I make Fanatec GT2 works with Project Cars on PS4, as it should, but It continues to crash the game (error CE-34878-0) as with the original firmware.
Following history of test
These are files of GT2 last firmware (rev.756):
GT2_754B.pw1
GT2_Base_756.pw2
ERASE.pw3
These are CSR last firmware files(rev.756):
CSR_756B.pw1
CSR_756B.pw2
ERASE.pw3
You could note a light difference in pw1 version between GT2 and CSR firmware
I just forced the CSR pw1 firmware files install in GT2 so It is recongized from game as CSR but have the buttons configured as GT2.
In this way I can use (except for the clutch bug of the CSR (you have to assign it to a button)) my Frankestein GT2 in Project Cars PS4 version.
It is recongized as a wheel with all configuration and FF menus enable.
The wheel works fine but random the game crash with error CE-34878-0
Then I mapped the buttons in a way I could use the whell with both files of CSR firmware; i reflash my GT2 with following files:
CSR_756B.pw1
CSR_756B.pw2
ERASE.pw3 (CSR File)
Because I before mapped the clutch on button now I can use GT2 (masked as a CSR).
The wheel works fine but again random I have error CE-34878-0 with crash of the game
Finally I re-flash the GT2 with its original firmware:
GT2_754B.pw1
GT2_Base_756.pw2
ERASE.pw3 (Gt2 version)
The wheel is recognized as a gamepad, I have no wheel calibration menu and no FF calibration menu
Also with original firmware Fanatec GT2 wheel makes Project Cars crashes with CE-34878-0 error.
I hope this information could be usefull to developers and Fanatec to resolve issues with GT2 wheels on PS4.
Last edited: May 10, 2015