Clueless, over The Hill Outlaws - OP Updated 06/10/14

Discussion in 'GT6 Tuning' started by CyKosis1973, Dec 6, 2013.

  1. XDesperado67

    XDesperado67 Premium

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    Haven't noticed much difference on the couple of cars I've ran since the update, but not tried my El Camino yet either which is the only one I'm really concerned with the update affecting.:drool:
     
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  2. CyKosis1973

    CyKosis1973

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    Good. If they've just changed the rate at which they heat and cool, then it might not be so bad. If it effects grip, then rework maybe required. I have the evening to myself, so I'll find out soon enough :sly:

    {Cy}
     
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  3. ACSR421

    ACSR421

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    Clueless over The Hill Outlaws
    "Chevy Camaro Z28 '69 500pp SH"
    *multi-track use gearing*
    [​IMG]
    Transmission
    set max speed to 112 mph
    1st: 3.860, 2nd: 2.735, 3rd: 2.035, 4th: 1.590, 5th: 1.265
    final: 2.500

    @Dagger311 ,@danbojte and anyone who wants to take the car to other tracks this gearing should feed your need for speed on everything except maybe Route X or ovals, in which case your on your own.:p:lol:

    I haven't tried any cars post 1.04 but fingers crossed that it didn't screw up any of the cars.:scared:

    here is a link to the full tune with the shootout gearbox
    Camaro Z28 '69 500pp SH
     
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  4. CyKosis1973

    CyKosis1973

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    Probably one or two missed, but we should be reasonably up to date now. I'll catch any others once I get home in a bit :tup:

    {Cy}
     
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  5. danbojte

    danbojte

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    Hi Adam,

    The LSD is 12/15/20 isn't it? :sly:
     
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  6. Dagger311

    Dagger311

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    Habe any changes been needed since the update? If so, can they please be pm'ed to me? Thanks in advance.
     
  7. krenkme

    krenkme

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    What? Yours doesn't go up to 121?...okay I'll fix it for you :dopey:
     
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  8. krenkme

    krenkme

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    @Dagger311 thank you for all your testing :tup: I'll see if I can solve some of the problems with the cars.

    The '59 Vette just doesn't feel right does it? I just can't put a finger on it :odd:
     
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  9. Patrick Sharp

    Patrick Sharp

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    Hey man saw where you said something about the blacked interior, its not just that car, i have a supra and a RX7 that has the same thing. I think they just either couldnt find the right interior which is very unlikely or they just got lazy like they did in GT5.
     
  10. Dagger311

    Dagger311

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    It is, the standards either have undetailed or no interior at all.
     
  11. CyKosis1973

    CyKosis1973

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    Just been for my first ride in an actual Toyota GT86, nice car, I might have to start saving my pocket money :mischievous:

    {Cy}
     
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  12. bmajede

    bmajede

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    In love with this car and I'ts great in the ring. I used matte red as my color and kept the original rims lol. feels great driving it. keep up the good work. do you have any tunes for subarus??
     
  13. Onboy123

    Onboy123 Premium

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    I've got an Impreza Spec C '04 and a GRB in the works, not had the chance to post it yet, but will get them up ASAP.
     
  14. bmajede

    bmajede

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    Thanks..
    I can't wait.
     
  15. Ronald6

    Ronald6

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    "Nynaeve" v1.01 (released on GT6 v1.04)
    Subaru Legacy B4 Blitzen '00

    Specs:
    450pp SH, Tuned for Nurburgring and Trial Mountain
    4WD / Turbo
    285 hp @ 6,400
    263.5 ft-lb @ 5,000
    1323 kg (53/47)
    4.64: kg/hp​

    Parts:
    Full Suspension
    Racing Brakes
    Full Transmission
    Full LSD
    Triple Plate Clutch
    Carbon Drive Shaft
    TD Center Differential
    Wt Reduction Stage 3
    Carbon Hood
    Window Weight Reduction
    Chassis Reinforcement
    Oil Change (a few times)
    and an Engine rebuild.​

    Suspension:
    112 / 115
    6.50 / 5.10
    3/4
    3/4
    2/2
    0.0 / 0.5
    -0.01 / +0.04​

    Brake Balance: 4/10

    LSD: (front // rear): 8/19/17 // 7/18/16
    Torque Split: 30/70

    Power Limiter: 98.2%
    Ballast:135@50 (rear)

    Transmission:
    Set Max Speed: 186
    1: 3.100
    2: 1.930
    3: 1.400
    4: 1.085
    5: 0.880
    6: 0.725
    F: 4.100​


    Built for Nurburgring online, this car should be stable enough to handle just about anything you throw at it.
    This is my first tune on GT6. All feedback is welcome.

    Feb 3 '14 : updated the Brake Balance
     
    Last edited: Feb 4, 2014
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  16. Woodski_427

    Woodski_427

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    Sounds like a tune for me :lol:

    Don't know much about these, is it a 'tuner' or just a manufacturer's special edition?
     
  17. CyKosis1973

    CyKosis1973

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    It's a special edition from Subaru, lovely car, looking forward to giving it a ride, @Ronald6 :tup:

    {Cy}
     
  18. bmajede

    bmajede

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    Just a perfect car to drive in the ring. very stable on the road.
    thanks again.
     
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  19. XDesperado67

    XDesperado67 Premium

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  20. Ronald6

    Ronald6

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    After an online race I realized that Nynaeves' brake balance was way off. My stopping power was gone.
    This has been fixed and updated thanks to @praiano63 and his new brake tuning guide.
    (BB was 3/2, now 4/10)
    I hope to have links up in a couple of hours after I re-teach myself how to.

    Edit: links created. Tada!
     
    Last edited: Feb 4, 2014
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  21. CyKosis1973

    CyKosis1973

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    Life. It's taking priority at the moment, I'll be back with you guys as soon as I can, but I gotta take care of some stuff. If you guys can make sure your homepages are up to date, I'll get on later and sort the front page :tup:

    I trust you're all keeping the Nurb warm for me in my absence :mischievous:

    {Cy}
     
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  22. Ronald6

    Ronald6

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    Family first. :tup:
     
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  23. XDesperado67

    XDesperado67 Premium

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    Black Magic
    Toyota, Sprinter Truno GT-APEX (AE86) '83
    Shortly after the Outlaw Garage relocated to The Hill with the Clueless gang @kbye asked about an AE86 as he'd enjoyed one of Ol'Harvey Wallbanger's previous tunes for this classic. What with one thing or another Ol'Harvey just didn't get around to the original 86 as soon as expected, but between the 86GT seasonal time trial and watching Initial D again he got in the mood for seeing what this classic could do.
    The Wallbanger has gone over every inch of this driver's car trying to squeeze maximum performance for the 450PP class out of it and the results are nothing short of "Black Magic". You can now drive the AE86 with serious purpose and while the best of the newer cars still have a slight edge thanks to the skinny 80s tires it's not nearly as big an edge as previously.
    Go ahead and grab one then perform a little "Black Magic" yourselves. The results are sure to put a grin on your face.:D
    City of Arts and Sciences - Night (1).jpg
    Parts List
    NO OIL CHANGE!
    Tires
    Sport Hard-Sport Soft
    Suspension
    Height-Adjustable, Fully Customizable Suspension
    Racing Brakes
    Transmission
    Fully Customizable Dog-Clutch Transmission
    Drivetrain
    Fully Customizable Mechanical Limited Slip Differential (FCMLSD)
    Triple-Plate Clutch Kit
    Carbon Drive Shaft
    Power
    Engine Tuning; Stage 3
    Sports Computer
    Racing Exhaust
    Catalytic Converter: Sports
    Intake Tuning
    Low RPM Range Turbo Kit
    Body
    Weight Reduction; Stage 3
    Carbon Hood (Body Color)
    Window Weight Reduction
    Other
    Paint: Starlight Black Pearl
    Wheels; +2 inch size Hayashi Racing Streetwheel (painted GT6 Chrome 004)

    Settings
    Suspension
    Ride Height 95/100
    Spring Rate 8.22/6.62
    Compression 9/7
    Extension 1/1
    Anti-Roll Bars 7/7
    Camber 0.0/0.0
    Toe Angle 0.06/+0.05
    Brake Balance 3/4
    Transmission
    Final Gear Set to 5.500
    Max Speed (Auto Set) 112mph
    1st=2.600
    2nd=2.200
    3rd=1.750
    4th=1.400
    5th=1.100
    6th=0.850
    Final=3.950
    Drivetrain
    FCMLSD:
    -Initial 16
    -Acceleration 12
    -Braking 16
    Power
    Power Limiter 100%
    Body
    Ballast 110kg at +50

    The car is 450PP
    Max Power 251HP
    Max Torque 203ft-lb
    Weight 931kg with 52/48 distribution

    Note: Highly recommend taking this car to the National A: 500PP Clubman race at Mt. Panorama. Not only the car great fun when tossing it about the twisty bits along the top of the mountain, it's also surprisingly fast in the high speed sections as well. If letting the tail hang out in drifts starts to bore you just slap a set of Sport Soft tires on and bury the AI with grip runs.:crazy:

    And remember, as Ol'Harvey Wallbanger always says...
    Drive Hard and have FUN!:cheers::gtpflag:
     
  24. NEWDRIVER2

    NEWDRIVER2

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    I will try that one i love to drive any version of the 86 :tup:
     
  25. Ronald6

    Ronald6

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    XDesperado67 tune review:
    Ford RS200 '84, 450pp, SH

    My power limiter is at 99.0%, not 99.2%, but dirty oil can account for that.
    All other specs are equal to the posted tune.

    Since I'm reviewing this car after the 1.04 update came out I asked xD if he wanted to change the Brake Balance of the car before I reviewed it. He replied:
    "No
    They work ok for my driving style.
    Seems the way I like my brakes doesn't work as well for others which is why I encourage people to adjust them to their preference.
    If your so inclined play with them a bit and include what you thought was best in your review."
    Allrighty then. I'll test with all his settings then change the Brake Balance a couple of times to see how it effects the car.

    Trial Mtn: 1:37.550
    Usually when I review I do a couple of corners, pause the game, make some notes, unpause and repeat for about two to four laps. Then I put in some hot laps, usually about 4 to 10 more laps, and try to push the car and get a feel for its balance at the edge of grip. With this car I hit 9 laps without pause. It became obvious very quickly that a bad lap with this car is still faster than any other 450pp SH fastest lap. Its fastest lap is over a second faster than anything else I've tried. And there is still a lot more time to be squeezed out of this tune. The car is only as fast as the size of your... um... courage.
    The turn in is, well, I didn't think about it once in the 9 laps, I just did it. So no problems with turn in. Highly accurate and consistent turn in with just a hint of understeer on entry to let you know if you came in too hot. The worse I judge my deceleration the worse the under steer. But its more of an aid than a hindrance, "this is too much... this is just right."
    Mid corner has a nice balance and a smooth weight transition that feels in harmony. There is no problem with under- or over-rotation. The car rotates as much as you want it too with out the use of input contrivances (false entry, overpower oversteer, etc.).
    Exit is where you'll gain the most time and where you need the most courage. Hit a nice late apexing line onto a long straight and you'll know when you got it right.
    There is a tad bit of dead space in the middle of the wheel on a long straight, but it didn't hinder my high speed accuracy.
    This car talks to you. I wish the people in my life communicated half as coherently. Listen to the car and learn.

    Autumn Ring: 1:26.859
    More of the same as above. Plus two more notes.
    1) When I enter a corner too fast, and I need to turn in at the same point as I would if I'd gotten the corner right, instead of under steering out, the front of the car "buckled" and takes a nose dive toward the inside. This can be useful, if I took the time to get used to it it would be a useful tool on tracks like Autumn ring and Cote d' Azure.
    2) Shift early. I know xD uses automatic, and that works. But I got better times when I shifted 500rpms before redline. Better times and a better feel.

    Nordy: 7:51.936
    Again, the more courage you have the faster the car will go. Very easy to go fast. Much harder to go at the cars limit.
    The "buckle, not under steer" effect is very useful (Wehrseifen, is that the name of the tight double apex lefty).
    The gear box is this cars downfall. Unfortunately there's no getting around that it only has 5 gears. But I'm topping out at about 152 at the bridge on Dott.

    Amazingly quick, but the gear box limits the speed. This will be a car I use often.
     
    Last edited: Feb 6, 2014
  26. XDesperado67

    XDesperado67 Premium

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    @Ronald6 thanks for the review of the RS200. :tup::tup:

    Glad to hear it works so well for you.:D

    Noticed that while you talked about possible adjustments to the brake balance being tried you didn't list any. Was my listed balance good for you then or did that just slip because you enjoyed the rest of the tune so much?:odd:
     
  27. Ronald6

    Ronald6

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    Oops.
    Yes, I had no problem with the brakes. When the car is a second faster on Trial Mountain than any other car, why mess with a good thing?

    Edit: :facepalm: I forgot to type the cars make and model in the post, duhhhh.
     
    Last edited: Feb 6, 2014
  28. XDesperado67

    XDesperado67 Premium

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    :lol: Never know, have seen people squeeze out a bit more by just making a seemingly minor change to something so a tune fits their driving style better.:crazy:

    Anyways I've added a link for your review to the tune.:cheers:
     
  29. Ronald6

    Ronald6

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    NewDriver2's ZZ-II '00
    "Sparky II"

    Fresh from the dealership.
    Added Classic Steel Smooth Standard size wheels, painted GT6 Matte 001
    Painted the car the same color.
    No Aero Parts are listed in the tune, none added to car.
    All specs equal to posted tune, no problems recreating the tune.
    I'm using the 600p, SS version of this tune.

    Trial Mtn: 1:25.665
    Braking early is a must. The throttle must be applied before turn in.
    Because the car is overpowered balancing the power through the corner is very important. It's the front tyres you have to worry about at every part of a corner. There is no way to avoid the under steer. It's there under braking. It's there if you throttle too hard. Balance between the two and it's still there, just not as much. Finding that sweet spot is a bit hard for me since I'm not used to cars with this much power.
    Like its younger brother, Sparky II, it's very stable. Unlike the brother I found it difficult to rotate the car in some of the corners.

    Autumn Ring: 1:16.070
    Much more manageable here. Probable because I never get enough speed to surpass my ability.
    Braking into a corner is still my problem area. Because of the constant under steer I have to get my entry speed and rotation just right, there is no room for correction once I'm into the corner.
    The cars under steer is especially noticeable when making slalom motions, like through the chicane section.

    I'm skipping Cape Ring this time.

    Nordy:
    I have no time for this car on Nordy. I did a couple laps but found myself crashing 6+ times a lap. If I did drive safe enough to get a clean lap it wouldn't be a worthwhile time.
    I think my main problem is that I dislike understeering cars. And I'm not used to 600pp cars, I usually don't go over 550. If you're used to high powered MR cars then let me know what you though of this one.
     
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  30. Ronald6

    Ronald6

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    xDesperado Toyota Sprinter Trueno GT-Apex (AE86) '83
    Fresh from the dealership.
    Painted GT Polarized 004-P
    Bought Classic Steel Smooth +2 Wheels, painted the same as the car.
    No Aero Parts are listed in the tune, none added to car.
    All specs equal to posted tune, no problems recreating the tune.

    I was going to do my usual 'Short Form Review' like I've been doing lately (short being only 4 to 6 hours) but after a few laps at Trial Mtn I decided to skip even my shortened version and cut it down to this:

    Great fun. Not the fastest.

    I could go into details like I usually do about how the car behaves at entry or exit, when to brake and how much stability the car has. No need here, just enjoy the fun ride. Easy to control, still has bite. Love it.
     
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