Forza Motorsport General Discussion Thread

  • Thread starter Terronium-12
  • 17,296 comments
  • 2,235,886 views
Would they ever give us a car designer or parts sculptor, to combat the mods that console players are about to celebrate n AC Evo, Project Motor Racing and Rennsport?
 
Sure, as long as it's not the same race car each time.

I'm sure the Insiders on here are biting their tongues hard right now but if Champions Cup is an archive of previous career tours it could be what some of us have been waiting for for a long time.
Walk Away Fran Healy GIF by Travis

Honestly, no comment. That NOT a yes OR a no :lol:

My mouth is so sore... Hopefully the new update is released soon (Monday would be as good a time as any and would fit with previous months).
 
I'm with @RolexGTP here - cars which were made up by other people like the Chryslus Rocket 69 are okay but I wouldn't want them to go down the GTA route of creating fantasy vehicles themselves. There's no real guarantee they'd be any good at it and driving them would feel kinda meaningless to me.
The amusing part is that even GTA's designers stopped caring about making up cars, & just straight up copy the real thing.

They still have some GTA "charm", but if you look up the Remus or ZR350, it's about as close you could probably get legally before calling them a Nissan & a Mazda. :lol:
 
Yeah how bout no. Fantasy cars has never been a thing in Forza games. Oddball or vehicles from other franchises , yes but not fantasy made up cars. There's a possibility we could get Formula E back down the line and it would be welcomed. I would honestly take current gen Formula E over current gen F1.
They did make a fantasy GT500-esque version of the Hyundai Genesis:
1000


I was fine with it, pretty cool car.

As for totally made-up cars... I don't want them pumping out unlicensed knock-off replacements for Camaros and Supras and etc, but single-make spec prototypes or open wheel or whatever for "junior formulae" and stuff? As long as the resulting car is fairly plausible and fun to drive, then go for it as far as I'm concerned. I couldn't care less whether I'm driving a real Formula Ford, or a Formula whatever the hell brand wants to put their engine in it, or just a "Formula Forza." If it's the kinda thing you have to Google to find out whether it's real or not, then it would be less jarring than the Bone Shaker and stuff, even if that was a "real" vehicle.

Could actually be a really interesting thing to see their creativity with either making their own cars or just making their own fantasy racing spec version of cars. Besides the Genesis, I think we got a little taste of the latter with some of the Forza Edition cars starting in FM7. Some like the ATS-V and C63 with their similar style widebody kits ended up kinda ugly, but ones like the cool widebody '87 Trans Am and E30 M3 looked plenty realistic enough for me.

Even stuff like iRacing has the fantasy Dallara iR-01, RaceRoom has the Silhoutte Series, Formula RR variants, and DMD/Mistral prototypes, AMS2 has its "Formula Vintage" and so on cars. If it's good enough for them then I don't see why it would be ridiculous in Forza.
 
Last edited:
Is this confirmed anywhere?
not directly said besides the parternship announcement, but in the last 2-3 years or so we had only formula e official content on trackmania or asphalt

So by logic, we can assume that they had done a exclusivity or something simillar

Or just give us some fantasy cars that perform the same and look really similar?
I drove Hot Wheels cars in FM7.
The Fallout car
Funnly enough, there has some nice fantasy EVs racing concepts made for HotWheels
1749888349520.png




They did make a fantasy GT500-esque version of the Hyundai Genesis
make spec prototypes or open wheel or whatever for "junior formulae" and stuff? As long as the resulting car is fairly plausible and fun to drive, then go for it as far as I'm concerned. I couldn't care less whether I'm driving a real Formula Ford, or a Formula whatever the hell brand wants to put their engine in it, or just a "Formula Forza." If it's the kinda thing you have to Google to find out whether it's real or not, then it would be less jarring than the Bone Shaker and stuff, even if that was a "real" vehicle.
i wish Forza had racing-concepts based on real cars like GT´s F1000 and some of GR.4 cars, not just outside but inside of them as well
 
They did make a fantasy GT500-esque version of the Hyundai Genesis:
1000


I was fine with it, pretty cool car.

As for totally made-up cars... I don't want them pumping out unlicensed knock-off replacements for Camaros and Supras and etc, but single-make spec prototypes or open wheel or whatever for "junior formulae" and stuff? As long as the resulting car is fairly plausible and fun to drive, then go for it as far as I'm concerned. I couldn't care less whether I'm driving a real Formula Ford, or a Formula whatever the hell brand wants to put their engine in it, or just a "Formula Forza." If it's the kinda thing you have to Google to find out whether it's real or not, then it would be less jarring than the Bone Shaker and stuff, even if that was a "real" vehicle.

Could actually be a really interesting thing to see their creativity with either making their own cars or just making their own fantasy racing spec version of cars. Besides the Genesis, I think we got a little taste of the latter with some of the Forza Edition cars starting in FM7. Some like the ATS-V and C63 with their similar style widebody kits ended up kinda ugly, but ones like the cool widebody '87 Trans Am and E30 M3 looked plenty realistic enough for me.

Even stuff like iRacing has the fantasy Dallara iR-01, RaceRoom has the Silhoutte Series, Formula RR variants, and DMD/Mistral prototypes, AMS2 has its "Formula Vintage" and so on cars. If it's good enough for them then I don't see why it would be ridiculous in Forza.
I'd be quite happy for them to curate a totally fictional GT4 series, the cars are already there, bring together a bunch of wide-bodied cars, have a community competition to provide some fictional default liveries, then get the insiders together to build a BoP for them. Don't even need to make the cars fictional GT4 versions, just configure them with in-game upgrades.
 
Yeah how bout no. Fantasy cars has never been a thing in Forza games. Oddball or vehicles from other franchises , yes but not fantasy made up cars. There's a possibility we could get Formula E back down the line and it would be welcomed. I would honestly take current gen Formula E over current gen F1.
Current gen F1 might end up having to come to the Game at some point, also F1 hasn't "died" since the end of the V8 era
 
Thing was, though- the Hot Wheels cars in FM were real cars. Custom hot rods based on a model rather than the other way around but real, driving, show cars.
The Bad to the Blade would really fit this game and would make for exciting one-make battles.
 
not directly said besides the parternship announcement, but in the last 2-3 years or so we had only formula e official content on trackmania or asphalt

So by logic, we can assume that they had done a exclusivity or something simillar
Not exclusive to Ubi

 
Not a bad update at all especially for career mode players like me, and seems like FOMO has finally been squashed. While I do like that we are getting the current gen Indycars as new cars, it seems like there will still be a continuous lack of a good number new to Forza cars for the foreseeable future. That's the only let down I see and it sucks when there's so many more cars they can tap into even just 3-5 more per update would be a nice jump from the usual two.
 
champions cup sounds fantastic, exactly the type of single player content I am looking for, and no time limitation.

glad to see featured tours return, I suppose monthly is a decent pace rather than unlocking all at once, may be annoying if you are waiting for a specific tour or reward car

as someone who usually ignores rivals I do like the idea of the open division rivals, potential alternative to the open class tour for getting a car tuned.

I'm glad to see meetups and other multiplayer aspects of the game are getting continued attention and expansion, but I do notice the absence of any mention of free play mode in this update post. I'm sure it will get some focus eventually, cannot complain after all the attention they have given to other parts of the game.

Excited to try the indycars, and hopeful they will be popular enough that they consider some historic american open wheel racers for future updates.
 
Just to confirm, the returning Featured Tours will be permanent additions and won't rotate out as before, as it's not stated here.

To be honest this contains about 90% of what I've been hoping for. I have only one teensy weensy concern as to whether other new Featured Tours will be coming from update 22 onwards, as there's no indication either way. It would be disappointing if only repeated tours were added going forward, more so I suspect for those who already have the FOMO cars.
 
The Manual Grid Order was really interesting to read about. Would be neat to have something similar in Free Play where we can pick selected opponents.
Freeplay really needs some love next. With the multiple changes and features added to mupltiplayer, some of those should make their way to freeplay. Grid ordering which has been heavily requested since FM6, challenge the grid like in career mode, further manual adjustments to AI cars like drag, downforce, grip etc, fuel usage multiplier, rolling start timers per bucket, being able to choose stock or modified AI cars to race up against, and different livery choices for them too.
 
I'm more of a Reynard 95i-98i guy, though I don't think there's a chance one of those ever makes it in.

There were seemingly plans many games ago for a big list of historic Indy 500 winners from 1923 to 2007 (plus a couple of notable non-winners like the W154), but the only mid-90s car among them was the Penske PC-23 with the pushrod Mercedes engine. Only about half were released in the end, over a long period of time.
 
Back