"Daily" Race Discussion [Archive]

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What's it like on the twisties? The Corvette I can get to turn at the chicanes. I stand more to loose in penalties cutting chicanes in a fast car that handles poorly than a slower car that can turn sharp enough to slip within the boundaries. Remember I'm at the bottom end of the skill level :p.



I just did some laps in the Viper. At least 2s faster for me than the Corvette, but still handling within my limits. 👍
It's quite stable on the turns itself, but during braking it's so twitchy :(
Just did a race in the Corvette; it's a keeper for that track 👍
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One last race for me today since my not being able to translate poles into wins (crashes, penalties, getting undercut in the pits, you name it) is starting to get under my skin :lol:
 
Patiently waiting for the power to come back on so I can get some races in before the canadian gp.


:banghead::banghead::banghead:
 
Been in the last couple of races with you Cipher the Pug is really good exept at indianapolous(the corner) found the viper really easy to drive
Cool! :) true it just oversteers like hell while trail braking there. I tried everything I could to stop it but nah it doesn't want to give me some stability :lol:
done for the night. Up by 4.4k DR and less than 1k away from A+, but SR down to 91 because of the last race. My fault admittedly; I kept touching the 'Stang in front of me because I'm starting to lose my cool at how good his defense was :lol:
 
I keep following cars and getting track limit penalties while they get none. Weird. Switched to the mustang and went from 59.0 to 57.9 and lining up 3rd behind nik makozi and natty gains. Guess im battling for 3rd this race
 
In the Gr3 race of Lemans I got pole position and won the race with the Viper GT3.

So I got two wins from circuit de la sarthe. It seems my victories will come from this track now on to be honest.
 
Cool! :) true it just oversteers like hell while trail braking there. I tried everything I could to stop it but nah it doesn't want to give me some stability :lol:

I just finished my race at Cirque da Soleil erm I mean Circuit de la Sarthe. I found the Viper to be pretty stable for me. Might have something to do with me not pushing as much as you :p.

Well, after changing from the Corvette (my hope for GTPro this year) to the Viper I was getting consistently better times without penalties. Qualified in a grid of my peers (DR/C and D) P3 :eek:. I was stoked with that. Anything in the top half is OK with me!

The race starts and already penalties in front in the esses. Not for me! I had a better run onto Mulsanne and passed P2 about half way to the first chicane. I hung on to P2 till the second run through the Porsche curves where I missed a down shift and ended up in the sand :nervous:. Pitted P8.

Out of the pits and I got under way, picking up a 3s penalty, then another at the second chicane on the strait. I managed to get that down to a bit over 2s, and cross P6, but dropped to P7 because P7 was less than 3s behind :crazy:. From my end it was a nice clean race and my fellow racers gave me space, I gave them space, and judging by the sound of squealing tyres behind me, were being careful not to ram me. P2 would have been awesome, but P7 is still in the top half... I'll take it ! :lol:

So, DR still 99 and not a single contact for the entire race either by me or to me :cheers:. DR went up so the journey continues. Another day in DR/C :D.
 
As long as PD sticks with the harsh track-limits for LeMans, I'll keep my tires from it.
It was the same with Monza, simply no fun to race there. Now they fixed Monza and its a great track to race on. I just hope they'll do the same with LeMans soon....nah, ASAP!

I just dont get it why PD keeps on doing the same crap over and over. Same with track experience....why can't they add a new track with the experience, so people can actually learn it!? I dont get it....
 
I keep following cars and getting track limit penalties while they get none. Weird. Switched to the mustang and went from 59.0 to 57.9 and lining up 3rd behind nik makozi and natty gains. Guess im battling for 3rd this race
I was battling natty gains for the past 3 races. I think I'm at par with his pace, if not slightly faster, but he's got really good fuel management and always jumps me on the pits by 2-3 seconds. All he needs is to stay behind me by around a second or two.
 
I just dont get it why PD keeps on doing the same crap over and over. Same with track experience....why can't they add a new track with the experience, so people can actually learn it!? I dont get it....

Because then you'd have to wait an extra month for the track as developer resources aren't infinite.
 
I was battling natty gains for the past 3 races. I think I'm at par with his pace, if not slightly faster, but he's got really good fuel management and always jumps me on the pits by 2-3 seconds. All he needs is to stay behind me by around a second or two.

Fluffy bunny slippers, that's the key to good fuel management ..... according to John Hindhaugh :lol:.
 
As if this takes much time to add...:rolleyes:

The classic armchair developer response, lets see now shall we?

- Defining the Sectors, Adding the start/finish lines to each sector
- Play testing to figure out reasonable and balanced Gold, Silver, Bronze times
- More play testing to ensure there aren't any bugs with the sector positions that would allow someone to cheese times onto the leaderboard
- Writing out the player help script that scrolls along the ticker
- Getting Tom Brooks to record the guide videos for each sector and the full lap, also editing this recording
- Adding Bronze/Silver reward decals into the game
- Play testing to ensure integrating this circuit experience hasn't broken anything else - such is the way of programming
- Defining well balanced Credit and XP reward values
- You also have the amount of time it takes to add all of this in engine, we don't have a source on how long that takes for PD, but for most developers its a good while

Conclusion: Not Instant. Probably sensible to include it in next months update. :rolleyes: Best part is I've definitely missed stuff.
 
The classic armchair developer response, lets see now shall we?

- Defining the Sectors, Adding the start/finish lines to each sector
- Play testing to figure out reasonable and balanced Gold, Silver, Bronze times
- More play testing to ensure there aren't any bugs with the sector positions that would allow someone to cheese times onto the leaderboard
- Writing out the player help script that scrolls along the ticker
- Getting Tom Brooks to record the guide videos for each sector and the full lap, also editing this recording
- Adding Bronze/Silver reward decals into the game
- Play testing to ensure integrating this circuit experience hasn't broken anything else - such is the way of programming
- Defining well balanced Credit and XP reward values
- You also have the amount of time it takes to add all of this in engine, we don't have a source on how long that takes for PD, but for most developers its a good while

Conclusion: Not Instant. Probably sensible to include it in next months update. :rolleyes: Best part is I've definitely missed stuff.

And yet, it should be included with the DLC, at least IMO! It also still doesn't sound too much, compared to creating new cars, tracks etc...
But we're way off-topic now :)
 
What's worse: T4 Maggiore, or this...

I'm back into the Top 10 with a brand new 3:56.518 :D (squeaky clean of course; even I wouldn't abuse track limits like that)

I'm pretty sure that's around 4/10ths right there


How on earth did I get a 10 second penalty for this



And that driver doesn't get a penalty for that?! That makes zero sense. PDs track limits are erroneous.
 
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Just tried la Sarthe in the NSX as it's my go-to choice. Couldn't make ground on the Peugeots even in their draft. :lol:

A lot of heavy penalties, but they were due to mistakes rather than track limits. Heavy hit to my DR but whatever. No practice or qualy lap 'cause I was just trying to kill time before the F1 race comes on.
 
whew, since reaching DR-A I've had a hell of a time maintaining my SR at 99 like I used to. Not necessarily all my fault in most cases, although I am guilty of a penalty or two here and there.

Here's the routine I've been in this week the couple days I raced in Sport Mode:

Join Race B at SR-99, qualify in the top 10 usually in a lobby with mixed A+, A & B drivers....acquire 10-20 seconds of penalties within the first 2 laps simply from people trying to push past me, sideswiping, rear-ending, divebombing....all of it. Eventually I have to stop to burn those penalties, and I end up finishing somewhere close to where I started....only to lose something like 1000DR because of the strength of the lobby. Now I've lost DR and SR, typically down to 82-92 range.

Join next Race B at 82-92 SR.....qualify top 3-5 with a few other A or A+ drivers. Have a very clean race with the others in the leading pack, win the race or get podium, gain a few hundred DR and a handful of SR.

Join Race B again, SR slightly better this time, maybe 89-95 range, qualify top 5 or near there, have a pretty clean race, gain a few hundred DR and some more SR.....back to 95-99 SR now.

Join Race B at 95-99 SR, qualify top 10 (A+ and A drivers now make up half the field), get squeezed and rammed from all angles again by drivers who think they are faster at every turn, acquire 10s or more of penalties, stop to scrub them, finish in the bottom half, lose a ton more DR and SR back down to the low 90's or mid 80's again.

Join Race B again with a low-S SR, qualify top 3, have another clean race, maybe win, definitely podium, gain more DR/SR.....rinse, repeat.

So basically, I'm having much cleaner races when I get put in lobbies with 82-92 SR racers. I'm sure it's in part because I'm being put against slower drivers, but there was still a stark difference in how I was being treated by those around me in the faster lobbies.

I don't typically complain about the system too much, but this vicious cycle is pretty annoying. I mean, I appreciate gaining DR more easily in the slower lobbies, and it seems much easier to rack up wins this way, but I just wish everyone cared about racecraft and sportsmanship more than they're concerned about gaining DR. It also takes 2-3 good performances in the slower lobbies to make up for the DR lost in the fast ones. So even though Interlagos is one of my best tracks, and I would have 2-3 good races for every bad one, I was struggling on Friday just to maintain my DR where it was, between 35-40k.

Sorry for the rant....I'm done.
 
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Brands Hatch is growing on me and also the Raybrig Honda. I was alternating with the Raybrig and the TOM's Lexus yesterday but all tough I thought I had more control driving the Lexus, it was the Honda that gave me the speed and the best qualifying time and two enjoyable races with net increase in DR and SR.



 
Love the differences in the big three at la Sarthe.

RSR has the HANDLING, ACCELERATION and PD replicated Porsche's famous braking ability. I got some awesome overtakes in the braking areas.
Corvette has the grunt and stability in corners.
458 has speed and quickness. I can't get over how great it sounds. Especially a TT replay. 450k well spent.

Downsides are: Porsche is slow, braking in the Vette and for the 458, rear tyre wear rear and stabilty on corner exit. TCS 3 is like an on/off switch, I had to use TCS 5 when I didn't change tyres.

As much as I love the Aston and would be pretty nostalgic to use the Viper, the big three actually make me smile during the race and replays.
 
Love the differences in the big three at la Sarthe.

RSR has the HANDLING, ACCELERATION and PD replicated Porsche's famous braking ability. I got some awesome overtakes in the braking areas.
Corvette has the grunt and stability in corners.
458 has speed and quickness. I can't get over how great it sounds. Especially a TT replay. 450k well spent.

Downsides are: Porsche is slow, braking in the Vette and for the 458, rear tyre wear rear and stabilty on corner exit. TCS 3 is like an on/off switch, I had to use TCS 5 when I didn't change tyres.

As much as I love the Aston and would be pretty nostalgic to use the Viper, the big three actually make me smile during the race and replays.

Personally I like the Lexus (Gr.3) at Le Sarthe. Also the Mustang. Haven't tried the Vette or Viper yet though. Who do you think wins in a straight line? The Aston feels pretty good, and I hear the GT-R is super fast on the straights ;)
 
Personally I like the Lexus (Gr.3) at Le Sarthe. Also the Mustang. Haven't tried the Vette or Viper yet though. Who do you think wins in a straight line? The Aston feels pretty good, and I hear the GT-R is super fast on the straights ;)
Oh, when I ran the GT-R some days ago, no one could touch me in a straight line(Monza and BMB). It pulled with no tow and rock solid in the corners.

The Mustang is pretty quick down the straights, but I was out braking one(that Porsche is a beast under braking) all race. Out of corners, it pulls from 3rd gear. However, I haven't faced it with the VETTE. and I don't have a Viper.
If you have both, try a TT. I've sold the Mustang a while ago and the GT-R recently.
 
The Viper has been great so far, pretty funny to watch people try to slingshot out of the draft, and then just fall behind you again as they instantly lose all momentum.
 
The Viper has been great so far, pretty funny to watch people try to slingshot out of the draft, and then just fall behind you again as they instantly lose all momentum.
I think I've seen one Viper in my races. It was serving a penalty, while the other Vipers were leading. :cool:
 
I've been enjoying Race A today, between mowing the lawn and vacuuming:

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