Gran Turismo 7 Custom Race thread

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I meant to say I was using my own BoP not the game BoP. Every car is around 10-20pp near each other. But I’ve tested on two very different tracks and the AI Porsches are the ones who are starting to fall way behind. It was never the case before. I don’t know if the new physics changed it or what. I have noticed the Ford Mustangs are much stronger after the new physics.

As for myself in races I always have a different finish every time. Sometimes I win, sometimes top 3, but I always finish top 5. It really does depend on the track.
Sorry if I missed it, but which Porsche is this? The RSR or the newer GT3RS?
 
Added sequential transmissions and racing clutches to quicken shifting for the road cars. Anti-lag and Racing intercoolers for better power delivery.
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Crazy competitive race. Stuck battling this pack for the full 30 minutes.
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Added more power to the M2, but it still didn’t have pace. We left it after the esses. The car isn’t low or rubbing and has same amount of downforce as the field.
Did a Time Trial and I set the quickest time in it. Weird.

I’ll also add, it’s the same with my Trans-Am and Group A races. SOPHY is on it. Nose to tail racing. I have to be precise due to the updated physics or I’ll pay the penalty. So good right now.
 
It will be very hard for me to come on top of this one 😅
Guys, that 6h of Sardegna WEC was one of the best enduro race, i've ever had 👀
And I did a bunch of them..

Didn't finished P1 but what a come-back I did..
At some point, I was 2 laps down from the top 3 (Estre, GOATbayashi, Pier Guidi) because when you go into the pits, it takes so much time to refuel the car, so you get lapped if you're 30 seconds away from lead..

Made a stupid mistake after an hour and a half into the race, grazed Barry R which gave me front damage (with heavy damage on because I'm a masochist)

Had to drive 15 laps with it not pitting, so I don't mess up my strategy (double stint on mediums + 42 laps total)..
But it wasn't the end of it lol

In Sardegna, when you come out of the pit lane, they throw you directly into the racing line where cars can ram you directly at 300km/h... 😒
(Those who farms Sardegna 800pp knows exactly what i'm talking about)

So there's that Estre guy destroying me while i'm coming out of the pits, he didn't care because he had to pit the next lap to refuel anyway and to repair his car..
But me?? I took the stupid decision to get on with it, losing 2.5s per lap...

A part from these 2 mistakes and a couple of 360 no scope, I managed to bring back home a solid P5, right behind the #5 Porsche Penske, in front of Giga Kubica. ✌️

And 40/45 seconds away from the leaders.

Gran Turismo™ 7_20260913105213.webp


Guys I think I might over cook this one 🧑‍🍳🤌
When I said I cooked with the BoP, I mean it...

A 3sec gap between the top 3 Hypercar manufacturers after 6 HOURS of racing 🤯

295 laps = 1200km.

Gran Turismo™ 7_20260913105240.webp


(PS : Once again, I wanna thanks the boys at Toyota Gazoo Racing team, couldn't have done it without them 😌)

Gran Turismo™ 7_20260913110541.webp


Yes I didn't win but it's okay 'cause the sister car won the race, right? 😅
 
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was 10 seconds behind the leader at trial mountain last night till the leader slowed down allowing me to take the lead for good during lap 5 of 8 won by 6.4 seconds
 
laguna seca gr b race was a tough one fell as low as 19th after my 1st pit stop, then to mid pack 2nd pit stop after fresh rubber and enough fuel to make it to the end. the leader pitting at the end of the 11th lap gave me hope for a win and took it on the last turn.
 
Guys, that 6h of Sardegna WEC was one of the best enduro race, i've ever had 👀
And I did a bunch of them..

Didn't finished P1 but what a come-back I did..
At some point, I was 2 laps down from the top 3 (Estre, GOATbayashi, Pier Guidi) because when you go into the pits, it takes so much time to refuel the car, so you get lapped if you're 30 seconds away from lead..

Made a stupid mistake after an hour and a half into the race, grazed Barry R which gave me front damage (with heavy damage on because I'm a masochist)

Had to drive 15 laps with it not pitting, so I don't mess up my strategy (double stint on mediums + 42 laps total)..
But it wasn't the end of it lol

In Sardegna, when you come out of the pit lane, they throw you directly into the racing line where cars can ram you directly at 300km/h... 😒
(Those who farms Sardegna 800pp knows exactly what i'm talking about)

So there's that Estre guy destroying me while i'm coming out of the pits, he didn't care because he had to pit the next lap to refuel anyway and to repair his car..
But me?? I took the stupid decision to get on with it, losing 2.5s per lap...

A part from these 2 mistakes and a couple of 360 no scope, I managed to bring back home a solid P5, right behind the #5 Porsche Penske, in front of Giga Kubica. ✌️

And 40/45 seconds away from the leaders.

View attachment 1564902


When I said I cooked with the BoP, I mean it...

A 3sec gap between the top 3 Hypercar manufacturers after 6 HOURS of racing 🤯

295 laps = 1200km.

View attachment 1564904

(PS : Once again, I wanna thanks the boys at Toyota Gazoo Racing team, couldn't have done it without them 😌)

View attachment 1564905

Yes I didn't win but it's okay 'cause the sister car won the race, right? 😅
That's the spirit of motor racing!!! Well-earned hard-fought finish position. Sometimes a 5th place tastes as good as a win!!!
 
Yes I didn't win but it's okay 'cause the sister car won the race, right? 😅
This is so important. Often the races are set up to be too easy and people complain about the ease. I restrict myself to no restarts (unless I make a mistake and leave rain tires on or something of the sort). When you can't restart, you realize how often you make the little mistakes that will cost you a race.
 
This is so important. Often the races are set up to be too easy and people complain about the ease. I restrict myself to no restarts (unless I make a mistake and leave rain tires on or something of the sort). When you can't restart, you realize how often you make the little mistakes that will cost you a race.
Yes especially when I got lapped by the leaders, that was weird, not that i'm not used to since I race with GT3s most of the time with Hypercars/GT500 on the field.
But I was also driving an hypercar so getting lapped was kinda demoralizing, but when you're 2h into the race, you don't care at this point.

Besides, we race for the love of the game right? 😅

Next time i'll do WEC 6h of Lenzerhorn - Switzerland (Deep Forest)
Give a +10hp to the big sniffers and drive the 9X8.
Why Deep Forest? Short track = More traffic

But before that, I am currently working on recreating the 1998 Suzuka 1000 km 👇

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Had to buy 2 extra CLK GTR (we miss the Panoz Esperante..)

I want to drive in the GT2 category with a Viper Team Oreca :D
 
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I finally got back around to GR3 racing and it looks like there are some new guidelines.

First off, the Ferrari 458 needs its braking sensitivity turned up to 100. All the mid-engines GR3 got a braking sensitivity of 75 but the Ferrari still has issues on corner exit. Turning it to 100 seems to fix it.

Most of the top cars have come down in PP. Now the Porsche GT3R is the top dog. I've found that adjustments are fairly easy now.

1 - Turn the downforce to 400/600 for all the cars
2 - No ballast and turn the power to 100%
3A - If your car is over 720pp, great you are done.
3B - If the car is under 720pp, add the medium turbo or medium supercharger and adjust the power. Turn the power down until you are just over 720pp or until you hit 70% on the power adjuster.

I also put the Pagani Zonda R into Group 3 races. I follow similar steps, but I add 100 to the ballast first. Then I turn the power down until it's just over 720pp. Otherwise, it's OP.

So far so good!
 
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Actually got on GT7 tonight for the first time in nearly 3 weeks. My sim rig has a HORRIBLE seat and the last time I was in it, it did a number on my back. 3 chiropractor visits later and I am still not 100%. But I missed playing, so I jumped on tonight for a bit. It's nice having all cars Sophy compatible now, so I updated my IGTC grid with the new Porsche, Ferrari, and the long lost Lamborghini that wasn't compatible for some reason.

Set all of the cars including mine to the new BOP and did a 10 lapper at Maggiore. Usual boost on Weak, slipstream Real, NO rabbit car. Started P16. Fought like hell the first couple laps to not get eaten alive, dropped to 18th briefly. Then lap after lap I made my way forward. Got 2 cars in one corner that were fighting each other on the last lap and finished P11. I did not set the fastest lap, that went to the Mustang that started P4 or P5 and finished P2.

Really happy with how it went, but Sophy is still a bit weird with lines at that track. I hope that is one of the things that gets fixed in the Spec IV update. I hate that it's weird lines on some tracks kind of force you to do the same line, because if you don't they'll dive inside and move you out of the way. Also the swerving on the straights after they come out of a corner is also annoying. Most of my passes in this race were taking advantage of Sophy's weird lines or places they unnecessarily slow down.

If they can fix that stuff, things are looking promising.
 
LaFerrari's were slow at some corners at dragon trail gardens allowing me to gain time or pull away from them tonight
 
Sophy is still a bit weird with lines at that track. I hope that is one of the things that gets fixed in the Spec IV update. I hate that it's weird lines on some tracks kind of force you to do the same line, because if you don't they'll dive inside and move you out of the way. Also the swerving on the straights after they come out of a corner is also annoying. Most of my passes in this race were taking advantage of Sophy's weird lines or places they unnecessarily slow down.

If they can fix that stuff, things are looking promising.
It's true that Sophy has some weird lines, and sometime turns into corners way to early.

For example : I don't know why she's so slow at the Ford chicanes at LM and then go next to the pit wall in the straight, or turn in early through the esses at Road Atlanta which make her loss a lot of time,... Some fixes has to be done you said.

But compared to the first version we got, they made some progress with it.

At launch, I remember her in Gr.1 weaving in the Mulsanne straight for no reason lol, but they fixed that.

Also I like the fact that she doesn't hesitate in diving if you let too many space, I want an IA who pushes you into making mistakes, missing breaking points/turning points..etc

I wanna look into my mirrors when I race, last time an AI gave me trouble was that yellow '66 Ford GT40 at Rome in GT2 (he a cheater), kids these days only knows bowieknife99, but we had that GT40 at Rome 😂

My only demands as of now are :

1_ Will she be able to drive in the rain like the Power Pack (We'll see with Spec IV and the "Next evolution of GT Sophy")
2_ Extended grid up to 30/40 cars (Not going to happen before GT8)
3_ More Sophy compatible track available like those in the Power Pack DLC 👇 (We'll see on December as well)
Asia :

_Tokyo - Central Clockwise and South Clockwise.
_Fuji - Full Course
_Autopolis - Full Course
_Kyoto - Yamagiwa

Europe :

_Dragon Trail - Gardens
_Eiger Nordwand
_Spa - 24h Layout
_Le Mans - No Chicanes
_Nürburgring - GP, Sprint, Endurance (NLS version without the Dunlop curve/Schumacher S) and the Nordschleife (weirdly named "tourist" in the DLC)
_Sardegna - Windmills Normal and Reverse (dirt)

America :

_Willow Spring - Big Willow
_Grand Valley - South
_Daytona - Road Course and Tri-Oval
_Watkins Glen - Long Course and Short Course
_Lake Louise - Long Track (snow)
 
Set all of the cars including mine to the new BOP and did a 10 lapper at Maggiore.
Something is 100% broken at Lago. Almost every time I am chasing the lead at Lago, they slow dramatically just before the finish line. It's so bad that I have pulled the track from my rotations.


Screenshot of one of last night's races. This is a collection of the oldest GR3 cars + the Pagani Zonda R (on a side note, this car should absolutely be considered a GR3). I started on pole but fell to 8th. I fell to 5th on track behind the Astons, a Merc, and a Mustang early on. I got caught by one of the Ferraris in the dying minutes and a 1 second track limits penalty dropped me even more at the end.

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As I noted a few posts back, no BoP. Cars are either 100% of their ability (100% power, no ballast) or they are tuned up to at least 720pp. The Zonda is the only car tuned down.

Seriously, this is more challenging (and less angering) than any GR3 Race B or Race C in Sport Mode.
 
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Man, N24 programming is broken. SOPHY doesn’t use the courtesy indicators to let me by like Reggie. Instead, now SOPHY just gets off the throttle and lightly applies the brakes for me to pass. That’s corny.
 
Man, N24 programming is broken. SOPHY doesn’t use the courtesy indicators to let me by like Reggie. Instead, now SOPHY just gets off the throttle and lightly applies the brakes for me to pass. That’s corny.
You've passed Sophy at N24? I've had it run away from me more than a few times. I end up midpack.
 
Something is broken with Reggie too with my JGTC field mixing road and race cars.
First the IA sucks at driving the road cars even tough the PP is similar, and I can drive these cars much faster than the IA, the gap is not that big when I drive a race car.
But what is even weirder is that when I drive a road car and after I pit for fuel before the race cars, the IA slows down massively. I can catch them before they even pit, and after they do they dont go any faster, the gap continues to grow.
It's not happening when I drive a race cars, rubberbanding does its work. Very weird.
Boost is off.
 
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You've passed Sophy at N24? I've had it run away from me more than a few times. I end up midpack.
Started P14 and caught the P1 RS 500. Those things blow my M3s on the straights and I caught it. Even the R31s are second fastest on the straights and I walked them. Never ever happened since doing these races.

Just did a race at Red Bull Ring. Started P18 and had to divebomb another M3 on the final turn to get P16. The RS 500s and R31s just blitzed the field, as expected.
 
Started P14 and caught the P1 RS 500. Those things blow my M3s on the straights and I caught it. Even the R31s are second fastest on the straights and I walked them. Never ever happened since doing these races.

Just did a race at Red Bull Ring. Started P18 and had to divebomb another M3 on the final turn to get P16. The RS 500s and R31s just blitzed the field, as expected.
That those Sierras are crazy. I love them.

I did a hyper car at N24 and ended up 10th. I did GR3 and end up 4th, but I got luck because 3 cars ahead of me got into an accident. One Sophy touched grass, spun, and two more t-boned it.
 
Something is broken with Reggie too with my JGTC field mixing road and race cars.
First the IA sucks at driving the road cars even tough the PP is similar, and I can drive these cars much faster than the IA, the gap is not that big when I drive a race car.
But what is even weirder is that when I drive a road car and after I pit for fuel before the race cars, the IA slows down massively. I can catch them before they even pit, and after they do they dont go any faster, the gap continues to grow.
It's not happening when I drive a race cars, rubberbanding does its work. Very weird.
Boost is off.
That's weird, but isn't this happening because you turned the boost off actually?
Maybe if you set up on weak they will keep their pace a minumum, even tho I think they will still slow down..

For the refuel problem, it is known that road cars consume more fuel than race cars.
So what I suggest to you is when you set up a race involving road cars with race cars, is to set up tyire degration above fuel consumption. And to have the speed refuel set up high like 14l per second. So that fuel will not be the reason why the gap between road cars and race cars widens.. Tyire degradation will.

Also, Reggie drives road and race cars differently, I noticed that on my 90's DTM recreation.. (Alfa VS 190E, Sierra Cosworth, M3 E30), they have different racing line..

Another point for your JGTC field, I got the BoP of last year's december thanks to Konsta.
This BoP was cooked by Polyphony themselves for the daily race at Suzuka.

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I never tried it for my custom races so I don't know if it's still good..
Besides, the last 1.71 update changed every road cars downforce points, so I don't if it will be quite good nowadays :\
 
That those Sierras are crazy. I love them.

I did a hyper car at N24 and ended up 10th. I did GR3 and end up 4th, but I got luck because 3 cars ahead of me got into an accident. One Sophy touched grass, spun, and two more t-boned it.
Yeah, I set my Group A cars power/weight as close to the real 1987 & 1988 spec’d. There’s no way to catch them on a straight in anything short of an R32.

Waiting for the Mugen Civic so I can do a proper JTCC multi-class. If PD can surprise us with one or both of these(AE82/FX-16 and AE92) I’ll be over the moon.
IMG_9135.webp
 
Something is 100% broken at Lago. Almost every time I am chasing the lead at Lago, they slow dramatically just before the finish line. It's so bad that I have pulled the track from my rotations.
They all did this during my race too.
 
Well, my one make Mustang AR15 grid just handed my booty to me at Laguna Seca and Sardegna.
 
i did a gr.b grid the other day at laguna seca using 700 pp tire and fuel rate it was the waiting game after my 2nd pit stop at lap 8 the leader pitting the lap before the last gave me hope to have a chance to win and stole it on the last turn before the finish line.
 
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