Gran Turismo 4 Time Attack Challenge

Discussion in 'Gran Turismo 4' started by JASON_ROCKS1998, Mar 14, 2016.

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Round 10 Car Selection

Poll closed Apr 30, 2016.
  1. Sports Cars

    2 vote(s)
    66.7%
  2. Supercars

    1 vote(s)
    33.3%
  3. Formula Gran Turismo

    0 vote(s)
    0.0%
  1. JR98

    JR98 Premium

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    The Gran Turismo 4 Time Attack Challenge is a 10 round series in which all GT4 players are challenged to set the fastest possible time on a given track with specific cars. All tuning (including qualifying tyres & nitrous) are permitted. All laps must be done in arcade mode. If you wish to have your time counted you most post an image/replay showing the time you have achieved in game. Only rule is that corner cutting and wall riding is prohibited.
    [​IMG]

    Points System:
    1st: 10 Points
    2nd: 8 Points
    3rd: 6 Points
    4th: 4 Points
    5th: 2 Points
    6th: 1 Point


    Winner
    [​IMG]
    Harsk100


    2nd
    [​IMG]
    Matej

    3rd
    [​IMG]
    Shotamagee
     
    Last edited: May 6, 2016
  2. JR98

    JR98 Premium

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    OVERALL STANDINGS

    Harsk100 - 76 Points
    Matej - 72 Points
    Shotamagee - 16 Points
    Submaniac93 - 10 Points


    LEADERBOARD


    Round 1 - Tourist Trophy @ Grand Valley East
    1st: Submaniac93 - Audi TT 3.2 Quattro '03 - 1:12.951
    2nd: Shotamagee - Audi TT 3.2 Quattro '03 - 1:13.250
    3rd: Matej - Audi TT 3.2 Quattro '03 - 1:13.850

    Round 2 - Classic Muscle @ Seattle
    1st: Harsk100 - Chevrolet Corvette Stingray L46 350 (C3) '69 - 1:43.443
    2nd: Shotamagee - Shelby Mustang GT350R '65 - 1:44.041
    3rd: Matej - Dodge Charger Super Bee 426 Hemi '71 - 1:45.334

    Round 3 - SUPER GT300 @ Suzuka West
    1st: Matej - Advan Cusco Impreza JGTC '03 - 1:10.749
    2nd: Harsk100 - Autobacs Garaiya JGTC '03 - 1:11.078

    Round 4 - DTM @ Trial Mountain
    1st: Matej - Opel Astra Tourin Car (Opel Astra Team Phoenix) '00 - 1:12.665
    2nd: Harsk100 - Audi TT-R Touring Car '02 - 1:14.300

    Round 5 - Historic TC @ Citi Di Aria
    1st: Harsk100 - Lotus Elan S1 '62 - 1:45.410
    2nd: Matej - Alpine A110 1600S '73 - 1:48.220

    Round 6 - WRC @ Swiss Alps
    1st: Harsk100 - Subaru Impreza Rally Car '99 - 1:29.157
    2nd: Matej - Subaru Impreza Rally Car '99 - 1:29.441

    Round 7 - SUPER GT500 @ Fuji GT
    1st: Harsk100 - Nissan MOTUL PITWORK Z (JGTC) '04 - 1:21.737
    2nd: Matej - Toyota WOODONE TOM'S Supra (JGTC) '03 - 1:22.825

    Round 8 - GT1 @ Grand Valley Speedway
    1st: Harsk100 - Toyota GT-ONE Race Car (TS020) '99 - 1:23.869
    2nd: Matej - Mercedes CLK GTR Race Car '98 - 1:30.320

    Round 9 - LM Prototypes @ Circuit de la Sarthe II
    1st: Harsk100 - Nissan R92CP Race Car '92 - 2:44.261
    2nd: Matej - Sauber Mercedes C9 Race Car '89 - 2:46.488

    Round 10 - Supercars @ Nurburgring Nordschleife
    1st: Harsk100 - Tommy Kaira ZZ-II '00 - 6:41.452
    2nd: Matej - Tommy Kaira ZZ-II '00 - 6:44.683
     
    Last edited: May 6, 2016
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  3. Matej

    Matej Premium

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    Should we do the races in Arcade Mode or Simulation Mode? It should be noted that on identical tires identical cars are faster in Arcade Mode.

    For nice balance between eligible cars, Famine's list of all vehicles tested on a track can be very useful. Some other members did the same on multiple tracks, but I completely forgot where these threads are and I'm having trouble finding them as well.

    Nitro is going to be a controversial upgrade, I'm certainly not going to use it. :)
     
  4. JR98

    JR98 Premium

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    Do the laps on arcade mode.

    Thanks for the list to that thread, I'll have a detailed look at that spreadsheet soon and keep it in mind for future rounds.
     
  5. Harsk100

    Harsk100

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    In Arcade mode, we can't select cars from the garage.

    I think that we should do in GT Mode's Free Run instead.

    And I'll try my best as I can to participate in every round.

    My purpose on score system is: 10-6-4-3-2-1.
     
  6. JR98

    JR98 Premium

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    IIRC you can, you just need to add a car as a favourite in your GT Mode garage then you should be able to select it in arcade mode. But if you want to just use GT Mode's free run you can. Plus it means it's possible for people who haven't gotten the faster cars in GT Mode to still participate using the arcade mode cars.
     
  7. Harsk100

    Harsk100

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    Thanks, but I thought that the tuning was forbidden.
     
  8. JR98

    JR98 Premium

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    No, I'm pretty sure you can do it to tuned cars as well.
     
  9. Harsk100

    Harsk100

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    Well, what are the following planned rounds? How many are you planning to do? I want to achieve the triple crown of GT Championship! :D
     
  10. JR98

    JR98 Premium

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    I have a few ideas for the first few rounds, mostly based on different car families, and the initial plan is for 10 rounds like before but if there is good interest in this I may increase it to 15.
     
  11. ToyGTone

    ToyGTone

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    I wanna play this game but my disc is scratched too much. I guess i will buy another one from ebay. That and a working controller.
     
  12. submaniac93

    submaniac93

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    I'll participate as much as I can ^^ This sounds fun. Although if I may..

    Arcade mode would be suited more for actual skill competition, as we will be limited by basicaly only being able to drive a stock car, however that limits variety unless we do a power limitation for non-race cars for example.

    Simulation mode would be good for setup time trial, however then, we need to be careful on how we limit car entries. For example, i'm pretty sure in this round, the ABT TT is going to wreck the other 2 TTs unless (and that's still a stretch) we limit it to stock only, while the other 2 can be modified to max.

    @JASON_ROCKS1998 please don't take my comments the wrong way, i'm only trying to give advice here ^^' I absolutely don't want to sound like I want to run the thing.

    Also, Favouriting and using in arcade is only GT5-6 haha x)


    Oh.. and apparently I won't be able to participate in this round anytime soon. I just remembered I started the FGT championship yesterday in my save... welp. Unless the game allows me to go into Arcade mode...
     
    Last edited: Mar 15, 2016
  13. Matej

    Matej Premium

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    Sadly, there is no way to drive Garage cars in Arcade Mode, that is limited to 2P mode only.

    Arcade Mode is good for 'quick fun' only, because you don't need to grind for money or waste time altering the car. I'm fine with both ways of playing, it is the general understeer of all the cars in that game that worries me most...
     
  14. JR98

    JR98 Premium

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    Right, I thought it was for arcade mode in general.

    Anyway, slight change. Now the laps must be done in arcade mode. And now it's just between the 2 road TT's.

    Here's how to submit your laps (any of the 3 methods will do):
    [​IMG]
    [​IMG]
    [​IMG]
     
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  15. SWR_WeiTN

    SWR_WeiTN

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    I´m definetely in! One of my favourite games! If it wasn´t for this game, where would my racing passion be? The GT Mode / Arcade Mode is quite an important debate. Also remember that in Arcade Mode the player can add power to the cars or remove weight!
     
  16. JR98

    JR98 Premium

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    Ah, yes. Forgot about that. Is there much difference in how much power can be added and weight removed between each car? Or does that just depend on how much the car has at stock? if it just depends on how much the car has originally, then I may allow it.
     
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  17. submaniac93

    submaniac93

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    + or - 20% on power and weight. So it depends on the car. You can also choose tires, traction control, and stability control (just on/off).
     
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  18. JR98

    JR98 Premium

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    Alright, that can all be freely adjusted then.
     
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  19. SWR_WeiTN

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    I think the amount of weight you can remove or the power you can add is crutial, look at this lap:

     
  20. SWR_WeiTN

    SWR_WeiTN

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    For me it´s a good solution... how can we be sure then that someone is using the Arcade Mode or GT Mode? Maybe a car tuned in GT Mode is more powerful than a car in Arcade Mode with quicktuning to the max...
     
  21. JR98

    JR98 Premium

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    In most cases a car tuned in GT Mode will be faster than one in Arcade Mode (Some cars, especially the high end race cars, may be quicker in Arcade). AFAIK there is no way to really know for sure if a lap is done in GT or Arcade Mode.
     
  22. SWR_WeiTN

    SWR_WeiTN

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    Then what we could do is to tell where is the car faster, and then depending on that fact we can use the Arcade Mode or the GT one. For example, the Audi TT is probably faster on GT Mode, so we should use that one for the first round. If we use for example the Formula GT on another round, we should use the Arcade Mode as it is faster there.
     
  23. JR98

    JR98 Premium

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    I think it's best to just use arcade mode.
     
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  24. Matej

    Matej Premium

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    There is a good method! People submitting photos like the one below should move the cursor on the red toolbox before taking the photo. In Arcade mode it says 'Quick Tune-Up' while In Simulation mode it says 'Car Settings' or something similar.

    [​IMG]
     
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  25. JR98

    JR98 Premium

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    That I forgot about. Great idea.
     
  26. submaniac93

    submaniac93

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    What he said. Only in Arcade can you "quick tune" a car. In GT mode it's the car settings menu (uses the same icon).
    Also in Arcade mode, every car can have a quick tune, even special cars like the Formula GT or the 1886 Mercedes.
     
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  27. shotamagee

    shotamagee

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    You guys are so untrusting, I'd have no trouble competing in arcade with no 20%'s & stock tyre's, tell people to save their replays. You can normally tell if someone is going unreasonably fast or not.
    As is, everyone will go for -20% weight, +20% power & R5 tyres. Pretty sure there's no nitro in arcade & but you can change the tyres from memory. EDIT: @submaniac93 has covered this above, so I'll just say that R5/quali tyres are too grippy especially on street cars, take's a lot of the skill & fun out of driving them IMO. (but if R5 is easiest so be it)
    I'm keen to compete but would like to have the rules definitively pinned down (ie final rules in the OP) before I start. Which means a possible extension of the deadline might be nice.

    Other Issues to address;
    - What is no off track / no wall riding? Does that mean we can have incidental wall contact, or none at all, consider using the OLR rules posted somewhere in these forums. (I did that for a comp I ran a few years ago)
    - Finalize exactly what proof is required to submit our times.
    That's all I can think of ATM.

    Glad someone is doing this, I was looking for a reason to turn GT4 back on.
     
    Last edited: Mar 16, 2016
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  28. submaniac93

    submaniac93

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    Since @shotamagee mentions tires, i'll remind everyone that you can't choose any tires in arcade mode without the special colors trick. Road cars will be limited to sports at best, and Race Cars can only have Race tires.

    Like I said, only with the color trick can you use other types of tires than the ones by default., so Road Cars will be able to use at best Sport soft tires =3

    For the wall riding thing, basically, a small touch is allowed, as long long as it does not give an advantage to your lap. And a replay is best, but since some people can't record because (if they play on the console) they don't have a capture card, then a screenshot / image displaying the time is okay.

    Since we can't for sure trust that people will use the correct tires, I guess we could add that as a limitation. Or just say outright that we'll use the best tires available lol.

    To be honest, it's quite obvious that whenever i'll go for a time, i'll go for sport soft, 20%+ power, 20%- weight, and... well the 3.2 TT, because quattro =3
    But hey, at least we'll have different colors! \0/ x)
     
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  29. JR98

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    Accidental wall contact is allowed, provided it doesn't improve the lap time.

    Off track is more than 2 tyres completely off the track (excluding rumble strips)

    The screenshots in the submission format spoiler in OP show what are the acceptable proof. A replay is also able to be used as proof of time.
     
  30. SWR_WeiTN

    SWR_WeiTN

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    I agree with @shotamagee, this should be done more frequently, now that we have multiple forms of communication, forums are more complex than fifteen years ago, and we don´t take time to revive classic games. This is a beautiful idea and I like the fact we are discussing and debating to arrive to a conclussion, a form of organising the championship!
     
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