From IGN, ten reasons to wait for the PS3

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Driftster
and you hate poor people....your point is?



I love Gran Turismo 1 2 and 3. GT3 is the only Ps2 game I have yet to trade in, if you didn't know I used to be an avid enthusiast in the GT3 part of this board, but then..alas..My Ps2(Both #1 and #2) Crapped out...GT4..I don't like, because I spent alot of $$$ on GT3 1/2 after X# of years in anticipation about the game...
and yes, I traded in my GT4 but kept GT3


I used to love it..I used to hate the Xbox, blindly I used to think it was an ugly green POS system. Then I played Halo, and started to like the system...Then My Ps2's Crapped out on my...And the Halo edition X box (Clean green instead of the ugly black box) hit the shelves..and I was happy..It wasn't as ugly as the big black chunk of plastic...Still not as sleek as a Ps2..but It hasn't scratched a disk, never not worked, never not read a disk, never had a problem at all. But sure..yeah..I'm trolling..



Because 90% of the posts here are opinion based, now FPS's are lame? Well that explains alot, you're more of the type of person who enjoys saving the cat people from the evil dragon gyudemach with your level 37 dungeon swordsman.....right?

So you traded in GT4 instead of GT3 for what reason? GT4 has everything GT3 had and more...you lose me here.

And my range of games and what I play is probably more versitile than what you consider to be your personal favorites.

From racing, strategy, FPS, and RPG's, I play them all. I buy each Madden title every year because I'm a die hard football fan. Resident Evil and Silent Hill are among my favorte series. The fact that you keep your mind closed to playing different sorts of titles clearly shows your bias.

And yes, Halo, as an FPS, is pretty lame. Most are. FPS games are generally the same thing different story. Or what you could "attempt" to call a story. The only thing Halo added at all that was "new" was the fact that your health recharged, which was a good addition, but nothing to make the game revolutionary by any means. Fear is a much better title than Halo and Halo 2, hell, IMO, Doom was more enjoyable than Halo, maybe that's just nostalgia speaking though.

But please, your bias runs deeper than an ocean, it's just worthless for you to post if all you want to do is entice arguement for fun's sake.
 
tha_con
So you traded in GT4 instead of GT3 for what reason? GT4 has everything GT3 had and more...you lose me here.
Because Gt3 wasn't filled with ice driving and cars I can't stand because Gt3 wouldn't sit there and "say"
"wow you went out and bought a new Ps2, and a steering wheel for me? Man you got hosed"
And my range of games and what I play is probably more versitile than what you consider to be your personal favorites.

From racing, strategy, FPS, and RPG's, I play them all. I buy each Madden title every year because I'm a die hard football fan. Resident Evil and Silent Hill are among my favorte series. The fact that you keep your mind closed to playing different sorts of titles clearly shows your bias.
Oh so you're saying because you play RPG's (which I play, which my favorite titles still remain as Chrono Trigger and Grandia II) not to mention the 70 some odd endings of Star Ocean I got.
Strategy games Which i've been in love with since Warcraft
Racing games, which I own and spend alot of $$$ on for no reason via GT4
FPS which are by far the most immersive games of the lot because the multiplayer is as fundamental as in a strategy game, but without any source of management.
and Sports games, which I own every madden aswell...Aswell as me turing on my Dreamcast every now and again to play both 2k and 2k1 (NFL and NBA)

I'm biased?

No I don't play Fifa...and no I don't usually play hockey games (with a few acceptions)
Adventure titles such as jakk,conker,GTA,Klonoa,Ty, and the endless # of other titles i've played/beaten

your thrill adventure games which you also assume i don't play because i've yet to acknowledge them, like Fatal Frame, Nightmare creatures, Res Evil, not to mention the Sega CD titles (can't even remember their names)


And yes, Halo, as an FPS, is pretty lame. Most are. FPS games are generally the same thing different story. Or what you could "attempt" to call a story. The only thing Halo added at all that was "new" was the fact that your health recharged, which was a good addition, but nothing to make the game revolutionary by any means. Fear is a much better title than Halo and Halo 2, hell, IMO, Doom was more enjoyable than Halo, maybe that's just nostalgia speaking though.

Well that's YOUR close minded opinion on FPS's..
I could do the exact same thing.....name an RPG that doesn't involve saving the world, or finding a lost love...or some combination of the 2....Or a fantasy game...or anything like that...

and I couldn't agree more than Fear is a better title than Halo, which is why I bring up Fear all the time.

I'm sorry, but FPS's replay factor kill quite a few RPG's with that simple fact alone..

But please, your bias runs deeper than an ocean, it's just worthless for you to post if all you want to do is entice arguement for fun's sake.

just stop....douchenozzle
 
Halo: auto aim Evolved

No really, Its a fun game to play through at least twice. But I hate the level design of both 1 and 2. Only the arbitor missions kept me into to it.

But GT4 was at least 10 times better than 3. But like most sequals no matter how much better it is it's easy to dissapoint someone who expects too much.

But we need drifster's opinions, it balances vipfreaks xbox forum posts.
 
yes La bounti...It dissappointed me for precicely that reason. I expected alot from that game, which is the only reason I bought Ps2 and wheel for it...

I've never purchased periferals for a console...Hell for my DC i even did type by thumbstick...

But don't tell me I only play FPS's and i'm not open minded cause that's just plain BS.
 
GT4 is an awesome game.

Halo is an awesome game (esp. multiplayer co-op). Doom better? WTF mate! The graphics engine is the only good thing about it (Doom that is)!

I have had equal fun with GT4 and Halo

Idiots.
 
VGT isn't a game, it's a demonstration. GT5 is the next Gran Turismo game not counting GT mobile.
 
James2097
GT4 is an awesome game.

Halo is an awesome game (esp. multiplayer co-op). Doom better? WTF mate! The graphics engine is the only good thing about it (Doom that is)!

I have had equal fun with GT4 and Halo

Idiots.

I'm talking about the ORIGINAL Doom, which was much more 'revolutionary' as far as gameplay and FPS mechanics, than Halo was. I like it when games add new things, and I'd like to see Halo 3 really blow me out of the water, but the last two were just simple FPS to me, and nothing more. They didn't add anything that dramatically improved it's gameplay over another game, hence, to me it was run of the mill.

Drifster - Whatever yo, all you do is flame and try to start arguements and insult people, so as far as I'm concerned, your word can't be taken anyway, I'll believe anything you say the day I see something to meet your claims. Any time I say something, you combat with "well I've beat it on uber hard super mode, and you are a nerd"...right.

Seriously, any time I say something about a game, you say it sucks, I say this makes it worth it, or it's hard, etc etc, and you reply with "I invented the game, so you suck at it, nerd".

Just stick to your flame bait since you love to argue so much, and by that I don't mean debate. I debate, facts and such, you argue, to include insults and attacks.
 
tha_con
Drifster - Whatever yo, all you do is flame and try to start arguements and insult people, so as far as I'm concerned, your word can't be taken anyway, I'll believe anything you say the day I see something to meet your claims. Any time I say something, you combat with "well I've beat it on uber hard super mode, and you are a nerd"...right.

Seriously, any time I say something about a game, you say it sucks, I say this makes it worth it, or it's hard, etc etc, and you reply with "I invented the game, so you suck at it, nerd".

Just stick to your flame bait since you love to argue so much, and by that I don't mean debate. I debate, facts and such, you argue, to include insults and attacks.

See look at this guy..

All I did was dissprove that "I only like FPS's" which you claimed was my one and only source of gaming enjoyment...Then agree'd with labounti's statement..

now you go off and do this schiet again.

"all you do is flame, all you do is flame"

What do you think you're doing?
 
Tha_con, he has a point.

They didn't add anything that dramatically improved it's gameplay over another game, hence, to me it was run of the mill.

So why do you like GT4?

Gawd, I'm gonna get stick for that one!

I'm talking about the ORIGINAL Doom, which was much more 'revolutionary' as far as gameplay

All Doom really improved was graphics and sound. Gameplay? Not quite so much.
 
code_kev
Tha_con, he has a point.



So why do you like GT4?

Gawd, I'm gonna get stick for that one!



All Doom really improved was graphics and sound. Gameplay? Not quite so much.


GT4 offered me a wonderfull steering wheel, better sound, improved visuals, slightly improved physics, and a huge collection of cars.


As for Doom, you must be too young to remember.

Wolfenstien 3D was the last major FPS prior to that IIRC, and before doom, all of the following was not present:

Network Play (that you guy's LOVE so much)
Jumping
VERTICLE MOVEMENT (stairs, cliffs, etc)

Doom also significantly improved level design, giving us a much wider variety in gameplay.

We also saw a much better monster design, while the AI was still extremely dull, each monster had many strengths and weaknesses and had to be taken on differently.

Then there's puzzle play. In W3D (WolfenStien 3D) you had to hit each and every wall panel because there were no visual cues for secret areas etc, in Doom, this was all changed.


So tell me, Code, since you all are so keen with the FPS, how you would enjoy Halo without jumping, network play, and improved level design? I didn't think so.

And GT4 offered a lot more as a sequel than Halo 2 did. Halo 2 we saw slightly improved graphics and dual wielding, network play is the big plus here.

In GT4, we saw 400-500 new cars, 40 or so new tracks, improved wheel design (which is where the game shines, and why it was valuable to me) and a few extras that while not vastly utilized (photomode, network play, B-SPec, etc) were still there. It seemed like Halo was again, run of the mill, to me. That's a personal opinoin.

And no, he doesn't have a point. He flame baits a lot, I can go dig at his frequent insults etc in many posts in the past, but that's too petty. He knows he's done it, I don't need to assure him or anyone else. Dare I bring up his PSP flame thread where he called anyone who bought one a nerd and wasting their money etc etc? As if everyone was *rich* enough to buy each and every individual item to listen to MP3's, play video, etc, the PSP is a variety package...yet it makes us nerds because we wanna use it...riiight.
 
ok..Well you can't really give DOOM The credit for "network" play considering it was a followup program/network that allowed for it...

Second I found Hexen/Heretic a much more rewarding game in terms of both gameplay and the like..

Doom still lacked multi-layered levels....So it didn't break THAT much ground
I'd say the inclusion of multifloored maps is a much larger contribution to the FPS world..than...Demons..and hell hounds.

and just because Doom was the first franchise to incorperate these features such as jumping..

Doesn't mean it wouldn't have come along on it's own....
you're giving credit for release dates here...

As far as GT4..

400-500 cars....how many of them were worth the space they took up on the cd?
-
Wheel design? So, now PD gets credit for the perif device?
-
In the end it all comes down to funding.
GT4 had rediculous amounts of $$ to make a game..yet was "limited by hardware" So all this hype, all this who ha about a game that everyone ahead of time KNEW was going to be.."lacking" just because of what's hooked up to your TV

No Halo wasn't revolutionary....
No Halo 2 wasn't revolutionary....
But, it delivered...

I over hyped Halo 2 in ways GT4 couldn't even come close to..

but, I was HAPPY with what I got..
I didn't go "omg, this is it? This is all i'm getting after years of waiting?"
 
Driftster
ok..Well you can't really give DOOM The credit for "network" play considering it was a followup program/network that allowed for it...

Second I found Hexen/Heretic a much more rewarding game in terms of both gameplay and the like..

Doom still lacked multi-layered levels....So it didn't break THAT much ground
I'd say the inclusion of multifloored maps is a much larger contribution to the FPS world..than...Demons..and hell hounds.

and just because Doom was the first franchise to incorperate these features such as jumping..

Doesn't mean it wouldn't have come along on it's own....
you're giving credit for release dates here...

As far as GT4..

400-500 cars....how many of them were worth the space they took up on the cd?
-
Wheel design? So, now PD gets credit for the perif device?
-
In the end it all comes down to funding.
GT4 had rediculous amounts of $$ to make a game..yet was "limited by hardware" So all this hype, all this who ha about a game that everyone ahead of time KNEW was going to be.."lacking" just because of what's hooked up to your TV

No Halo wasn't revolutionary....
No Halo 2 wasn't revolutionary....
But, it delivered...

I over hyped Halo 2 in ways GT4 couldn't even come close to..

but, I was HAPPY with what I got..
I didn't go "omg, this is it? This is all i'm getting after years of waiting?"

Yes I can give Doom credit for network play, what FPS had it before?

And Doom had multi-height levels, meaning there were inclines, declines, and a few floors/balcony's here and there. Doom II had multi floor levels.

And yes, becuase they implemented jump into the game it does make it a new gameplay element. Just because Halo had recharging sheilds do you think it wouldn't have come on it's own as well? That's not the point. Point is, it was new and they get credit for adding it, not "well it would have showed up eventually". Don't bring that weak stuff here, it doesn't float.

And GT4's cars were worth the disc space, maybe not to YOU. but YOU don't matter when you're talking about MILLIONS of people who will buy it, now do you. Thank you. I enjoy playing with each car and pushing them to their limits, screw sports cars, any game has a sports car, but how many games have economy cars? Or rare classics? Etc Etc? GT4 and...the list ends there.

ANd yes, Polyphony DOES get credit for the wheel, along with logitech, since they HELPED design it, and the Wheel was MADE jointly BY Polyphony and Logitech SPECIFICALLY for GT4...ding ding ding.
 
Driftster
See look at this guy..

All I did was dissprove that "I only like FPS's" which you claimed was my one and only source of gaming enjoyment...Then agree'd with labounti's statement..

now you go off and do this schiet again.

"all you do is flame, all you do is flame"

What do you think you're doing?
Haven't you been paying attention at all? That's all this asshole ever does here. Start fights, arguements by pointing out stupid, worthless little facts that only supports his own opinions, and does so repeatedly because that's all this idiot can do.

I'm more than sure he knows absolutetly nothing what he discusses here. He's just some guy with nothing else better to do, and wants to appear smart and correct even though he's far from it. So, he reads some BS off the net someplace, and forms his own opinions with it despite it being correct or relevent.

Trust me, you wont miss what he posts here. It's all worthless, stupid crap and his own opinions which he has twisted from facts posted by somebody or someplace else.

So, put him on your ignore list, and be done with the stupid bastard. I did, and I don't miss him one bit. Plus, the pages load up quicker, too.
 
Just for the record, a little game called Marathon (by Bungie software) was released for the Mac around the same time as Doom for the PC (or a little later- but were both in development at the sme time - hence no one stole ideas of either game). It was the best FPS released at that time, bar none. One thing it did admirably was prove id Software were NOT gods by any stretch, and put Bungie Software on the map for producing brilliant GAMES, not only brilliant graphics engines.

Marathon had a MUCH better atmosphere, story (people still talk about it to this day), graphics (more realistic level design/textures, you CAN have a room OVER the top of another room...), sound (stereo active panning (sort of like fake dolby 5.1), voice over network (and later IP play - as it came later for Doom also) for multiplayer...), weapons had a greater relevance to the gameworld in their design (everything was basically much better implemented in regards to the story), weapon balance (there was a use for each weapon right to till the last level), physics were MUCH better than Doom (better jumping, grenade/rocket jumping (as you COULD actually look down), heavy guns made you move back a little with the kickback..., the control just FELT better - better sense of actually walking/running around), many projectile weapon based baddies which helps a LOT for making the fighting fun (like ballet) and not just a slug-fest last man standing concept like much of Doom), the AI of the baddies was in a different league (they would team up in a concerted effort to ambush you, yet they'd go and get backup if they saw you had a way better chance against them for instance), the fighting mechanics were MUCH more interesting and tactical (certain weapons were better for certain baddies, and each had a specific range and accuracy etc... grenades curved to the ground realistically with way better implemented splash damage off walls, floors etc), there were some cool switch puzzles and more interesting and varied mission objectives that made sense to the story - you always knew your purpose - except when one of the rampant ship AIs kidnapped you (Durandul - coolest AI computer ever - system shock ripped this off much later and didn't do it as well), recharging energy and oxygen terminals (yes even back in the day - no idiotic stimpacks lying around in hell), best multiplayer (proper multiplayer maps, best LAN game at the time bar none - it has recieved many awards to such affect), it invented proper aiming in a FPS (looking up and down to aim, not retarded like in Doom where an imp will die from a shotgun blast although your gun is pointed straight ahead and he's on a platform hundreds of metres high... even in this era it WAS very silly and inexcusable).

Marathon sold EXCEPTIONALLY well on the Mac and basically saved Mac gaming at the time (much like Halo and Xbox - except Marathon was comparably (for the era) a WAY better game). Basically anyone who owned a Mac at that time HAD Marathon... just like how everyone with a PC had Doom...

The ONLY reason Doom is better known or is regarded as so innovative is because the PC platform is MUCH more popular so more people have played Doom by a big margin.
Bungie have since proven they do FPSs far better than id Software (actually creating a fun world and story as opposed to endless generic installations) once they got a vehicle (no pun intended) to a mainstream audience (Xbox and Microsoft $$$).

Anyone who disagrees has simply NOT played both games back in the day all the way through and also played the multiplayer (Marathon's which was in a different league to Doom), for extended periods. Some will still say Doom is better, most of these reasons WILL stem from mainly rose-tinted glasses, and it being more immature and hence appealing to little kids (BFG, more (red) blood and a stupid hell premise (oh its so naughty!), the gameplay is easier to just stand there and unload clip after clip without any kind of thought...).

^^^Just to throw a spanner in the works and shatter people's id Software fixation. Whenever I let a jaded PC gamer that idolises Doom play Marathon- if they are rational they always say "Holy CRAP!! This is FAR cooler than Doom given the era of gaming!!"

/End Rant
 
So in other words..

Was doom a good game..
yes..

Do we owe everything involving current FPS's to doom?
Hell no..

That's like saying we owe the assembly line to henry ford....Instead of saying "henry ford invented the assembly line"

everyone knows EVENTUALLY the assembly line would have been created but he did it first...just like doom..and "jumping"
 
Marathon had far more comprehensive gameplay that required jumping off ledges to get to high places etc, puzzles requiring this. There is no actual "jump" button like in Doom, but you didn't fall as fast as in Doom, and your player could seem to jump a bit further before their virtual foot couldn't land on top of the platform you were jumping to.

Neither of these games have "jumping per se" (unless grenade/rocket jumping, grenade wall climbing etc is jumping). Both Doom and Marathon had "run off a ledge and hope you don't fall fast enough so that you can't (step up on to) land on the next platform you are aiming at".
Another thing that Marathon did better however.
 
I bet by the time PS3 is out all around the world, the Doom 4 engine will be finished. Or still in the making.
 
:odd: WTF... Why are people talking about Doom now? Welcome to 1995 people, I know it was revolutionary but coming up with a new Doom game is like Napster coming back as a legit outfit. :dopey:

Unless the Monolith people had control of it...
drool57li.gif


GTRacer4
Uh oh, the big 3 are at it again *ducks*...

:scared: I'd build a bomb shelter if I were you.
 
Damn..I've been under a rock for too long when it comes to the things the PS3 will be able to do..

I just read the article and saw "Dual Screen Support"....Can you imagine GT5 w/dual TV's/Monitors!
and then to boot..."EyeToy support!"..Now wait! Before you start screaming *&%^% remarks at me..
think of this...

If the Eye Toy could work just like TrackIR from Natural Point on the PC...that would be AWESOME..and you know I'm right! :D
 
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