Gran Turismo 7: Latest news and discussion thread

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How certain is it that the Mazda is FWD by the way? I'm asking because its road car version we already have is 4WD
Other than dataminers reporting it’s FF, on the race screen at the Japan event, “FF” can be seen.
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Honestly rly excited to see the FL5 in a triple-A racing game at last. Other two, im kinda indifferent to. Theyre both still pretty cool to see though!
 
Update quite disappointing for me, let me explain better:
  • I like the Mazda 3 Gr. 4, because it is the closest to a Mazda 3 TCR, but precisely because of the way the Gr. 4 is structured, I am also aware that it will not be the best to race in it (but it will be useful in custom races which I will prepare to replicate the TCR and BTCC races in some way);
  • the FL5 Civic I cannot deny that it seems a bit like a duplicate of the EK8 (this will also be useful for a TCR/BTCC style tuning);
  • the SEMA Civic intrigues me but I doubt I'll use it much.

I hope there is at least one new track... But maybe it will just be the updated Suzuka. And maybe some new races with good payouts. But I admit that I'm leaning more towards Forza Motorsport, and when it comes out I'll probably play it more than Gran Turismo (of which I still like the custom races, but the AI is often disappointing and the payouts are also ridiculous).
 
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I’m sure this has been talked about before but why can’t ALL SEMA cars be in the game permanently? Surely it can’t be licensing, who wouldn’t want their car in GT 🤷🏻‍♂️
 
Still hoping we get Apricot Hill sooner than later, as I really do think it's one of the very few GT-original courses that's more or less fine as-is, rather than in need of notable changes like we've seen with Grand Valley and Trial Mountain.
 
Still hoping we get Apricot Hill sooner than later, as I really do think it's one of the very few GT-original courses that's more or less fine as-is, rather than in need of notable changes like we've seen with Grand Valley and Trial Mountain.
I still don't get why they teased it before launch if over a year later it's still not there.
 
I still don't get why they teased it before launch if over a year later it's still not there.
That's because it wasn't "teased". Any resemblance to Apricot Hill with those track line images was purely coincidental.

Note with all of the other circuits that were teased with track lines, they were always shown from a top-down track map perspective. The supposed Apricot Hill one was at a more abstract 3D angle.

This was backed up by the fact that Grand Valley was added before Apricot Hill, and yet Grand Valley didn't have any track line teasers at all. Debatably Grand Valley is more of a series icon than Apricot Hill too, so it would've been more likely to have been featured as a teaser.

This is not to say I don't wish for Apricot Hill to be added at some point. I actually do. It was one of the only PD Original circuits I used in my online racing league back on GT6. But I still have to accept that the speculation regarding the abstract angle track lines is incorrect.
 
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Hoping for a proper GT League that actually requires players to have the higher tier licenses to enter.

And those endurance races they promised were coming to the game over a year ago.

Heck, I'd even take making the Human Comedy Mission Races have payouts and prize cars every time you win them...

But I know I'm bound to be disappointed, and no one (who Polyphony Digital listens to anyway) is holding them up to the higher standards the franchise had some 20 years ago and seemingly stopped trying to innovate...
 
That's because it wasn't "teased". Any resemblance to Apricot Hill with those track line images was purely coincidental.

Note with all of the other circuits that were teased with track lines, they were always shown from a top-down track map perspective. The supposed Apricot Hill one was at a more abstract 3D angle.

This was backed up by the fact that Grand Valley was added before Apricot Hill, and yet Grand Valley didn't have any track line teasers at all. Debatably Grand Valley is more of a series icon than Apricot Hill too, so it would've been more likely to have been featured as a teaser.

This is not to say I don't wish for Apricot Hill to be added at some point. I actually do. It was one of the only PD Original circuits I used in my online racing league back on GT6. But I still have to accept that the speculation regarding the abstract angle track lines is incorrect.
Oh, honestly I didn't pay much attention beyond the headlines but makes sense
 
Do all JDM Blobeye Imprezas not have the silver letter badges spelling out Subaru on the trunk like the one in game? All the ones I’ve seen have that but then again I live in the States so I’m not sure.

Hoping for a proper GT League that actually requires players to have the higher tier licenses to enter.

And those endurance races they promised were coming to the game over a year ago.

Heck, I'd even take making the Human Comedy Mission Races have payouts and prize cars every time you win them...

But I know I'm bound to be disappointed, and no one (who Polyphony Digital listens to anyway) is holding them up to the higher standards the franchise had some 20 years ago and seemingly stopped trying to innovate...
The fact that the campaign is the Cafe menu's and Missions aren't replayable to make credits is a large reason the single player content is a flop. I'm still blown away that GT Sport single player was more traditional than GT7, despite touting the nostalgia at every turn with the marketing.
 
The fact that the campaign is the Cafe menu's and Missions aren't replayable to make credits is a large reason the single player content is a flop. I'm still blown away that GT Sport single player was more traditional than GT7, despite touting the nostalgia at every turn with the marketing.
The question is why isn’t anyone who works at PD and reads this forum, friends, or associates, pushing for these simple changes? Changes that would massively improve the replayability of existing content.

I’ve only just finished all of the Missions as I forget I had some left! I would love to go back and try some of the more substantial events with a different car or strategy. But who is going to do that when there are no credit or prize car rewards?

Same goes for regular events. Remove the region and car restrictions for certain events. I want to use a JDM car at Brands Hatch and Euro model at Tsukuba. But I’m once again restricted in getting the most out of existing content.

Please, someone at PD take note of constructive criticism. These are meaningful improvements for (quite literally) a few days work adjusting event regulations & payouts.
 
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The fact that the campaign is the Cafe menu's and Missions aren't replayable to make credits is a large reason the single player content is a flop.
The Cafe Menu races are absolutely replayable to make credits. You can't restart the individual Menu Books but the races remain there in perpetuity.
 
The question is why isn’t anyone who works at PD and reads this forum, friends, or associates, pushing for these simple changes? Changes that would massively improve the replayability of existing content.

I’ve only just finished all of the Missions as I forget I had some left! I would love to go back and try some of the more substantial events with a different car or strategy. But who is going to do that when there are no credit or prize car rewards?

Same goes for regular events. Remove the region and car restrictions for certain events. I want to use a JDM car at Brands Hatch and Euro model at Tsukuba. But I’m once again restricted in getting the most out of existing content.

Please, someone at PD take note of constructive criticism. These are meaningful improvements for (quite literally) a few days work adjustment event regulations & payouts.


You make an interesting point about the Missions. I've often said this have said this game be amplified hugely if you could just replay those things, but I guess also from a personal progress standpoint it would also be fun to revisit them and see if your driving has improved!

Your second point however, about regional events... I would argue that the single player 'campaign' needs MORE restrictions on events so you have to funnel your car collection accordingly. Drivetrain/country/tyre choice. These are the things that bring variety and consideration into the equation.
 
Your second point however, about regional events... I would argue that the single player 'campaign' needs MORE restrictions on events so you have to funnel your car collection accordingly. Drivetrain/country/tyre choice. These are the things that bring variety and consideration into the equation.
That would be fine if we had, for example, a 4WD, RWD, FWD cup for each circuit. Wouldn't it also make sense to have the MX-5, Radical, Porsche Cup, (Classic) Mini events for every venue? Every circuit should also have open 550pp, 600pp, 700pp etc. events.

PD just need to copy & paste a whole host of events to each circuit and make Missions repeatable with payouts. Oh, and some endurance races!
 
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Though obviously not the same as if events were directly put into the game by Polyphony, especially in terms of prize credits, but there are places that have essentially developed their own career mode using the "Custom Race" feature.

I was working on one myself a while ago on Discord, and should probably get back around to it sometime.

Just another option for people who want something structured and aren't bothered about the credits.
 
I was just thinking after that comment yesterday about how much easier it would've been to add on to the Beginner/Amateur/Professional/Expert/Endurance segments of campaign than it obviously is to add random events to tracks, or expand on the Cafe Menu's.
 
I just realized that I've got almost enough cash to complete my car collection. I need another 67, all of which are readily available at Brand Central. According to my calculations I would need 54,917,000 Cr. for all of them while my current balance is 53,904,154 Cr.. I am literally two Tokyo races away from a full car collection. I could also wait till Thursday for the Time Trial Gold rewards, but I feel like the full collection is going to happen before then.

I will post a screenshot when it's time 😁
 
That would be fine if we had, for example, a 4WD, RWD, FWD cup for each circuit. Wouldn't it also make sense to have the MX-5, Radical, Porsche Cup, (Classic) Mini events for every venue? Every circuit should also have open 550pp, 600pp, 700pp etc. events.

PD just need to copy & paste a whole host of events to each circuit and make Missions repeatable with payouts. Oh, and some endurance races!
It's such a simple thing and so bleedingly obvious but PD don't choose the obvious path. The ignorance is totally baffling.
 
That would be fine if we had, for example, a 4WD, RWD, FWD cup for each circuit. Wouldn't it also make sense to have the MX-5, Radical, Porsche Cup, (Classic) Mini events for every venue? Every circuit should also have open 550pp, 600pp, 700pp etc. events.

PD just need to copy & paste a whole host of events to each circuit and make Missions repeatable with payouts. Oh, and some endurance races!
I'm not a great fan of that kind of answer to the lack of events in the game....

We need a greater variety of events accross all tracks (and the game has the content to deliver this), not the same ones replicated everywhere ad nauseum. That would be boring and lazy to say the least. They could add brand new event types on the tracks that lack them.

But for the remaining 700pp, 800pp and other "clone races", my proposal is more to "randomize" them. As an exemple, take the 700pp race at Le Mans : expand the list of opponent cars with all available Gr.4 (I don't remember how many they are, a bunch), 20 of them will be picked to create the grid and they will start in random positions. Moreover, time and weather should be randomized. The race would be held at sunrise, during the afternoon, or in the middle of the night under downpours. A single event could deliver a lot more than what they give currently.
You can't ask for a more complete and deep game and be satisfied with a simple duplication of things we already have.

We need creativity.
 
I'm not a great fan of that kind of answer to the lack of events in the game....

We need a greater variety of events accross all tracks (and the game has the content to deliver this), not the same ones replicated everywhere ad nauseum. That would be boring and lazy to say the least. They could add brand new event types on the tracks that lack them.

But for the remaining 700pp, 800pp and other "clone races", my proposal is more to "randomize" them. As an exemple, take the 700pp race at Le Mans : expand the list of opponent cars with all available Gr.4 (I don't remember how many they are, a bunch), 20 of them will be picked to create the grid and they will start in random positions. Moreover, time and weather should be randomized. The race would be held at sunrise, during the afternoon, or in the middle of the night under downpours. A single event could deliver a lot more than what they give currently.
You can't ask for a more complete and deep game and be satisfied with a simple duplication of things we already have.

We need creativity.
Missions are ideal for that sort of creativity where you can offer a scenario to the player. IE surviving a downpour and not being able to change tyres. Fuel saving to complete a race. You could even have something more in-depth like safety car scenarios. Although I’m not sure PD’s current AI could cope with that!

Repetition for me is doing the same Tsukuba 550pp Chile event over and over again. There are certain PP events and race conditions I enjoy more than others. The frustration is being limited to certain tracks or cars from a particular region.

PD don’t seem to have much inclination or enthusiasm to radically transform GT7. It seems their focus is already on GT8. So I’m trying to suggest improvements that will significantly improve the gameplay experience with little dev resources.

There’s similar reasoning behind my desire to see Group A race cars and Porsche Cup models (besides them being cool!). The 3D modelling is done , PD just need to model race interiors.
 
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