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^^ It isn't full FPS. No matter what game/race mode you're in, replays are always 30 fps. The 60 to 30 fps transition is clear as daylight and hard to ignore, particularly if you've been a PC gamer.
I didn't say replays should be used as a means to run physics comparisons. Perhaps somebody else did, but I don't believe so.
All I feel is that the replays should do justice to the fantastic 60 fps physics that come into play during races. It would certainly make for some great replay watching.
Bottom line: cars should look as sexy in motion as they do during the races. Gosh.. how I miss the GT replays. *The pre-GT5 replays more, since they were all 60 fps. Swear to God it's almost like watching an actual race*
I didn't say replays should be used as a means to run physics comparisons. Perhaps somebody else did, but I don't believe so.
All I feel is that the replays should do justice to the fantastic 60 fps physics that come into play during races. It would certainly make for some great replay watching.
Bottom line: cars should look as sexy in motion as they do during the races. Gosh.. how I miss the GT replays. *The pre-GT5 replays more, since they were all 60 fps. Swear to God it's almost like watching an actual race*