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600-650 cars for GT8 and 700-800 with updatesI can see gt7 end up with like 550-560 cars, gt8 launch with like 650-700 cars if its coming in 2026,
600-650 cars for GT8 and 700-800 with updatesI can see gt7 end up with like 550-560 cars, gt8 launch with like 650-700 cars if its coming in 2026,
600-650 cars for GT8 and 700-800 with updates
And then someone will invent an even higher fidelity laser scanner so then they’ll have to start again from scratchYes, we will finally at some point have 1000 cars and all in high quality
And then someone will invent an even higher fidelity laser scanner so then they’ll have to start again from scratch![]()
Laser scanners already offer far, far, higher resolution than PD (or anyone) can realistically use for console games. Sub millimetre resolution just generates much bigger file sizes for no real practical benefit.And then someone will invent an even higher fidelity laser scanner so then they’ll have to start again from scratch![]()
No idea if or how badly PD are affected, but unfortunate big PlayStation news that could be relevant to us.
Probably with GT9. Definitely not with GT7 or GT8Yes, we will finally at some point have 1000 cars and all in high quality
It would depend on the job...Is it possible to use AI to fill those jobs? The number one cost to business is labor.
Sadly yes, it is possible and it's already happening in some parts of the gaming industry (eg voice acting).Is it possible to use AI to fill those jobs? The number one cost to business is labor.
Thanks, Professor LaserLaser scanners already offer far, far, higher resolution than PD (or anyone) can realistically use for console games. Sub millimetre resolution just generates much bigger file sizes for no real practical benefit.
Probably with GT9. Definitely not with GT7 or GT8
And then someone will invent an even higher fidelity laser scanner so then they’ll have to start again from scratch![]()
Have you seen those videos where they use ray tracing on old games? It makes those old textures look better by orders of magnitude. I honestly am having a hard time imagining how incredible GT8 will look on the PS6.I know its a joke , but seriously do we need even more fidelity in car models? I hope those models will stay with us for a long time.
They still being a subsidiary of SIE and part of PS studios, so while not with an aggresive approach like with US and UK studios unfortunately is not safe of impact on this kind of actions 😕😕😕PD are kind their own entity within Sony. I would not be surprised if they were not affected at all.
Anyway. Sucks. Brutal times in the industry. Hopefully the shareholders are fine. 🤮
Solis mentions rabbits in one of the pre-race dialogues, though I can't blame anyone for not reading through those.I don't think anyone else noticed this little guy yet.
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I remember someone telling me in the old GT3 car washOne question: what’s the point of car wash in GT7? The cars always clean and shiny. In GT1 the cars would be mate from the time of usage. Any ideas?
It slashes off like .01 sec off your time. Hehe, not a big deal
I've driven 1,000 KM / 619 Mi in my Charger R/T and did many rally events with it, it's barely lost any shine but this could be because I use a very reflective color.One question: what’s the point of car wash in GT7? The cars always clean and shiny. In GT1 the cars would be mate from the time of usage. Any ideas?
Not quite. The shine does fade a bit after a few races. It's also the max it would go, though. I haven't seen any of my cars go completely dirty like you could make them in Scapes.The cars always clean and shiny.
naaaa, nothing is unfinished on this game, come on 😁Might be an unfinished feature.
The full-on dirt (and oil stains) is there, though. It's just only available in Scapes for some reason.You can see the dirt on the cars.. It is just not as apparent as it was in GT1 or GT3/GT4
The trailer would usually be out the day before and the full patch notes should be out when the update drops.Don't they normally release the trailer the same day as the update?