"Daily" Race Discussion [Archive]

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Definitely a highlight reel coming, sideswiped through the esses on dragon trail, no penalty for the other guy. I was ahead and on the racing line so I’ve got track position. That caused me to be amongst the mid field and following a guy through the bus stop who’s bravery disappeared last minute and slammed on the anchors. Three second penalty for me.
 
Oh, Catalunya will be fun. The long right hander at the beginning of the lap. Then, the final chicane. Everything in between, will be standard "play at your own risk".
It's the official theme song to Sport Mode:


Catalunya? Is there an update coming with that track?
 
Yeah, that penalty was ********. I was talking more in terms of SR points than time penalties. I think a better solution would be harsher penalties in terms of points, tighter DQ limit and possibly getting rid of time penalties for crashing. Assholes would still exist and would still ruin races, but they would be in bottom races in no time.

Time penalties will always be problematic. It's very hard to get it right and situations like yours are almost inevitable. IRacing is probably the best system out there because it's harder to get your license up if you're using people as brakes.

What @Dorofint said and I would like to add that putting bad drivers in the bottom is exactly what fast dirty drivers want. If you have the pace to keep up with DR.A, a drop in SR will give you poles and easy wins. So many dirty drivers I meet have total yoyo profiles on KP with almost weekly DR resets.

Today I saw the guy again that put me in SR.A the night before. Apparently he attacked another player today as after the race his SR was down to D. Good riddance? Nope, he was already back in the evening. He's got the pace, just can't race. Put him on pole in a room full of slow drivers and he'll get max SR back no matter how you tweak the penalty system. It's a win win situation for these guys. Punt to win or pole to win. DR resets help the dirty drivers. It is no deterrent and the only thing it does is mix them with the innocent slower drivers.

The solution has been mentioned on this site many times already. The SR system needs to look at trends. Leave DR alone and base SR on your past behavior. In the long run it will sort the contact happy from the contact avoidance crowd. A fixed point system as we have now will never succeed as the conditions for gaining and losing SR are unrelated. However with all the problems it still works pretty good to keep SR.S a lot cleaner than SR.B. It just fails for the dirty drivers among the top 1% fastest, who will win at any cost.


Sometimes the penalty system gets it right and then you get this reaction:
4XHFiOV.gif

I get bumped passed by someone sticking a nose in where it doesn't belong and he ends up with 4 sec penalty. He gets mad that his perfectly executed bump pass was deemed unfit and tries to ram me after serving his penalty....
aEX6hMx.gif

The irony is that I still had 0.5 sec penalty from touching the grass earlier which I had completely forgotten about. If he had simply finished he would have kept his position... Instead he was rewarded with a drop to SR.B



I met the driver with the bugged car again tonight. At first I didn't realize it was him until the exact same thing happened as last time, pushed off the road, not only as if I'm not there, yet also with a car that is not effected at all by mine. I immediately tested my theory that it seems like he's driving the race alone, not getting telemetry from mine and probably other cars. I intentionally brake late to see if I can bump his car and voila, no reaction. My car slows, his car completely ignores me.

I start toying with his car on the next lap to test the limits as contact doesn't seem to give me SR Down either. His car simply pushes me around as if I'm driving against a train. At the end I'm pushing him all I can while the contact indicators don't even light up. Finally I get an SR Down at Forest's Elbow. (Then he crashes at the pit entrance and I didn't see him anymore) Nice bug PD!


One more sweet pass at the dipper.
cc5s98H.gif
boCAPNH.gif
 
A while ago, there was a topic here about bias setting. One racer said that brake bias should never affect your acceleration coming out of a corner or your behaviour of the car in , except while braking and turning in to a corner. Well, i have to say, IMHO, it does matter. 'Just an example': @ Bathurst, set +5 for a few laps, then -5 for a few. IMHO, there's a big diff in how you can enter a corner!!! It affects!!! ...And, that's not the way it should be!
 
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I would like to precise my topic: @ Bathurst, set bias to +2, do a few laps, then go to -1 or 2, IMHO, you can feel a lot of diff in how the car behaves around the track, especially when you enter Sulman and McPhillamy. ...And of course, when you ENTER the Dipper. Anyway, everywhere i believe!

Do you mean exit?

No, in exiting it feels ok.
 
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What @Dorofint said and I would like to add that putting bad drivers in the bottom is exactly what fast dirty drivers want. If you have the pace to keep up with DR.A, a drop in SR will give you poles and easy wins. So many dirty drivers I meet have total yoyo profiles on KP with almost weekly DR resets.

Today I saw the guy again that put me in SR.A the night before. Apparently he attacked another player today as after the race his SR was down to D. Good riddance? Nope, he was already back in the evening. He's got the pace, just can't race. Put him on pole in a room full of slow drivers and he'll get max SR back no matter how you tweak the penalty system. It's a win win situation for these guys. Punt to win or pole to win. DR resets help the dirty drivers. It is no deterrent and the only thing it does is mix them with the innocent slower drivers.

The solution has been mentioned on this site many times already. The SR system needs to look at trends. Leave DR alone and base SR on your past behavior. In the long run it will sort the contact happy from the contact avoidance crowd. A fixed point system as we have now will never succeed as the conditions for gaining and losing SR are unrelated. However with all the problems it still works pretty good to keep SR.S a lot cleaner than SR.B. It just fails for the dirty drivers among the top 1% fastest, who will win at any cost.
[..]
I met the driver with the bugged car again tonight. At first I didn't realize it was him until the exact same thing happened as last time, pushed off the road, not only as if I'm not there, yet also with a car that is not effected at all by mine. I immediately tested my theory that it seems like he's driving the race alone, not getting telemetry from mine and probably other cars. I intentionally brake late to see if I can bump his car and voila, no reaction. My car slows, his car completely ignores me.

I start toying with his car on the next lap to test the limits as contact doesn't seem to give me SR Down either. His car simply pushes me around as if I'm driving against a train. At the end I'm pushing him all I can while the contact indicators don't even light up. Finally I get an SR Down at Forest's Elbow. (Then he crashes at the pit entrance and I didn't see him anymore) Nice bug PD!


One more sweet pass at the dipper.
cc5s98H.gif
boCAPNH.gif


Yes, I noticed that with the Yoyo or rollercoaster profiles. "Punt to win or pole to win" describes it very well. The game should rank the fairness and DR of a rider better over a longer period of time than the current status. Then this trick would not work anymore.
The one with the other driver is easy to explain. Just look at his connection. It's red with just a dash. This is where GT Sport intervenes to reduce the negative effects of lagging riders. You can hardly influence these drivers, but usually you will not get any punishment if you get hit by them. It's not a bug ist's a feature. This feature is basically positive. However, I have already read that it can be abused. Some drivers deliberately stream during the race or affect their internet connection to get this status. You probably have to experiment with the settings depending on the internet and modem type. But if everything fits you can drive very well and are for other drivers more or less untouchable.
I've never tried it myself, but I've seen some riders who have had a very bad connection right at the beginning of the race. As soon as the race was finished the connection was great again. Maybe that happens unintentionally because the players are streaming, but it's a bit strange. For everything because these players are usually driven very aggressive.
 
Yes, I noticed that with the Yoyo or rollercoaster profiles. "Punt to win or pole to win" describes it very well. The game should rank the fairness and DR of a rider better over a longer period of time than the current status. Then this trick would not work anymore.
The one with the other driver is easy to explain. Just look at his connection. It's red with just a dash. This is where GT Sport intervenes to reduce the negative effects of lagging riders. You can hardly influence these drivers, but usually you will not get any punishment if you get hit by them. It's not a bug ist's a feature. This feature is basically positive. However, I have already read that it can be abused. Some drivers deliberately stream during the race or affect their internet connection to get this status. You probably have to experiment with the settings depending on the internet and modem type. But if everything fits you can drive very well and are for other drivers more or less untouchable.
I've never tried it myself, but I've seen some riders who have had a very bad connection right at the beginning of the race. As soon as the race was finished the connection was great again. Maybe that happens unintentionally because the players are streaming, but it's a bit strange. For everything because these players are usually driven very aggressive.

I'm aware of the abuse with internet connections. If you can mess up your upload speed at will with a lag switch you can easily manipulate the race. I've been the victim of that on Blue moon bay where the car behind me mysteriously dropped connection only for T1 causing his car to punt everyone out of the way until he was in first. A laggy connection has the advantage in the race. A car jerking around is hard to pass and can easily bump everyone out of the way with impunity. However they sometimes get taken out as well.

This, however, is something I've not seen before though and seems to match the reports that sometimes people find themselves racing alone, then get ranked with the rest of the field after the race. Usually that car is not visible during the race and appears to be stalled somewhere the whole race in the replay while still posting times. In this case the car is rendered in the race, doesn't jerk around (except for his not so good driving) at least less than the average yellow connection, yet the driver seems completely unaware of other cars on the track. Action equals no reaction.

Perhaps his download speed is throttled so badly the game is not giving him updates from other cars, yet why does it give other clients updates of his car. That's a terrible bug. He didn't respond to any messages after either race, didn't leave the room either. Perhaps he couldn't see them, zero response.

The lag indicator is not reliable btw. I've suddenly seen 1 bar for my connection at the start of a race with zero issues for me or others while it slowly recovers during the race. I know of one person who always has one bar and drives like normal, very smooth, with ping time of 39ms, better than me at 50ms. Parameter 1 has an exclamation mark, whatever that means. The driver last night had multiple parameters with exclamation marks, yet I've seen people drive normally with all 5 parameters 'broken'.
 
Stuck to only Race A this week. Finally nailed that standing start. Took about 10 tries. Made it back up to DR B with 2 x 3rd place finishes this morning.

Brake balance +3 front and staying in 3rd gear around T1 help me shave almost a half second.
 
I'm aware of the abuse with internet connections. If you can mess up your upload speed at will with a lag switch you can easily manipulate the race. I've been the victim of that on Blue moon bay where the car behind me mysteriously dropped connection only for T1 causing his car to punt everyone out of the way until he was in first. A laggy connection has the advantage in the race. A car jerking around is hard to pass and can easily bump everyone out of the way with impunity. However they sometimes get taken out as well.

This, however, is something I've not seen before though and seems to match the reports that sometimes people find themselves racing alone, then get ranked with the rest of the field after the race. Usually that car is not visible during the race and appears to be stalled somewhere the whole race in the replay while still posting times. In this case the car is rendered in the race, doesn't jerk around (except for his not so good driving) at least less than the average yellow connection, yet the driver seems completely unaware of other cars on the track. Action equals no reaction.

Perhaps his download speed is throttled so badly the game is not giving him updates from other cars, yet why does it give other clients updates of his car. That's a terrible bug. He didn't respond to any messages after either race, didn't leave the room either. Perhaps he couldn't see them, zero response.

The lag indicator is not reliable btw. I've suddenly seen 1 bar for my connection at the start of a race with zero issues for me or others while it slowly recovers during the race. I know of one person who always has one bar and drives like normal, very smooth, with ping time of 39ms, better than me at 50ms. Parameter 1 has an exclamation mark, whatever that means. The driver last night had multiple parameters with exclamation marks, yet I've seen people drive normally with all 5 parameters 'broken'.

Good to know. The quality of the connection is really a complicated thing. But the discussions of the last few days show me quite clearly that wherever it is possible is deceived. The penalty system is abused, the network connection manipulated or its own status willfully manipulated to win simple victories. Every little opportunity to gain an advantage is exploited by some players. A single unfair driver can destroy the race of many honest drivers. By contrast, we players can hardly do anything. That would be the task of the developers. But I'm afraid they have other things to do. Yesterday GT Sport crashed twice. In general, I have had many crashes in the last few months. Something like that should not happen in a console game.
 
Good to know. The quality of the connection is really a complicated thing. But the discussions of the last few days show me quite clearly that wherever it is possible is deceived. The penalty system is abused, the network connection manipulated or its own status willfully manipulated to win simple victories. Every little opportunity to gain an advantage is exploited by some players. A single unfair driver can destroy the race of many honest drivers. By contrast, we players can hardly do anything. That would be the task of the developers. But I'm afraid they have other things to do. Yesterday GT Sport crashed twice. In general, I have had many crashes in the last few months. Something like that should not happen in a console game.

It's really not that bad over all though. I race a lot, from last place through 75% of the pack on average, and thus run into / witness many isolated incidents. 90% of the drivers I pass are clean or do their best to race clean. Even when I was stuck in SR.C for a week on Blue moon bay (due to SR Down when getting draft bumped) most of the drivers were clean and careful. Of my thousands of races I've only seen evidence of clear connection manipulation a handful of times. Abusing the penalty system happens more often yet it's also pretty rare or unsuccessful. It's much easier to bump people out of the way and get easier races after losing SR.

The sprint races are more vulnerable to one driver screwing it up for many. The daily C is usually long enough to get them to either quit or fall behind. Daily C races also spread out after the first few laps so incidents don't happen as often and don't dominate the 'feeling' of the race.

The more you race, the more you learn to recognize all the different kinds of behaviors (and connection issues) and how to counter them. Beating a dirty player in a fair clean way always feels very rewarding. Usually they take themselves out at some point in the daily C, it's a long race. I can't go back to playing against brain dead AI, no fun.

Today, Saturday, has been very good at Bathurst. A lot of people were apologizing after the races instead of calling each other dirty and the mood was generally very friendly. That's in SR.S anyway, it pays off to keep your SR up.

By far most of the incidents come from people over driving the car without any ill intentions. Unfortunately the penalty system more often throws fuel on the fire instead of resolve conflicts. The rule of "if contact and other car comes from or goes off road" is far too simple and can lead to ridiculous situations like this for example:
UR0TtyR.gif

A 3 sec penalty for me and red SR...

This is how his car hit mine after colliding with the wall.
PhXc.jpg

It's my telepathic powers that made him hit the wall before hitting me :)
 
Just did a 49.32, in the C7 at DTSII(Quicker than the Mustang though).
C7 suspension is stiff! I had to avoid clipping the curbs and find speed elsewhere.
The Mustang, is middle ground between the soft & supple RC F and the Vette. See how it goes next race.

Not bad
DqAPq2kUUAAFo-8
 
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It's really not that bad over all though. I race a lot, from last place through 75% of the pack on average, and thus run into / witness many isolated incidents. 90% of the drivers I pass are clean or do their best to race clean. Even when I was stuck in SR.C for a week on Blue moon bay (due to SR Down when getting draft bumped) most of the drivers were clean and careful. Of my thousands of races I've only seen evidence of clear connection manipulation a handful of times. Abusing the penalty system happens more often yet it's also pretty rare or unsuccessful. It's much easier to bump people out of the way and get easier races after losing SR.

The sprint races are more vulnerable to one driver screwing it up for many. The daily C is usually long enough to get them to either quit or fall behind. Daily C races also spread out after the first few laps so incidents don't happen as often and don't dominate the 'feeling' of the race.

The more you race, the more you learn to recognize all the different kinds of behaviors (and connection issues) and how to counter them. Beating a dirty player in a fair clean way always feels very rewarding. Usually they take themselves out at some point in the daily C, it's a long race. I can't go back to playing against brain dead AI, no fun.

Today, Saturday, has been very good at Bathurst. A lot of people were apologizing after the races instead of calling each other dirty and the mood was generally very friendly. That's in SR.S anyway, it pays off to keep your SR up.

By far most of the incidents come from people over driving the car without any ill intentions. Unfortunately the penalty system more often throws fuel on the fire instead of resolve conflicts. The rule of "if contact and other car comes from or goes off road" is far too simple and can lead to ridiculous situations like this for example:
UR0TtyR.gif

A 3 sec penalty for me and red SR...

This is how his car hit mine after colliding with the wall.
PhXc.jpg

It's my telepathic powers that made him hit the wall before hitting me :)

I recently conducted my own no-quali experiements with a fresh account. What I found doesn't quite match your experience and I'm probably not going to use it anymore as I came to find it a little unfair on the other players you're matched with.

SR S is the cleanest. Anything below that and you get a mix of players trying to get back to SR S - the clean ones might've had some unlucky contact/accidents in a previous race dropping them down SR levels and then theres players who don't seem to care what their SR is and block, nudge and push basically doing everything the etiquette videos say dont do unless you want to "look bad". They're playing a different game and as long as they're having fun I'm not sure I really care, apart from trying to get out of their SR level.

The penalty system looks as though its being gamed possibly more so in the lower SR levels where contact is much harder to avoid. As is the DQ feature.

As for DR matching and the races, its all good for no-quali fun since in theory you're just there for the racing. The problem is I found DR Bs far too easy to pass, DR As a little less so, but DR A+s on pole you rarely catch from last unless they make a mistake somewhere. The speed differential from DR A downwards is usually high enough to catch though passing does get more difficult as you go through the field. The effort some of these lower DR players go to try and keep you behind, borderline "looking bad" if not way across the line, is actually impressive but I found passing them ends up being unrewarding in the long run.
 
I'm aware of the abuse with internet connections. If you can mess up your upload speed at will with a lag switch you can easily manipulate the race. I've been the victim of that on Blue moon bay where the car behind me mysteriously dropped connection only for T1 causing his car to punt everyone out of the way until he was in first. A laggy connection has the advantage in the race. A car jerking around is hard to pass and can easily bump everyone out of the way with impunity. However they sometimes get taken out as well.

This, however, is something I've not seen before though and seems to match the reports that sometimes people find themselves racing alone, then get ranked with the rest of the field after the race. Usually that car is not visible during the race and appears to be stalled somewhere the whole race in the replay while still posting times. In this case the car is rendered in the race, doesn't jerk around (except for his not so good driving) at least less than the average yellow connection, yet the driver seems completely unaware of other cars on the track. Action equals no reaction.

Perhaps his download speed is throttled so badly the game is not giving him updates from other cars, yet why does it give other clients updates of his car. That's a terrible bug. He didn't respond to any messages after either race, didn't leave the room either. Perhaps he couldn't see them, zero response.

The lag indicator is not reliable btw. I've suddenly seen 1 bar for my connection at the start of a race with zero issues for me or others while it slowly recovers during the race. I know of one person who always has one bar and drives like normal, very smooth, with ping time of 39ms, better than me at 50ms. Parameter 1 has an exclamation mark, whatever that means. The driver last night had multiple parameters with exclamation marks, yet I've seen people drive normally with all 5 parameters 'broken'.

Sven, today in race B I just experienced something I have never seen before. Started 2nd. on the grid and it ended up that 4 of us up in the lead had a good fair fight with 5 seconds clearance to the next car behind us and we noticed all of us passed a ghosted car in lap 3. - it was like this until last lap. Half way through last lap we saw a ghosted car two turns ahead of us again and it turned out to be the one we passed in 3rd. lap. I was no. 4 at that time. All of a sudden this ghosted car started to make a fight with car no. 3 and it started to be quite "messy" race. The ghosted car punted it's way through to 1st. place with a Blue S. All four of us behind got Red S's!!! ---How in the world can that happen>??? -and WHO would seriously do this just to win? Boy I wish I had it recorded.. I was a little too quick on the log off button.
 
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How come I got 4 seconds penalty when the car behind crashed?
I braked a little bit when came into the chicane to avoid the situation that the car behind me happened where he simply carried too much speed into the chicane.
 
Races are full of idiots that ram you on purpose.
Time penalty system is broken, you don't even have to slowdown, just drive normally and it decrease on it's own.

People are hitting you and you get penalty, i know that penalty system is hard to implement, but this one is somewhat broken.

Is there ever been explanation that why the penalty timer go down, even if you don't fully stop the car. Assetto Corsa you have to fully stop the car if you get cutting penalty, i like it way better, you have to pay for you mistake.
 
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No race last night because I got hit by the "reset to race selection screen" bug and it was too late to wait for the next race. Tonight wasn't too horrible an end to this week's weekly. Race C wasn't open for business, Race A was. I started in last place.

I've never driven the mini before as stock, so I had no idea what to expect. I only knew I was down on SR and my goal was to keep it on the track. I puttered away in last place. I was trying to keep up, but I just didn't have the hang of the mini with any consistency. Since I didn't hit anyone and kept it on the track... barely, I finished with a clean race bonus. Not exactly deserved, because it says clean *race* and I really don't think what I was doing really classified as racing :rolleyes:. DR dropped by 530. Small price to pay for 6 SR points :dopey:.

Next up was all the drama, of Mount Panorama. I decided to finish my quest for King of the Mountain with the Evo. I started P10/18 as the highest DR/D. In front were DR/Bs and a couple of S's. Below me was a B, a C, a few Ds and an unqualified A. I was expecting the A to come crashing through, and I had him on my tail the last few laps, slowly chipping away at my lead, but I digress..

The race starts as before, in the wrong gear and headed strait just as we reach Murray's. I dumped a gear and already had the stick pulled across ready, and off I go! Wheeeeeeeeeeeeeee! For the first lap i was expecting the thud of someone rear ending me and the subsequent loss of SR, but that didn't happen. I was being careful and had to back off numerous times because the guys in front may have had the qualifying times, but not the race pace. Oi! You in the peanut gallery! Stop laughing just because I used the term Race Pace :p. I may be slow... but not as slow as the guy in the video :sly:. At some point I didn't get Hell Corner as fast an exit as I could, and two people got me on Mountain Strait just before Griffins. The two of them kinda took each other out on the way to the Cutting. I drive between them, made no contact what so ever, but still managed my first orange SR :crazy:. I picked up a couple more because I had the audacity to back off when the guy in front was struggling to negotiate the run down from Skyline and was rear ended several times. They passed me on Conrod.

I pitted lap 5 and came out P10 I think. My out lap was a bit disastrous. I wasn't quite as tidy as I had been, and then coming across people across the top of the mountain doing less than race pace really threw me off. It slowed me down scrapping walls. I managed to get my 🤬 together more or less. I had a 4s lead in front of mr DR/A which started to shrink, but increased a couple of times. He passed me at Skyline but was kinda unstable. I had a good exit at Forest Elbow (the Evo you can get about 1/3 of the way round and then just plant it). I stuck with him down Conrod and was closing on the kink. The way he was moving he looked to be struggling for grip. I had a better run at The Chase, but couldn't see an opening. I didn't manage Murray's quite so cleanly, so he beat me from P16. Frankly I was expecting him to finish higher. So where did I finish?

Bathurst_221018.jpg


DR up 650, SR up 5. All in all not too bad a finish for the week :D. Another day above DR 1 :dopey:.
 
Weekends daytime is possibly the worst time to race. There are some numpties out this afternoon and I'm down to SR:A :lol:

If you defend a line, you cannot move me out of the way to take the racing line. If you cannot make the corner you'll have to brake earlier and relinquish your position.

It's so bad it's funny really.
 
I recently conducted my own no-quali experiements with a fresh account. What I found doesn't quite match your experience and I'm probably not going to use it anymore as I came to find it a little unfair on the other players you're matched with.

SR S is the cleanest. Anything below that and you get a mix of players trying to get back to SR S - the clean ones might've had some unlucky contact/accidents in a previous race dropping them down SR levels and then theres players who don't seem to care what their SR is and block, nudge and push basically doing everything the etiquette videos say dont do unless you want to "look bad". They're playing a different game and as long as they're having fun I'm not sure I really care, apart from trying to get out of their SR level.

The penalty system looks as though its being gamed possibly more so in the lower SR levels where contact is much harder to avoid. As is the DQ feature.

As for DR matching and the races, its all good for no-quali fun since in theory you're just there for the racing. The problem is I found DR Bs far too easy to pass, DR As a little less so, but DR A+s on pole you rarely catch from last unless they make a mistake somewhere. The speed differential from DR A downwards is usually high enough to catch though passing does get more difficult as you go through the field. The effort some of these lower DR players go to try and keep you behind, borderline "looking bad" if not way across the line, is actually impressive but I found passing them ends up being unrewarding in the long run.

I find it very rewarding when I manage to finish on the podium, starting from last, with the fastest lap under my name. I got a couple 2nd places again last night, one as close as 6 seconds to first. Getting contact free through the field is much more fun than starting up front and driving by myself most of the race. The main problem is matchmaking of course, or rather not enough people entering the races. When I did all those Nordschleife runs with qualifying I got many pole positions and plenty easy wins. On any other track I would be bored.

My experience is also that people starting at the top can be quite unpleasant. I had the replay saved from the race where a fast player, that dropped me to SR.A in one race, went to SR.D himself. After seeing his temper in action I just have to share:

I see him waiting for someone then he starts to ram this person every chance he gets... So I go back to the start to see what set him off. He's fast, he usually starts on pole and simply runs ahead. (And I'm glad I don't have to race him starting last!) Here he decided to do a no stop run. He sucks at it, gets frustrated in lap 3 (second half of the video above) when he's about to drop to 6. 6th place is frustrated because of his slow driving, doesn't manage to pass and contact happens. It kinda looks like a block from our fast player as well. The next lap the fast player keeps him (and everyone else) behind, then at the end of the video he blocks the pit lane.... (remember he's doing a no stop) and drives around waiting for him (where the video started)

Yeah I rather race in the back then with these kind of people!

I have no problem sticking to SR.S so I don't really meet the bad blockers as often. And when I do I pit in lap 4 and end up way ahead of them after they pit. The first half of the race is usually the 'easy' yet careful passes. Patiently predict and avoid then pass contact free when there is a safe opening. In the second half I get the go for the fastest lap and chase the fast people. They always end up in range when they're battling each other.

Last night I had my second closest finish ever, I lost the battle for 3rd place by 1 ms coming from behind.
llXc.jpg


I backed off at the Conrod straight, falling just a little short to attempt out braking. Then tried to pass in the final turn when he was defending the inside line. Almost pulled it off!
3VrwKAI.gif


It doesn't always go that well. My dog wanted to go for a walk in the evening. So he got all cute in my way and laid down on the keyboard while I was refueling. He pressed the enter key and made me leave over a lap of fuel short :banghead:
 
I find it very rewarding when I manage to finish on the podium, starting from last, with the fastest lap under my name. I got a couple 2nd places again last night, one as close as 6 seconds to first. Getting contact free through the field is much more fun than starting up front and driving by myself most of the race. The main problem is matchmaking of course, or rather not enough people entering the races. When I did all those Nordschleife runs with qualifying I got many pole positions and plenty easy wins. On any other track I would be bored.

My experience is also that people starting at the top can be quite unpleasant. I had the replay saved from the race where a fast player, that dropped me to SR.A in one race, went to SR.D himself. After seeing his temper in action I just have to share:

I see him waiting for someone then he starts to ram this person every chance he gets... So I go back to the start to see what set him off. He's fast, he usually starts on pole and simply runs ahead. (And I'm glad I don't have to race him starting last!) Here he decided to do a no stop run. He sucks at it, gets frustrated in lap 3 (second half of the video above) when he's about to drop to 6. 6th place is frustrated because of his slow driving, doesn't manage to pass and contact happens. It kinda looks like a block from our fast player as well. The next lap the fast player keeps him (and everyone else) behind, then at the end of the video he blocks the pit lane.... (remember he's doing a no stop) and drives around waiting for him (where the video started)

Yeah I rather race in the back then with these kind of people!

I have no problem sticking to SR.S so I don't really meet the bad blockers as often. And when I do I pit in lap 4 and end up way ahead of them after they pit. The first half of the race is usually the 'easy' yet careful passes. Patiently predict and avoid then pass contact free when there is a safe opening. In the second half I get the go for the fastest lap and chase the fast people. They always end up in range when they're battling each other.

Last night I had my second closest finish ever, I lost the battle for 3rd place by 1 ms coming from behind.
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I backed off at the Conrod straight, falling just a little short to attempt out braking. Then tried to pass in the final turn when he was defending the inside line. Almost pulled it off!
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It doesn't always go that well. My dog wanted to go for a walk in the evening. So he got all cute in my way and laid down on the keyboard while I was refueling. He pressed the enter key and made me leave over a lap of fuel short :banghead:

Dogs are cute! Had 6 of them..! They know how to get your attention, huh.. :)
 
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