Sure, as long as it's not the same race car each time.
I'm sure the Insiders on here are biting their tongues hard right now but if Champions Cup is an archive of previous career tours it could be what some of us have been waiting for for a long time.
The amusing part is that even GTA's designers stopped caring about making up cars, & just straight up copy the real thing.I'm with @RolexGTP here - cars which were made up by other people like the Chryslus Rocket 69 are okay but I wouldn't want them to go down the GTA route of creating fantasy vehicles themselves. There's no real guarantee they'd be any good at it and driving them would feel kinda meaningless to me.
They did make a fantasy GT500-esque version of the Hyundai Genesis:Yeah how bout no. Fantasy cars has never been a thing in Forza games. Oddball or vehicles from other franchises , yes but not fantasy made up cars. There's a possibility we could get Formula E back down the line and it would be welcomed. I would honestly take current gen Formula E over current gen F1.
not directly said besides the parternship announcement, but in the last 2-3 years or so we had only formula e official content on trackmania or asphaltIs this confirmed anywhere?
Or just give us some fantasy cars that perform the same and look really similar?
I drove Hot Wheels cars in FM7.
Funnly enough, there has some nice fantasy EVs racing concepts made for HotWheelsThe Fallout car
i wish Forza had racing-concepts based on real cars like GT´s F1000 and some of GR.4 cars, not just outside but inside of them as wellThey did make a fantasy GT500-esque version of the Hyundai Genesis
make spec prototypes or open wheel or whatever for "junior formulae" and stuff? As long as the resulting car is fairly plausible and fun to drive, then go for it as far as I'm concerned. I couldn't care less whether I'm driving a real Formula Ford, or a Formula whatever the hell brand wants to put their engine in it, or just a "Formula Forza." If it's the kinda thing you have to Google to find out whether it's real or not, then it would be less jarring than the Bone Shaker and stuff, even if that was a "real" vehicle.
I'd be quite happy for them to curate a totally fictional GT4 series, the cars are already there, bring together a bunch of wide-bodied cars, have a community competition to provide some fictional default liveries, then get the insiders together to build a BoP for them. Don't even need to make the cars fictional GT4 versions, just configure them with in-game upgrades.They did make a fantasy GT500-esque version of the Hyundai Genesis:
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I was fine with it, pretty cool car.
As for totally made-up cars... I don't want them pumping out unlicensed knock-off replacements for Camaros and Supras and etc, but single-make spec prototypes or open wheel or whatever for "junior formulae" and stuff? As long as the resulting car is fairly plausible and fun to drive, then go for it as far as I'm concerned. I couldn't care less whether I'm driving a real Formula Ford, or a Formula whatever the hell brand wants to put their engine in it, or just a "Formula Forza." If it's the kinda thing you have to Google to find out whether it's real or not, then it would be less jarring than the Bone Shaker and stuff, even if that was a "real" vehicle.
Could actually be a really interesting thing to see their creativity with either making their own cars or just making their own fantasy racing spec version of cars. Besides the Genesis, I think we got a little taste of the latter with some of the Forza Edition cars starting in FM7. Some like the ATS-V and C63 with their similar style widebody kits ended up kinda ugly, but ones like the cool widebody '87 Trans Am and E30 M3 looked plenty realistic enough for me.
Even stuff like iRacing has the fantasy Dallara iR-01, RaceRoom has the Silhoutte Series, Formula RR variants, and DMD/Mistral prototypes, AMS2 has its "Formula Vintage" and so on cars. If it's good enough for them then I don't see why it would be ridiculous in Forza.
Current gen F1 might end up having to come to the Game at some point, also F1 hasn't "died" since the end of the V8 eraYeah how bout no. Fantasy cars has never been a thing in Forza games. Oddball or vehicles from other franchises , yes but not fantasy made up cars. There's a possibility we could get Formula E back down the line and it would be welcomed. I would honestly take current gen Formula E over current gen F1.
The Bad to the Blade would really fit this game and would make for exciting one-make battles.Thing was, though- the Hot Wheels cars in FM were real cars. Custom hot rods based on a model rather than the other way around but real, driving, show cars.
Not exclusive to Ubinot directly said besides the parternship announcement, but in the last 2-3 years or so we had only formula e official content on trackmania or asphalt
So by logic, we can assume that they had done a exclusivity or something simillar
Also RF2:Not exclusive to Ubi
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Formula E returns to Real Racing 3
Formula E has renewed its partnership with EA's Real Racing 3 and is back in one of the world's largest mobile racing games.www.fiaformulae.com
I'm liking the massive career improvement, and pretty much it brought back a lot of decent Hard-to-Finds, and 2 ways to get the R33 GT500
I believe that the challenges that are mentioned in September are not related to the update schedule, like how the 20th Anniversary hopper will still be active even when Update 21 releases.Next Update seems to be September 8th 🤔
RF2 is a Sim not a game
Panoz DP01 to Forza when??Solid update once more, despite the Indycars coming... not a fan of them crapwagons.
I'm more of a Reynard 95i-98i guy, though I don't think there's a chance one of those ever makes it in.Panoz DP01 to Forza when??
Just to confirm, the returning Featured Tours will be permanent additions and won't rotate out as before, as it's not stated here.
Freeplay really needs some love next. With the multiple changes and features added to mupltiplayer, some of those should make their way to freeplay. Grid ordering which has been heavily requested since FM6, challenge the grid like in career mode, further manual adjustments to AI cars like drag, downforce, grip etc, fuel usage multiplier, rolling start timers per bucket, being able to choose stock or modified AI cars to race up against, and different livery choices for them too.The Manual Grid Order was really interesting to read about. Would be neat to have something similar in Free Play where we can pick selected opponents.
I'm more of a Reynard 95i-98i guy, though I don't think there's a chance one of those ever makes it in.