Draft of Proposed BC5 rules - please read and comment

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boombexus
Hrmm, good point eggmann.

Without an up and running MK Program, how will we verify such things?

As every replay is collected I will archive it on my hard drive and site until such a time comes as we CAN utilise a GT3gEdit-type programme to verify vehicle parts and settings.

This also allays samoht_gtx's concerns a little - drivername (from your gamesave) is encoded into the replay file. Unless a team is willing to transfer saved games to their "top" drivers each week this is unlikely to be circumvented. Furthermore, any really good driver wouldn't want to risk his name being tarnished by this kind of thing and so if it DID happen it would be for "minor places" (which I must say I'll be competing for IF I'm competing at all).
 
hey Harald,
hmmmm...this way really doesn't give any satisfaction to the single driver though...it's really friendly and a fast driver has to rely on the effort that his slower teamy puts on a race...and really focuses on the team side...
it's interesting, but again, gives no satisfaction to the single driver....and such satisfaction is probably the reason cos most of the guys put so much effort in BC races...cos there's the best of the best
let's see what other think about it
I don't know if I would go for it or no, I'll think :D

Rico
 
One thing this does is cut the races in half,so which ones stay and which ones go?


1.4.1: Road Course – Race Car, Race Tires
1.4.2: Road Course – Street Car, Sport Tires
1.4.3: Street Course – Race Car, Race Tires
1.4.4: Street Course – Street Car, Sport Tires
1.4.5: Dirt / Snow Course – Rally Car, Dirt / Snow Tires
1.4.6: Wet Course – Car selection open
1.4.7: Long Course (Nurburgring/Le Sarthe) – Car selection open
1.4.8: Long Race (10-20 laps) – Track and Car Selection open (Nurburgring/Le Sarthe, Wet, Dirt, or Snow Tracks excluded)
1.4.9: Arcade Rally – Arcade Rally Car
1.4.10: Arcade Road Course – Arcade Race Car
 
Rico,
that´s what a team is for.
If you want a single player challenge and reward, a board challenge isn´t the proper platform, at least in my opinion.

IForce, who said that there isn´t a chance to run a second race with the team?
No need to cut any race out of the given classes.;)
 
2 races per driver is something i would never support again as a mandatory requirement to participate in the BC.

Dont get me wrong Harald i like your idea as it brings the BC closer to a real sportscar racing and the team concept but some people just dont have the time in a day to do all this racing (and not get paid for it).
 
Just my 2 cents.
Flinx proposal
I like and respect Harald's idea, as it does lean more towards a true team format, but I also echo Rico's sentiment that in past BC's it's usually the best individual drivers stacked up against each other. However there is nothing to stop us implimenting it in time. All I would humbly suggest is that if we do.. Let's do it soon as weeks and months can fly quicker than you think, and some teams are already geared up for the established BC format. If it doesn't happen.. I think it should certainly be considered for BC-6 where this format would be in the mix to disscuss from day one.
The only real objection I'd voice if it's implemented in this competition.. echo's what Iforce said concerning the doubling up of drivers.. That's do-able I guess.. but if a smaller teams simply can't recruit the full 10 and are allowed in. It would mean that in this format some of thier drivers would have to take on 3 or even 4 races, which is a bit of a stretch imho.

checking mods and settings
As far as my thinking takes me (Asuming MK doesn't save the day before September) is that there are 2 choices.

1. We go with the Honour system. Most cheaters are hung out to dry and the word passed, even in our home board casual off-line races. if they are caught in a BC in front of the GT World, it's more or less game over for any future GT career, anywhere in the loop. Plus as Samoht says, all the boards do thier best to pick thier most experienced drivers, so I reckon we'd be fairly safe (he says hopefully). Furthermore like Famine points out, whats to stop all replays being archived for future inspection when an edit program come online, disgrace is disgrace whenever it comes. Also, running the honour system might throw up some interesting GT mode combo's of Stock or lightly modded cars well suited to the specific race.

2. We do as Eggmann suggested. In GT mode races, Specify Power mods and weight reduction Tyres, (Which we can check) and just allow anything up to the maximum on any further mods such as susspension Drive train etc. As far as I can see, thats the only option we have to hand at present to be certain. Short of going down the 10 Arcade race route.
 
As far as the Team vs Driver concept, why not offer two sets of trophies for each race; one for Teams, one for Drivers. Without checking the archived threads, I thought that's how it was always done.

As far as the Modifications issue, it's pretty simple as well...no stock cars. In Sim Mode, all mods are expected to be used, with R5s for Hot Laps and open selection tires for multilap races.

In the Arcade Races, expect HP max, Weight min. True, this takes away from the potential variety of cars/mods, but it should eliminate the issue of whether or not a car was run legally (or illegally) equipped.

In the case of TCS/ASM, if they are to be set at "0" a replay will pretty clearly show whether or not those systems activate during a run.
 
Do we know for sure as to whether a racer will be allowed to participate in 2 races? I'd like to see it as 2 but I don't know how others would feel . Maybe create a poll on the issue?
 
I like 10 drivers, 10 races, 2 races per driver, 2 team drivers per race. This way with 2 reserves, 4 drivers on each team could do only 1 race if they don't have time for 2. If teams are truly experiencing "teamwork" then more than one driver is working on each race anyway.
 
Thats sounds perfect eggman, it appeals to those who'd like to do 2 races and also those who might not be able to do 2. 👍
 
yes, same to me...I'd like it to be this way, 10 races, every drivers run twice, and 2 team's drivers per race

Rico
 
eggmann
I like 10 drivers, 10 races, 2 races per driver, 2 team drivers per race. This way with 2 reserves, 4 drivers on each team could do only 1 race if they don't have time for 2. If teams are truly experiencing "teamwork" then more than one driver is working on each race anyway.
That seems a very sensible solution since it allows almost half the team drivers to run a single race if they wish, be they managers or not.
👍
 
The results from the last BC clearly shows that a drivers effort in his/her second race was a lot less than his/her first race(with the odd exception). IMO and experience of actually running 2 races in the last BC, it was just too much for me after giving 110% in the first race. I became drained and I remember very well that I wished that it had only been one race per driver even though I thought it was a good idea at the time.

There is also the question of replay verification. I'm not sure how many boards are competing in BC5, more than last time I expect, so we've now doubled the work load with this idea. Did all the replays from BC4 get verified, or was there just too many to handle?

I also believe this idea will put a lot of pressure on the top drivers from each team to run twice because if this idea comes about again it will be obvious that each team would like to see their top drivers run twice, otherwise the team would have no chance of winning overall. Will the winners of this BC be known as the team who managed to get their top drivers to run twice?

I'm just glad I'm not a top driver in my team because I would just hate to say no to a 2nd race and thus feel that I'm letting the team down.

Let's vote on it 👍
 
I think a lot of the top drivers would like to run twice to be able to help their team as much as possible. With eggmans solution those of us who dont want to do 2 can easily hand it off to the reserve 👍
 
OK, I posted a poll in a new thread, and I'm trying to answer two questions at once with it. So please read and vote! Thanks.
 
icemanshooter23
I think a lot of the top drivers would like to run twice to be able to help their team as much as possible. With eggmans solution those of us who dont want to do 2 can easily hand it off to the reserve 👍

When the races are interesting enough (although that differs from driver to driver), 1 race for each driver should be enough IMO. I'd like to run 2, but I simply don't have the time to give full commitment to both races. And that's what you want on a BC, give the best you can. Last BC I spent almost 2000 km's on the first race before I was satisfied, and then sort of 'neglected' the 2nd. Although I had 2 interesting and challenging races, only the first one would have been interesting enough to keep me motivated those few weeks. Every driver competing in a BC can find or make enough time to give the best they have on 1 race. This way he or she didn't let the team down, and it's the best oppurtunity to see where each driver stands. With 2 races, luck becomes a bigger factor too.

Also, when the top drivers of a certain team only have limited time to race, the team has a disadvantage because they cannot fully make use of their top drivers. Would be fairer if each driver runs only 1 race then.
 
5.2: Preliminary Schedule:

* Rules/Category Finalization - now through 30 June 2005
* Team Selection - now through 30 July 2005
* Scenario Selection - 01 July through 30 July 2005
* Races Begin - 15 August 2005 through 30 August
* Deadlines - 1 September through 21 September - 1 Round every 48 hours
* Final Results - 22 September provisional; 30 September pending verifications

is this schedule definitive?does this mean I can run the qualifications till the 30th of july?

Rico
 
Ricolamb
indeed...unless some genious comes up with such a program right in time....

All I need is for someone to release the code on how the replay files have been compressed. I think this might actually be out there, because the single DVD rip of GT4 exists. If anyone can get me the code for decompressing/decrypting the replay files, then I'll have a program ready in no-time.
 
Arwin
All I need is for someone to release the code on how the replay files have been compressed. I think this might actually be out there, because the single DVD rip of GT4 exists. If anyone can get me the code for decompressing/decrypting the replay files, then I'll have a program ready in no-time.

I was just referring to you 👍

rico
 
Ricolamb
is this schedule definitive?does this mean I can run the qualifications till the 30th of july?
Well, it hasn't been formally ratified yet, but the general opinion was that there was no hurry to lock in the team members. I'd say you've got another month to run the qualifiers and get your team sorted out.
 
As I mentioned in the other thread I prefer one driver running one race. If not then there are going to be double the replays to verify. Feel like verifying 200 replays anyone???:scared:
 
CFM
As I mentioned in the other thread I prefer one driver running one race. If not then there are going to be double the replays to verify. Feel like verifying 200 replays anyone???:scared:

hmm each captain and co captain could offer as verificators for another team (never for their one) and so we'd have at least 20 peeps watching replays...wich make about 10 for each with 200 replays

no?

Rico
 
1.4.5 Dirt/Snow Course - Rally Car Dirt/Snow Tires
1.4.9: Arcade Rally – Arcade Rally Car


Does this mean rally car as in "rally car only," or in any car that can accept dirt tires?
 
1.4.5 would be open to any car taking dirt tires.
1.4.9 would be an arcade rally car, as in a WRC-style car.
 
Hi Guys.
just wanted to air a little concern I had.
Been looking into some family cup races as possibilities. Like the arcade races, you can choose the difficulty level. Problem is, if you dig deep into the various line ups, the game sometimes throws the same opponent/s at difficulty level 9 as it does with difficulty level 10. I'm not sure if its the same on Arcade (haven't had time to experiment at any length yet), maybe someone here knows.

Although it's only one step down on difficulty, it does make a fair difference, often you can get past with no trouble on 9 whereas on 10 its trickier. Now I'm not saying any of us would stoop to that, but as far as I know there's no way of checking it... Of course, in the live game you can take a look at the A-spec points on offer and gague it from that. but in a replay we won't have that luxury. I'd be prepared to go on trust and honour. I guess as a blanket measure you could drop the difficulty level to 0 (slow), but we'd end up with a pile of boring races I suspect :). Anyway something to think on maybe.
 
OK, OK, I changed the schedule. I've tried to make it so as little as possible happens in August, but I don't want to have the actual racing start until a week or so before the first deadline; the harder rounds will get the larger part of September to run.
 
Hi all. our little team has been hunting down some races to submit.. One novel idea that sprung up was running 3 consecutive hotlaps and adding the laps up for the total race time.
I guess it could fit into the "Wild card" race category, or maybe be accepted as a normal format race. Just wanted to know if anyone had a fundemental objection to it ?
 
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