Gran Turismo 7 Physics

Do you want more detailed and realistic physics on the next GT


  • Total voters
    203
  • Poll closed .
104
United States
Denver
DC5Remy
I haven't played AC on a console, only on PC. With the CM, SOL and all the mods. Most recently it was at this place:
So it's on top notch equipment. The FFB is really good on the wheel. But overall I wasn't impressed with the AC physics. The tire grip level is unrealistically low. Playing GT7 on a controller I feel that it is much closer to IRL driving on a race track.
Run! The forum is going to come for you lol
 

FPV MIC

Premium
3,964
Australia
Australia
GT-MIC
And just for fun; is this GT7 or Assetto Corsa? :P

I know you're just having a bit of fun but to be honest that's not fooling anyone.

A time trial lap may have been slightly more convincing when GT7 also has far less off track assets.
 
It sounds also like you're on console AC and not PC AC. There's a difference there and a bit more depth to the physics as well. Especially with CSP's extended physics. I had AC Ultimate Edition for my PS4 before too before going full on PC and I would say that console AC is a little more bare bones. We can now change new FFB profiles/settings on top of additional files that can be read in the data by AC's physics engine that compensate for past vague areas.
assetto-content-manager-ffb-settings-jpg.254638

CSP+FFB+Tweak.png

A recent video on the settings however I have a DD2 and my settings are not what this guy uses.

I got around to this and tried to find a decent Evo X mod and failed. lol. There isn't a proper Streets of Willow mod either that I could find. Got the Sol Mod but it looks to be only for wet weather physics. Tested the GT86 on Eco tires and it is just like the PS4 version with extreme understeer. Physics in general feel similar. Compared the Huracan Evo to ACC's version and they are different from each other. I don't know, AC's physics feel very unnatural.
 
1,732
United States
MI
I got around to this and tried to find a decent Evo X mod and failed. lol. There isn't a proper Streets of Willow mod either that I could find. Got the Sol Mod but it looks to be only for wet weather physics. Tested the GT86 on Eco tires and it is just like the PS4 version with extreme understeer. Physics in general feel similar. Compared the Huracan Evo to ACC's version and they are different from each other. I don't know, AC's physics feel very unnatural.
Don't know what to tell you.
There's a good EVO out there. Not at my rig right now. So what were your pressures? Tire temps? Was the track rubbered in? Set to green, fast or optimal? What was ambient temp or track temp? You can put semislicks on the car if you want. Street tires on AC would be indicative of comfort hards in GT7 I would say. Put those on your car and see how it goes. If you like GT7 then have at it. For me, AC is marvelous, GT7, not so much. I'm sure if you used AC almost every single day and then went to GT7, you'd be like "what the hell is this" as well.

 
Don't know what to tell you.
There's a good EVO out there. Not at my rig right now. So what were your pressures? Tire temps? Was the track rubbered in? Set to green, fast or optimal? What was ambient temp or track temp? You can put semislicks on the car if you want. Street tires on AC would be indicative of comfort hards in GT7 I would say. Put those on your car and see how it goes. If you like GT7 then have at it. For me, AC is marvelous, GT7, not so much. I'm sure if you used AC almost every single day and then went to GT7, you'd be like "what the hell is this" as well.


The video you posted is Big Willow. Unfortunately Streets of Willow mod seems to just be a Google Earth scan. Default car setting are always on optimal. Cold pressures 5psi below optimal. Track on fast and ~70°F. I looked at the street and eco tires. Stock FR-S came with a Prius tire option, so eco tires should break the rear easily, but the car scrubs like a fwd car on throttle. Street tires in AC perform similar to SH/SM in GT. They feel a little bit more realistic on the GT86, but I still find issue with the steering response. The snappy diva oversteer characteristics is just not there in AC. Instead traction break feels very slow and lethargic. GT captures this well.


I highly doubt a mod is going to recreate the Evo properly. GT7 properly simulates its S-AWC characteristics. I've already played a lot of AC, GT, going to to the track then back home to compare while the track experience is fresh. AC feels off and GT seems the closest.
 
14
Norway
Norway
I will say AC feels more authentic to real life driving. If the horrible snap oversteer in GT7 were gone, it would have been nice. But even than AC feel more realistic and believable. For now, GT7 have a better game for online gaming. I think kudos could be a real contender to gt 7, if they manage to do what the community wants. And gt community cares about roleplay, real traffic and freerun lobbies. Give them that and competitive matchmaking lobbies, with decent daily races. Smack, and PD need to do things properly again. I think they need people in the company that represents the community.
 
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111
Italy
Italy
AC's physics, on console,Is the most overrated thing by sim community and expeccialy on this forum.
Everytime i read comparision by users here,and i go to test them on the game (PS4),i never agree with what i read here.
Gt7 physics Is Better than AC console version.
 
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1,732
United States
MI
AC's physics, on console,Is the most overrated thing by sim community and expeccialy on this forum.
Everytime i read comparision by users here,and i go to test them on the game (PS4),i never agree with what i read here.
Gt7 physics Is Better than AC console version.
Well AC on console came out 10 years ago. Ten years. So you would have to put that up with GT6 which would be in the time frame of when they both came out. Even AC on PC as updated as it is and modified by its community is still 10 years old and it holds up to this day just fine. It's aging no doubt in some areas, even Kunos themselves came out with a better physics model in ACC and again, can assume even better in AC2. These guys are good.
But if you're going to get into comparing physics models on Playstation, what do you really have? ACC and that's it and I find the complexity and detail of ACC to be way more compelling than what GT7 has come up with in their Gr. 3 cars. Plus what are you using? On a DD2 with Heusinkveld pedals, ACC wins hands down, of course I'm on PC and I have to use a drivehub for GT7 but I have a buddy with a DD Pro GT bundle and swear I like my feedback better than his anyways.
It is easily agreeable that GT7's physics are by far the best physics of any Gran Turismo game to date, without question. They won that battle hands down! 😄
 
111
Italy
Italy
Well AC on console came out 10 years ago. Ten years. So you would have to put that up with GT6 which would be in the time frame of when they both came out. Even AC on PC as updated as it is and modified by its community is still 10 years old and it holds up to this day just fine. It's aging no doubt in some areas, even Kunos themselves came out with a better physics model in ACC and again, can assume even better in AC2. These guys are good.
But if you're going to get into comparing physics models on Playstation, what do you really have? ACC and that's it and I find the complexity and detail of ACC to be way more compelling than what GT7 has come up with in their Gr. 3 cars. Plus what are you using? On a DD2 with Heusinkveld pedals, ACC wins hands down, of course I'm on PC and I have to use a drivehub for GT7 but I have a buddy with a DD Pro GT bundle and swear I like my feedback better than his anyways.
It is easily agreeable that GT7's physics are by far the best physics of any Gran Turismo game to date, without question. They won that battle hands down! 😄
I use a t300 gt edition. And yes,i agree that on console acc Is far better than AC.
And It Is far better than GT7 if we talk about gt/gr Cars. Shame that i prefer drive stock/Road Cars and i prefer gt7 as a game all round, but that Is a personal taste.