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- eran0004
Premium cars = 75% of cars look relatively poor by this gen standards.
In 250 km/h they look pretty good
Premium cars = 75% of cars look relatively poor by this gen standards.
Yet again features in GT5 have negative impacts on other much more fundamental features.
Premium cars = 75% of cars look relatively poor by this gen standards.
Dynamic lighting = crappy shadows.
B-Spec mode = AI that has to be able to improve and yet always be able to "beat" itself, which means it's crap and slow.
Don't know about this but thought I would mention it, when I did the new seasonal event it seems the collision detection with other cars is different, it's like the opponent cars are smaller (not visually but in physics), so i can get a lot closer and almost drive into the side of them a few cm before the impact happens. But it maybe I was driving the Fiat 500, but I am used to driving small cars, and this felt different.
Another new feature: Sort your garage by performance points -then go to the settings screen of one of them. See how the performance points are completely different?
If they have improved the AI I couldn't really tell. I guess obviously not enough to change the seasonal events to a real race format (standing start on a grid) rather than keep the wierd rolling start from the back with 1s between each competitor. What format did they borrow that from again?
Rather than race suits & helmets, I have a novel idea for a racing game....
An event allows you to do practice, qualifying, and race format. (yes, yes with an option to skip & go straight to the race.)
With a normal grid start from the place you qualified.
Then do wheel to wheel battle with well crafted AI, and be punished with vehicle damage if you make a mistake & crash.
Then after the race you get money depending on your placing and perhaps a car prize for 1st place.
As if anyone would be crazy enough to include this sort of functionality in a racing game!![]()
I don't know if it already did before the patch. But I saw the airbrake of an AI's Veyron opening up while braking at high speed. Didn't see it before but I must say I rarely use the Veyron and if I do it's in bumper view.
Glad the slip streaming has been toned down. It makes it fairer for whoever is leading the race.
This is confirmed in online mode in-race I presume?
stevetamI'm not so sure about saying premium cars look relatively poor. The fact that you can get to the inch level in preview really shows the modelling wasn't that bad. Although there is evidence they 'cheaped' out in some places (a la R8 V10 with a V8 engine). I think it would be more fair to say 75% of cars in Gt5 are sub-standard in GT5.
Although I agree with the general gist of the AI. It's rubbish.
I think the Standards got some love again. I just purchased the 69' GT40, and Holy crap the decals on it look better than some of the premium's when racing. And when i viewed my Calsonic Skyline R32, it Installed it again, the Camaro LM car looks almost Premium Quality too.
This is confirmed in online mode in-race I presume?
done some online, on Fuji and SR5 and i'd say it's toned down
Sele1981So I noticed this for the first time, maybe it was already in the game earlier?
I played the new seasonal Laguna Seca event with the Subaru... When you get off the road and on the dirt, you have very less grip for 1-2 corners...
Never registered this before? Is this new?
So I noticed this for the first time, maybe it was already in the game earlier?
I played the new seasonal Laguna Seca event with the Subaru... When you get off the road and on the dirt, you have very less grip for 1-2 corners...
Never registered this before? Is this new?
Well, this traction loss was present before, just dunno if they raised it. It was short before, just some meters.
It definitely is more pronounced now than it was beforeSo I noticed this for the first time, maybe it was already in the game earlier?
I played the new seasonal Laguna Seca event with the Subaru... When you get off the road and on the dirt, you have very less grip for 1-2 corners...
Never registered this before? Is this new?
I checked those with noticeably pixelated details, and they still are pixelated.Anyone else notice that most standard cars look better now
However, some do look better! Especially the headlights and window areas... a sign of things to come?
And I noticed that dirt pickup thing too... and also I managed to lose control of an F1 car due to the dirt... and when I looked at the replay it looked EXACTLY like how a real F1 car loses traction? Definate improvements...
I think that with the new helmets and suits, they must made the windows a bit less dark... and from 1.06 (or 1.07) on, the change on the reflections made the glass/lights areas on some standards look noticeably better imho.
Example: try the peugeot 106 on eiger. The lightning when passing thru the tunnel makes the car look great. I have a pic of that somewhere.
But in the end, I just think that are the small tweaks on the lightning/reflections. Those affect all.