Cheating is a must in this game

  • Thread starter Thread starter Mulan
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I totally agree.

This game is meant to take time to finish it.
I like grinding a million times too tell you the truth.
But people get lazy and then resort to cheating.
I'm partially glad of 1.07 but in a way i am also not.
I think there should be an online market
Therefor it's easier to trade and its impossible to duplicate.👍

It is indeed designed to take long but its poorly designed considering that goal.

And the hyperbole of assuming people who don't want to grinf however long it takes must want to do it in a week or some specified short time is flawed. The problem is that while it wasn't designed to be beaten in a week its only got enough content to remian fresh for a few months but its artificially stretched to take years to complete.

So while its not meant to be beaten in a week I don't see how you can bame people for not wanting to spend years on months of content.

Doesn't mean they are lazy, just means they don't enjoy grinding millions of times.


That's not what he said, is it?

Actually assuming normal conversational rules it is.

He said he enjoys it and explained its because he enjoys grinding millions of times. Then he contrasts that people are just lazy.

The obvious inference is that if you don't enjoy it like he does, you are then just lazy.
 
Both comparisions you have used actually perfectly illustrate why GT5s progression fails.

As I said before, I agree with this, up to a point.

With exception of the PSP version, I've played every Gran Turismo out there. The truth is that, although not as bad as in GT5, grinding, repeating races and having to be smart with your resources as always been a part of Gran Turismo. At the beginning, it was one of its greatest assets, actually. I don't even want to talk about things of the old games like mandatory licenses or some of the ridicously hard races, but I think it's part of what I've said before: this is not a game for everyone. I'm sure that almost anyone can pick up a NFS and have fun, even if you don't are a racing fan. But GT is a completely different experience. Still, as I've repeated a couple of times by now, GT5 is not exactly well-balanced.

In the case of the RPG system, I think that you are going too easy on it. I remeber when I bought FFX. As a new( back in those days) generation RPG I was hoping it to be more user-friendly and grinding-free. You can get to the third quarter of that game by just going straight in every dungeon but, by doing this, you'll get your ass awfully kicked after a certain point. So it's pretty simple, in many RPG's, specially japanese ones, grinding (in the boring, repeating, and sometimes rewarding, kind of way) is part of the gameplay. Why people still loves them?, because there are some who like that and, more importantly, learn to make it interesting for themselves. I repeat, I don't hope for everybody to like it, though.

I think that one of the biggest "problems" with GT5 is the fact that we, as consumers, have changed our tastes in gaming in recent years. I remember when we had "Single-player mode" and no "campaing", right before the appearing of things like COD4 or Halo. What I'm saying is that GT is not Shift, Forza or Motorstorm (And I love many of those games). After a week of playing GT1 I knew why I loved it and, maybe against what most of the posts around here seem to be about, I'm very glad that GT hasn't tried to change it just to compete with those, totally different (in style and gameplay), kind of games.

In my previous file I got up to 250 cars, level 33 in A-spec, level 14 in B spec, all licenses (very few of those in gold :P) and 5 special events. I really wanted the ferrari F1 but I wasn't trying too hard. I started to having fun, competitive and hard races on-line. After a couple of hours in there I'd grind in some races but not with my FGT, but with more low-powered, tunned and customized cars; trying new racing styles, settings and stuff like that. After that I'd get into the seasonal events with (when the events were about one model only) a slightly tunned and not overpowered car. In a couple of weeks I had like 9M credits and I never got bored.

Finally, I don't want to get out of line in here but, to be honest, I think that many players don't like hard races and don't know a thing about sport driving which, in a driving simulator, is a very important thing.
 
As I said before, I agree with this, up to a point.

I find that point to be much further along than you it would seem...

With exception of the PSP version, I've played every Gran Turismo out there.

You didn't miss much... the PSP was kind of a precursor warning to how PD was going to murder their golden goose... it had no career mode at all... it was just a bunch of races you chose to do at a certain class level and was a total bore as a result.

The truth is that, although not as bad as in GT5, grinding, repeating races and having to be smart with your resources as always been a part of Gran Turismo.

Yes but a well balanced part... the problem is GT5 took a great recipe and then dumped in 10 times too much salt. Then they dumped in that much again... they didn't just miss a little... they missed by a mile. We agree they missed the balance, I just think they missed by way more than I think you do.

In the case of the RPG system, I think that you are going too easy on it. I remeber when I bought FFX.

I never played FFX so maybe it was the GT5 of the FF series... all I can say is that the FFs I did play (pretty much stopped at VIII) had a well built system where progress was readily made and a system of reasonable checks were in place (boss battles) that ensured you kept up the pace. These together are the recipe I think PD missed.

I think that one of the biggest "problems" with GT5 is the fact that we, as consumers, have changed our tastes in gaming in recent years.

I think you are partially right in that we have seen better and thus the bar has been raised, but I think even going back a decade, aside from the fancy bells and whistles, just the layout and progression of GT5 would have been considered poor to say the least even then.

Finally, I don't want to get out of line in here but, to be honest, I think that many players don't like hard races and don't know a thing about sport driving which, in a driving simulator, is a very important thing.

Oh we definitely agree on that... my estimate is that 40% of all GT sales across the board get shelved shortly after purchase becuase the buyer didn't realize what they were getting themselves into... eye candy and hype gets the game in their hands and then they say "WTF this sucks, is frustrating and boring".

Of the remaining some of us do like the hard races and keep perpetuating new customers for the next release...
 
you could either play it for real or......
requirements:
Nissan gtr (not race car version or skyline version)
200 laps
people to race with. (the more people the more money)
special stage route 7 weather change.
results=from 500,000 to 3,000,000 dollars. thats right 3 MILLION for first out of 16th.
(i recommend doing donuts around the finish line to get 2 second laps)
this could take anywhere frrom 10 minutes to 25 minutes

go online to special stage route 7. when you get to the first hairpin turn, go right up to the wall on the right doing 5 mph. when you get to the end of it turn right into it with little throttle and your car will glitch into it. drive along the road it puts you onto and turn left through the wall after you go over the track it shows on the minimap. stay in the open space and go onto the left side of the track still not on it. (don't drive onto the track). go to the bridge pillars and go under the track. inbetween the two pillars is the finish line. circle around it until you hit lap 200.
 
Cheating is not a must if you enjoy to play the game as it was meant to be , it is a must if you want to finish all in under 3 months then trade the game in !
 
Cheating is not a must if you enjoy to play the game as it was meant to be , it is a must if you want to finish all in under 3 months then trade the game in !

Cheating is not a must if you enjoy to play the game as it was made , it is a must if you want to finish all in under 3 years without dedicating more time to it than rasing a child!

FTFY

It totally ruins any sense of legitimacy in your claim if you have to resort to hyperbole about how long it will take to finish it or making false dichotomies about what people will do.

I personally doubt that Kaz decided he wanted people to have to grind for months on end to earn the top cars... it was just a poor design choice.

I think it was calculated that if you earned your way through all the cars it would take something like a solid year 8 hours a day based on aveage payouts... that's hardly "if you want to beat it in less than 3 months" and of course you had to toss in the "trade it in" thing right? Because that's totally part of the logic... people will either play the entire ridiculously strecthed out game or just chew through it and trade it in... there is no middle ground :rolleyes:
 
I suppose could enjoy this game for a lot of years, and find a shame that in the next 5 years I planned to drive only 200 cars and full enjoy them:
- 5 years, because I think GT6 will never come before 2015, imho.
- 200 cars, because haven't the time to drive the way I intended to more than one/week.

I argue can collect all cars, in these years, but I'm not full convinced.
PD made errors in all past releases of GT5, especially in game balancing.

Now they see people have a lot of money and cars, but is due of duping/glitches, not fair play. What if they cut credit rewards in A-spec more than they did in 1.07? Just now is going hard after bonus seasonal races cut!!!!!!
I'm 30th level in A-spec, with almost all the races to do. After completing licenses and some special events had as much money or levels to choose whatever car in the game, except of X2010.

XP game balancing is broken from start.
AI: they broke a very good one with 1.06/1.07 patching.
Museum: they broken it (major slowdowns) in 1.07
PP: better in 1.06
Power limiter: very bad implementing, no torque limiter, no power curve modeling.
A-spec points: the only way they have to make the game challenging.... never implemented.

On their side, and not a minor one, it seems there is some feedback between PD and community.

All I can do is trust them for fixing all this and hope can collect the billions to buy some cars.
 
Devedander
Cheating is not a must if you enjoy to play the game as it was made , it is a must if you want to finish all in under 3 years without dedicating more time to it than rasing a child!

FTFY

It totally ruins any sense of legitimacy in your claim if you have to resort to hyperbole about how long it will take to finish it or making false dichotomies about what people will do.

I personally doubt that Kaz decided he wanted people to have to grind for months on end to earn the top cars... it was just a poor design choice.

I think it was calculated that if you earned your way through all the cars it would take something like a solid year 8 hours a day based on aveage payouts... that's hardly "if you want to beat it in less than 3 months" and of course you had to toss in the "trade it in" thing right? Because that's totally part of the logic... people will either play the entire ridiculously strecthed out game or just chew through it and trade it in... there is no middle ground :rolleyes:

No I'm just saying that this game in certain ways is a lot like MGS4 it was not meant to be just blown through. Both games have a large amount of content to be enjoyed over long periods of time . It just seems to me a lot of people just want to clear the game as fast as possible and then forget about it when it was meant to provide hours upon hours of plating time.
 
It just seems to me a lot of people just want to clear the game as fast as possible and then forget about it when it was meant to provide hours upon hours of plating time.

But that's an assumption, and a horrible one at that. Like I've said many times before, completion, trophies, and level are meaningless. I'm not the only one who thinks so. Getting all the cars and unlocking all events does not signify an end, but a beginning. Once I reach that, I can completely ignore A-Spec and just drive. I'll also continuously delete and restore my save data to avoid getting miles on my cars so that I don't have to waste time in GT Auto. Can't do it now because I need money and want cars.

I'll get much much more playtime out of GT5 if I play it "wrong". And my completion percentage isn't going to go above 30, because I really don't care about (except for the fact that because of the pointless trade cap, I'll want to get the level tickets and dupe them).
 
[QUOTE="

I'll get much much more playtime out of GT5 if I play it "wrong". And my completion percentage isn't going to go above 30, because I really don't care about (except for the fact that because of the pointless trade cap, I'll want to get the level tickets and dupe them).[/QUOTE]

I can see where you are coming from saying you would like to collect all and then open the game for you to be able to enjoy the best you can . You have converted me .
 
That didn't work ! But I do see you point about unlocking the game completely then enjoying it to it's fullest potential . This I see nothing wrong with in fact whether you so called cheat or not it is up to the person playing as they paid for the game .
 
It just seems to me a lot of people just want to clear the game as fast as possible and then forget about it when it was meant to provide hours upon hours of plating time.

You are soooo wrong. No matter how you play the game, you *will* have cleared it all long before you even get to the interesting cars. Simply because there's not enough to do in the game before you hit the brick wall that has "incessant boring repetition" written all over it.

When will all of you understand that most of us are not complaining about the game taking too long, but about the game being FAR TOO SHORT? Grinding is the main symptom of the game having a severe shortage of things to do, broken balance and badly orchestrated progress strategy.

Or to put it in an even simpler way: without trading and glitching we will all run out of game long before we are able to drive the cool cars. :scared:
 
At least he admits he's cheating. Admitting you have a problem is the first step...

About 50% of the people on this forum are happy to do whatever they want and do not care.
 
You are soooo wrong. No matter how you play the game, you *will* have cleared it all long before you even get to the interesting cars. Simply because there's not enough to do in the game before you hit the brick wall that has "incessant boring repetition" written all over it.

When will all of you understand that most of us are not complaining about the game taking too long, but about the game being FAR TOO SHORT? Grinding is the main symptom of the game having a severe shortage of things to do, broken balance and badly orchestrated progress strategy.

Or to put it in an even simpler way: without trading and glitching we will all run out of game long before we are able to drive the cool cars. :scared:


Exactly. You can finish way before you can afford all the 20mil cars. So, grinding some race you are bored of 100 times or spinning in circles in a glitch....it's the same thing. And the 20mil limit doesn't help either. I could care less about the XP. But, when some cars are crazy expensive....it just kills it for me. I don't mind racing and finding used cars I like. I can buy them, mod them and enjoy them. With the 20mil cars, the time/buy ratio is just absurd. And again, with the credit limit, you're down to zero. Why is there a stupid limit on the credits anyway. I think I've wasted a million a few times because I didn't want to go back and spend money.
 
I agree with Devedander. It's 3 year's supply of mashed potato with only a few months of meat and vegetables. Personally, it's way more than I can stomach, and I'm not gonna keep pounding away at it once I'm not having fun. I don't have any of the 20 mil cars yet. In all likelyhood I will only ever afford to buy one of them. I'm not very angry about this - I have pretty much given up on A-spec progress but still have a bit of fun online. If you want to grind glitch OR cheat your way to level 40, and that golden thousand car trophy, I don't hold it against you. I just think it's insane.
 
Cheating is not a must if you enjoy to play the game as it was meant to be , it is a must if you want to finish all in under 3 months then trade the game in !

I bought driving game not grinding game ... yet game force me to grind one way or another and as busy employed grown-up I will choose the most effective one. Of course I will rather pay for unlimited wallet with real money (say $20) than glitching but this option isn't available.
 
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That didn't work ! But I do see you point about unlocking the game completely then enjoying it to it's fullest potential . This I see nothing wrong with in fact whether you so called cheat or not it is up to the person playing as they paid for the game .

Yes, this is what its all about. I want to play the game but not grind. Im gonna play it even more when i have all the cars and can explore the ones im interrested in. Who knows, the 20.000.000 old classic might be my favourite that makes the whole game worth playing all the time. Perhaps then im gonna "grind" but not for money/xp instead for the fun of driving the car that i really want to drive. My guess is PD is in a dilemma, competition closing on them real soon and people are tired of the bad setup..so what to doo? Let the cars for free or loose players and base for their online raceevents and finally money from carmakers. If EA is better, carmakers will put their money there and PD will not have anything left...basic marketrules and that is the only reason i think PD will do something to stop the negative trend.
 
At least he admits he's cheating. Admitting you have a problem is the first step...

About 50% of the people on this forum are happy to do whatever they want and do not care.

How do people become this confused?
 
Aspec 33
Bspec 39

No cheating, no duping, 3mil+ at the moment.

Cheating is not a must

/thread
 
Zenith013
Aspec 33
Bspec 39

No cheating, no duping, 3mil+ at the moment.

Cheating is not a must

/thread

respect! I have it all the same (just B-spec LV30)

PS. 95% overall, 350 cars, 80% throphies, never played (grinded) same event twice, completed 100% seasonal events, playing GT only online for more then a month. About 4 days a week (not full days 3 to 6 hours)

and cheating is a must! :sly:👍 best joke "ever"! :D
 
respect! I have it all the same (just B-spec LV30)

PS. 95% overall, 350 cars, 80% throphies, never played (grinded) same event twice, completed 100% seasonal events, playing GT only online for more then a month. About 4 days a week (not full days 3 to 6 hours)

Have you been playing since release date? I only ask, cause if you have been, then you took a long break and waited for the seasonal races. It was physically impossible to progress through A-spec without repeating races prior to the first couple seasonal events. And that is a FACT. Unless you're game was rewarding you more XP than mine was....
 
JeffKill
Have you been playing since release date? I only ask, cause if you have been, then you took a long break and waited for the seasonal races. It was physically impossible to progress through A-spec without repeating races prior to the first couple seasonal events. And that is a FACT. Unless you're game was rewarding you more XP than mine was....

I was some 90% before seasonal events.. I just golded all Licenses, 99% Challenges and It gave me alot of money and good cars.. completed GT career with no problems (exept Formula GT and Truck race, had to search for them for a month) as I sayd, never played same event twice, level 33.. :) GT just is a speacial game, you have to know what you are buying and racing in right order.. :)

EDIT: buyed GT in 2nd day after release!
 
I was some 90% before seasonal events.. I just golded all Licenses, 99% Challenges and It gave me alot of money and good cars.. completed GT career with no problems (exept Formula GT and Truck race, had to search for them for a month) as I sayd, never played same event twice, level 33.. :) GT just is a speacial game, you have to know what you are buying and racing in right order.. :)

EDIT: buyed GT in 2nd day after release!

Im not even talking about the money though, and it has nothing to do with what cars you buy. Im talking about XP. I also completed all of the licenses (not all gold) and special events at the very beginning of the game. I still had to repeat races to progress to the next level multiple times so I could continue the A-spec career.
 
JeffKill
Im not even talking about the money though, and it has nothing to do with what cars you buy. Im talking about XP. I also completed all of the licenses (not all gold) and special events at the very beginning of the game. I still had to repeat races to progress to the next level multiple times so I could continue the A-spec career.

i understand, you obviously didnt complete licenses 100% and challenges (including AMG, nascar, etc.. all gold), they give big boost of XP, you only need to get to level 28 to complete almost all game, and thats nothing. Meanwhile I played online, but I did there maximum one level. So its just problem of the right order.

PS you can get from level 0 to 28 in a week! leveling from 28 - 40 will take years!
 
I was some 90% before seasonal events.. I just golded all Licenses, 99% Challenges and It gave me alot of money and good cars.. completed GT career with no problems (exept Formula GT and Truck race, had to search for them for a month) as I sayd, never played same event twice, level 33.. :) GT just is a speacial game, you have to know what you are buying and racing in right order.. :)

EDIT: buyed GT in 2nd day after release!

If you mean 90% by level, that's not saying much because the seasonal events easily equal as much as most of the career mode put together does... so while you might have got 90% of the way there before seasonals, the seasonals probably count for about half of your total progress.

Asside from the obvious issue that getting to about level 25 isn't the bad part, but that levels get exponentially further apart rapidly after that, there is the other problem that outside of that 2 week window while the good seasonals were up, seaonals aren't really a solution anymore... so if you missed it then you are back in the same broken boat.

It would be kind of like saying to a starving country "you don't need to steal to eat, I have plenty of food! Largely becuase I got in on that one big drop ship of food a few months ago..." doesn't really help anyone now.
 
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i understand, you obviously didnt complete licenses 100% and challenges (including AMG, nascar, etc.. all gold), they give big boost of XP, you only need to get to level 28 to complete almost all game, and thats nothing. Meanwhile I played online, but I did there maximum one level. So its just problem of the right order.

PS you can get from level 0 to 28 in a week!

While I definitely didn't gold all licenses (23 gold/28 silver/9 bronze), I did gold all of the special events. Just didn't notice that much of an increase in XP for golding the license tests.

Who knows, I could be wrong..... It's happened before. :lol:

Edit: For what it's worth, I agree that cheating is not a MUST in this game. But I will admit that being able to buy cars and keep my credits did help keep my interest longer, and make me like the game even more. Im in no hurry to finish everything in the game, or get to level 40. I just want to drive and race different cars.
 
brambos
You are soooo wrong. No matter how you play the game, you *will* have cleared it all long before you even get to the interesting cars. Simply because there's not enough to do in the game before you hit the brick wall that has "incessant boring repetition" written all over it.

When will all of you understand that most of us are not complaining about the game taking too long, but about the game being FAR TOO SHORT? Grinding is the main symptom of the game having a severe shortage of things to do, broken balance and badly orchestrated progress strategy.

Or to put it in an even simpler way: without trading and glitching we will all run out of game long before we are able to drive the cool cars. :scared:

In this sense yes I totally agree with you after doing all the A spec events you will have around 100-150 cars and that's only if your buying constantly . This game does lack content and at some point we are all just trying things to keep us interested in it . This is the point I'm at any way .
 
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