Gran Turismo 7 Custom Race thread

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Maybe half of players aren’t satisfied with the physics changes, but it’s worked perfectly for what I do with these cars. I’m happy.
To be fair, half the people have no idea what they are talking about and they're just upset that it changed. For us in the custom races, these changes are a net gain.

Also, I tried the differential changes to fix the Suzuki Carry, if did nothing. Now I think it's something to do with the addition of slip angle.
 
Just did a 32 lap race against my own gr3 cars, usually don't get near the front on intermediate level. From my "know the basics knowledge" I find the new physics quite good. The championship damage is painfull. Fortunately it was around the pit window for new tyres so wasn't to damaging to my race
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Just did a 32 lap race against my own gr3 cars, usually don't get near the front on intermediate level. From my "know the basics knowledge" I find the new physics quite good. The championship damage is painfull. Fortunately it was around the pit window for new tyres so wasn't to damaging to my race
Fyi, I'm pretty sure changing the Ai from intermediate to professional does absolutely nothing for custom grids, other than altering the payout.

If you have a "random" grid, changing from intermediate to professional will alter the car selection, but if you have a custom grid, it does nothing.


BTW, the new physics does mess with Sophy. I did a race on Monza and even the F3500 had to slow abnormally at the chicane. Not sure what it's trying to avoid, but it seems that it needs a general update.
 
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