First Reviews coming in...

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https://www.thesixthaxis.com/2020/06/23/assetto-corsa-competizione-review-ps4-xbox-one/

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Well, after the first practice and custom racing sessions - the 30 fps framerate is definitely more visible (ie. perceiving it as less smooth) than in DriveClub, and likely will be a problem that's hard to ignore for some people. I think I can get used to it though.

Engine sounds are awesome and my first 10 minute Monza race was more fun and thrilling than most races I've had in Project Cars 2 or the original Assetto Corsa on PS4. Had to increase the FFB settings a bit though, felt initially very limp on my Thrustmaster T150, and right now I'm kind of feeling that it's not as good as the original game. Going to load up AC for a quick comparison now.
 


Seems one to wait on see if it comes good with updates... I think I will wait for the complete edition game on sale in year or so. Im kinda tired of most of the tracks in the title so will defo need all the dlc... Thanks to the guys on here Ive finally got a workable pad set up for the original game im gonna put some miles on that instead for now...
 
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Seems one to wait on see if it comes good with updates... I think I will wait for the complete edition game on sale in year or so. Im kinda tired of most of the tracks in the title so will defo need all the dlc...
Exactly my thoughts. It is a good incentive to get it right now along with the DLC but I am not sure if it will be properly supported and patched down the road.
 
I wasn't expecting much but if im honest its a little worse than I feared.
I've bought it for the Pro and had about an hour on it so far trying out a handful of different cars hotlapping.
The interiors aren't bad and the sounds are nice , I'm on a T300 with T3pa Pro pedals and after binding a few controls all works well.

I use the cockpit view without wheel as that seems to fit best for me and my setup but fingers crossed they add an fov and seat adjustment.
Outside of the car the environment is quite bad especially when turning and yes I know once your zoned in your not looking around but its a little off putting.
Your going to really have to be into the Blancpain or not a worrier about graphics and frame rates to be satisfied totally with this as it is in my opinion.
I'm hoping it can be worked on but I think it won't get much better if at all.
 
I’d be interested to know how much is actual frame drops below 30. I convinced it’s not locked and dips closer to 20 often.
But also I’m aware that I am very much used to driving games/sims running 60fps and a lot of readjustment is necessary.
Often a break away and then go back and things aren’t as bad as they seem.
There’s no doubt that it’s a good game. the sounds alone are best I’ve come across.

I did some hot lapping at Laguna Seca about 18:00 game time and this track felt the smoothest so far. Maybe due to the lack of trees and shadows. Still had drops though.

I’m not disappointed with my purchase. But I do hope that it receives a boost to a locked 60 next gen and a patch to address the drops very soon.
 
My 2 pennies worth, from me I’ve been sim racing since the mid 80,s starting out on zx spectrum.

PS4 base
T300 wheel Ferrari alcantara rim
T lcm pedals

I’ve only played for an hour in free practice so far, and I’m overall happy with the game

The wheel feels great, extremely smooth Ffb just using default settings so far.
The sound is brilliant
The graphics aren’t brilliant, anyone who feels like graphics are very important this isn’t the game for you
I was surprised how bad they were first few laps out but after 4-5 laps once you start pushing the car I personally don’t find them an issue especially when only looking on track.

I’m using the cockpit cam with no wheel in view and the fov is higher than I’m used to so i think the added impression of speed is helping things feel smooth and quick. I think the smoothness of the ffb also helps gives the impression of the game feeling smooth.

The graphics aren’t bad smoothness , dropping wise (only been playing solo so far I know) just quite a lot of jaggies about.

I’d certainly recommend it, after only an hour is the best feeling driving wise I’ve felt on PS4
Even if only use game to drive solo I’d be happy
 
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Had a go for about 1.5 hours.

I am using s Logitech G 29 with the default setup so far.

Nothing new under the sun that hadent already been said. The graphics is a bit choppy sometimes, but for me its not as bad as some other people feel it is. ( I think its very different from person to person how much the 30 FPS affect them, for and old guy like me, its not that bad )

I had no problems at all with my wheel or game crashes or whatever in my session. Everything worked fine.

It would help with a higher framerate, and a few more options for Private lobby's, FOV, and Seat adjustment. Hopefully it will be patched and posibel to play it on next Generation Console's

Overall I think its a good buy, defently havent regret I bought it.

Looking forward to more time with it tomorrow :-)
 
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So I decided to bite the bullet and buy this game and so far, although only a short time into it, I'm enjoying it. With quite a bit of negativity around about the graphics and FPS I was going in without a good outlook but I have to say, it's really not that bad on my base PS 4. It's far better than I was expecting anyway and when I'm focusing on the road (as you should) I haven't noticed the pop-up that you see on youtube clips.

The FFB does seem overly heavy so far but with a bit of fiddling I think it will be alright, but the big surprise (and bonus) to me was all of the knobs on my T-GT are supported for TC, ABS, BB and Engine Mapping.

So far, so good 👍
 
So I decided to bite the bullet and buy this game and so far, although only a short time into it, I'm enjoying it. With quite a bit of negativity around about the graphics and FPS I was going in without a good outlook but I have to say, it's really not that bad on my base PS 4. It's far better than I was expecting anyway and when I'm focusing on the road (as you should) I haven't noticed the pop-up that you see on youtube clips.

The FFB does seem overly heavy so far but with a bit of fiddling I think it will be alright, but the big surprise (and bonus) to me was all of the knobs on my T-GT are supported for TC, ABS, BB and Engine Mapping.

So far, so good 👍
Same here...I was shocked the knobs were recognized
 
I think il hold off on a purchase until some patches to iron out issues,or i may even wait for PS5 where it might perform better. The thing is,F12020 is out in 2 weeks - and i know the career on that will be awesome and it will be a very solid game that i will spend loads of time on.

Can you do a custom championship in ACC?
 
Well I must admit I fell for the game and I quite like it. I hope updates will cover little bugs but so far it's nice.

One thing, HOW DO I CHANGE MY VIEW?? I don't want to see the steering wheel and the side window
 
Well I must admit I fell for the game and I quite like it. I hope updates will cover little bugs but so far it's nice.

One thing, HOW DO I CHANGE MY VIEW?? I don't want to see the steering wheel and the side window
I went into the control menu and saw that it's Y on xbox (triangle on PS4?), at least for controllers.
 
It’s Y on Xbox also. Left bumper to look left and right bumper to look right. Hold both to look behind-first time I’ve ever seen this in a game..
 
Video games are a form of art.
When a developer has a vision of what he or she wants to achieve they create a picture in their mind. It’s their talent that ultimately decides what the finished product will be but if they wish to sell then it is equally important to how they choose to display it to others.

I’m no artist and if I myself attempted to paint a picture then the final painting may not quite match up with the vision I had in my head at the start. But I can appreciate art and how it’s presented to me has a bearing on my final opinion on whether I like something or not.

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There’s no doubt that initially the developers want nothing less than their artwork to be seen in best possible location in the gallery with the best possible lighting to show it off in a way that’s close to the original vision. So it’s surprising then that we see ACC here on current generation consoles.

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All that hard work that goes into creating your masterpiece counts for little if the frame you eventually show it off In doesn’t do it justice.
And for me at least it’s the frame it’s in that that lets ACC down.

When driving solo around Misano in the 488 GT3 with the thunderous roar of the engine in my ears i found myself thinking about the person or persons that had created the virtual recreation of the track.
There’s no way that they would want their artwork displayed to me in a frame skipping, frame dropping, jumping mess.
They no doubt they poured hours into its creation and so it must hurt them to see it presented in such a way.
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ACC has potential. It’s physics are up there with the best as are it’s engine sounds which are arguably the pinnacle of what we’ve ever heard on a console.

Graphically, if the title ran smooth it would match other similar titles. I’ve no doubt about that but unfortunately it doesn’t run smoothly at all, in any circumstance, regardless if there’s 20 cars on track or just me hot lapping at mid day without a cloud in the sky.

It’s this that lets it down. Sure there are those people that will tell you that we’re lucky to have it on current generation consoles and the FPS and graphics don’t really matter.
In my view it matters greatly. We’re sat in front of our screens trying to shave milliseconds off our lap times and all we have to go on is what we see, feel and hear.
Out of those what we see has the biggest effect on our experience our performance and ultimately our enjoyment of the game.

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In the case of ACC the idea was great but it’s the way it’s finally been presented to us that lets it down. For sure it’s not what the developers intended so maybe there’s another reason why we see it on current generation hardware as opposed to next.

Maybe a patch will bring it up to its intended
30FPS in which case it will be perfectly playable like the many many 30FPS racing titles that have gone before it.

However in it’s current state this particular piece of art doesn’t run at 30FPS not a chance it’s locked at 30FPS anyway. It’s suffers from frame pacing issues with large jumps so in this case this particular piece of art seems to be let down by the quality of the frame it’s in which doesn’t seem to be up to the job.
However, other titles with complex physics and detailed graphics run perfectly fine on this generation of console so maybe the engine the game was built on is the issue.

Unless a patch is released I’m unsure if this a game I will persevere with which will likely mean that my wallet will stay tucked firmly in my pocket when the DLC drops in the autumn. For now I’m sticking with it but it’s frustrating with the frame pacing issues.
 
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Anyone able to see more than 2 seconds of car porn when they go to the showroom? Whenever I try I get a brief glimpse of the car then back to the previous screen again.
 

Jimmer is positive.

I have not seen the video but I will caution those who may be new to racing games that Jimmy, like many others, make a lucrative living talking about racing games

They rely on sponsors to give them free equipment and game developers to give them free early copies of the games that we pay for.

I am not specifically referring to him. I'm talking about that entire industry. So, we have to take everything we hear, both positive and negative with a grain of salt and then add it to our own personal experience

I do watch as many videos as I can and I make sure that I get a good broad base so I get everyone's opinion.

That said, I more heavily lean on the opinions of the longtime members here on these forums.
 
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