That was a weird deal. SONY Japan basically lied to the rest of the SONY regional divisions in order to torpedo sales of FM3. It might have worked, might not, but it did irritate the fans a lot. I've never been able to figure them out, like forcing Kaz to produce GT PSP first. Like, WTH? But you'll have to take that up with them, as if it would do any good. Japan is Japan, and the rest of us are barbarians to the old suits.
Is this just a theory? I'm genuinely curious as to where that was said. As for PSP being made first... it did make sense, really. It was promised ages ago and being such a big title for Sony, spreading some of GT's sales numbers to the PSP made sense. That and it was hardly a new game, anyways. Not like they were starting from scratch. If they had waited until GT5 was done who knows how many years later it would've been.
Hmm... I know people try and make a case that Forza is just as flakey as GT, but you'll have to point me to board riots similar to the ones at the Forza boards. And keep in mind that the official boards are as controlled as the country of North Korea, where you can be banned on a whim.
Well the first problem there is ever going to an official board!

. I was around the gt.com boards since GT1, and yes, there was quite a bit of hysteria when peoples garages started vanishing.
Let me guess, you haven't played FM1 so you can't recall being ganged up on by the bots in FM1 to crush your car, or one of them deliberately park in the shadows of Sunset Speedway so you would wreck into it. I saved replays.
Played it. While that was annoying as hell, it wasn't their only mode of action. Compare this to GT4 AI which always, ALWAYS does the same thing on a track. GT PSP's is better, but still far from perfect. Did you ever have an entire garage randomly disappear just because you wanted to test your 400M time?
I know a handful of people whine about the tire sounds in GT games. I suppose you could complain that everything whines like a midsized car. However, in FM2 and 3, it's the only time I've heard a Miata sound like it had truck tires. The thing that baffles me is why they changed the sounds from FM1, which were pretty darn nice. Maybe they were too close to Gran Turismo's. Meanwhile, I've routinely heard tire screeches very much like GT4's outside my windows, as I live next to a rather treacherous intersection - at least because of the way the kids drive these days, and it covers everything from small sporties to an occasional Buick, go figure.
Handful? Yeah... I never knew why Forza changed theirs either. First game's had the most realistic sound out of both series, imo.
Frankly, I think it blows, and more people around the planet share my view, because it bombed badly. The game is absolutely nothing, and I mean nothing, like the demo video. It got me excited. Then I tried the game, and tried, and tried, and got very angry. It drives nothing like any racing game, and I don't mean because it's nore realistic. I really appreciate the fact that tires don't begin their whispering "whine" until I'm on my way off the track. Oh wait, no I don't.
What, no way, the majority of people at a board centred on one particular series don't like another one more? Shock! I guess you never played it with a wheel.
So... you hate GT2, but you love it more?? I'm confused.
Reading comprehension? Never said that. I hate all the flaws in GT2, but the only super-obvious advantage 3 had was graphics. Only slightly improved physics weren't enough to make up for everything else we lost. The only reason I played GT3 so long was mk's hybrid program; that's not PD's work, heh.
The bold part reminds me of real life racing. You'll have to clarify. For the rest... wut? For someone who you seem to accuse of being a graphics junkie, you're ignoring how much I remark about the feeeeeeeeeeeeel of a game. Oh well.
Woops, I may be mixing you all up with such similar avatars, haha, my bad. Honest
Uhm... *shakes head*
In any case, you can stop whining about online. Last time I checked, Prologue did offer online functionality. Just a head's up.
Because it's almost inexcusable to not have it at this point.
Well... that's a whopping two "broken" promises. But you're right, and the way Polyphony has treated their fans has driven millions of them to other game... well, maybe not... I mean, seeing as most racing fans have more than GT in their game list. I do, of course they mostly gather dust right now...
Frankly, I think you're making points that matter to no one but you and a handful of malcontents who like to complain out of habit. Like I say, PC sim fans are happy to tinker with their handful of cars while they wait for their semi-annual rebadge of practically the same game, and diehard Forza fanz glom onto every iteration of this short lived franchise - however, there are a lot of pitchforks raised in the ranks of Forza gamers, and those are brave souls, let me tell you.
It matters to the people who don't blindly ignore the trend of over-promising PD has. Let's find the interviews from last year where KY said the game was "90% finished", or "we can release any time we want". Broken promises aren't limited to just game features. Maybe it's because you haven't been around long enough to notice the pattern. I don't know. Forza, short-lived? It is the Xbox equivalent of GT, I don't see why they'd cut it off anytime soon.
That Forza is as buggy as Windoze? Or that the 360 for two years had a nearly 70% failure rate? Sorry, I'm not seeing a similarity here...
You're one of those people who thinks their being clever typing M$, right? Though to be fair, I didn't know you were referencing the X360 itself in that comment I quoted. I read it all as exclusively about Forza. So if it's a Yugo... at least it actually *is* released. If we're comparing them to cars, GT has been the sketch the car company shows off... for years

.
Yep, they reward me with a shiny new copy of Gran Turismo at retail price when the game gets stamped into platters and stuck in little plastic boxes. You got me there.
You "all things being equal" guys really are funny. Especially when your last remark, the one I blotted out referring to "time management", has nothing whatsoever to do with your entire rant. Because all things aren't equal. And when every game gets released, the sales pretty much say the last word on the subject. So, rather than grouse about past games and laying it by fiat on GT5, watch the E3 presentation and give us your pearls of wisdom. It's only eight days off, hardly a small eternity. Buy the game - like I will - and get back to us on it.
Going by this argument, that sales = greatness, the Camry is the best car in the world, whichever pop queen is biggest this year is the greatest singer. It's flawed logic. You blotted it out despite it actually having everything to do with the rant; you're still missing my point that I am a GT fan. Like I said, it paid for my tuition, it's the reason I buy systems. It doesn't mean I can't be critical of poor decisions. If you live life under the idea that liking something means being unquestionably optimistic and positive about it, no matter what, then you have a problem.
I'm waiting on E3, and what I can only assume will be the last announced release date. Realize I'm not someone like eastley who's coming in just to wind people up. I want the game to be good, but I also recognize the past faults, in GT and PD in general. Something a lot of you people with blinkers on can't.