"Daily" Race Discussion [Archive]

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Get touched and the other car goes off road, touches a wall or takes a short cut and you get a penalty.
Maybe the answer is when you get punted from behind when driving at within say 80% of your car's corner capability and the car behind is 25% over his capability, the game puts you back in front of the car that hit you.

The game is not that smart though.

Another way also might be to calculate how much time you lost from being hit relative to the car that hit you. And then double that time for the car that hit you. So if you loose 3 seconds due to being hit, the hitter gets 6 seconds. And he should have to pay the penalty within one lap IMO... A pretty simple algorithm, surely.
 
Wish I could get 1 second penalty for someone hitting me. I get 3 seconds each time.

Just finished a race. People make the dumbest moves. The straight before the chicane. How do you think it would end up, by trying pass me on the outside and then jumping in front of me slamming on the brakes, to TRY and make corner entry? Dumb.
I was in 2nd on lap 9 heading into that chicane, but knew a fast guy was coming up on my Mégane and would probably cause issues so I stuck to the inside and slowed down to let him take the racing line and go past. He promptly swerved, hits me so hard it slides me sideways through the first part of the chicane into the wall and I get reset. As I start to accelerate through the chicane (no where else to go from the reset point) someone else hits me at speed and even though it looks like I am a ghost it slides me off onto the grass on the left side. Two down SR arrows and five seconds in penalties. I finished 8th.

I’ve decided in instances like that I might as well get the down arrow and keep my line and not try to be courteous and let people by. Not in the last two corners. Seems to bit me in the butt more often than not. And yes, is usually South American drivers for some reason. They seem unusually aggressive.

Then I have a lot of other drivers from SA and NA that also move over if they hit sand and wiggle and they know they lost too much speed and will be passed and my faith is regained in most of the racers.

I’ve only won two races, but I’d rather take 2nd through 10th in a good fast clean race than win a dirty crash fest. That’s just me I guess.

Monday morning I need to press to get a fast time on whatever race I find the most fun and race early in the week. I really enjoyed C this week, but as it moved on times dropped so much that I went from starting fourth or higher and racing clean for the most part, to starting 8th to 10th and getting stupid aggressive drivers hitting me in ways that bumped me off the road but they wouldn’t ever have a penalty. Wish it would show if they got down SR or not. All my rooms have been S/A+/A/B and S the last few days. I expected with those ratings they would be cleaner races but it hasn’t been.

Still, going back to work on Campaign is torturous to me now. Slow cars that follow racing lines and don’t do crazy crap is a bit like a Sunday drive with grandma now.
 
Another way also might be to calculate how much time you lost from being hit relative to the car that hit you. And then double that time for the car that hit you. So if you loose 3 seconds due to being hit, the hitter gets 6 seconds. And he should have to pay the penalty within one lap IMO... A pretty simple algorithm, surely.

As you already pointed out, the game is not that smart. Added to this another level or two you seem to be forgetting. I ram you off the track and you loose 3s. I get a 6s penalty. WTF??!!!!! The prick behind me hit me and rammed me into you!!!! How is that *my* fault?? Ya can see the problem. Infinite diversity in infinite combinations ;).

And on to Race C. You put your faith in Odin and Thor, we put ours in cannons and whores. Your Viking gods won't save you now as Cayman strikes from the starboard bow!:dopey: Aye! T'was a stormy night that we launched the Porsche into qualifying. Although optimum was a second faster, alas me hearties I just couldn't throw a lap together to beat my initial qualifying time at the beginning of the week. Close, but not enough. Started on the grid P4/15 for thr first time for a race C on a grid of my peers. Ok not quite, it was mixed D/C, but I have been know to raid the waters of DR/C territory on occasion :p.

We set sail this night, for once in a strait bloody line! I was too quick to throw up canvas before the sheets could fill and the Caymen behind me passed before t1, but I snapped the rudder in a vicious starboard tack and came in under to get to the port tack afore 'im arr :D! We engaged in a viscous battle, the field of battle thick with smoke from cannon fire. Lap 4 was a struggle and my boots just didn't seem to be holding. I wanted to get to lap 5 before pulling into port for fresh canvas and a few barrels of rum. Was expecting a struggle. Oddly lap 5 felt much better than lap 4. The other ships behind me docked for a resupply as well, but my crew was better and we got under way again a few seconds ahead 👍.

The water was black, black as pitch as we came around the bend. The ships in front pulled in for re-supply and I found myself in P3 nipping at the rudder of the GT-arr! that had just come out of port. His hull was slick and he was having a hard time staying afloat. Nearly a chance a couple of times to get past, but not quite and I had to take evasive to avoid shivering me timbers! I picked up a few penalties along the way and was being hounded by the brigand flying the flag of the port of Hong Kong. Previous experience had me expecting to hear the sound of splintering decks, but this guy was patient. It paid off. I slowed after the final corner to try getting rid of my penalty. I guess he did too, but he was better at it and crossed just ahead. P4... I'll take it and gladly too :dopey:!

SR blue, DR up a little less than I lost last night. Another day above DR 1 and a good finish to the week :D.
 
My final daily race C last night was quite good. It's the only race i have been doing all week maybe 10 races in total in the same WRX as it's been quite good to me. Have raised my DR by around 6000pts in 4 nights of racing. Mostly been in among the top 5 so i'm happy. This race below was quite easy for me. Started in 3rd with my qualy lap in the mid 2.05's. While i'm not fuel saving using any of the settings but rather just short shifting when necessary I managed to get some slipstream early on which helped me in the pits. I started to get a bit worried near the end though when 2nd place banked a 2.05 but their advances never materialised into anything and was able to coast her home. Bring on next week races!

 
@sturk0167 How goes the testing for next week? What are the hot cars so far? :)

I’m not really loving the lineup for next week, no road cars. :(

A, I’m assuming will be the VW Scirocco again, That’s what it was last time we had Gr 4 and LMC.

B, I’m just glad it’s not Seaside II, the bus stop is way easier this way and the corner before it going forwards(after it going backwards) is too.

C, Suzuka is fun but mentally draining to drive for me, especially in faster cars. I may avoid it this week, there is no easy way around the track.
 
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@sturk0167 How goes the testing for next week? What are the hot cars so far? :)

I’m not really loving the lineup for next week, no road cars. :(

A, I’m assuming will be the VW Scirocco again, That’s what it was last time we had Gr 4 and LMC.

B, I’m just glad it’s not Seaside II, the bus stop is way easier this way and the corner before it going forwards(after it going backwards) is too.

C, Suzuka is fun but mentally draining to drive for me, especially in faster cars. I may avoid it this week, there is no easy way around the track.
I was thinking the same thing for race A. :yuck: Not a Scirocco fan. 👎
For race B, I'm glad it's Gr.4, because I always go with AWD car when they're available, so I can drive without TCS. I like the Huracan and Lancer. WRX is too underpowered. PD should bump up it's BOP output. You'll probably see a bunch of people in the Veyron, but it's too heavy for my liking. The GTR & Atenza may be a viable options, but I haven't tried them, yet.
 
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I was thinking the same thing for race A. :yuck: Not a Scirocco fan. 👎
For race B, I'm glad it's Gr.4, because I always go with AWD car when they're available, so I can drive without TCS. I like the Huracan and Lancer. WRX is too underpowered. PD should bump up it's BOP output. You'll probably see a bunch of people in the Veyron, but it's too heavy for my liking. The GTR may be a viable option, but I haven't tried it yet.

Good to know, TYVM Sir. :)
 
Ah...Today was a tale of 2 entries for me...
I decided I might as well try race B since I put in so much time with a car I’m not running haha.
Started 8, as to be expected, got stuck behind a Porsche and Lexus deciding to just be slow and all over the place.
I took several sr down arrows without even being close to people? Weird. That track doesn’t like me.
Anyways got tangled up a bit, it was an aggressive room. Came out on the short end of the stick after getting jostled and blocked by the rcf sliding everywhere...Pissed. Finished 8, but had pace to get to fourth or fifth.
That track seems to invite rough play...It’s not my favorite.
So I was at sr 90 after that debacle so I was forced to enter one more c race.
Started 9 finished 5, and my faith was restored in the sr system once more. Back to 99 baby!
Good clean racing. Man I love that track. It suits my style.
I was checking to see if I recovered back to full sr, and I noticed a new letter in front of my handle. That’s cool.
A tale of two games today for sure!
I don’t advise running race b unless you start up top and have pace to win...
That tracks so wide it invites packs of people battling, and even as wide as it is it’s tough to get around it when the rubbing is racing people come out in force!

Stay thirsty my friends
 
Maybe the answer is when you get punted from behind when driving at within say 80% of your car's corner capability and the car behind is 25% over his capability, the game puts you back in front of the car that hit you.

The game is not that smart though.

Another way also might be to calculate how much time you lost from being hit relative to the car that hit you. And then double that time for the car that hit you. So if you loose 3 seconds due to being hit, the hitter gets 6 seconds. And he should have to pay the penalty within one lap IMO... A pretty simple algorithm, surely.

PD tried to fix this. In corners the trailing car now usually gets the SR Down depending on speeds involved. No clue why they didn't fix it for the straights yet annoying bumps from behind while you are at full speed in a corner now often don't result in SR Down for you anymore. The game still has no clue about side to side contact in corners though. The inside car usually gets the benefit of the doubt (outside car gets SR Down) unless the outside car goes off and the inside car gets a penalty. It's like PD gives you the choice, either you accept 'fault' by staying on road after contact, or you drive off the road to give the other car a penalty.

Basing the penalty on time lost is tricky, especially with how easily you can game the system. You can do a desperate dive, clip another car then go off in the assurance that the car you clipped will get a penalty big enough so you can still overtake them!

What would be nice for the game to recognize is, that if you give back the position (or don't overtake after a bump) that the time penalty gets forgiven and SR loss dialed back to a simple SR Down (not -12 SR time penalty cost territory) That should be fairly simple, although again that can be gamed by the trailing car giving you an unfair penalty. Of course in that case you still have the choice to carry on with the default 1 to 3 sec penalty, better than get slapped with an unfair 16 sec penalty.


As you already pointed out, the game is not that smart. Added to this another level or two you seem to be forgetting. I ram you off the track and you loose 3s. I get a 6s penalty. WTF??!!!!! The prick behind me hit me and rammed me into you!!!! How is that *my* fault?? Ya can see the problem. Infinite diversity in infinite combinations ;).

PD tried to fix this. About 80% of the time the car that did the initial punt gets the blame. It's not perfect yet, but much much better than it was. A couple months ago the algorithm was that the last car that made contact gets the penalty. It is getting smarter.

What does still go wrong is when a car stalls at the apex due to lag, traffic, accident, you brake, get bumped from behind, you still get SR Down for 'brake checking'. The game doesn't know what happens in front of you while having all the information right there. The penalty system needs to look at the context.


Penalty zones need to come first. 50% of incidents yesterday on the daily B were secondary fallout accidents from people shaving of shortcut penalties or contact penalties in stupid places. Brake early for the rollercoaster turn then go solid right when a group of traffic is hurtling down to the corner :banghead:

Instead of penalties not counting down in braking zones or yellow flags, it should not count down when there's someone a second or less behind you. Yes, that means that in most races you'll just have to take the penalty across the finish. Which would work nicely with a give back / don't overtake forgiveness system where the penalty is automatically forgiven.

Also remove the dumb rounding up of penalties at the finish, instead half them to encourage people not to scrub them, it costs less than half the time to scrub them anyway. That should really be fixed yet apparently that's some complicated rocket science to get right. Simply make the final sector a no penalty scrubbing zone.
 
I've barely played this week. Can't stand Maggiore. I find it monotonous. A circuit of bends does not make a good race track. Alsace is a similar bore.
 
A couple of tries at Race A last night and this morning.

Besides a couple of disconnects last night, lots of fun. I think a total of 6 races, all clean, all with great, respectful drivers.

Results aren't any better But it's fun. :D
 
I love how a fully aided bulldozer can cause your SR to drop from 88 to 62 in a couple of corners and then having to do multiple clean races to get my lost SR back. I did four races with positive SR (2 of these races gave me clean race bonus) and I'm only back to 77...
 
It's actually getting better, as in you don't always get SR Down anymore for getting bumped from behind :rolleyes:
Get touched and the other car goes off road, touches a wall or takes a short cut and you get a penalty.

I got a one or three second penalty while braking a for a turn and being rammmed from the back. It happens. :(

PD, give back the ability to adjust our tuning, leave the BOP for the ignorant who want to remain ignorant and lose as a result. That is only fair. Plus its realistic right?

Agreed, but I don't mind "spec" racing. I have to adjust, which is kinda fun. Just my opinion, of course.
 
Great time anyway, well done. 👍

Pity the European number one, who must be wondering where he can find the extra 1 second to match the world best - 2:06.599.....

Thx b_t.
I asked TX3_Adam - he thinks one would find it in a perfect lap with CSA on. I highly doubt though CSA is of so much help. Well, howsoever ...

A pity we can't watch all top replays.
 
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I'm way too courteous. Short shifting and letting impatient players pass me on the inside at the bottom of the "bowl". On fresh tyres they still slide wide and hit me. I. Ant go any more to the outside of the apex. I coast so much, there is no reason to brush alongside. I also signal to say it's okay to pass!

Anyway, we'll be racing at a "real" circuit: DTS. Did five races in Custom Race, using the Atenza. The AI have been extremely quick. Leaving me for dead, from corner exit even.

4 laps is perfect for some quick blasts. I guess the OyVeyron, Huracan and probably Megane, TT and C7 will be a problem.
Been running early morning track conditions. Looks so cool with the headlight beams lighting up the cars ahead.
 
I love how a fully aided bulldozer can cause your SR to drop from 88 to 62 in a couple of corners and then having to do multiple clean races to get my lost SR back. I did four races with positive SR (2 of these races gave me clean race bonus) and I'm only back to 77...

Same here, every day.

Side note: how do you guys know your scores? I.E. 88, 62, 77 and all the other numbers?
 
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I don't get the Hurican - I think its designed for a D-Pad. On my wheel, it feels more like an SUV to drive. In a Peugeot I have 9 straight laps and got 5 under 2:06, so in qualifying in that car mid 2:05's are easy. Shame that Pug car is a lot slower in the race and in my hands it burns the front tyres too. In the Hurican its tough for me to squeeze under 2:07 qualifying the Hurican. And the Hurican seems to understeer more than a FWD. In frustration, I watched the top guy's qualifying - and their trick seems to be chucking the car sideways with the outside front wheel lit up in red, then balancing the car there and then off they smoothly go from good throttle control. I need to learn how to radically upset the car to turn it sideways - i think by severe throttle change coupled with the same for steering. At corners 1, 3, 7 especially. I've not done much GR.4 driving so its been time to learn. I tried the brakes on -5 and +5 and weirdly for a mid engined car -5 gave my best times. For an understeering car normally +2 or more is better IMO. The Hurican is a puzzle to me still but its fast in the race and in qualifying too if you know what one is doing, which clearly I don't.

If you want a 4WD there is also the Lancer but not sure how it goes in the race,. I haven't tried the GTR either. Good luck.
Thank you fo your reply. After another 50 laps in the Huracan I managed a 2:06.6. I will certainly try the Peugeot this afternoon.

I think another frustration has been that I have committed to tcs off, and 2 feet instead of just one. Its a learning curve that I hope pay off in the end.
 
Thx b_t.
I asked TX3_Adam - he thinks one would find it in a perfect lap with CSA on. I highly doubt though CSA is of so much help. Well, howsoever ...

A pity we can't watch all top replays.
It's been one of those events where a fast qualifying time is less relevant - despite my lowly time, in 28 races this week I've been on pole for half of them, and won 15. I have seen a couple of the top 10 guys in races, needless to say they've won by a long way, but being fast hasn't always guaranteed the win!

What I have noticed is that some people seem to be really fast round the corners, driving right round other cars, but they get caught up with on the straights - strange :confused:
 
I got a one or three second penalty while braking a for a turn and being rammmed from the back. It happens. :(

Yep it still gets it wrong plenty times
P71eGEV.gif

This clown tries to nudge me of course then forgets to brake and punts another car. I get 3 sec penalty and -8 SR.
(Went down to 97, race is worth 7, yet likely lost 1 due to a shortcut penalty while having to avoid another car earlier)

It's very dirty atm, Sunday afternoon... I did 3 races so far, all three rammed off multiple times. DR's a falling, report button is a smoking.
 
As answered before, the GT Sport companion app

I'll Google it. Thanks!

I think another frustration has been that I have committed to tcs off, and 2 feet instead of just one. Its a learning curve that I hope pay off in the end.

That's how I drive. Am I missing something or are you saying you believe it's faster, once you learn?

It's been one of those events where a fast qualifying time is less relevant - despite my lowly time, in 28 races this week I've been on pole for half of them, and won 15. I have seen a couple of the top 10 guys in races, needless to say they've won by a long way, but being fast hasn't always guaranteed the win!

What I have noticed is that some people seem to be really fast round the corners, driving right round other cars, but they get caught up with on the straights - strange :confused:

I've found my SR and placing mostly depends on other drivers not hitting me. If I can avoid the bumper cars and get out front, I'm usually good for the win, if not podium.
 
I've found my SR and placing mostly depends on other drivers not hitting me. If I can avoid the bumper cars and get out front, I'm usually good for the win, if not podium.

That's true. Fortunately the field gets quite well spread out in most races, but it only takes one messed up corner for the swarm to catch up with you again!
 
Aside from the conpanion app, you can also find out your stats from kudos prime. :)

I downloaded the app but it seems basic. I don't see where it lists +/- changes. I'll do more Googling, so I don't muck up this thread any more. Will also Google kudos prime. Thank you!

Well this sums up my experience with dropping SR
I've averaged an S for the longest time....until recently. Boooo
 

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So did the daily races today (Mostly to show two new liveries I made for the Jaaaaags) and is it just me or is the grip kinda iffy? Not just with the GR.4 race, but the GR,3 as well. Just seems like the cars grip then lose grip.
 
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