Forza Horizon 3 Wishlist Thread

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I appreciate hearing that from someone with the XBone version, since it means I ultimately haven't missed a lot. The XB360 version has the same roads, of course, but I figured maybe the different physics make it more fun or something.
Everything was rather forgettable in FH2, and I think it's because it's so open. Most of the time, there wasn't even a need to use the roads in the races, which is what I didn't like.
 
Everything was rather forgettable in FH2, and I think it's because it's so open. Most of the time, there wasn't even a need to use the roads in the races, which is what I didn't like.
Like I said in the car count speculation thread, the first game introduced an element of risk-and-reward in a way that had never really been done before, which is a large part of what made it very compelling to me. I loved the sim-oriented physics combined with bumpy surfaces, narrow roads, blind corners, frequent small elevation changes, traffic, and guardrails or other obstacles ready to punish even small errors in throttle control or your chosen line.

FH1 is a game where your Ruf CTR's front end goes light as you take a corner at the ragged limit of traction, skittering over a gravel shoulder while trying to avoid an oncoming car without losing too much speed or running wide into a guardrail, before a hump in the road sends you cartwheeling because you didn't lift the throttle at the right time. In FH2 you cut the corner, drive straight over the grass without a problem, skip the oncoming car, and there is no hump in the road.
 
If Forza Horizon 3 were set in Japan, the theme song of the Wangan Midnight anime should also be the theme song of the game and in Horizon Pulse.



("Lights and Any More" by TRF)
 
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1 convertible top
2 wipers and other smaller features
3 proper transmission models unlike generic manual and sequential
4 movie maker

now for 10 cars in somehow random order
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All I want is the Mercedes 6x6 and BMW i8.
 
Cars
2011 Hot Wheels Bone Shaker
2005 Ford Mustang Hot Wheels Edition
2069 Chryslus Rocket 69
2013 Scion tC
 
can we hav a Autobacs we can drive to? how about a working drive through car wash? maybe a multi story parking garage :P
 
I would like thos big trucks that they drive in Dakar, I think they'd fit right in.(bet they'd be fun in the Motorsport series too)
 
Y'know, considering how inspired the FH2 (and especially FM6) DLC additions were, I think just about any road car is possible. Certainly an old Benz isn't an unheard of addition... :D
 
I'm hoping we get some of the JDM passenger cars that are in GT, such as the Toyota Caldina, Carina 2000 and Legacy Blitzen.
 
a W124 Hammer / 500E wld be very cool and badass to have indeed

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Probably the best AMGs ever together with C63 and SL65 Black Series
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Also coupe is way better
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I'm hoping we get some of the JDM passenger cars that are in GT, such as the Toyota Caldina, Carina 2000 and Legacy Blitzen.
And obviously Chaser
 
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Plenty of JDM in Australia. Wouldn't be far fetched.

I see a certain "G-O-G-G-O. Not the Dart, they always think it's the Dart!", making its way in the game.
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The Chrysler Charger E55.
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Valiant Pacer.
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Oh, and we definitely have to get a Mad Mike creation.
 
along with the W124 Hammer, i'd like a Peugeot 406 with bodykit / taxi option

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Are we talking over the top Mercs? The AMG Hammer is a good start, but this is doing also quite well on that front:

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'04 CLK DTM AMG.

I'd also like a Mk III Capri:

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Maybe with some Group 5 / Zakspeed inspired body kit options?

Also:

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1975 Opel Kadett GT/E
 
The SLS AMG is the one car in FM6 that has never been upgraded to its better-performing later model. A strange omission, that one.

@Luminis - I forgot all about the bonkers DTM. Hopefully we could swap out the 5-speed auto, though!
 
@Luminis - I forgot all about the bonkers DTM. Hopefully we could swap out the 5-speed auto, though!
Sigh... Mercedes and their transmissions... Same for the AMG Hammer. The one thing that needs to be done to it is swapping in a six speed manual.
 
I'd like ability to set precise tracks with blueprint. also, a separation between clean and dirty laps.
 
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