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- They/Them
- Autumnal_Glow
- AutumnalGlow
The game is accessible to everyone at all skill levels regardless. Accessibility is not about handing the player everything. Instead, it's about ensuring that as many people as possible are able to play. The game has plenty of settings in place to achieve this (though of course more are welcome), adding decent progression is not an issue of accessibility. It's an issue of game design. The game was designed to allow everyone to drive whatever they want, whenever they want, with the exception of the most expensive cars and playlist exclusives.I think the cause of this problem is that they're trying to make the game accessible to everyone at all skill levels. But I don't think it is necessary to give the player free cars and lots of money so easily to make the game accessible.
Whether this is a good thing or not depends on the player. Keep in mind that this forum is not likely to have many opinions from very casual players, who are the top priority for the game. To casual players who just want to get in a car and drive, it's great. There's a small sense of rarity because they won't be able to afford the more expensive cars right away, but there's still that freedom right away. They don't want to commit even 50 hours to the game, they just want to have fun their way, right away.
For those of us who have played previous games (remember: most Forza players started with Horizon 4 or 5 and have never played Motorsport) or actually do want to commit lots of time to a single racing game, it sucks. The game has not given us enough to do in that time, and instead handed us the tools and told us to do it ourselves. Cars have no sense of achievement, as they are handed out like candy on Halloween in a rich neighborhood. Money is meaningless, as finishing position has no effect on race rewards (it does for XP, not credits) and most of it comes from wheelspins anyway. We're left with a sandbox after about a week of playing, and then it's a 3 year wait for the next one. The games just do not have the longevity of previous titles and we're not happy about it. That doesn't matter for those who just want to play it for a while and drop it though, and as that describes the majority of players, it doesn't matter to the development company either. It's a waste of resources, from the view of maximizing profits and minimizing costs.
We've seen a shift in the way the games are designed. They're specifically catered to the masses, rather than enthusiasts. This isn't necessarily a bad thing as a whole, though it is a bad thing for many of us here. For me, it's as much of a time waster as RuneScape now. Just something to do when I'm bored.