Come on, GT5 doesn't need saving. It's already sold millions, and with the platinum edition coming up, will likely sell a couple of million more. As far as Sony are concerned, GT5 is done with. And to be honest, I wouldn't expect DLC for GT5 anyway. The chances are that Polyphony will put all the important content/assets into GT6, in an attempt to woo those people back who were disappointed in GT5...in addition to making GT6 even more appealing to everyone else.DownLoadable Content will NOT save GT5.
Above this, all I can say is a string of "Oh well"s. But for this, both sides are about as empty. And I think the reason you see so many "Get over it or move on" posts is because people are tired of the whining. I'm hoping you've seen the posts that read, "Criticizing is one thing, complaining and flaming is another." I've made a few you might have missed.
We can only be grateful that the grouchy threads have mostly died. Grouchy, mind you.
You have completely misread my posts, as has this miscreant:
Yes you are, and thank you for COMPLETELY missing every point I made. You seem to be the posterboy of glossing.
This is what I'm talking about. A GOOD NUMBER of the people who have made a complaint about the odd headscratching features in GT5 end up like this grump and become derogatory when we wave them off and say we've heard it a million times now. ALL threads get derailed because criticism and debate quickly falls into a swamp of heated arguing and name-calling. I propose that this is exactly why there are no SONY or Polyphony people here to have to deal with these knot-heads. I wouldn't do it, because I just don't have the patience to deal with rabble who only post to cheeze people off.
Show me one recent civil criticism thread. Heck, find any such thread. I have seen them, but man are they buried and short.
You obviously don't remember the angry despair of 2009-2010.
This is exactly the problem, as deep_sky says:
People ignore the matter that SONY wanted a killer app to make the PSP Go attractive - PSP too, or that the game was a free download if you bought a PSP Go. Kaz insisted that Polyphony produce it, which he wanted to do after GT5 was out, but the Go was going to be in production within a year or so, so they had to scramble. Hey, it was a mess, but that sort of thing happens in the gaming biz.
I have to say though that I still want to see a GT6 Prologue.![]()
Come on, GT5 doesn't need saving. It's already sold millions, and with the platinum edition coming up, will likely sell a couple of million more. As far as Sony are concerned, GT5 is done with. And to be honest, I wouldn't expect DLC for GT5 anyway. The chances are that Polyphony will put all the important content/assets into GT6, in an attempt to woo those people back who were disappointed in GT5...in addition to making GT6 even more appealing to everyone else.
I agree about the tired, dead horse crap though. Even with more cars and tracks, I just want GT6 to be something fresh, logical, and not something where you spend half the time wondering what on Earth Polyphony were thinking.
That is a bug.
@Topic
No, why? GT5 is still the best driving game out there (for me)...
If you only want to drive and forget about the rest, this game is a masterpiece!
Coincidentally, I was raised christian, and no longer believe in any god at all.Did anyone see the BBC documentary called Secrets Of the Superbrands? One section offers a potential insight as to why anyone who criticises GT5 comes under fire from a certain section of the forum.
This short article discusses the relevant section of the documentary here
http://news4geeks.net/2011/05/21/ap...o-religious-devotion-according-to-scientists/
deep_skyCome on, GT5 doesn't need saving. It's already sold millions, and with the platinum edition coming up, will likely sell a couple of million more. As far as Sony are concerned, GT5 is done with. And to be honest, I wouldn't expect DLC for GT5 anyway. The chances are that Polyphony will put all the important content/assets into GT6, in an attempt to woo those people back who were disappointed in GT5...in addition to making GT6 even more appealing to everyone else.
I agree about the tired, dead horse crap though. Even with more cars and tracks, I just want GT6 to be something fresh, logical, and not something where you spend half the time wondering what on Earth Polyphony were thinking.
Coincidentally, I was raised christian, and no longer believe in any god at all.
I guess it's pretty fitting I could lose faith in GT5 even though it was my favorite game for 13 years now. Of course, I'm still in the "holding on phase" for PD and the GT brand.
I never supported PD. I just bought their games, played them and had fun. GT5 is no different. It has its fair share of shortcomings, but since Iam still playing it (nearly every day), its fine with me. If there is another game coming out, that has better gfx, more cars, tracks and better physics i will move on to that game. But since PD is still the only company making such games on the PS3 (where i can use my G25), i have no choice but to wait.
I could play on the pc, but my friends (those interested in racing games) are on the PS3. If you want something different from time to time, go play Formula 1, Grid, Dirt or Shift. All good games, no simulators, but still a good distraction from time to time.
If you want PD to change something about their product, which is definately necessary you should add your wishes to the many different wichlists, maybe someone from PD reads it some day. Other than that whining in many many differnt threads is not helpful at all.
No it is not. It is just a poor car model.
No. Its a bug.No it is not. It is just a poor car model.
No. Its a bug.
That car wasn't like that in GT4, and the other Legacy 2.0 doesn't look anywhere near that bad. It is one of the cars that PD still hasn't fixed the LoD glitches for.
No it's a load glitch, The other 2.0 model like that does not Look anything near that, it is much higher quality. goes for all the rest of the legacy.Its 'cause its a higher resolution, like a stretch image.... pretty much!
Well, I did skip a few things because I frankly disagreed with them and wanted to keep to the major point of my post. One thing to keep in mind is that when I use the terms "you" or "you guys," sometimes I'm not so careful with my distinction, when I'm referring to the general rabble of complainers.I Never did any name calling, but would like to see where it is in my post? You say I misread your post yet you didn't answer any of my questions so I understand your side, so I gave you the chance to clarify yet you still didn't.
Yeah... after porting in cars and tracks from Froza 2, which had cars and tracks imported from Forza 1, along with a lot of work farmed out to modeling shops in the Orient too... imagine that.PD has completely lost my faith. How is it that it takes them 5 years to develop a game where 800 of the 1000 cars are ported from previous titles when Turn 10 was able to make Forza 4 in 2 years?
NvedamuthuPD needs to get out of their little box and start making us happy
No it's a load glitch, The other 2.0 model like that does not Look anything near that, it is much higher quality. goes for all the rest of the legacy.
Well, I did skip a few things because I frankly disagreed with them and wanted to keep to the major point of my post. One thing to keep in mind is that when I use the terms "you" or "you guys," sometimes I'm not so careful with my distinction, when I'm referring to the general rabble of complainers.
But if you missed how many posts have the very same laundry lists of complaints listed over and over, you either have a big Ignore list, or you skip a lot of threads.
I disagree with your remarks that the other race game makers give us what we want and are pretty plain with their statements, and mention Forza as a specific example. You must not be aware of how many flame wars were waged over Forza 1, and going back and trying it a few years ago, I remembered why getting into it was such a frustrating experience, it's a mess. You must have missed all the rioting when promised features in Forza 2 were quietly removed prior to release, and the fans got grouchy, then rioted over them when the final list was unveiled, or how to this day it's called Forza 1.5. Or Forza 3 with its broken file handling system, as I posted in another thread, which makes collecting pics, decals, liveries or anything in the game other than cars an ordeal, or how terrible and broken the photo sharing system is. Or how many people rant over Codemaster games, or Ferrari/Supercar Challenge... you name it.
The ONLY difference between GT5 and these other games is that our complaints are unique, due to the fact that the issues are so strange. But saying other games are way better... sorry, not my list of games.
You say the arguments are overheated on both sides. Well duh. When those of us who like the game are attacked for liking the game, that gets old and naturally tempers flare. When as I said, the same complaints are recycled and thrown at us as if we haven't seen a hint of them, despite playing the game for nine months now, that gets old too. Tempers naturally flare. Have you ever heard arguments in which someone shouts, "This is the millionth time you've said that!"? Seriously, guy, you have to have seen this here at some point.
As Max Pontiac pointed out with one frequent poster here, some people even lie in their arguments when you dig through their post history. While that may not bug you, for most board hoppers, this is kind of a cardinal sin. Especially on a subject which has become about as touchy as Gran Turismo 5.
You say that GT5 is something of a disaster. Well, sales are still going on past the 6.5 million mark, user reviews are right around 9.0, critics above 8, so I'd say your opinion isn't widely shared. Forza 3, out almost a year earlier sold only 4.9 million. After a year, only 3 mill.
Saying issues with GT5 "isn't Polyphony's fault"... sorry, I don't follow you, never really said that.
You mentioned that you did the math on the time taken to model the Premium cars and tracks, and it didn't add up to five years worth of work. Did you include necessary down time like eating, sleeping? Spending time with family? Just goofing off to unwind for a while? Did you exclude work done on Tourist Trophy and GT PSP? I have a feeling you just did gross totals, as if the guys at PD were just always at the desk robots or something. But my math is that it takes 135 man-years to produce 230 Premium cars and 10 Premium tracks - I'm not sure how many tracks there are. But if your result is different from that, your math is off.
Now these are just two issues, and I just don't have the time to slog through your posts for all your points, but hopefully this covers a few of the bigger ones.
Yeah... after porting in cars and tracks from Froza 2, which had cars and tracks imported from Forza 1, along with a lot of work farmed out to modeling shops in the Orient too... imagine that.
This untrue meme is a virus that just won't die...
This time you are wrong!
Furai now has proper taillights.
Frame-rate improved.
Reflections improved.
Light reflections on standard cars improved (more shiny).
Shadows improved, but not in all tracks.
Headlights now finally lighten the road, not only walls.
Cockpit view position changed to some cars (F40, NSX), now it's like in GT5P.
Savegame file-size changed.
All I can remember now.
Do I still support PD? Sure. Would I be a member of staff on the biggest GT forum on the web if I didn't? Would I post up weekly news updates of the Photomode Competitions I've helped support since before the game released? How about faux-magazine articles? Or heck, that crazy Colour Database in my signature?!
What I'm not going to do is treat it as anything more than a game, though. I don't have to stay loyal to it, and frankly, PD isn't keeping up with the competition in the areas that actually interest me, and so while I gave them the benefit of the doubt for all those years leading up to GT5, and didn't hop ship to a 360 for their most obvious competitor... I'm doing that now. All signs point to FM4's physics being closer to GT's than GT's physics are to PC games, and for me, that's good enough, especially coupled with the far better customization options and community focus. I'll still play GT, absolutely - there are cars that just aren't available in other games. Of course, the vast majority of them are the well behind-the-curve Standards, and I better like the look of them stock, or with one of three universal planks on the trunk... and I better enjoy them from a distance once I'm done with the actual driving.
The man-hours bandied about do check out, going by the oft-quoted 6 months per car, and up to two years per track. Of course, those numbers already included down-time, and not every car would take six months (NASCAR's, same-model SuperGT's, the two Swifts, etc). This avoids a serious issue, however - the length of time it takes to model a car shouldn't necessarily be a bragging right. The quality of the model should be the important yard-stick, and while it's certainly true that time invested typically can result in better quality, you do run into the law of diminishing returns...
Speaking of bragging rights, I'll never understand why game sales are ever used as an arguing point. The cast of Glee overtook the Beatles last year on the Billboard Top 100 for hits by a non-solo act... does that make them better?
It's a modern truth that racing games are recycling previous assets, yes, and that PD aren't alone. However, the important difference (and I've brought this up in other threads) is that of the 800 Standard models in GT5, about 150-200 are from GT3. Which means those models are now over 10 years old. They haven't been updated - their textures have received only the smallest of changes, usually with shut-lines being toned down. The rest of the Standards, bar the handful of new-to-PSP-or-GT5 ones, were at least 6 years old at the time of GT5's release. Again... not updated other than some light texture work (after the countless hours spent in both 4 and 5's Photomode, I've got a bit of an eye for these things). FM4 may have cars from FM1, and they may even have some connection to the original models (as in, not re-made from scratch at any point), but the T10 cars have been upgraded in some significant sense since 2005. The record needs to be set straight on this. However, if we want to get more into this - I highly recommend popping into this thread over here, where critical, logical discussions comparing and contrasting the two games (not flame-fests) are encouraged.
Lastly, I'd like to point out that it's a bit strange to be reading people asking others to stop complaining about "the same things" after merely 9 months, when they themselves have the same complaints about other games, brought up in exactly the same manner, each time for going on two years. The light-sim racing genre has never been richer than it is right now on consoles - instead of this idea of having to pick one side and one side only, appreciate more of them based on their own strengths.
I'll always support PD - they started my love of simulation-leaning racing games. But I also realize competition breeds excellence, and seeing as they have their most serious competition these days, that can only mean good things not just for the future installments of the game, but the genre itself.