Gran Turismo 5 Customization?

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What could the customization refer to?


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I don't get the "it goes agains the GT-ethos" thing either... if they made it a Burnout-esque game, I could understand... but adding more racing features to a driving game doesn't really strike me as unfamiliar territory...
In my experience in the past year or so, and this is merely a statement of observation, whenever someone mentions a back-of-the-box-style feature that any other racing game has that GT5 won't, said feature "goes against the GT ethos." Unless it later ends up in the game, at which point the feature is awesome.
 
Did PD ever say that? Again, I reiterate the logistics of a livery editor and what it would take to implement. There are plenty of people who will buy GT regardless of what is in it or isn't. What the game has accomplished far outweighs something so trivial as being able to design a paint scheme and decals for your car. I am saying that the extra money brought in by those who would buy it ONLY if an editor was included is just not essential to the success of GT, thus, not needed. Extras are just that, extras. They are not necessary to accomplish what is set out to be achieved. It only adds to the experience, and in the case of GT, get closer to reality. Honestly, if you're sobbing in a corner because PD "said" it would be in the game and now it isn't then you've got far more serious problems. I'm over it though, continue with your useless, pedantic discussion.

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Yes, indeed, shallow and pedantic.

In my experience in the past year or so, and this is merely a statement of observation, whenever someone mentions a back-of-the-box-style feature that any other racing game has that GT5 won't, said feature "goes against the GT ethos." Unless it later ends up in the game, at which point the feature is awesome.

Remember, it's only a worthwhile feature if it's in GT. If it isn't it's useless/crap/diluting the experience.

Analog nailed it; we've all talked about it a few times and amazingly, all that would really be needed to satisfy both the pro-livery and anti-livery sides is one little checkbox in the options menu labeled "do not display custom liveries". Provided everything else was implemented properly, I could drive around in a Gulf-liveried DB9 (possibly even closer to the real DBR9, depending on how these race mods turn out), and the curmudgeony elitist could see a bare, single-coloured car slipping by in the turn. Problem duly solved.

The "it's never been a part of GT before" contigent is also a strange one; you see that defense pop up about the lack of cockpit view too. The defense is always "well, you survived all previous GT's without it, why do you need it now?"... conveniently avoiding all the other amazing progressions we've had in the past 13 years. We didn't have a lot of features in GT1... should we always limit it to that? Kaz always talks about his passion for automobiles, liveries (especially evocative, historic ones) certainly qualify.

Maxpontiac also has me thinking; I'm wondering if the return of race mods will bring with them pre-determined liveries like GT1 and GT2. Or is the GTbyCitroen Race Car a more accurate example; essentially, add all the aero-addenda and a few subtle stickers, but other than that, mostly a flat colour (which we'd then assumingly get to choose with the paint feature). I'm very much pro-livery-editor, but if I get to throw a racing mod on, pick the specific colour out of a palette, and then throw on any wheels, again the colour of my choosing, and then pick my car's number... eh, there will be enough variety on the grid to satisfy me, even if I'm in a spec race :).
 
Ah, a GT purist. Duly noted.

In any case, it seems like PD would try to start creating Premium models of all the cars in the game that aren't already. If they do plan on making GT6 (and it's still on the PS3), then it would make sense that they would be making better models of all the cars.

It would make more sense to make new cars, don't you think? I hope they do a few classics and favorites, which we know they already have, but they should be focusing on designing new cars.
 
True, didnt think about that:ouch:,
Though it remains to be seen what cars you can customise to that extent.

Something I else I was thinking about..that Slip already commented on.

Maxpontiac also has me thinking; I'm wondering if the return of race mods will bring with them pre-determined liveries like GT1 and GT2. Or is the GTbyCitroen Race Car a more accurate example; essentially, add all the aero-addenda and a few subtle stickers, but other than that, mostly a flat colour (which we'd then assumingly get to choose with the paint feature). I'm very much pro-livery-editor, but if I get to throw a racing mod on, pick the specific colour out of a palette, and then throw on any wheels, again the colour of my choosing, and then pick my car's number... eh, there will be enough variety on the grid to satisfy me, even if I'm in a spec race :).

That's exactly what I think. We have all seen this video, and it's obvious something has been done to the Tuscan.

http://www.youtube.com/watch?v=3YZCTHVRdvI

Here is the factory version.

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Are we looking at the Racing Modification? A Body kit of some type?

Another thing I have thought over is that Kaz said no livery editor, but said nothing about no liveries at all. We still could see several dozen manufacturer liveries and flags (for example) to place on our car.
 
Heck, even liveries created by Kaz as DLC released in big packs would be something. No liveries on cars with a lot of mods ruins the realism aspect so much.
 
If lack of Livery editor is a deal breaker then I agree, go play Forza and good riddance. If I got a livery editor would I be happier, Yes.

I would probably only start using it after I got all my gear ratios etc tuned perfectly on a car though. It would be the last thing I use.
 
It would make more sense to make new cars, don't you think? I hope they do a few classics and favorites, which we know they already have, but they should be focusing on designing new cars.

Eh, gotta agree (without going too far off-topic, as it's possibly better suited to the tier thread): GT5 is weakest in its car lineup, compared to other racing games, in the years 2005 and up. I'm fairly happy with PD's current choices of classics brought to Premium levels, but yeah, the newest half-decade needs some more presentation. We're living in a modern golden age of performance.

Another thing I have thought over is that Kaz said no livery editor, but said nothing about no liveries at all. We still could see several dozen manufacturer liveries and flags (for example) to place on our car.

Say, Mazda's 787B-style livery as an option on a bunch of their Premiums? Yeah, that'd be better than nothing 👍. Really, really curious to see exactly what the R Mods (and bodykits) entail, more than just about any other feature :D.

Heck, even liveries created by Kaz as DLC released in big packs would be something. No liveries on cars with a lot of mods ruins the realism aspect so much.

I dunno, if it's more like the ChromeLine stuff, I'll pass ;).
He does things very similarly to my personal tastes usually thuough (all the fantasy liveries based on previous historic ones in GT4, like the RX-8 LM), so I usually quite enjoy them. I agree, no liveries on heavily modified cars was such a sour spot for me in the past. I hated using a fully tuned car in GT3 or 4 that looked otherwise stock. A wing alone didn't help that. Though yeah, sometimes the minimal body mods is nice if you want a sleeper Q-ship kind of car. But if I want a dirty track car, I want it to look like one.

I would probably only start using it after I got all my gear ratios etc tuned perfectly on a car though. It would be the last thing I use.

Oddly enough, I'd probably use a livery editor more than fine tuning my gear ratios by thousandths. I've become less interested in outright leaderboard times and more interested in just having an enjoyable car (and then seeing how fast I can push it, regardless of how "competitive" it is). I'll most likely spend most time online racing against friends who are similarly-minded, for me it's more about having fun. We're all different though and I have no problem accepting that plenty of people might have different priorities :).
 
Maybe there are some pre-designed livery patterns or templates available on those race-mods which can be coloured in using the paint shop giving us some control over the end result, not by creating a unique pattern yourself and associated self created decals, etc. like a fully fledged Forza ( or similar ) livery editor would but it may offer a surprising amount of possibilities and freedom without it being a comprehensive livery tool.
For example, obviously choosing the colour combination yourself, but maybe by colouring in different parts of that pattern with the same colour ( or completely different colours ) you can create something truly unique in design.
Perhaps adding a selection of pre-made sponsor decals ( obviously licenced and/or present in the game like car/tire/tuning, etc. brands ) maybe even adaptable in size and most ( who wish for a livery editor ) would be very happy I guess ( I would ).
How about that, think I just invented a livery editor without it being a livery editor.:dopey:
 
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Heck, even liveries created by Kaz as DLC released in big packs would be something. No liveries on cars with a lot of mods ruins the realism aspect so much.

That might be true to some people, but it should not be considered a deal breaker.

I would probably only start using it after I got all my gear ratios etc tuned perfectly on a car though. It would be the last thing I use.

With the Forza games, I touched the livery editor only in Forza 2, and that was so I could make my company logo and place it on my car. It was something I did for fun, but never again, so the lack of a livery editor means little to me.

Say, Mazda's 787B-style livery as an option on a bunch of their Premiums? Yeah, that'd be better than nothing 👍. Really, really curious to see exactly what the R Mods (and bodykits) entail, more than just about any other feature :D.

Agreed. The Race Mod option was my favorite feature in GT2, so I am very excited about what GT5 has to offer.

It's why I enjoyed NFS Shift so much, even if the driving and some of the tracks bothered me.

Maybe there are some pre-designed livery patterns or templates available on those race-mods..
Perhaps adding a selection of pre-made sponsor decals ( obviously licenced and/or present in the game like car/tire/tuning, etc. brands ) maybe even adaptable in size and most ( who wish for a livery editor ) would be very happy I guess ( I would ).

I believe your "pre-made" statements is exactly what we will be getting due to that's what history shows us with GT2. Another good example of it is NFS Shift. Most of the cars had 3 or so pre-made liveries for the chosing.
 
What is the difference between
that:

?

One is mainly for mechanical parts ( tuning shop ) whilst the other ( GT Auto ) offers visual customization ( paintshop/wheels/bodykits ), engine/chassis maintenance, car wash and race-mod, etc.:)
 
Looks to me like one sells you stuff. The other lets you adjust, or tune, what you bought and probably engine porting and stuff like that.
 
tuning used to be done through which ever manufacturer your car is from. (ex: Nismo could be accessed from Nissan's dealership. but i guess they just consolidated all tuning shops into one area. GT auto is the place to get your car washed, oil changed, chassis and engine overhaul, paint, buy aero and rims, and do racing modification. Tuning shop is were you purchase suspension, engine upgrades such as turbo's, tires etc....
 
I never had a problem going to the dealership to get my car tuned but I gotta say I'll be happy if all I gotta gotta do to tune my car is go to GT auto.

The less menus you have to go through the better.

Would you like to purchace this part?
Would you like to equip it?

Yes and yes damnit. If I don't want it equipped I'll buy it first so my last choice is equipped.
 
tuning used to be done through which ever manufacturer your car is from. (ex: Nismo could be accessed from Nissan's dealership. but i guess they just consolidated all tuning shops into one area. GT auto is the place to get your car washed, oil changed, chassis and engine overhaul, paint, buy aero and rims, and do racing modification. Tuning shop is were you purchase suspension, engine upgrades such as turbo's, tires etc....

Well in GT4 you could both tune your car in the dealer section or at the tuning shop although the end results was exactly the same if I'm correct ( at least I didn't notice any difference ).

I always found it a bit disappointing, although understandable perhaps marketingwise and the complexity involved, that each part was the same regardless which tuning company you chose to purchase from or the fact these tuning firm parts were also similar to the dealer parts.
Once bought I don't even remember it was mentioned somewhere which tuning company the parts originated from so the fact these companies were there at all seemed to me just for marketing reasons.

Would be nice to have it more like it is in real life, different firms offering different parts and engineering philosophy ( and therefore different solutions and characteristics of those performance upgrades ) but to be honest I can't see that happen now unfortunately.
 
Fictional firms could be used, or similar parts with different characteristics. That would not be hard to implement and wouldn't cause problems to sponsors/auto makers.
 
In my opinion......the wait for GT5 would not have seemed SOOO long if they would have made the cars customizable in GT5P.......thats what i was really missing in GT5P. I can't wait to do whats never been done in a GT game.........customize Ferraris and Lamborghinis!!!!
 
In my opinion......the wait for GT5 would not have seemed SOOO long if they would have made the cars customizable in GT5P.......thats what i was really missing in GT5P. I can't wait to do whats never been done in a GT game.........customize Ferraris and Lamborghinis!!!!

You speak the truth. I still play GT5P every once and awhile, and that was the only thing that bothered me.

I didn't need the system as elaborate as the one in the upoming GT5, the type featured in GT4 would have worked nicely!:)
 
ZOMG my eyes hurt, i red like 70% of the posts on this thread,@_@.

Here is what i think will acualy be in the game:

I think there will be a tuning option for both engine (like provious GTs but beter due to new and emprooved parts and options in choosing parts)and interior/exterior parts like full bodykits and separate parts like spoilers fenders bumpers body panels in diferent materials at diferent prices $$$ xD and interior parts like oil psi gauges and turbo psi ones as well as some fancy awesome seats and wheels and the "striping" the interior i think it will hapen wen wheight reduction is done....it's logic...
I think racing on the Top Gear track is more than enuff (hence the track editor would be cool but meh)Mugello or misano etc. or any of the old GT originals like SSR11 is more than enuff for me xD i ready wana Drift the AE86 with some sexy body parts in carbon a white paintjob and the initial D logo on the door @_@ *salivates exesivly*

THANK YOU !!!! TO EVRYONE THAT POSTED SCREENSHOTS !!!! i fapped to all of them!!! xD

oh and one more thing...What in the name of Poliphony are the Forza fans in here for????GO TO YOUR FORZA FORUMS !!! or have a can of STFU !!
 
Hi evryone and thank you for all the Screenshots, i fapped to all of them...

My opinion is that GT5 will blow our minds with an awseome interior exterior engine and paint, editor interface,
There will be individual body parts and full bodykits DTM style JCGT style whatever but in the GT Poliphony style we all love and apreciate...not some cheap crap like "other games"blargeehmcaufForza...

There will be tuner companies with diferent kits but my wild guess is the Japanese cars will be the ones to have a wider variety,just think of the RX7 Veilside tuned..@_@ fap fap fap fap....The German American Italian etc. cars will have less options i think...but still solid realistic stuff not some Spaceship looking crap NFSC style...GT5 will keep it real and racewise practical more than pimp look crap...(but i admit i had the UBERCHROME wheels on my EvoV in GT4)ehm ehm ehm...

The online feature is what reaaaly makes me think...Sony servers kinda disapointed me in GT5p i hope it won't be the same sistem...(i smoked to many cigs waiting for that conection crap,i wana sue sony for making me smoke like a Turk xD jk jk)

i already imagine...Me,race suit and VR looking helmet (VR Valentino Rossi), Car AE86 ,carbon hood low profile tieres on 17" black rims Initial-D decal on door 10k RPM internal combustion thingie under the hood....,Loud Rpm limiter sound, sideways on SSR11 last wide turn while smoke (alot of it) comes out ofthe rear tieres and my cig...my buddys all behind me unable to catch up with beter and more powerfull cars....fap fap fap fap.....



:sly:
 
I never had a problem going to the dealership to get my car tuned but I gotta say I'll be happy if all I gotta gotta do to tune my car is go to GT auto.

The less menus you have to go through the better.

Would you like to purchace this part?
Would you like to equip it?

Yes and yes damnit. If I don't want it equipped I'll buy it first so my last choice is equipped.

lol, i heard they added one after the "Would you like to equip it?". It's "Are you sure?" haha, jk
 
Hi evryone and thank you for all the Screenshots, i fapped to all of them...

My opinion is that GT5 will blow our minds with an awseome interior exterior engine and paint, editor interface,
There will be individual body parts and full bodykits DTM style JCGT style whatever but in the GT Poliphony style we all love and apreciate...not some cheap crap like "other games"blargeehmcaufForza...

There will be tuner companies with diferent kits but my wild guess is the Japanese cars will be the ones to have a wider variety,just think of the RX7 Veilside tuned..@_@ fap fap fap fap....The German American Italian etc. cars will have less options i think...but still solid realistic stuff not some Spaceship looking crap NFSC style...GT5 will keep it real and racewise practical more than pimp look crap...(but i admit i had the UBERCHROME wheels on my EvoV in GT4)ehm ehm ehm...

The online feature is what reaaaly makes me think...Sony servers kinda disapointed me in GT5p i hope it won't be the same sistem...(i smoked to many cigs waiting for that conection crap,i wana sue sony for making me smoke like a Turk xD jk jk)

i already imagine...Me,race suit and VR looking helmet (VR Valentino Rossi), Car AE86 ,carbon hood low profile tieres on 17" black rims Initial-D decal on door 10k RPM internal combustion thingie under the hood....,Loud Rpm limiter sound, sideways on SSR11 last wide turn while smoke (alot of it) comes out ofthe rear tieres and my cig...my buddys all behind me unable to catch up with beter and more powerfull cars....fap fap fap fap.....



:sly:

I hope you are right. I would love to see the Tuner Village from GT4 find it's new home GT Auto in GT5.
 
In threads like this everyone is always talking about what kinds of parts and aero kits they want to be able to put on their cars...I actually have a completely different question..

When is a driving game going to let us REMOVE parts? Any fan of drifting has seen a lot of cars with no bumpers for whatever reason. Accomodating a huge intercooler, fell off, just for looks. I've always been fond of function over form appearance (which is probably very contradictory :P)

But yeah, with the gt drifting community finally getting official recognition and the inclusion of dressup customization, I'd be thrilled if I could remove body panels or do something like have a color mismatched quarterpanel as though it had just haphazardly replaced a damaged one.

With that said I'm nearly certain that gt5 won't include these options. Which is fine, I don't expect it to and never have, on the off chance though I'd be very happy.
 
In threads like this everyone is always talking about what kinds of parts and aero kits they want to be able to put on their cars...I actually have a completely different question..

When is a driving game going to let us REMOVE parts? Any fan of drifting has seen a lot of cars with no bumpers for whatever reason. Accomodating a huge intercooler, fell off, just for looks. I've always been fond of function over form appearance (which is probably very contradictory :P)

But yeah, with the gt drifting community finally getting official recognition and the inclusion of dressup customization, I'd be thrilled if I could remove body panels or do something like have a color mismatched quarterpanel as though it had just haphazardly replaced a damaged one.

With that said I'm nearly certain that gt5 won't include these options. Which is fine, I don't expect it to and never have, on the off chance though I'd be very happy.

That's a good point you're raising and this also crossed my mind a few times, instead of adding "shiny bits of plastic" ( which, don't get me wrong I welcome wholeheartedly and will use in GT5 ) the option to actually remove parts on cars either to make them intentionally scruffy looking or to make them look more purposeful when turning it into a racer would seem to me a welcome addition ( ironic to use that word perhaps ).
I guess it could perhaps be possible for Premium cars ( being modular ) and removing bumpers ( to save weight ) was a common practice on older roadcar-based racecars as these bumpers were still seperate instead of modern cars where they're intergrated into the car design.

Like this 300 SL Gullwing proves.

4930381276_67c8b8261e.jpg
 
I bet we see that in the race mods, especially with some of the older cars that have a ton of chrome hanging all over them.

Now that I think about it, it'd be neat if one of the silvia race mods was some beat to hell drift car :p maybe the s13 hatch could have the pickup mod. It's probably more realistic to hope for that rather than the ability to manually remove body parts.
 
My hopes are that when you upgrade your car to a race spec it gives you an option for a version with stickers or without. I don't like my cars covered in sponsors, just a nice colour will do me.

At the end of the day though, we have thousands of paints to choose from, rim paint, and suspension tuning/camber confirmed, so anything else is just a bonus to me.
 
My hopes are that when you upgrade your car to a race spec it gives you an option for a version with stickers or without. I don't like my cars covered in sponsors, just a nice colour will do me.

At the end of the day though, we have thousands of paints to choose from, rim paint, and suspension tuning/camber confirmed, so anything else is just a bonus to me.


So you don't like Motor Sport?
 
Since i've seen some of you talk about suspension tuning i thought i would throw something else in the mix.

Not sure if this will be included in suspension tuning,but i thought it would be a good idea to be able to tune spring weight instead of having sliders that go to a certain #.Everything else from GT4's suspension tuning would be ok by me,but tuning spring weight is somethng i hope is in the game.

What do you guys think?
 
oh and one more thing...What in the name of Poliphony are the Forza fans in here for????GO TO YOUR FORZA FORUMS !!! or have a can of STFU !!

Well, me personally, I don't live in your black & white world and am quite happy to try GT5 to see how it stacks up against FM3. I'm sure someone will reply with the usual "GT will stomp all over Forza" rhetoric, but they're not me, so its mute. Heck, if it wasn't off topic, I could list several racing game franchises I'm a fan of, simply to prove the point that Forza fans aren't mutually exclusive from GT fans.
 
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