Discussion of undocumented features in patch 1.10

I'm doing an online B-spec race around Laguna Seca. There's an AC Cobra in the lead with the top up and a Shelby Cobra in 2nd with the top down. I thought the Ferrari California was the only convertible in the game with the top down. Is this new or something I've missed?

Add a rear wing to the california and it gets a roof, looks superb as well. This may have always been the case but i only discovered it today and just thought id say!!!
 
Add a rear wing to the california and it gets a roof, looks superb as well. This may have always been the case but i only discovered it today and just thought id say!!!


It's always been there since the beginning. It does look sick.
 
Maybe I missed it as I haven't been playing GT5 much lately, but I can now use the gated shifter on my G27 without having to use the clutch. It appears they haven't fixed the delay when using the clutch, but now you can completely circumvent it. Was this always possible and I just never noticed, or was it recently added?

It was with G27 too, since 1.0. I use h-shifter without clutch as usual, with most of the cars
 
Out of 2 run with 2 different cars on SSR7, no FIREWORKS!! =O
 
I don't know if this has been mentioned yet, but the traction control for when you jam your car in reverse has been removed. About time too, now for some super fast reverse donuts with the Escudo. XD
 
The only real difference I have noticed with the AI is that they do seem to make more mistakes and be more prone to actually spinning and the like, but they don't seem to be be any more challenging.

Visuals: The standards look just the same as they did before to me. Decals are just as low res as they used to be.

tracks: I can see no difference in suzuka whatsoever.

I think as a few of the posts in this thread show, that sometimes people look a lot harder at the game just after a patch and notice things they didn't before (but that were there already). Human perception is an amazingly unreliable thing.

Only before & after screen shots of Suzuka and the supposedly improved standards will really show if there is a difference post patch.
 
I'm still at V1.00:( Oh what I'm losing:ouch:
 
mr_serious, you have to go and spoil the fun :p
 
I'm still at V1.00:( Oh what I'm losing:ouch:

Maybe you can look through this thread and take some screen shots of the standard cars, suzuka circuit that people think have been improved so we can see if there really is a difference.
:sly:

mr_serious, you have to go and spoil the fun :p

It's a dirty job but someone's got to do it. I don't use this name for nothing :sly:
 
Maybe you can look through this thread and take some screen shots of the standard cars, suzuka circuit that people think have been improved so we can see if there really is a difference.
:sly:

👍
 
Maybe you can look through this thread and take some screen shots of the standard cars, suzuka circuit that people think have been improved so we can see if there really is a difference.
:sly:
Actually that would be a nice idea:), but since I lost my 200+ pictures because of corrupted data...:grumpy:

EDIT: If I have time (I'm now in holidays:sly:) I will do it. Tell me the car so it's 2 in 1.
 
EDIT: If I have time (I'm now in holidays:sly:) I will do it. Tell me the car so it's 2 in 1.

cool! Here are some candidates, if you have them of course!

I think the Standards got some love again. I just purchased the 69' GT40, and Holy crap the decals on it look better than some of the premium's when racing. And when i viewed my Calsonic Skyline R32, it Installed it again, the Camaro LM car looks almost Premium Quality too.
 
I don't know if it was posted yet or not.

But they fixed the headlights on the ZR1 RM. Before when you flashed the high beams, the passenger side indicator would also light. They corrected it so now it doesn't.
 
cool! Here are some candidates, if you have them of course!
I have 1000+ cars so I think I have those. Looks like I have something to do tonight:D
 
As for AI improvements, I really don't know. Still, the only way to race against all Supergt opponents is on arcade mode driving a couple of arcade Supergt cars, and still, the AI is slow and dumb as 🤬

But I nevertheless appreciate any addon to the game by PD, they keep giving us new stuff for free, something I've never seen before, they deserve to be thanked anyway. :)
 
I'm know taking the pics...should I start a new thread or post in this one?
 
The choice is yours.
I think I'm going to creat a new thread, but only tomorrow. Until then it would be good to somebody take some pics to make a comparison...
Track: Suzuka Circuit
Cars:
Chevrolet Camaro LM Race car
Ford GT40 Race Car
Nissan Calsonic Skyline R32 Race Car

1 pic of the front, side and rear of those 3 cars.
 
You know, the more I play 1.10 the more little things I notice.

High Speed Ring has more of those little flat grass bitmaps that flutter in the wind, and some of the replay cameras have been repositioned to show it off a little. The main thing I notice on every replay is the fact that the smoke and the depth-of-field effects have been smoothed out considerably. The alpha blending (blocky border between car features and tire smoke, for instance) has been improved somewhat so it is not too horrendous anymore.
 
It ismuch faster, try grinding in Redbull "Like the Wind" and your car will "no longer necessarily" come in 1st as before ;)

I tweaked the autogrind a little this morning, still comes first, but after 5 laps, by less than 1s.

LOVE the New AI. Besides, new seasonals pay ridiculous 300CR / lap in some of the events.

The wall now reduces speed much much greater (tire rubbing)

I welcome these changes. And the Redbull cockpit view seems redesigned. I'm going to re-do the S-challenges to see if any change has been made in there.

which event pays that much?
 
You know, the more I play 1.10 the more little things I notice.

High Speed Ring has more of those little flat grass bitmaps that flutter in the wind, and some of the replay cameras have been repositioned to show it off a little. The main thing I notice on every replay is the fact that the smoke and the depth-of-field effects have been smoothed out considerably. The alpha blending (blocky border between car features and tire smoke, for instance) has been improved somewhat so it is not too horrendous anymore.

Noticed the changes on smoke and alpha blending too 👍
 
I think I'm going to creat a new thread, but only tomorrow. Until then it would be good to somebody take some pics to make a comparison...
Track: Suzuka Circuit
Cars:
Chevrolet Camaro LM Race car
Ford GT40 Race Car
Nissan Calsonic Skyline R32 Race Car

1 pic of the front, side and rear of those 3 cars.

Per a post in another thread, here are a couple more you can do before and after pics of.

Anyone else think there was a graphical upgrade hidden in there too? I was noticing some finer features on standard cars today that I have not noticed before. Two cars I think seem to look much better than before are the Carbon R: Seemed like there was more detail to the front bumper and bodywork around the front. Saleen S7: not sure on this one as I haven't seen or touched one since way back when I bought one on my first account. I vaguely remember it being one of the worst standards in the game but it looked rather smooth today in my lobbby.
 
@SUZUKA: textures seems a bit lower, so AA is increased. Infact the grid lines @start now are clear!
 
Rankings between same tracks but dry and variable are now shared.
 
In split screen 2player arcade mode the car information in your favorites garage is now accurate, where before the bhp figure would always be that of a standard version. Good fix.

Edit, also I'm not sure, but has there always been tyre temperature in 2player split screen mode?
 
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I don't know if anyone's mentioned it but tyre wear seems to have increased online. Me and some friends were testing LMP cars and noticed how quickly the tyres went off than before. I could only manage abou 8 laps around Grand Valley until my tyres were down to half way on my GT one.
 
Well it is not exactly a feature but I am having serious issues with the dreamcar championchip Nürburgring race. After I finish the race, the car goes in its 80 km/h mode and cruises the track. No race finish screen appears and I have to exit the game. It happened now both times I did the race after the 1.10 update and annoys me quite a bit. I mean you race nearly half an hour and then, it is as if you have never done the race.

Has anyone else noticed this or something similar?
 
Schnoop
Well it is not exactly a feature but I am having serious issues with the dreamcar championchip Nürburgring race. After I finish the race, the car goes in its 80 km/h mode and cruises the track. No race finish screen appears and I have to exit the game. It happened now both times I did the race after the 1.10 update and annoys me quite a bit. I mean you race nearly half an hour and then, it is as if you have never done the race.

Has anyone else noticed this or something similar?

Just happened to me turn your system off clean your disk it will be fixed
 
JDMKING13
Just happened to me turn your system off clean your disk it will be fixed

Question have the tires change according to the tire type all the time?
 
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