"Daily" Race Discussion [Archive]

  • Thread starter Thread starter LordDrift
  • 79,453 comments
  • 1,277,059 views
Status
Not open for further replies.
Going into work early again. Tried to get a few races in first though, and i kinda wish i hadn't.... I've surprised myself with hiw much i am enjoying the challenge of the race A combo, and i managed to sneak in two races last night that were not to bad, especially for day 1. This morning however was displeasing to say the least. I got dived on and bumped passed a couple times in each race. Managed to only lose 140dr and 4 sr, but i might be done there for this week. I have no issues with placing anywhere on the grid, as long as it's a fair race. None of my races this morning were. I feel like most sane people have already abandoned this race, cuse i only saw one name i knew, although i was a bit earlier than normal. The real sign was dr and sr rankings from a to d in each of the races, i was the only driver above b/b in the last race. Anyway, i could go on and on about the irritation of having fooled myself into thinking i could get a couple nice races in before work to hold me over till i can hopefully get on this afternoon. After having enjoyed near to every race i did last week so much, it takes a bit to come back to regular expectations lol

Sorry, early morning ramblings lol have a nice day everyone :gtpflag:
 
Then get good, set a great qualify time, start first, avoid the first dive bomb and take home the W. What's so hard about that?

to which @golfer07840 replies.....

This statement ^^^^ reeks of arrogance.

Erm, dood... lighten up. it's not arrogance, its sarcasm! Only his English is all wrong. The correct term is "Git gud" not "Get good" :p.
 
So many people getting dive bombed and barge passed here and I wonder how you guys get matched with such dirty players? :confused:

All the races I've been in so far have been great, with fair and clean racing all around. Also some gentlemanly after race talk with congratulations and adding people on PSN.

I wonder when my luck will run out, haha! :lol: Although I guess it's my driving style that makes me sort of chill out and drive cool in these races or something. At Race A this week I've been driving very relaxed-like, letting the GTO drive me almost, taking super defensive lines when people are close and running very consistently. I dunno, lol.
 
Many miles driven and grass used more than once. No handbrake though ... :sly:
P7 on Tsukuba :cheers::cheers::cheers::cheers::cheers::cheers::cheers: !



Track limits have always been a bit controversial and PD doesn't help out with clear rules.
As long as I can remember a clean run has been 2 wheels on the curbs and no contact at all to me, not because I decided so but because I had heard and read that. I think GTP rules are 2 wheels within the white lines.
It's probably what we are used to and have accepted to be ok.
I wouldn't go with @Pigems here ( though he's a great guy :) ) and say, do what the game allows -
while I'm perfectly ok with using grass on Tsukuba, I'd never dare using that infamous line through Maggiore T4.

So yes, use that astro turf, be a bit more generous with yourself and use the track to the limits ( wherever they are ) :lol: ! Grass and astro turf won't give you a second but 3 - 4 tenths maybe.

Edit : BB +3 ( @ToddSalad )
Great time RJ!

I was using your ghost yesterday, but couldn't keep up with it (you were a full car's length in front of me by T1!) - definitely won't be able to now......
 
I did around 50~laps trying to set a nice qualifying time for race A, the result was 1.05.9 I come here thinking that I made good time and see people rocking 1.04s, the hell man? How do you even turn that first corner breaking hard? I tried the same thing and span out...

Time to watch some mistah mca since I can't improve my PB anymore. :cheers:
 
I did around 50~laps trying to set a nice qualifying time for race A, the result was 1.05.9 I come here thinking that I made good time and see people rocking 1.04s, the hell man? How do you even turn that first corner breaking hard? I tried the same thing and span out...

Time to watch some mistah mca since I can't improve my PB anymore. :cheers:

Adjust the brake balance (I personally use -2), and trail-brake the heck out of that corner. Good luck! :D

My qualy time is a 1:05.4, but a 1:05.9 is decent! That's good race pace at my rank.
 
So many people getting dive bombed and barge passed here and I wonder how you guys get matched with such dirty players? :confused:

All the races I've been in so far have been great, with fair and clean racing all around. Also some gentlemanly after race talk with congratulations and adding people on PSN.

I wonder when my luck will run out, haha! :lol: Although I guess it's my driving style that makes me sort of chill out and drive cool in these races or something. At Race A this week I've been driving very relaxed-like, letting the GTO drive me almost, taking super defensive lines when people are close and running very consistently. I dunno, lol.

although I disagree on the bit about this weeks car, I still find it to be a unturnable slug...

this is what I have going through my mind 95% of the time tbh. I almost always get good matching, no matter the time of day. I would say I am a passive yet aggressive driver. meaning that I will take a clean second or third over a "dirty" win, but I will fight for my spot if I feel like it wont take us out. and I never EVER take revenge or do anything to retaliate against a dirty player/move. no offence meant to anyone who does, some people need to be taught a lesson, but i wont be the one doing it is all. as stupid as it may be, i value having a reputation for being a respectful opponent, and I only run one account, so I don't wanna risk ruining that.
 
Had some fun at Brands last night in the Aston, finding you can throw it into the corners quite aggressively and it'll hang on nicely, qualifying with TC off, but still need that safety net for the race.

Two clean race bonuses in a row, unfortunately made a mess of the last corner on the first race with an Evo right on my tail who got a better exit and pipped me to the line for 5th. Second race I went from 9th to 6th on lap 1, and had a pack of 5 or 6 right behind me for the rest of the race, had a couple of pass and pass back moments, but held on to the end, so two 6th places, and some of the most fun racing I've had in a while.

I do enjoy Gr4, there can be some great racing, but I wish they'd get rid of the FF cars and their ridiculous BoP power, and make the 4WD ones RWD instead, would really improve it.
 
although I disagree on the bit about this weeks car, I still find it to be a unturnable slug...

this is what I have going through my mind 95% of the time tbh. I almost always get good matching, no matter the time of day. I would say I am a passive yet aggressive driver. meaning that I will take a clean second or third over a "dirty" win, but I will fight for my spot if I feel like it wont take us out. and I never EVER take revenge or do anything to retaliate against a dirty player/move. no offence meant to anyone who does, some people need to be taught a lesson, but i wont be the one doing it is all. as stupid as it may be, i value having a reputation for being a respectful opponent, and I only run one account, so I don't wanna risk ruining that.

I do the same :cheers:
I try to follow the sportsmanship videos as closely as I can (silly for some people, but I find I get involved in far less incidents than average by just keeping away from dummies, racing from a fair distance to allow quick reaction to accidents and not uh... shoving it up the inside of turn 1...), and my driving style is quite relaxed. I prefer to focus on consistency and minimizing mistakes rather than churning out qualifying pace every lap, also I would hate to race against myself because I will admit, I go super defensive in tracks like Tsukuba/Suzuka or when I have a car with distinct disadvantages (*cough* RCZ Gr.4 *cough*) :lol:. But I try to not disrupt race flow, and I'll know that if I lose, I lost cleanly and I went down fighting :sly:.

That's the spirit of racing in my book.
 
I got pushed off at Graham Hill but even if my first thought was "dirty,dirty" I realized that he was expecting me to go a different line and brake later because he did that in the rest of the lap. So even if I think he should respect my line when he is behind me I don't think it was dirty,just sloppy. Most races I have driven this week has been like that, mostly clean but some sloppy drivers among the rest.
 
What's everyone using for brake balance on race a? Can't seem to find the right balance...
BB 0 got me my best lap.
If you want to rotate the car, you just need to down shift.
I'm not the fastest, but what I've learned so far, is that you're better off having the Mitsubishi not slide at all.
Don't drop it down to second, while you're turning, unless you've already completed your braking. Otherwise, the car will get loose, and you'll lose time. At least, that's what I've experienced.
 
@RacingGrandpa: I wish we were same region, I'd really like to race with you. Our attitudes to racing, preferred cars and driving styles seem so similar. I'd suggest alt accounts but Australia / Europe just doesn't work in my experience. I can get away with west coast Americas and I'm forced to live with far east Asia (my region :rolleyes:) but EU is just too far.

As for actual racing, two on Brands Hatch today, P12 > P8 for a slight DR and SR down, then requalify 1.5s faster and P2 > P2 for a DR jump of 1100 ish with CRB. I really like Brands, even when the other drivers are a bit dirty or somewhat imcompetent. It just works for me. Second race was a delight, clean as a whistle on the part of all drivers in my part of the field.
 
Last edited:
It seems the FIA races stole the mileage from the Daily Races, not even Race C on it's own is enough to hit the daily mileage when that is usually a given. Nice combo with the S2000, you can really throw it into corners and there's plenty of space for overtaking.
 
@RacingGrandpa: I wish we were same region, I'd really like to race with you. Our attitudes to racing, preferred cars and driving styles seem so similar. I'd suggest alt accounts but Australia / Europe just doesn't work in my experience. I can get away with west coast Americas and I'm forced to live with far east Asia (my region :rolleyes:) but EU is just too far.

As for actual racing, two on Brands Hatch today, P12 > P8 for a slight DR and SR down, then requalify 1.5s faster and P2 > P2 for a DR jump of 1100 ish with CRB. I really like Brands, even when the other drivers are a bit dirty or somewhat imcompetent. It just works for me. Second race was a delight, clean as a whistle on the part of all drivers in my part of the field.
That would be very nice. In two months time I should be on a 250/250 line so I could try an alt account then, even if the restriction most likely is the servers.

I like Brands Hatch, it seems so deceptively easy in layout but a few metres can disrupt half the lap.
My personal favourite track is RBR though :)
 
That would be very nice. In two months time I should be on a 250/250 line so I could try an alt account then, even if the restriction most likely is the servers.
The restriction is the speed of light.

The traditional measure of internet "speed" isn't actually speed, it's width. Bandwidth is the amount of data that can fit down your line at once, not how fast it goes. Imagine a three-lane highway with a 70mph limit. The bandwidth of that is three cars (3Cps) but the cars themselves move at 70mph. Add two more lanes and the bandwidth is five cars (5Cps) but the speed of the cars is still 70mph.

It doesn't matter how wide your line is, it will always be the same speed - roughly 120 miles per millisecond. A 250Mbps line can fit 10 times as much data in it at once as a 25Mbps line can, but it still moves at the same 120 miles per millisecond. Sending data to a point 6000 miles away will still take 50ms (and another 50ms for the response) whether your line is 2.5 Mbps or 2.5Gbps - if the data path is as direct as it can be along a Great Circle, which it won't be.

That means that someone 6,000 miles away will always see your car as it was a tenth of a second ago, and that's a 15ft difference at 100mph - although the game's netcode broadly guesses where it will be given your input a tenth of a second before. Someone on the other side of the planet from you will be waiting a quarter of a second - or more, as the internet cables get a bit convoluted in the Southern Hemisphere - to see where you were going to have been. That guy with satellite internet last month will be three-quarters of a second behind everyone. This is what players term "lag" - the delay between where the game thinks a car is and updating it to where it actually was.
 
The restriction is the speed of light.

The traditional measure of internet "speed" isn't actually speed, it's width. Bandwidth is the amount of data that can fit down your line at once, not how fast it goes. Imagine a three-lane highway with a 70mph limit. The bandwidth of that is three cars (3Cps) but the cars themselves move at 70mph. Add two more lanes and the bandwidth is five cars (5Cps) but the speed of the cars is still 70mph.

It doesn't matter how wide your line is, it will always be the same speed - roughly 120 miles per millisecond. A 250Mbps line can fit 10 times as much data in it at once as a 25Mbps line can, but it still moves at the same 120 miles per millisecond. Sending data to a point 6000 miles away will still take 50ms (and another 50ms for the response) whether your line is 2.5 Mbps or 2.5Gbps - if the data path is as direct as it can be along a Great Circle, which it won't be.

That means that someone 6,000 miles away will always see your car as it was a tenth of a second ago, and that's a 15ft difference at 100mph - although the game's netcode broadly guesses where it will be given your input a tenth of a second before. Someone on the other side of the planet from you will be waiting a quarter of a second - or more, as the internet cables get a bit convoluted in the Southern Hemisphere - to see where you were going to have been. That guy with satellite internet last month will be three-quarters of a second behind everyone. This is what players term "lag" - the delay between where the game thinks a car is and updating it to where it actually was.
giphy.gif
 
The restriction is the speed of light.

The traditional measure of internet "speed" isn't actually speed, it's width. Bandwidth is the amount of data that can fit down your line at once, not how fast it goes. Imagine a three-lane highway with a 70mph limit. The bandwidth of that is three cars (3Cps) but the cars themselves move at 70mph. Add two more lanes and the bandwidth is five cars (5Cps) but the speed of the cars is still 70mph.

It doesn't matter how wide your line is, it will always be the same speed - roughly 120 miles per millisecond. A 250Mbps line can fit 10 times as much data in it at once as a 25Mbps line can, but it still moves at the same 120 miles per millisecond. Sending data to a point 6000 miles away will still take 50ms (and another 50ms for the response) whether your line is 2.5 Mbps or 2.5Gbps - if the data path is as direct as it can be along a Great Circle, which it won't be.

That means that someone 6,000 miles away will always see your car as it was a tenth of a second ago, and that's a 15ft difference at 100mph - although the game's netcode broadly guesses where it will be given your input a tenth of a second before. Someone on the other side of the planet from you will be waiting a quarter of a second - or more, as the internet cables get a bit convoluted in the Southern Hemisphere - to see where you were going to have been. That guy with satellite internet last month will be three-quarters of a second behind everyone. This is what players term "lag" - the delay between where the game thinks a car is and updating it to where it actually was.

so i'm guessing that TRL_Lightning has got a MASSIVE bandwidth... and that's why he's faster than me :sick:
 
The restriction is the speed of light.

The traditional measure of internet "speed" isn't actually speed, it's width. Bandwidth is the amount of data that can fit down your line at once, not how fast it goes. Imagine a three-lane highway with a 70mph limit. The bandwidth of that is three cars (3Cps) but the cars themselves move at 70mph. Add two more lanes and the bandwidth is five cars (5Cps) but the speed of the cars is still 70mph.

It doesn't matter how wide your line is, it will always be the same speed - roughly 120 miles per millisecond. A 250Mbps line can fit 10 times as much data in it at once as a 25Mbps line can, but it still moves at the same 120 miles per millisecond. Sending data to a point 6000 miles away will still take 50ms (and another 50ms for the response) whether your line is 2.5 Mbps or 2.5Gbps - if the data path is as direct as it can be along a Great Circle, which it won't be.

That means that someone 6,000 miles away will always see your car as it was a tenth of a second ago, and that's a 15ft difference at 100mph - although the game's netcode broadly guesses where it will be given your input a tenth of a second before. Someone on the other side of the planet from you will be waiting a quarter of a second - or more, as the internet cables get a bit convoluted in the Southern Hemisphere - to see where you were going to have been. That guy with satellite internet last month will be three-quarters of a second behind everyone. This is what players term "lag" - the delay between where the game thinks a car is and updating it to where it actually was.
AC616B4A-4BF4-417C-BB90-097D8C9AE0BD.gif


Checks out. This explains why the Argentinians and Brazilians have teleportation tech.
 
Just lost 29 SR in one race at Suzuka. Just carnage in a race where I was the fastest car on track by about 2 seconds. Hilarious ghosting issues, two penalties for people knocked off track etc etc. Absolute massacre. I'll have to upload it for your enjoyment. I'm now racing to avoid a DR reset!
 
The restriction is the speed of light.

The traditional measure of internet "speed" isn't actually speed, it's width. Bandwidth is the amount of data that can fit down your line at once, not how fast it goes. Imagine a three-lane highway with a 70mph limit. The bandwidth of that is three cars (3Cps) but the cars themselves move at 70mph. Add two more lanes and the bandwidth is five cars (5Cps) but the speed of the cars is still 70mph.

It doesn't matter how wide your line is, it will always be the same speed - roughly 120 miles per millisecond. A 250Mbps line can fit 10 times as much data in it at once as a 25Mbps line can, but it still moves at the same 120 miles per millisecond. Sending data to a point 6000 miles away will still take 50ms (and another 50ms for the response) whether your line is 2.5 Mbps or 2.5Gbps - if the data path is as direct as it can be along a Great Circle, which it won't be.

That means that someone 6,000 miles away will always see your car as it was a tenth of a second ago, and that's a 15ft difference at 100mph - although the game's netcode broadly guesses where it will be given your input a tenth of a second before. Someone on the other side of the planet from you will be waiting a quarter of a second - or more, as the internet cables get a bit convoluted in the Southern Hemisphere - to see where you were going to have been. That guy with satellite internet last month will be three-quarters of a second behind everyone. This is what players term "lag" - the delay between where the game thinks a car is and updating it to where it actually was.
Clear and informative, thank you.

(Ignoring the fact that this lot probably would go a lot faster than the speed limit ;) )
 
Last edited:
Great time RJ!

I was using your ghost yesterday, but couldn't keep up with it (you were a full car's length in front of me by T1!) - definitely won't be able to now......

You'll easily be able to ... it's a lap 1 thing basically. While you take that last corner as tight as possible at the end of a lap, you go as wide as possible after a restart - more time to accelerate, higher speed across the line 👍 !
Saw you improved a bit 👍 ... I'll be watching you :D !

Slower today with 1:06:648
but optimal dropped to 1:06.076 :banghead::confused:

There's some truth in that. You might gain a tenth or two by using run-offs or grass or something, however, you'll still have to string that lap together - which is the big task first and foremost.

... it's not arrogance, its sarcasm! Only his English is all wrong. The correct term is "Git gud" not "Get good" :p.

Is that true ? "Git gud" is sarcasm ? Still learning :lol: ...

6BK
Speaking of track limits...have the limits on Brands Hatch been a little relaxed or am I just learning to push the limits more? ...

Guess you're learning to push 'em - congrats !
Tbh I haven't been on Brands for months, so no comments from me regarding exceeded track limits and their respective penalties etc. :D ...
What I do think though is there's not a single corner where you actually gain a lot by violating them, even the run-off at Graham Hill Bend is more of a safety zone in race than anything else to me :lol: !

Edit :
Tried a Race A. Got a 2 sec. penalty. - 6 SR.

For this. :crazy: ...

Do you see a chance people will ever learn to avoid going three wide there :confused: :lol: ?
 
Last edited:
PEGI18

A snippet:

The whole race:

Funny how things escalate. Go to overtake a guy into Spoon, he turns in and I bump him off and lose momentum. Hilarity ensues at the chicane, I get destroyed, then serving the 2 sec penalty I get for my move at Spoon I get punted off as I un-ghost. Bumpy bumpy, messy. Guy makes a mistake at the top of the hill and I go to go around him, he moves to block, I move to avoid put a wheel on the grass and spear him into the armco, another penalty.

The worst race I've had in the game since launch. Action packed, for sure.
 
This statement ^^^^ reeks of arrogance.

Anyway.

I thought Race A was good fun. That's a fun car to throw around on that track. I was pleasantly surprised.

Race B, love Brands Hatch. I did a nonqualifier, started from the back and managed to make up 7 spots. Yet, still lost DR. Go figure. But still fun.
I did make that statement with tongue firmly planted in cheek. I don't get the bashing of online racing. It's been this way forever, there are awful drivers out there and yes, they will take you out of a race from time to time. But that's online racing. Just my 2 cents that nobody asked for.

Dood! You just don't get this racing thing at all, do you? They wot gets the hole shot wins! Even more critical for Race C's 👍. Anything past T1 doesn't really count :rolleyes:.



Time to get a new book... that one's out of print :p.
That is true. John Oliver bought the last copy on Amazon and made a massive cake about it.
 
Last edited:
Status
Not open for further replies.
Back