FM Vs GT - Discussion Thread (read the first post before you post)

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I'm on GTP because I enjoy playing GT5 every now and again to have some jokes. Play some less realistic, less important racing.
Importance is in the eye of the beholder, no?
Ask anyone that has played iRacing and other console/pc sims. I guaruntee that probably around 80% will say it's better than anything on the market. The other 20% are people who either are too stubborn to change there mind or "think" it's too difficult.
It's best in terms of physics, for sure. There's more that goes into a good game, though, and I can assure you that being scared of the realism isn't one of the important reasons.
 
For ultimate realism I skipped PC sims altogether and go and drive my real car instead. Just saying.
 
Photomode is way, way down on my list of priorities in a racing game. I couldnt care less.

I still dont get why its important for some people for a game's photomode to look real? I mean...if you want a pic of a car, cant you just get it?

Give me good racing, good customization, good tuning options, great looks, and awesome sounds, oh, and cockpits. Thats where I will spend a majority of time.

This post was a couple pages back, but this thread is starting to grow faster than I can read it.

If I want a still shot of a Corvette ZR1, 458, and an ACR Viper side by side on the 'Ring, I cannot get that shot, ever. If I want a picture of a car Jeremy Clarkson hates, on the set of his show, with the words "American cars are built better than British cars, and Jezza likes to wear women's clothes" or something along those lines, right now it looks like FM4 will be my only shot at it.

The realism of photomode is a result of better visuals, better lighting and better programming. The stuff we see in the bullshot generators in FM4 and GT5 are a look at what's down the line with the new consoles, which will be able to push this level of detail and perefction during the racing. This is all going to make the racing more in-depth and more realistic, so you don't even need to use photomode to reap the rewards.
 
For ultimate realism I skipped PC sims altogether and go and drive my real car instead. Just saying.

I did that...but then compared real life to iracing, and it wasnt even close. Iracing beats real life in the physics. Motion blur in real life was way overdone as well. You see, the ultimate thrill is a 5k cockpit in my living room with my helmet and racing gloves on my G27. Real life cant compare.

I am hoping I can get a patch to fix some real life issues, such as my Jetta in my garage...I want it to be a FordGT instead. Lets hope I get patch soon. :)

*sarcasm disclaimer for the dense that will really argue*
 
Couple that with day/night and weather and Forza is behind. Just my opinion, you understand.

You can say Forza is behind because it lacks day and night transition and weather but the same can be said about GT5 lacking graphics on 80% of their cars along with the lack of customization on the cars.
 
This post was a couple pages back, but this thread is starting to grow faster than I can read it.

If I want a still shot of a Corvette ZR1, 458, and an ACR Viper side by side on the 'Ring, I cannot get that shot, ever. If I want a picture of a car Jeremy Clarkson hates, on the set of his show, with the words "American cars are built better than British cars, and Jezza likes to wear women's clothes" or something along those lines, right now it looks like FM4 will be my only shot at it.

The realism of photomode is a result of better visuals, better lighting and better programming. The stuff we see in the bullshot generators in FM4 and GT5 are a look at what's down the line with the new consoles, which will be able to push this level of detail and perefction during the racing. This is all going to make the racing more in-depth and more realistic, so you don't even need to use photomode to reap the rewards.

First part, I dont believe you can never get that pic. The interwebs is amazing.

The second part I totally agree with. I am very glad for the advances in technology, and to see it carry over to gameplay visuals.

My point I guess is not to downplay it, it just seems like a lunchbox. I dont care what the lunchbox(photomode) looks like as long as the food(gameplay/racing) in it is awesome. People at the table can show off their box's, but the important thing is the food in the end.

If they could focus on more real tracks, real race rules like qualify/races, flag system, and skip that photo/autovista I would love it. Just my opinion.
 
First part, I dont believe you can never get that pic. The interwebs is amazing.

The second part I totally agree with. I am very glad for the advances in technology, and to see it carry over to gameplay visuals.

My point I guess is not to downplay it, it just seems like a lunchbox. I dont care what the lunchbox(photomode) looks like as long as the food(gameplay/racing) in it is awesome. People at the table can show off their box's, but the important thing is the food in the end.

If they could focus on more real tracks, real race rules like qualify/races, flag system, and skip that photo/autovista I would love it. Just my opinion.

I agree. I love photomodes but at what cost?
 
I'm on GTP because I enjoy playing GT5 every now and again to have some jokes. Play some less realistic, less important racing.

Ask anyone that has played iRacing and other console/pc sims. I guaruntee that probably around 80% will say it's better than anything on the market. The other 20% are people who either are too stubborn to change there mind or "think" it's too difficult.

I for one doesn't agree, and I play everything except GTR2 and the RACE series, Iracing, NetkarPro, GT Legends, Rfactor, LiveforSpeed, RBR etc etc you named it I played it.

What Forza and GT offers is a much broader game (read, not simulator) that provides excellent gameplay enjoyment and value compare to PC sims. What it offers in terms of real world licensed materials, advancement in sound and visual technology, community interaction etc is far superior then any PC can offer.

Physics is of course, very important, but when putting the two genre side by side as a whole, the semi-sim genre is outstanding value. And for it's intended purpose a superior product in terms of completeness and originality.

Stubbornness is imo to disregard good game play elements and other ways to experience the automotive culture rather than hard-core racing. And to hold the priorities in Sim racing as the only yardstick.
 
I for one doesn't agree, and I play everything except GTR2 and the RACE series, Iracing, NetkarPro, GT Legends, Rfactor, LiveforSpeed, RBR etc etc you named it I played it.

What Forza and GT offers is a much broader game (read, not simulator) that provides excellent gameplay enjoyment and value compare to PC sims. What it offers in terms of real world licensed materials, advancement in sound and visual technology, community interaction etc is far superior then any PC can offer.

Physics is of course, very important, but when putting the two genre side by side as a whole, the semi-sim genre is outstanding value. And for it's intended purpose a superior product in terms of completeness and originality.

Stubbornness is imo to disregard good game play elements and other ways to experience the automotive culture rather than hard-core racing. And to hold the priorities in Sim racing as the only yardstick.

Then GT5 should'nt be a sim...
 
Then why is it advertised as "The Ultimate Driving SIMULATOR"

It is good for PR when trying to convince the general public that it is the De-Facto realistic racing game.

Anyone who holds advertising tag-line word for word for truth probably doesn't live in a modern society.

Sue PD if you will but I have told you the "why".
 
Then why is it advertised as "The Ultimate Driving SIMULATOR"
Advertisement. People don't lie in advertisement. Everything is 100% as it is advertised. Marketing never lies.

Jeez, it's a slogan, I thought it's obvious even to... Well, everyone.

/edit:
Oh, and Wikipedia. Do you actually expect a Wiki article to be in-depth enough to even care about such differences?
 
It is good for PR when trying to convince the general public that it is the De-Facto realistic racing game.

Anyone who holds advertising tag-line word for word for truth probably doesn't live in a modern society.

Sue PD if you will but I have told you the "why".

............ no comment.

I realize they lie. But, if you advertise it as a sim. Shouldn't it be criticized against sims? False advertising these days...
 
Shouldn't it also be judged against similar games? Say, on consoles?

Yeah, so compared to Consoles. Forza and GT5 are clearly the best option. But depending on what you like each game has it's pluses and minuses. Now compared to it's "genre" of racing it still doesn't win...
 
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............ no comment.

I realize they lie. But, if you advertise it as a sim. Shouldn't it be criticized against sims? False advertising these days...

It never advertise itself as a "racing sim" though, they cleverly said it is a "driving sim", and "driving" is a broad word. There are many aspects of driving, the visual and audio experience, the range of vehicles and a million things, you cannot possible win if you raise this argument in legal terms.

It's pretty funny cos they used this slogan for decades, if anyone want to complain, they should complained long ago. Me, personally never took that line seriously, it was never a serious sim and I never used it as one.

Comparing it in pure sim terms it's average, sure, but what are you getting out of this comparison? it's meaningless because it is obvious and the scale you use doesn't apply to the main target audience. So if you want just a confirmation GT and Forza isn't the best pure sim, then you have it, but it isn't exactly an insight.

Furthermore,it still doesn't change the fact that most people are able to judge a game base on it's design rather than a single tag-line, and thus adjusting their expectation base on common sense, rather than being fixated about linguistics, so good luck convincing others on sharing your opinion.
 
You could round up two identical cars and they drive differently, so I don't think you can ever hold up any sim as being better than the other. Sure one may get it right more of the time, but that's still only your opinion. The fact that external influences can affect how a car performs such as tyre pressures on a cold day, a cold car that's been sat in cold air before you've taken it for a drive, a tyre being stickier on a hot day, dense air making the car run quicker - all of it means a simulator will never get it spot on, and certainly not by a consensus enough to claim which is technically best. GT's approach does nothing for me and Forza's does.
 
It never advertise itself as a "racing sim" though, they cleverly said it is a "driving sim", and "driving" is a broad word. There are many aspects of driving, the visual and audio experience, the range of vehicles and a million things, you cannot possible win if you raise this argument in legal terms.

It's pretty funny cos they used this slogan for decades, if anyone want to complain, they should complained long ago. Me, personally never took that line seriously, it was never a serious sim and I never used it as one.

Furthermore,it still doesn't change the fact that most people are able to judge a game base on it's design rather than a single tag-line, and thus adjusting their expectation base on common sense, rather than being fixated about linguistics, so good luck convincing others on sharing your opinion.

Who said I was trying to convince. If I wanted to convince I would have written much more detailed posts. I'm voicing my opinion. That's what you do on forums.

And GT5 clearly doesn't get the audio performance down...:sly:
 
First part, I dont believe you can never get that pic. The interwebs is amazing.

The second part I totally agree with. I am very glad for the advances in technology, and to see it carry over to gameplay visuals.

My point I guess is not to downplay it, it just seems like a lunchbox. I dont care what the lunchbox(photomode) looks like as long as the food(gameplay/racing) in it is awesome. People at the table can show off their box's, but the important thing is the food in the end.

If they could focus on more real tracks, real race rules like qualify/races, flag system, and skip that photo/autovista I would love it. Just my opinion.

The lunchbox thing makes sense and I see what you're saying and agree, but I have a different image in my head. FM4 itself is a meal, all the features inside make up the food. Now when T10 made this meal, they knew millions of people would be eating the same meal, so they made enough different food to make sure anyone could enjoy thier meal. Now the racing is the big juicy steak of this meal, absolutely, but the rest of the meal can't just be a cracker and a glass of water. T10 made sure that even people that have a hard time eating meat still won't go hungry. They gave painters some potatoes, replay editors coleslaw, tuners a pitcher of beer (or Coke for those of us that don't drink)

I guess what it comes down to at the end of the day, is that it seems T10 is really trying to improve everything for everyone that plays thier game. Not everyone got everything they wanted, but what has been added has been done well, and there is something new for everyone.

-The physics, from any early accounts, are night and day improved over FM3. We have a ton of new race modes, some new tracks, new cars, more tuning options, etc. For the hardcore, this is great news. The better physics will also benefit replay editors and photographers ass it will be easier to find a shot where the car looks right on the track.

-The track surfaces have been re-mapped to better represent wear, age, pavement type and now transfer much more of that to the driver. This will have no benefit to painters, and replay editors, but the tuning community will have to tune to accomodate these track variations now.

-The visuals are obviously a big step up which benefits just about everyone. Racers will be more immersed in thier surroundings, paint jobs will look better on the track, photographers will have better pictures, replay editors will have better movies.

-Autovista is an extra thing that nobody has to use, but for people like me that have to explore every corner of any game they play, Autovista will be great. I'll be wasting a ton of time with it, guaranteed. Autovista is responsible for T10 using IBL, and that has had a dramatic effect on the game across the board.

-Photomode is again quite obviously better equipped, as even the early shots taken by journalists are looking near photo-realistic. This should make the photographers quite happy. I have thousands of images from FM3 on my hard drive, I expect the same from FM4.

-The texture resolution of the liveries has reached the point where the paint jobs aren't pixelated, and the livery editor has two new pages of shapes designed by the community. I spend most of my time in FM3 painting, so this is huge news for me. They are also starting "cruise" events where everyone can join a hopper just to drive the track, see the other paint work, and take photos of the event. I enjoy cruise events in real life, but live in a place where it snows 6 months of the year so this will be my fix.

-Multiplayer has a ton of new features, both racing oriented and time-waste oriented. 16 player races will make weekend races more interesting, but the new fun modes will be great to mess around with when the serious racing is all over, great way to unwind after a long race, or even some night after work when I'm just too tired to run a 10-lap race and feel more like having a good laugh.
 
Yeah, so compared to Consoles. Forza and GT5 are clearly the best option. But depending on what you like each game has it's pluses and minuses. Now compared to it's "genre" of racing it still doesn't win...

Well considering this thread is titled FM vs GT, not consoles vs PC, or race genre's in general, I assume one would be talking about the topic more.

I would also assume someone so obsessed with the realism factor of iracing, wouldnt be so concerned with such a lower class of game.
 
Well considering this thread is titled FM vs GT, not consoles vs PC, or race genre's in general, I assume one would be talking about the topic more.

I would also assume someone so obsessed with the realism factor of iracing, wouldnt be so concerned with such a lower class of game.


Maserati Gran Turismo at Nurburgring 5 by shintastic48, on Flickr


Maserati Gran Turismo at Nurbugring 8 by shintastic48, on Flickr


Novitech Rosso California by shintastic48, on Flickr

Depending on where you go. GT5 could definitely beat out Forza on graphics. Forza's car models just don't look as... sharp (?) as GT5's.

There, you happy?
 
Who said I was trying to convince. If I wanted to convince I would have written much more detailed posts. I'm voicing my opinion. That's what you do on forums.

And GT5 clearly doesn't get the audio performance down...:sly:

Trying to get another people to agree with an opinion is convincing, and you just happened to be convince me you are not trying to convince. :D

Enough about this nonsense really, GT and Forza ain't the best purist sim, it's common sense.
 

this one wins troll of the year award :dunce:
Every time he says something it will be connected to GT bashing in one or other way.
Seems here are 5 or 6 forza fanb...em fans,who constantly here 24/7 with they "facts",and as forza release comes closer they become more aggressive with they funny posts..seems like somebody was right few pages back saying they might work for M$ or Turn Wrong LOL
Official forza forum look way more civilized than this so called forza forum.At least there is no different shrifts and funny pics,like certain forza lover like it here (it must be cool thing to post those things....yeah,feel the powwwwer)
And yes,im playing forza - tbh played all of them,like GT,just some forza lovers to arrogant with they "facts" and sound funny sometimes
:gtpflag:
 
Depending on where you go. GT5 could definitely beat out Forza on graphics. Forza's car models just don't look as... sharp (?) as GT5's.

There, you happy?

Photomode and things like that, I dont care much about. Taking a picture of a replay to compare graphics is a toss up with GT5. Throw another track and say a standard car (which is 80% of the cars) and then tell me how good it is.

In game cockpit views in a race, and the looks, sounds and feel of that is what matters to me. So to be honest even FM3 with crappy looking cockpits still trumps GT5 with the sterile horrid sounding cars....and most you cant drive in a cockpit.
 
Yeah, so compared to Consoles. Forza and GT5 are clearly the best option. But depending on what you like each game has it's pluses and minuses. Now compared to it's "genre" of racing it still doesn't win...
By your logic, NfS shouldn't even exist and everyone who plays it is dumb.

"Best game" isn't defined by best physics alone. And that's about all that iRacing offers. It's great for that. However, take the monetary aspect into account and everything starts to change with just that alone.
 
bf3
this one wins troll of the year award :dunce:
Every time he says something it will be connected to GT bashing in one or other way.
Seems here are 5 or 6 forza fanb...em fans,who constantly here 24/7 with they "facts",and as forza release comes closer they become more aggressive with they funny posts..seems like somebody was right few pages back saying they might work for M$ or Turn Wrong LOL
Official forza forum look way more civilized than this so called forza forum.At least there is no different shrifts and funny pics,like certain forza lover like it here (it must be cool thing to post those things....yeah,feel the powwwwer)
And yes,im playing forza - tbh played all of them,like GT,just some forza lovers to arrogant with they "facts" and sound funny sometimes
:gtpflag:

Please read the AUP. My god, you make no sense.
 
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