Forza 4 Demo Thread

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When it comes to the physics , there seems to be two levels to physics that I seem to pick up on,

The first is this high level car feel, the one where you throw it around and how quickly it swaps ends and that kind of thing, In this regard I find FM4 a bit dialled back from GT5 and PC Sims.. A bit 'soft'..
Then there is the whole 'progression' and feel of the grip levels, how the tyres let go, how many 'variables' seem to contribute to the grip, etc and in that regard, I find Forza offers something that even some PC Sims lack, which is very good 'feel' and a really nuanced handling model.

It has never surprised me that FM/GT get debated on their physics, because they do excel in different areas, and depending on your own 'preferences', you are going to probably side with one game over the other..

I will say for me, when hotlapping etc, where it's all about driving on the limit and having as much feedback/feel for the car, I much prefer FM, it's just more rewarding on that front, even the FFB (you get much more sense of slip angle, even if artificially amped), you get the feeling of being on the curbs quite well communicated etc..

But when I pop in GT5, even though I do find it numb in many ways low down, I do like how quickly the cars can rotate, like every car is on a knife edge and if anything this effect is probably too amplified to real life, but it's also entertaining and offers it's own rewarding challenge..

But comparing the Zonda challenge in FM4 to the recent SLS seasonal in GT5, I much prefer what FM offers it just suits my own prefences..
 
Hey man, I noticed you beat my time after I had just beat yours last night. Good lap. How much more do you think you can get out there?

If I can put a lap together I think I can take another second off it. It's so difficult to hook everything up. I'd like to think I could get into the 39's but that would be some lap.
 
We have a GT vs FM thread, please keep comparison discussions to that thread please.


Thanks


Scaff
 
If I can put a lap together I think I can take another second off it. It's so difficult to hook everything up. I'd like to think I could get into the 39's but that would be some lap.

I'm with you there. I'm figuring about the same. Another .75 - 1.0 second. I'm going to have to give this a go again tonight. Right now on my friends leaderboard it's me and you back and forth for the top spot. Great fun going against your ghost. 👍
 
I'm with you there. I'm figuring about the same. Another .75 - 1.0 second. I'm going to have to give this a go again tonight. Right now on my friends leaderboard it's me and you back and forth for the top spot. Great fun going against your ghost. 👍

What times you running? I notice I'm not even close to the top 100 when I checked last night, I popped in a quick 1:41.5xx, but was thinking a 1:40.xxx is probably going to be my limit.. although I need to check out the faster ghosts, I keep discovering new lines through the corners that suddenly knock .1/.2 here and there..
 
I'm with you there. I'm figuring about the same. Another .75 - 1.0 second. I'm going to have to give this a go again tonight. Right now on my friends leaderboard it's me and you back and forth for the top spot. Great fun going against your ghost. 👍

Yeah, you had such a good first corner that your ghost forced me to improve mine. It's weird how you race different people's ghost and everyone excels at different corners. So you learn so much from different people. I now think I have the ultimate lap in me.......actually doing it is a different matter!!
 
What times you running? I notice I'm not even close to the top 100 when I checked last night, I popped in a quick 1:41.5xx, but was thinking a 1:40.xxx is probably going to be my limit.. although I need to check out the faster ghosts, I keep discovering new lines through the corners that suddenly knock .1/.2 here and there..

Good lap. I'm at a 1:41.858 and PzR is at a 1:41.699. This car is just so much fun to drive. The sound makes it even that much better.

Yeah, you had such a good first corner that your ghost forced me to improve mine. It's weird how you race different people's ghost and everyone excels at different corners. So you learn so much from different people. I now think I have the ultimate lap in me.......actually doing it is a different matter!!

Agreed. Your old ghost you hit the first of those 2 right handers before the tunnel really well and would usually pass me there if I was in front. It's great to see what corners I gain naturally and what corners I need to work on. I have no idea how Daveyskills pulled a 1:38.907 but he has the rep of being an alien anyway.
 
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I'm not trying to slag on the game. I have 3 copies preordered. I'm just hoping we can get 900 degree wheels fixed a bit, they feel "off". I think the game itself is brilliant and competes with the absolute best, but the little assists, ratio changes, hand of god, stepping in to "help" ruins it a bit for me and actually messed me up in situations where I do have to balance oversteer (rivals mode in the m5).

For now I just play in 270 degree mode and the game feels fine.

And it looks like I need to find another second in the zonda lap HAH.
 
Good lap. I'm at a 1:41.858 and PzR is at a 1:41.699. This car is just so much fun to drive. The sound makes it even that much better.



Agreed. Your old ghost you hit the first of those 2 right handers before the tunnel really well and would usually pass me there if I was in front. It's great to see what corners I gain naturally and what corners I need to work on. I have no idea how Daveyskills pulled a 1:38.907 but he has the rep of being an alien anyway.

I am sure he didn't do a clean lap. It's impossible to stay on the track and do an 1:38. Unless you are an alien. Maybe Davey is alien....
 
The game has improved, but their is still something wacky about the handling. The 458 has to much grip also In my opinion. I only played for an hour straight so I need some more time.
 
I definitely agree about the USB.

Pretty sure they said it's a file type problem. The game stores that photos in a file type that only FM4 car read, and it converts them during the upload. That's the official excuse if I remember right. So the only way around that would be to have a program that converts the files before saving it to the USB drive. How difficult that might be, or how much truth there is to that, I have no idea.

Also, I'm trying out a new color, so if red is a little straining on the eyes let me know.
 
I am sure he didn't do a clean lap. It's impossible to stay on the track and do an 1:38. Unless you are an alien. Maybe Davey is alien....

It would have to be certified to be at the top, so it must be clean (enough, no more then 2 wheels outside the track bounds at any time)..

When I see the top guys and their times, I always think of Men In Black, and I'm glad to say that others are thinking it too!
 
I am sure he didn't do a clean lap. It's impossible to stay on the track and do an 1:38. Unless you are an alien. Maybe Davey is alien....

He wouldn't be at the top of the leaderboard if it wasn't clean. Dirty laps go to the back of the leaderboards. I'm far from alien times but im working on getting there.
 
I just don't get it something is wrong at high speed my 458 just get wacky when I make steering input.
 
1:38.9 sounds reasonable to me. I've still only got 1:42, but I can see so many areas where I can improve. With a perfect line, 1:38.9 seems doable.
 
Your the only person thats mentioned the sound being the same - its totally different and a great improvement (why mention the sound if your so in love with GT5 - which IMO has the worst sound of any racer period).



I like the track its different from the normal circuits we are used to seeing in these console sims.





WTF dude? Its a demo with one track and 5 cars its not a prologue nor a full release nor did it cost a penny.

What are you expecting from it? I think it looks 100x better than GT5 as far as consistency goes (no screen tearing and no lego built shadows).

I have try to explain my feelings
maybe without the stupid music cars sounds better...Sure I'm expecting more from FM4...maybe the game will be better but as I say, nothing impress me except for the graphic of the track that is spectacular.
 
But comparing the Zonda challenge in FM4 to the recent SLS seasonal in GT5, I much prefer what FM offers it just suits my own prefences..

Out of interest how well are you doing on the FM4 Zonda challenge and how well did you do in the SLS event?
 
Out of interest how well are you doing on the FM4 Zonda challenge and how well did you do in the SLS event?

Ignoring the staff is not a good idea.....

We have a GT vs FM thread, please keep comparison discussions to that thread please.


Thanks


Scaff


...keep comparisons to the comparison thread.


Scaff
 
The game has improved, but their is still something wacky about the handling. The 458 has to much grip also In my opinion. I only played for an hour straight so I need some more time.

How many times you took a real 458 around a track to compare?
 
Ignoring the staff is not a good idea.....




...keep comparisons to the comparison thread.


Scaff

Sorry, just wanted to know how well he is doing.

I will rephrase it, how well are you you doing Phil-t in the Zonda challenge as in rankings on the leaderboard?
 
Friendly reminder to drop the religion discussion.

This is my thread! No taxes, no religion, no fanboy comments and no insulting of others!!! (here is my $5 zoo).

So WHAT are people ENJOYING about the demo. Anyone some GOOD things to say, are YOUR impressions good/mixed/bad?

Based on the demo so far:

Enjoying:

  • Car selection - AWD, American Classic, Exotic, Premium
  • Alps Fantasy Track - Impressive graphics, awesome draw distance, and fun track
  • Graphics - Huge improvement. Cars, shadows, cockpits, track detail
  • Steering simulation - much better now
  • Rivals Mode - Great new feature (though already done by other games), it's nice to have, and I love how intuitive it is to use.
  • Load times -faster than the load times in FM3
  • Physics - night and day improvement over FM3, and almost at the Race Pro 09 level
  • Damage - improved modeling, localization and mechanical damage,car remains flipped over in full sim mode.
  • Sound - overall a huge improvement to sound, though not quite there with Race Pro in the shifting/tranny/turbo sounds.

Disconcerting:

  • Smoke - not really improved and doesn't last very long
  • Subaru Dash -consistently dark and impossible to read
  • Pits - no pit improvements, same as FM3
  • Shadows - while greatly improved, the shadow on the ghost cars will tend to pop in and out
  • Controls - still can't map a button to look left/right in the cockpit using a wheel
  • Kinect - no Kinect support in the demo

Hate the fact that they didn't fix the tire wear:(

What was broke with it. Worked great in FM3.

Those lucky enough to have a green disc have confirmed that there is the option to adjust brightness/gamma/contrast in the full release.

Why is it being called a GREEN disk? Because of the Xbox 360 logo on top?

Actual picture quality sucked though due to compression. But this year looks light years better in every aspect.

Big Shot for the win!
 
How many times you took a real 458 around a track to compare?

I will say IMO, the handling did seem a little uneven at times. Meaning, there was to big of a difference between situations where the car had a ton of grip and where it was at the edge of loosing control.
 
Played for about 2 hours last night, really like the feel of the cars. Can play cockpit in all the cars where in FM3 it was only a handful of them.

Love the little bumps on the track making you lose traction just a bit, throttle control much more important now.

Could'nt care less about that famous steering assist, I don't feel it that much (at all?) and the only times it takes from my enjoyment is when I come here and read those negative comments. I mean, if it ruins it for you, go play those ''superior'' sims and leave it alone. For me, Forza is the ultimate tool of immersion, the one that compares the best to my real life experiences on a track. :)👍 Granted, I'm an average pilot with a little above average skills so talented drivers may feel something else I may not understand.

Force feedback improved. Playing with a Fanatec GT2 is just pure joy. I LOVE IT!!!
 
I will say IMO, the handling did seem a little uneven at times. Meaning, there was to big of a difference between situations where the car had a ton of grip and where it was at the edge of loosing control.

You mean compared to real life? Or you just thought the handling wasnt right in the game having never driven a 458?
 
Yeah, you had such a good first corner that your ghost forced me to improve mine. It's weird how you race different people's ghost and everyone excels at different corners. So you learn so much from different people. I now think I have the ultimate lap in me.......actually doing it is a different matter!!
Thats what I love about this rival mode. You learn how to improve your routine driving by checking how others ghost take corners. Its severly addictive and very intense. I rememeber crossing the finish line a couple times side by side with my rival and too intense to even check the time I just ran.

The best part about this rivals mode is that the second you beat your rivals time, it pops up and tells you. Thats just awesome!!
He wouldn't be at the top of the leaderboard if it wasn't clean. Dirty laps go to the back of the leaderboards. I'm far from alien times but im working on getting there.
Some of the top 10 times are about 10 seconds ahead of mine. Just insane how good people are. And some of the top people had the demo early because it puts the date right next to their time. So they have had a couple more days practice than us.
 
What was broke with it. Worked great in FM3.

My conclusion about tire wear posted in another thread.

So, after 30 min of constant burning I managed to wear out 37% of my rear tires which is a big let down.

Usually I drive longer races online with friends, and without proper tire wear long distance racing won't be as fun as it could:(

I love to have a pit strategy, I think it's a big part of the fun. When you constantly have to decide whether it is worthwhile to keep pushing or let back to spare some rubber.

That's the problem, the tires lasts way too long, and how you drive doesn't affect it's life length.
 
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That's the problem, the tires last way to long, and how you drive doesn't effect it's life length.

It sure did affect it. We had endless online tournaments with our team. Many of us would actually pit at least twice to change tires in 25 lappers.

You must not be running on them hard enough. ;)
 
You mean compared to real life? Or you just thought the handling wasnt right in the game having never driven a 458?

How many times you took a real 458 around a track to compare?


Are you serious? If that's your argument then It's pretty weak. How many people on this forum race any of these cars In FM? Going off your argument why should people even care to buy simulation racing games in the 1st place giving they haven't driven 5% of the car roster. I can comment on the handling because i have watch videos and read numorus article on the 458.


I will say IMO, the handling did seem a little uneven at times. Meaning, there was to big of a difference between situations where the car had a ton of grip and where it was at the edge of loosing control.

Exactly, during low to mid range and long turns it has so much grip in stock form as if I was driving with sport soft. When you get to high speed and make steering input the car just goes crazy. It's like its over steering the car on it's on.
 
Hehe, first rival I did in the Zonda, the guy the game paired me with rode the wall every corner, stayed ahead of me doing so, but he comes of the second to last corner, and goes flying off into a wild spin. I guess he must have just started driving the wrong way after that, as his time was over 8 minutes, or something way off the pace like that. That's why I love the way the boards are set up. Even if he hadn't wiped, there is no way cheating would ever get him to the top. Makes getting a clean lap satisfying even if the time isn't so hot as well.
 
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