Forza 5 physics vs GT6 аnd other sims

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No, he can't do that because it would clearly mean he has some has some idea of what he's talking about.

In reality, just can't handle learning his car isn't all that. I like how I'm making up stuff yet he makes the claim he can't even break traction in the wet because of a slalom test. :lol:
 
Reality Supra 1/4 13.5
Forza5 14.5
GT6 I managed a 13.6 with comfort hard tires.

They cant even get that right. Any one care to explain this ?

Something really doesn't add up here, I have literally just bought a Supra, kept it totally stock (I even painted it black just in case you claim other colours weigh less), launched it at 10 seconds into the run because of the way Forza starts it is impossible to hold your revs.

So call it a standing 1/4 from 0, all assists off, manual w/clutch I managed a 13.3 (give or take a tenth for early/late launch)

Wouldn't that mean then that Forza got it right, since I was using a clutch for a more true to life drag gear change and GT got it wrong because apparently every car in the world comes with a sequential gear box?
 
Reality Supra 1/4 13.5
Forza5 14.5
GT6 I managed a 13.6 with comfort hard tires.

They cant even get that right. Any one care to explain this ?

^ also ruins any lap times comparison, as TurnTen clearly screwed up the cars speed.



Is what is is, and no one is saying that their real life experience is more like F5 and not GT6. I drive the real thing, and GT6 is more like it. I see best defence to that is claim they are very similar.



At Sugo

NSX R 139.44
NSX TyoeS 140.94
Supra 143.06
What's the base NSX track time ?
Porsche 911 Carrera 4S 1:43.39

Supra out ran a 996 C4s, clearly an awful track car.

"unstable", yahhhhh really shows you havent a clue, all you are doing is making up bs to defend your game. Stable is what it was designed for, cornering slow or high speed it was designed to stick. Supra unstable, lol next tell me its as unreliable as a old fiat.
1/4 mile times, 0-60 times and lap times have no meaning or bearing at all in terms of the accuracy of a physics engine, never have and never will.

One of the most commonly posted videos on here to support how accurate GT5 was (based on lap times) was a comparison video at the 'ring, the problem was that it was done prior to 2.0 (and the major physics changes it brought). Now if it was evidence or proof of accuracy that then raises the question of why was 2.0 needed (or GT6 for that matter).

The physics engine of a title could model lateral-g too high and longitudinal grip too low, and still get lap times similar to reality (that's without addressing how easy laptimes are to fix), yet the performance of the car would be wrong in every stage of the track.

Your also totally ignoring the effect that tyre brand, compound, humidity, temperature and the drivers ability has in this, all variables that can cause differences in laptimes of multiple seconds, let alone a comparisons between reality and a sim.
 
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1/4 mile times, 0-60 times and lap times have no meaning or bearing at all in terms of the accuracy of a physics engine,. never have and never will.

One of the most commonly posted videos on here to support how accurate GT5 was (based on lap times) was a comparison video at the 'ring, the problem was that it was done prior to 2.0 (and the major physics changes it brought). Now if it was evidence or proof of accuracy that then raises the question of why was 2.0 needed (or GT6 for that matter).

The physics engine of a title could model lateral-g too high and longitudinal grip too low, and still get lap times similar to reality (that's without addressing how easy laptimes are to fix), yet the performance of the car would be wrong in every stage of the track.

Your also totally ignoring the effect that tyre brand, compound, humidity, temperature and the drivers ability has in this, all variables that can cause differences in laptimes of multiple seconds, let alone a comparisons between reality and a sim.
 
That's not fast, the gold in seasonal event are too generous and aimed at casual IMO.
Oh my god, would you STOP making excuses. All you do in the Forza forums is "like" any post that is pro GT and spew crap about why Forza isn't good. I can't think of a single post of yours that has actually furthered this forum.

Why don't you start proving why GT6 is so superior?
 
Here's an example. I just bought the Ferrari California for my B class series. I won the first race with it on pro difficulty without running a practice lap or using a rewind. That should never happen.
What's the big deal? First time in a FSAE car, which was my first autocross, my first time on racing slicks, my first time in a car with no ABS, and my first time in a real car without automatic transmission, my first MR car, and I was able to drive it drama free. Once, once I made the back end come out and I saved it like it was nothing.

There are only a few cases where driving a car should be really difficult in a good sim. One of these is a very very tricky car. Another case is someone that doesn't know anything about driving. If you've learned how to drive from real life or another good sim, you should be able to jump into another sim and handle most of the cars without issue. You may not be the fastest player, but if you need tons of laps just to keep it on the road, you're probably terrible.

Reality Supra 1/4 13.5
Forza5 14.5
GT6 I managed a 13.6 with comfort hard tires.

They cant even get that right.

With CH tires, what is the skidpad g for the GT6 Supra? What is the g for the real car? And why did you change from stock tires in GT6 (I'm assuming Supra would be CS or SH like in GT5).
 
With CH tires, what is the skidpad g for the GT6 Supra? What is the g for the real car? And why did you change from stock tires in GT6 (I'm assuming Supra would be CS or SH like in GT5).
I noticed in GT6, on default tires, I was able to get about 1.1/1.2 max-lateral g's, compared to the .95/.98 that Wikipedia shows.
 
I noticed in GT6, on default tires, I was able to get about 1.1/1.2 max-lateral g's, compared to the .95/.98 that Wikipedia shows.

Not to be a buzzkill, but I had a similar discussion about the Academy demo when it came out.

Turns out that even trying to be perfectly smooth, you're going to get higher numbers driving on a track than on a nice smooth skid pan going in circles. Someone popped up with track day traces from I forget what the car was, sporty but not insane, decent tyres but road legal, and peaks were 1.4G.

Until GT or FM have a proper skid pan of a decent radius, you can't read too much into it.

Dunno why they don't though, it's not like it'd be tough to model a perfectly smooth circle of concrete, put some lines on it and some random scenery around the outside. Great tuning tool for getting the balance of your car just so. And it's a free boost to track count.
 
Oh my god, would you STOP making excuses. All you do in the Forza forums is "like" any post that is pro GT and spew crap about why Forza isn't good. I can't think of a single post of yours that has actually furthered this forum.

Why don't you start proving why GT6 is so superior?

Excuse for what exactly ? I can like whatever post I like, does that really matter ? What sort of crap are you talking about ?

I have nothing to prove, I'm fine if FM5 is better like you all said, did I call FM5 bad or worse than GT6 ? Since your posts seem to suggest that FM5 is better, I would like to see your proof :)

@Exorcet : Supra in GT6 drives closer to real life with comfort medium. This is solely based on my test at Laguna Seca :), further test might be necessary, but for me the grip level in corners and straight line traction probably would be pretty close to what a real car would do.

I just bought Diablo GT2, many posters says this MR car is broken, well I took it to Mt Panorama, fitted comfort soft, and it drives like a GT2 car would, sharp handling, very stiff suspension, edgy on the limit even on street tires. The car requires extra concentration to drive on the limit at Bathurst's bumpy roads, a total opposite to the 458 Italia. This Diablo GT2 is like Yellowbird of MR car :lol:
 
I just bought Diablo GT2, many posters says this MR car is broken, well I took it to Mt Panorama, fitted comfort soft, and it drives like a GT2 car would, sharp handling, very stiff suspension, edgy on the limit even on street tires. The car requires extra concentration to drive on the limit at Bathurst's bumpy roads, a total opposite to the 458 Italia. This Diablo GT2 is like Yellowbird of MR car :lol:

Will you please stop making these examples of cars on comfort tyres, they make absolutely no sense at all
 
GT fanatic are like religious followers. It all based on "faith" and "feel" while Forza fans are more living in the reality. FM5 is not perfect but it sure is more complex physic calculation because its running on next-gen hardware. I bet if GT6 was on PS4, we would have a seen a leap with GT physics.
 
Not to be a buzzkill, but I had a similar discussion about the Academy demo when it came out.

Turns out that even trying to be perfectly smooth, you're going to get higher numbers driving on a track than on a nice smooth skid pan going in circles. Someone popped up with track day traces from I forget what the car was, sporty but not insane, decent tyres but road legal, and peaks were 1.4G.

Until GT or FM have a proper skid pan of a decent radius, you can't read too much into it.

Dunno why they don't though, it's not like it'd be tough to model a perfectly smooth circle of concrete, put some lines on it and some random scenery around the outside. Great tuning tool for getting the balance of your car just so. And it's a free boost to track count.
Oh yeah, I wasn't putting too much, if any weight into that. It was only something I had noticed.

Excuse for what exactly ? I can like whatever post I like, does that really matter ? What sort of crap are you talking about ?

I have nothing to prove, I'm fine if FM5 is better like you all said, did I call FM5 bad or worse than GT6 ? Since your posts seem to suggest that FM5 is better, I would like to see your proof :)
Actually my post "seemed to suggest" that just because a car can be driven quickly upon first driving it, it doesn't mean the game is any less of a sim. In case you missed it, I was using GT6 as the example there.
 
GT fanatic are like religious followers. It all based on "faith" and "feel" while Forza fans are more living in the reality. FM5 is not perfect but it sure is more complex physic calculation because its running on next-gen hardware. I bet if GT6 was on PS4, we would have a seen a leap with GT physics.
I bet if GT6 were on PS4 we wouldn't even sniff a preview until next Christmas. PD are not known for rushing things out.
 
Oh yeah, I wasn't putting too much, if any weight into that. It was only something I had noticed.


Actually my post "seemed to suggest" that just because a car can be driven quickly upon first driving it, it doesn't mean the game is any less of a sim. In case you missed it, I was using GT6 as the example there.

Oh, my bad I must have misunderstood you in the beginning :(
 
GT fanatic are like religious followers. It all based on "faith" and "feel" while Forza fans are more living in the reality. FM5 is not perfect but it sure is more complex physic calculation because its running on next-gen hardware. I bet if GT6 was on PS4, we would have a seen a leap with GT physics.

This is how I feel as well.
 
I bet if GT6 were on PS4 we wouldn't even sniff a preview until next Christmas. PD are not known for rushing things out.
One of the reasons that GT6 looks so much like an update of 5, might be that they didn't really bothered too much as they were already working on GT7 for PS4 at the same time.

But i wouldn't trust PD to make an intelligent decision like that regarding timing, so don't get your hopes up.
 
One of the reasons that GT6 looks so much like an update of 5, might be that they didn't really bothered too much as they were already working on GT7 for PS4 at the same time.

But i wouldn't trust PD to make an intelligent decision like that regarding timing, so don't get your hopes up.

The didn't bothered pretty much with anything ... they just added some form of tessellation just for eye candy and they adjusted a part of the physics which they should have done it in the first place (maybe with Spec 2.0)

Sounds, well.. i wouldn't even bother about that and dont give me a bunch of excuses about having a decent sound system just to get the sound right

Cars, having poorly modeled standards cars in 2014 its kinda ridiculous, give me one good reason why the BMW M4 which is one of the main featured cars in GT6 doesnt have an interior/cockpit , AMG vision also .. marketing ? hmmm

Gt6 is nothing more of an expansion pack

They let me down big time maybe i was expecting too much i dont know but what i do know is that i used to be a huge fan of gt series since 1999 but they never seem to pay attention to the community at all anyway, that was a bit bitchin but this is just how i feel at least i got it out :)
 
The didn't bothered pretty much with anything ... they just added some form of tessellation just for eye candy and they adjusted a part of the physics which they should have done it in the first place (maybe with Spec 2.0)

Sounds, well.. i wouldn't even bother about that and dont give me a bunch of excuses about having a decent sound system just to get the sound right

Cars, having poorly modeled standards cars in 2014 its kinda ridiculous, give me one good reason why the BMW M4 which is one of the main featured cars in GT6 doesnt have an interior/cockpit , AMG vision also .. marketing ? hmmm

Gt6 is nothing more of an expansion pack

They let me down big time maybe i was expecting too much i dont know but what i do know is that i used to be a huge fan of gt series since 1999 but they never seem to pay attention to the community at all anyway, that was a bit bitchin but this is just how i feel at least i got it out :)
And i feel exactly the same towards PD the last 3 or so years :D
Lot's of fans still try to look for excuses for all that obvious incompetence though...
 
I actually like the GT Vision aspect of it. At first I thought it was stupid and gimmicky, but honestly it's pretty interesting (though still gimmicky).
 
Oh my god, would you STOP making excuses. All you do in the Forza forums is "like" any post that is pro GT and spew crap about why Forza isn't good. I can't think of a single post of yours that has actually furthered this forum.

He's actually right about that, though. Anybody with a reasonable grasp on car control should be able to absolutely blow through the Seasonals as they've set them up so far; and it's largely because SRF is such a joke and the times are so generous.



Not that that is a particularly good thing in the slightest, mind.
 
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He's actually right about that, though. Anybody with a reasonable grasp on car control should be able to absolutely blow through the Seasonals as they've set them up so far; and it's largely because SRF is such a joke.



Not that that is a particularly good thing in the slightest, mind.
But it's hardly slow, either. Given the poster that mentioned he was doing the same in FM5 yet was 12 seconds slower than the top spot on the leaderboard, I figured it was a just comparison.

BTW, what's SRF?
 
Some magical driving aid introduced in GT5 that recovers grip while sliding and gives you more grip through corners long before a slide ever needs to happen.

It's... comedic in its absurdity.
 
Some magical driving aid introduced in GT5 that recovers grip while sliding and gives you more grip through corners long before a slide ever needs to happen.

It's... comedic in its absurdity.


The worst part about it is that it's forced on in some events.
 
But it's hardly slow, either. Given the poster that mentioned he was doing the same in FM5 yet was 12 seconds slower than the top spot on the leaderboard, I figured it was a just comparison.

BTW, what's SRF?

A magical invention that makes this:

1024px-Chevrolet_SSR.jpg


As fast as this:

17267d1368976224-nsx-r-forsale-uk-what-i-wouldnt-do-honda-nsx-r-02.jpg

(though obviously not as fast as the Supra)


That you didn't know what it was might have even meant that it was set on in whatever Seasonal you did and you didn't catch it.
 
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A magical invention that makes this:

1024px-Chevrolet_SSR.jpg


As fast as this:

17267d1368976224-nsx-r-forsale-uk-what-i-wouldnt-do-honda-nsx-r-02.jpg

(though obviously not the Supra)


That you didn't know what it was might have even meant that it was set on in whatever Seasonal you did and you didn't catch it.

Oh, right. Now I remember it. And no, all aids are turned off except for ABS 1. Believe me, the fact that I have to turn TCS down to zero on EVERY SINGLE CAR, I'm quite familiar with going into that screen.
 
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