The framerates occasionally drop.I've played 5 or 6 hours of gt6and come to the conclusion that generally the graphics are a lot worse in gt6. The aliasing is dreadful and the framerate is often bad. Cars look worse too.
I was disappointed to see that they gimped the quality of the rain effect. It wasn't perfect in GT5, but I liked where they were going with it. Hopefully they return to a similar method for GT7, but improve it with the more powerful hardware.
-The poor anti-aliasing mixed with the HDR creating a "blurry effect" at the distance. Tracks with less populated details as Willow Springs in where you don´t need to use too much anti-aliasing and such looks beautiful though. Less objects, less post processing to add.
The game looks below 60FPS in cockpit view but still quite fluid, once outside the car it looks a little bit more fluid. Frame rates are not consistent yet nothing that disturbs me at least as happened with GT Academy...to me it was unplayable with those frame drops at Silverstone with one car.
Are you sure the distance blur isn't just the 'out of focus' filter they apply? Looks like it to me.
I think the cockpit view must be pretty close to 60fps most of the time. It isn't too far off GT5 in that regard.
I will be happy when GT moves over to the next generation hardware. Although the PS3 is amazingly powerful, they messed up a bit in that the CPU was an absolute monster whereas the GPU was relatively puney. To the point where even stuff like heat haze effects that were possible on the PS2, were not on the PS3.
PD have effectively tried to address this imbalance in GT6 in moving a lot of the GFX stuff over to the CPU.
I know, what i meant was its pointless comparing a static screenshot from replays because motion blur only works in motion. Makes it seem like the guys who did the comparison just wanted GT6 to look seemingly worse than GT5.well, its supposed to help give a sense of speed and motion when...y'know...the game is actually IN MOTION. Obviously it won't look very good in a static screenshot.
I haven't seen any blurring like that in GT6 while actually driving. IN the replays absolutely...