Forza Horizon 5: General Discussion

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I remember I used to get really into finding optimal ways to rack up skill points as efficiently as possible. Although I didn't find a way to be as efficient as I was in FH4, you can sort of get something similar on the highway, through a combo of drifitng left and right while plowing through objects. Each object you contacted upped the multiplier, and the drift kept everything going so it didn't take long to max out your multiplier.

Another one I would do is do my own variation of the highway "auto-drive" method, strapping up the right joystick to accelerate and letting the game auto-steer. I'd tune a car to cap at a controllable speed, and do a custom map that setup short ramps with a specific distances from each other. Each one-way trip down the highway would have eenough jumps to max out the multiplier and I'd route it so the car would end the skill point "timer" by the end of the one stretch, bank those points and then travel back the other way down the highway jumping the same number of ramps. This would repeat for 50 laps.

I think after all that I would run a KB/M macro to auto buy the Pontiac Firebird and buy the 300k credit Mastery, and repeat. I come back from work and I'd manually have to delete about 30 Firebirds afterwards. That was fun while it lasted. :lol:


It's nice not having to think about finding more credits now. But nowadays I haven't spent a lick of effort worrying about gaining skill points or credits. Now I do weeklys and play Open racing sessions to make back some cash. It sustains my boredom of these tuning experiments I go through.

Right now I'm tinkering with finding applicable uses of heavy supercars for Cross Country. The AMG ONE is pretty dang good for it despite its ground clearance.
 
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@skazz

That's what I do when I play races, but it doesn't pay as well as open world silly stuff, even with assists turned off and on expert difficulty (I avoid unbeatable as the rubberbanding there is just too aggressive for me). It's just better $/minute in my experience. Still, I agree money in that game is easy. When I was playing it on Xbox I left with something like hundreds of millions and never really cared. I wish I could transfer some of those creds to GT7 :)
 
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Italdesign is teasing the „Honda NSX Tribute“ which is said to be unveiled at the Tokyo Game Show… so that might be also a good guess for the next cover car

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You really don’t need to do silly stuff to gain skill points. Simply racing cleanly and overtaking AI cars without hitting them, following them closely, earns very large skill point combos each race.

Just try it: set the AI to be comfortable without effortless overtaking then drive carefully and don’t hit other cars or the barriers. You earn loads of skill points like this with no need to do anything childish.

This is how I earn a lot of points. Pick a car with a double skill points bonus (one that more or less instantly goes to X5 for points) and do the The Goliath. Plenty of skill points and cash.

Although admittedly I do still enjoy a good hoon in my Sticker Car (Hoonigan Escort Cossie) when a skill song is on.
 
Italdesign is teasing the „Honda NSX Tribute“ which is said to be unveiled at the Tokyo Game Show… so that might be also a good guess for the next cover car

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I have not seen any rumor of Italdesign at TGS (which is on Thursday, September 25 at 7pm JST (3am Pacific / 6am Eastern / 11am UK), but they have announced their presence at Salone Auto Torino 2025 which is on September 26.

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So i went back and checked the earlier FH6 at TGS rumours and Tom Warren's report (the Verge) on it mentions a partnership with Honda. This could be the Italdesign "Honda NSX Tribute".
Forza Horizon 6 to be unveiled soon. A leaked document has been circulating in recent weeks that reveals Forza Horizon 6 will be set in Japan. I understand the next installment of the franchise will be announced at the Tokyo Game Show next month and will indeed be set in Japan. The leak also mentions a potential tie-in with Honda, which might be another reason why Microsoft has picked the Tokyo Game Show for such a big announcement. Xbox chief Phil Spencer already revealed "the next Forza" is coming in 2026, and I wouldn't be surprised if we see it as early as the first half of the year. The big question is whether PS5 players will have to wait a little longer to play the next Forza.
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Anyone can recommend online-worthy tune for 911 GT3 RS 2023, with no engine swap and no offroad tires? I know those are meta, but maybe there is some hidden gem without those I haven't found.
 
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