it and have to cheat to achieve your goal unless you have an absurd amount of time. If you actually enjoy the driving part of the game, and you don't just play to earn credits and all the cars, you can easily enjoy this game and gradually/patiently build up over the course of a couple years.

"Winning" doesn't exactly mean the same to everyone in GT5, and there's nothing wrong with that.
 
If the point of the game for you is to finish it by earning all the achievements and collecting every car,

Thing is, most people advocating exploits couldn't care less over any of that. I simply do not understand how unlocking cars equates to longer play time. Who would simply stop playing after collecting the cars [Besides collectors maybe]?

Nearly everyone who dupes, SS7's, and Birthdays wants to play GT5 for years and years. It's the credit system that gets in their way. For many, the point of the game is to drive and sadly, PD seems to disagree.
 
Cheating isn't a must.
Nobody forgot their math.
What PD forgot is to add more and a much bigger variety of events. I would like event's to change in GT6. Like the Used Car Dealership.
 
1. Race
2. ???
3. Profit

Or if you'd like a detailed version:

How do I buy a 20 million credit car?

You race in order to win credits. Race enough and you will accrue 20 million credits.

Or am I missing something?
 
How do I buy a 20 million credit car?

You race in order to win credits. Race enough and you will accrue 20 million credits.

Or am I missing something?

Nope, you have it exactly right. It seems some people just really want to be spoiled though
 
Exorcet
Thing is, most people advocating exploits couldn't care less over any of that. I simply do not understand how unlocking cars equates to longer play time. Who would simply stop playing after collecting the cars [Besides collectors maybe]?

Nearly everyone who dupes, SS7's, and Birthdays wants to play GT5 for years and years. It's the credit system that gets in their way. For many, the point of the game is to drive and sadly, PD seems to disagree.

true, i feel that the game is aspec. that is done in 2 weeks. endurance can take longer. but after this the game is over and you should be able to drive what you want. instead i need to do the same races with the ai doing same thing all the time that its boring. cheating is merely a way to get rid of the booooooooring transportway to the cars you want to play. the game is finished and after that the cars are the only ones beeing the game, the rest is a transportway to get there fast as possible.
 
USSoccerFan96
Nope, you have it exactly right. It seems some people just really want to be spoiled though

if it was a race sure, but ai is soooo poor that it never gets to be a race.
 
if it was a race sure, but ai is soooo poor that it never gets to be a race.

On the plus side, at least PD is trying to improve the AI....not exactly perfect yet :drool: but trying is something.
 
On the plus side, at least PD is trying to improve the AI....not exactly perfect yet :drool: but trying is something.

The new seasonals sort of help. The classic car races are fun and the payout is almost decent (65k per race)...

Still, to earn a 5 million credit car you'll have to repeat them 72 times. To earn a 20mil credit car you have grind these races 288 times. By that time, I can assure you that the fun will have worn off, no matter how much you like cars.

I think that sums up the issue nicely. Nobody except a hardcore obsessive GT fanboy will see that as a 'balanced game mechanism that simply requires patience'.
 
if it was a race sure, but ai is soooo poor that it never gets to be a race.

I'd never deny that the game is too short, but I've never had a problem with money, and the only grinding I've done is to level my B-Spec guys. You don't even have to do that any more with remote racing added.
 
That's the catch...

The cheating addresses the fact that this game really has about .25 years at best of playability but it's forced to be stretched out over 2 years.

Imagine a meal with enough food for 1 day but it gets dolled out to you over a 1 year period.... would you say "wow 1 year of meals for only $10!?"

When you force a certain amount of content to be stretched out way longer than it should, it's not so smart.

Well that's a point we will have to agree to disagree on. I will never grow tired of taking the the Nurburgring, or blasting round Suzuka in an F10. I wasn't bored of driving back when I got GT3, or GT4 and won't be with GT5 as I play it at my leisure.

And the food analogy is flawed. It's not like one meal stretched over a year, it's more like the same meal as many times as you want it for a year. And that's the key, you only have to play the game as much as you want to, I really don't understand people complaining about a grind, it's a recreational toy not a job you have no choice but to do because you didn't try harder in school.

I have this game because I love cars and driving. There are aspects which can be unlocked through doing that but it's my own fault if I turn it into a chore.
 
I have this game because I love cars and driving. There are aspects which can be unlocked through doing that but it's my own fault if I turn it into a chore.

Why would you take the blame for a fault that is PD's?
 
Half of you people can't read. The OP never said he wanted to COMPLETE the game, everyone just assumes that anyone who duped cars, or wants more cars is only after the 1000 car trophy. That's not the case for everyone, so please stop assuming this. It's not about completing the game, it's about driving more cars. I only have 360 cars in my garage, and a lot of them are slow cars that I don't care to drive. But any car that I had an interest in and actually bought or duped, I've driven.

I myself am done with A-spec until we get the ability to save mid race, so I can do the endurance races. Finished the license tests, B-spec other than the last two 24 hr races, and all the special events as well.

Had I not duped most of the expensive race cars in the game, I would be bored out of my mind repeating the A-spec career over and over and over and over. What is so hard to understand about this?? Not everyone playing this game is content just repeating the same races non stop.

If you can't understand that people are frustrated with the short career mode, I really think you'll understand sooner or later. The amount of time it takes to build up 10-20 million credits in this game is ridiculous. And if you're happy repeating the same races 1000x (cause you'll have to), good for you. But quit acting like everyone else is supposed to share your opinion.

I've also done my share of B-spec grinding. But how much fun is it to start a race and have to go do something else? I myself bought the game so I could play it, not run in the background so I can afford another car.

With all that said, I still play this game every day. I mainly just drive different cars around the Nurburgring, and do the seasonal races (if and when they are available). Just happy I was able to dupe every expensive car I wanted prior to the last update.
 
Why would you take the blame for a fault that is PD's?

Because I'm not bound to do anything with the game other than what I will gain enjoyment from doing. They made a virtual environment that simulates cars and tracks, something I enjoy immersing myself in. If people don't enjoy that why would they buy it?
 
Because I'm not bound to do anything with the game other than what I will gain enjoyment from doing. They made a virtual environment that simulates cars and tracks, something I enjoy immersing myself in. If people don't enjoy that why would they buy it?

Well, it's because people want to take a 330 P4, Lamborghini Muira, Ferrari F1, Ford GT Mark IV, and any number of other expensive cars around in a virtual environment and enjoy themselves just as you do.

Those cars are very hard to earn legitimately from the game. Polyphony Digital were very happy to show off all these premium cars before the game was released, but they neglected to tell us how difficult they would be to obtain. It's especially frustrating because past GT games have all had ways to earn money quickly if you needed it.

Next you have the Used Car Dealership, which is stocked full of blink-and-you-miss-them-forever classics from past games, which people remember fondly. Some cars are extremely difficult to find; I've yet to see a C5.R among many others, and I have spent a month doing nothing but rotating that lot to purchase cars.

You seem to express some sort of disbelief that people are unhappy about this game. I have to wonder what you wanted to see in your garage within a few months of playing, and how much you wanted to get out of A-Spec.

I finished A-Spec and everything else besides B-Spec with a week or two of launch. I have been doing nothing but acquiring cars since then, since there really isn't anything else to do. That's how limited this game is in scope.

Polyphony Digital haven't been updating the Seasonals every Wednesday like they said.

It's all very depressing.
 
Glitchwerks
Well, it's because people want to take a 330 P4, Lamborghini Muira, Ferrari F1, Ford GT Mark IV, and any number of other expensive cars around in a virtual environment and enjoy themselves just as you do.

Those cars are very hard to earn legitimately from the game. Polyphony Digital were very happy to show off all these premium cars before the game was released, but they neglected to tell us how difficult they would be to obtain. It's especially frustrating because past GT games have all had ways to earn money quickly if you needed it.

Next you have the Used Car Dealership, which is stocked full of blink-and-you-miss-them-forever classics from past games, which people remember fondly. Some cars are extremely difficult to find; I've yet to see a C5.R among many others, and I have spent a month doing nothing but rotating that lot to purchase cars.

You seem to express some sort of disbelief that people are unhappy about this game. I have to wonder what you wanted to see in your garage within a few months of playing, and how much you wanted to get out of A-Spec.

I finished A-Spec and everything else besides B-Spec with a week or two of launch. I have been doing nothing but acquiring cars since then, since there really isn't anything else to do. That's how limited this game is in scope.

Polyphony Digital haven't been updating the Seasonals every Wednesday like they said.

It's all very depressing.

Great post. This is exactly how I feel. 👍

On a side note, I haven't exactly been keeping track of the seasonals, but they did say you may have to wait an extra day if they don't update on Wednesday.
 
Well, it's because people want to take a 330 P4, Lamborghini Muira, Ferrari F1, Ford GT Mark IV, and any number of other expensive cars around in a virtual environment and enjoy themselves just as you do.

I get the desire to do that. I would have to think that PD's motivations behind making them difficult to acquire is they want you to associate some value and sense of achievement to getting them rather than them just being throw away accessible.

But grinding, cheating, exploiting etc.. to get them is still self inflicted.
 
Glitchwerks
Well, it's because people want to take a 330 P4, Lamborghini Muira, Ferrari F1, Ford GT Mark IV, and any number of other expensive cars around in a virtual environment and enjoy themselves just as you do.

Those cars are very hard to earn legitimately from the game. Polyphony Digital were very happy to show off all these premium cars before the game was released, but they neglected to tell us how difficult they would be to obtain. It's especially frustrating because past GT games have all had ways to earn money quickly if you needed it.

Next you have the Used Car Dealership, which is stocked full of blink-and-you-miss-them-forever classics from past games, which people remember fondly. Some cars are extremely difficult to find; I've yet to see a C5.R among many others, and I have spent a month doing nothing but rotating that lot to purchase cars.

I finished A-Spec and everything else besides B-Spec with a week or two of launch. I have been doing nothing but acquiring cars since then, since there really isn't anything else to do. That's how limited this game is in scope.

Polyphony Digital haven't been updating the Seasonals every Wednesday like they said.

It's all very depressing.

PD, especially Kaz, needs to realize what they have done with this game is making other games look much more appealing. GT's competition is well aware of the flaws in this game. They also know what we were led to believe and expect GT5 to be.

It bothers me in this age of gaming that PD has this shroud of secrecy while other developers are glad to point out what they are doing to improve their upcoming title. At the same time, they point out what they will do better than GT5. 5 different Lupos? 30+ Skylines? Why? A huge waste if resources.


I guess Kaz and the rest of PD, even Sony's PR dept. either haven't noticed or don't feel there is a need for GT to have a "dev diary". The occasional Tweet which ends up very poorly translated is the best they can do?

What does this have to do with "cheating" or "capitalizing on the game's features (common to ALL GT games btw)? It detracts from enthusiasm to play the game. Or even use it as a simulation because of what's required to obtain the cars.

Yeah, there are still people who think B-Spec grinding the 24hr Nurburgring race in GT4, then selling the prize car multiple times, is cheating. It's not a glitch, it's intended.

Whatever
 
Quit whining!! Go join the club of all the other cheating slackers who have made 100s of threads exactly like this.

CHEATING SLACKERS a.k.a. people who recognize that the hours wasted grinding for cars are non-refundable and that there actually is (or was) a way to enjoy the game AND have a life. I really feel sorry for the people who spend 5 hours a day playing GT5.
 
Gin and tonic is a must when playing this game. Bloody Mary is a must the next morning. If you own this game you also are not allowed to use the hand brake because I don't. Oh and you can't open your windows in the summer. Also, green is a flavor, I don't care what anyone says.

A sandwich is a must when playing this game.
 
I get the desire to do that. I would have to think that PD's motivations behind making them difficult to acquire is they want you to associate some value and sense of achievement to getting them rather than them just being throw away accessible.

But grinding, cheating, exploiting etc.. to get them is still self inflicted.

If these cars were available at the end of a long and rewarding A-Spec career mode, I think there would be far less complaints about the reward and credit system as it exists in this game.

As it is, by the time people hit the endurance races, they've maybe accrued a couple million credits if they've been frugal. And look at what the endurance races pay out! There's not a lot of motivation for people to put themselves through leaving their PS3 on for a very extended period of time (which, let's face it, does jeopardize the lifespan of the unit.)

So, yes, people are grinding, cheating, and exploiting to get those cars. There's literally no other way. So it baffles me when you say "to get them is still self inflicted."

Are you saying people should just put the game they've waited 6 years down and go something else to avoid self-inflicting? I think it's very obvious people are going to cheat instead, and they are going to feel very justified doing it.

Honestly, I'm baffled at all of this.
 
So, yes, people are grinding, cheating, and exploiting to get those cars. There's literally no other way. So it baffles me when you say "to get them is still self inflicted."

Are you saying people should just put the game they've waited 6 years down and go something else to avoid self-inflicting? I think it's very obvious people are going to cheat instead, and they are going to feel very justified doing it.

Honestly, I'm baffled at all of this.

To be honest I won't do the endurance races at present. If the mid way save is introduced I'll do them but not in the present state. I wouldn't enjoy it and it would I would only be doing them out of compulsion. I don't need the reward you get from doing them, there are plenty of other ways to play the game that are fun. For people who do have a masochistic desire to, there is reward there for them.

The game has seasonal events and online multiplayer so even when the A-Spec is done with, you can still earn credits and occasionally treat yourself to one of the exotic cars. If the game had been balanced so that they could have all been acquired in 3-4 months of normal play, that would leave nothing left to discover over the next few years until the next installment comes along.
 
The game has seasonal events and online multiplayer so even when the A-Spec is done with, you can still earn credits and occasionally treat yourself to one of the exotic cars. If the game had been balanced so that they could have all been acquired in 3-4 months of normal play, that would leave nothing left to discover over the next few years until the next installment comes along.

The seasonal events haven't been updated regularly. They've missed at least two opportunities to update. This last update only introduced 5 new races, while they simply renewed the expiration dates on the other Seasonals most everyone had already completed. They removed the Bonus Races, which people used to generate a bit of cash and experience.

Not everyone wants to play online. Believe me, I've tried in other games and it's a burden to find good players.

This game simply isn't balanced...at all. The career mode isn't long enough to last for 3-4 months, let alone the year that would be required to acquire all the cars legitimately.

People would happily play for a year to earn cars if the game actually accommodated it. You can't give players a poorly laid out career mode and then expect them to repeat it ad nauseam and enjoy it.

One glance at GT4 reveals a much better game in terms of replayability: tons of events, the ability to clear the event to win another prize car, the ability to generate cash, etc.

GT5 has so many silly hurdles from being unable to sell expensive cars to there being absolutely no reason to repeat a lot of events.

These things seem very obvious to me, so I don't quite understand why people seem to not understand it.
 
I get the desire to do that. I would have to think that PD's motivations behind making them difficult to acquire is they want you to associate some value and sense of achievement to getting them rather than them just being throw away accessible.

But grinding, cheating, exploiting etc.. to get them is still self inflicted.

The problem is that the scale of giving something value is a tricky and broad one.

Give it all for free instantly and of course you are right, there is no implied value in it's ownership.

The there is going too far the other way which is what PD has done.

They have essnetially put such a high price on these items that it does not justify the demand. Thus people find other ways o acquire it since they do not agree with the way PD has setup.

Same as real world value - if you say a chair is free, there is no value in owning one. If you set a price that is reasonable, you will get buyers who will value the chair. But if you set the price too high, no one will buy your chair, and it's overpicedness will actually hurt it's value as people will just find other ways to get it.

The problem is PD has gone too far... the cars either need to cost less at the high end or there needs to be better ways to earn them.

I would personally prefer the latter... the low end cars are already accessible, but the difficulty to acquire curve is too exponentially steep to the point that the journey stops being and enjoyable one and turns into a frustrating one. At this point many abandon the journey and look for another way to reach their goal.

Well that's a point we will have to agree to disagree on. I will never grow tired of taking the the Nurburgring, or blasting round Suzuka in an F10. I wasn't bored of driving back when I got GT3, or GT4 and won't be with GT5 as I play it at my leisure.

And that makes you the minority. And that is why I say it's fine that that works for you but that's also why it's inappropriate to phrase that as somehow the solution for others or reason others shouldn't do what they are doing.

And the food analogy is flawed. It's not like one meal stretched over a year, it's more like the same meal as many times as you want it for a year.

Well the analogy only works so far as expressing value for time the product lasts. The point I was making is that while you may say my $50 went a long time, what im saying is that that metric doens't work the same for most and for most it gets a different result.

Imagine if you took some other game (let's say Mario) and you calculated the hours you got out of playing through Mario, then you changed mario so you had to repeat every level in mario 100 times to beat it.

That would make Mario's return on investment 100X more... but only for those who happened to like playing the same level 100 times over...

I assume you wouldn't be one of thsoe people, so how would you feel if someone told you that using the warp whistle to avoid playing the same level 100 times again is wrong and you aren't REALLY playing?

And that's the key, you only have to play the game as much as you want to, I really don't understand people complaining about a grind, it's a recreational toy not a job you have no choice but to do because you didn't try harder in school.

Only as much as you want to on a schedule basis sure, but you will ultimately have to play thousands of hours of the same handful of races to reach your goal.

That's the thing, you are confusing being forced to do it regularly with being forced to do it to reach the end.

No one has to cram the whole game into 1 month... but I personally see 1000 hours of grinding Indy ahead and I don't care if it's broken down over a 3 year period or I have to do it in one waking sitting... I do not want to take that journey in any way.

I have this game because I love cars and driving. There are aspects which can be unlocked through doing that but it's my own fault if I turn it into a chore.

Let me ask you, is there something that you see people enjoy doing but you personally find too tedious to enjoy? Perhaps knitting an entire bedspread? Hand stiching a blanket? Putting togehter a lifelike model train city?

Is it your fault for doing it wrong that you don't enjoy those things?

No... and that's the thing, you are taking your poiint of view and saying that becuase others do not enjoy to the extent you do, that they are doing it wrong.

The fact is the you are the minority. And while THAT doesn't make your enjoyment wrong, it certain lends credence to the majority not enjoying it as also not being wrong.

Let's say someone loves chicken... they eat only chicken 3 times a day every day forever. They LOVE chicken.

You complain the price of beef is too high. They say you are doing it wrong, just eat chicken every day. Some days add a touch more pepper, others a tad more salt. Maybe on holidays a pinch of taragon or oregano even! The options are endless to enjoy chicken! They love chicken every day so the fact you don't means you are doing it wrong.

See how that doesn't work?

Just becuse YOU have found a way to make it work for you doesn't mean others are wrong because it doesn't work for them.

Especially when the franchise has set a history of a method that DOES work for them and the rest of the industry also has a history of making products that DO work for them.

The problem is not in those who bought liking the way GT has been done for over a decade and the way most games today are done... it's the company who made GT5 significiantly differnet from that with no warning to the consumer until after the package was opened and paid for.
 
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