- 12,220
- Marin County
And, last but not least: I thought NFS: Underground 2 and Most Wanted were actually pretty good games, aside from the fact that the physics were entirely unrealistic. So, even if FH is closter to NFS than it is to TDU, I don't see that as an issue, as long as T10/PG are going by the better NFS games of years past.
To be honest, I'm in agreement here. I didn't play Most Wanted, but that was mostly because of the lack of an in-cockpit camera. I didn't play TDU because of the rank-amateur sound quality. I did play NFS UG, and NFS Shift, and every PGR. So I'm not really a physics snob. As long as it feels somewhat realistic and has good control, I think it will be fine. From what we've seen, it accomplishes this. My primary concerns then, aside from the driving mechanics themselves, are graphics and audio.
While we are taking a hit to graphics in regard to frame-rate and possibly micro-detail, we are getting a lot more in return with this title I think. Forza Motorsports has never really had any sort of artistic direction to speak of, and Horizon looks like it does. Which is nice.
I expect audio to be at least on the level of FM4. Which I find acceptable, but not really superb. PGR4 was superb.
So, really, the only thing bugging me about F-H at this point is that damn brightness at night. Maybe that's something that can be remedied before release if they see enough feedback about it.
I just hope exploration is fun and rewarding. If it is, the game should be solid.
Can't really be sure why I was so down about it before. Seems like mostly trivial things now. I suppose just the initial shock of something turning out to be not what you expected.