Gran Turismo 7 Custom Race thread

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Had a super enjoyable gr4 25laps at brands hatch earlier, finished just behind 1st. All pitted mid race apart from a few at the back who did a last lap pit stop...anyways, my question is after trying the same race in gr3, sophy cars seemed to be way faster than me?.
 
So silly. I forgot about the SOPHY car glitch when a car is no longer in my save race. Used the FTO and two other FTOs are on the grid. If SOPHY can “drive” all those cars not yet assignable, how can the programming use them?
 
Ran a race at RBR for my GR North America Cup series. 20 GRMN's, 30 minutes,Reggie, with tire and fuel. I haven't ran a Reggie in awhile specially a longer race but I wanted the surprise weather. Rain came at around the 3rd, I did the undercut and went in on 4. They went in on 5. Then rain was gone by the 6th and drying fast so I undercut again and went in for RH. They stayed out on IM's for awhile then all went in on I forgot what lap. I was cruising in 1st but noticed they all switched to RS's. I think someone has mentioned this before? I panicked and went in for another change because I figured they'd catch up with those tires. I didn't have RS so I went with RM's. Messed me up because I forgot to fuel so I had to go in again a couple of laps later. Lost that race. lol Still fun though!
 
So silly. I forgot about the SOPHY car glitch when a car is no longer in my save race. Used the FTO and two other FTOs are on the grid. If SOPHY can “drive” all those cars not yet assignable, how can the programming use them?
The answer is exactly what you think. The training story is BS (at least in part). Many of the cars unofficially support Sophy.

F3500 B is the same car as the F3500 A, so why is it that Sophy doesn't officially support the B? You can use the glitch and the F3500B works great. There's likely some type of config file that each car has, and sure some of them could be copied to other cars. For all the new cars (post launch) there is no excuse. They should all support Sophy. Same with all tracks.

This is where I believe the PS4 support is hurting the PS5 version. Four years ago, cross platform support was cool. Now, not so much.
 
The answer is exactly what you think. The training story is BS (at least in part). Many of the cars unofficially support Sophy.

F3500 B is the same car as the F3500 A, so why is it that Sophy doesn't officially support the B? You can use the glitch and the F3500B works great. There's likely some type of config file that each car has, and sure some of them could be copied to other cars. For all the new cars (post launch) there is no excuse. They should all support Sophy. Same with all tracks.

This is where I believe the PS4 support is hurting the PS5 version. Four years ago, cross platform support was cool. Now, not so much.
I feel from what we see in PSVR2 and the Power Pack, PS4 isn’t an issue. It’s pretty much cross platform playing when Sport Mode is involved.
It’d be a good question to ask why the last say seven months of cars aren’t SOPHY compatible and also why some others have been scratched from certain circuits.
 
I feel from what we see in PSVR2 and the Power Pack, PS4 isn’t an issue.
I agree. IMHO, they are restricting Sophy to PS5 for marketing reasons. I see nothing in Sophy that requires additional processing power. If it is indeed "trained" as they have said, that training must occur prior to the training files being added to the game. Sophy isn't learning on the fly in game. Also, Sophy has better overall behaviour, but isn't processing more on the fly when compared to Reggie.

Reggie covers over a corners, Reggie does over/under passing, heck Reggie is better in many respects (from a pure potential standpoint). Sophy is good at avoiding the concertina effect in corners. Beyond that, much of their behaviours comes down to settings (like when boost is on or off).

I had a very frustrating night with my street race set up. With Reggie, all cars + all track, makes it easy to set up, but the Reggie behaviour issues makes it less enjoyable. Switch the Sophy, and it's Russian Routlette on whether your cars are allowed on track or not. What works on one track, doesn't work on another. So frustrating.
 
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