Gran Turismo - Open World Freeroam? (Read OP)

  • Thread starter Thread starter johnny dazed
  • 1,770 comments
  • 166,475 views

Would you like an added free-roam mode in the Gran Turismo series?

  • Yes

    Votes: 1,107 80.5%
  • No

    Votes: 269 19.5%

  • Total voters
    1,376
Yeah, we could also have bring Kaz his pipe and slippers missions, lol, wouldn't that be fun.
Anybody reading this would be long dead before Kaz juniour and Pd's descendants could pull something like this off.
I just hope they can give us a well structured career mode with dynamic and engaging AI to race against. Baby steps people, Kaz must learn to walk before he can run.
 
Like... a time trial?? We have those already in this game. Except worded different, and a predefined route...

Time trials are in the game, yes, as well as looped tracks.
Point-to-point tracks are not, hence Tokyo highway system, Autobahn, etc.

NFS: Porsche Unleashed had this idea.

Free roaming as this thread covers would be useless on looped tracks.
 
There's no way they could make a new game just based on this idea, it would have to be a C-Spec kind of deal because there are many problems with trying to make a roaming game successful. How do you make money? How do you have fun after 1,000,000 miles of just cruising? I like the roaming idea, how ever, you would need to implement it in the full game.
 
There's no way they could make a new game just based on this idea, it would have to be a C-Spec kind of deal because there are many problems with trying to make a roaming game successful. How do you make money? How do you have fun after 1,000,000 miles of just cruising? I like the roaming idea, how ever, you would need to implement it in the full game.

Missions, not like GTA obviously or even the cleaner more driving focussed Driver San Francisco, but think more of driving missions where you have to deal with traffic and obeying the traffic rules.
Which is going to be more clinical offline than any other driving game I presume (with heavy penalties or immediate fail if you cause an accident), online I expect only empty city sections without traffic or pedestrians.
Dunno, there's all sorts of things you could implement within this concept, even a separate GT-Academy where you could win a free real life driving-lesson pack to gain a real driving license. :lol:
 
Would love GT: C-spec kinda mode. Specifically (and I've been saying this for some time now), I want the Shutoku Highway system in the game. Sadly only seen in the Tokyo Xtreme Racer series by Genki which has been discontinued.

To spice it up a bit, they could introduce missions, for example delivery missions, like get to marker X within a specified amount a time without hitting traffic. Kaz is about to race on the Ring and needs his brand new premium car. The car is located at garage X, get on the Autobahn and get it to him before the race begins!

We (and my guess is PD also) would not like to have traffic included in the free-roam mode, simply because it then means the promotion of street-racing, which is not what the Gran Turismo series is about.

The island is basically an island populated only by the Gran Turismo players; their own island created specifically for them to roam free and experience a wide variety of driving conditions or challenges in one place.

The same place where each player can also enjoy beautiful views and take photos online with their friends. :)

Please read the OP, we really do not want to head towards street-racing and deliberate law breaking; PD would never endorse it.
 
We (and my guess is PD also) would not like to have traffic included in the free-roam mode, simply because it then means the promotion of street-racing, which is not what the Gran Turismo series is about.

The island is basically an island populated only by the Gran Turismo players; their own island created specifically for them to roam free and experience a wide variety of driving conditions or challenges in one place.

The same place where each player can also enjoy beautiful views and take photos online with their friends. :)

Please read the OP, we really do not want to head towards street-racing and deliberate law breaking; PD would never endorse it.

I don't want street racing either, just some incentive to do this mode.
Even you say "experience a wide variety of driving conditions or challenges in one place".
Isn't a driving mission a challenge?

Do you have some examples of challenges? Please share.

Otherwise this idea is just Playstation Home with cars.
 
Last edited:
Yeah, we could also have bring Kaz his pipe and slippers missions, lol, wouldn't that be fun.
Anybody reading this would be long dead before Kaz juniour and Pd's descendants could pull something like this off.
I just hope they can give us a well structured career mode with dynamic and engaging AI to race against. Baby steps people, Kaz must learn to walk before he can run.
Twenty years studying and making GT into what it is means he's just getting started, especially now that game consoles are capable of running realistic games like FM3/4 and GT5P/GT5. The PS3 gave him the chance to make a realistic driving game; GT4 was way too "primitive" to consider making GT Academy back then.


Missions, not like GTA obviously or even the cleaner more driving focussed Driver San Francisco, but think more of driving missions where you have to deal with traffic and obeying the traffic rules.
Which is going to be more clinical offline than any other driving game I presume (with heavy penalties or immediate fail if you cause an accident), online I expect only empty city sections without traffic or pedestrians.
Dunno, there's all sorts of things you could implement within this concept, even a separate GT-Academy where you could win a free real life driving-lesson pack to gain a real driving license. :lol:
The bad get badder, while the good get... gooder.

Wait, I skipped over the part about "REAL". Nevermind then.
 
Last edited:
@jBanton

...would not like to have traffic included in the free-roam mode, simply because it then means the promotion of street-racing, which is not what the Gran Turismo series is about.

The island is basically an island populated only by the Gran Turismo players"???"*; their own island created specifically for them to roam free and experience a wide variety of driving conditions or challenges in one place.

The same place where each player can also enjoy beautiful views and take photos online with their friends.

Please read the OP, we really do not want to head towards street-racing and deliberate law breaking; PD would never endorse it.

*What exactly is the difference between A.I.-Traffic and Online-Player-Traffic now???

I can´t think of a way to exclude street-racing, once a free-roam would be implemented.
If only online (as you seem to want it) in some kind of PS-Home manner... lol, I´m sorry but taking a look at "Home" is enough to imagine how that would end up!
Or what would be your idea of putting some discipline in that???

And offline without any traffic? How boring would that be?

You know I´d love the idea of a free-roam in the game or as seperate one, but the ways this thread has tend to go now is slowly starting to become a little rediculous. Still if PD should consider to build something likely I hope they take a look into this thread to get ideas of what´s possible to do and what is not.
 
I don't think it'll promote street racing if there's traffic. If there wasn't traffic and only other GT players are driving around, I think that would be more like promoting street racing. I get what you mean, especially since Kaz said he wants "Free Roam" where you obey traffic laws, but what about SSR11? I'm sure they expected people to drag race on their. Also, you should keep in mind there are City Tracks in the game already that aren't real life circuits. But then I just realized they're CLOSED off. flop :)

Still,
I don't think they should worry about this, considering GT needs to feel more like a game as people have gotten bored with the formula that GT has followed all these years.

One of the things that I really want to have FM4 for is that mode with the traffic. A lot of people here, including me, like to cruise tracks every so often, especially The Green Hell. The AMG Special Event has other cars on track as you're being timed. I can only imagine how great/enjoyable/relaxing/tubular it'll be with the custom time/weather settings.

GT6 + PS4 = Snow/Rain that sticks and accumulates in the grass and on the ground
 
I think you can have traffic offline, but rendering your car to be incapable of going more than 10 mph past the limit. 5 mph to overtake NPCs, an additional 2 mph grace zone, and everything else is just outright lawbreaking. And just so that you don't get bored, you'll have infinite amount of routes from point A to point B, as well as some shortcuts, hopefully without pedestrians in them.

Upon reaching the finish, this is how your rewards payout will breakdown.
  1. Distance Traveled
  2. Time Taken
  3. Laws Broken (this will subtract from total rewards)
  4. Shortcuts Used (You get one freebie. anything else is cheating and will lose for all cuts made)
  5. Fuel Economy (you're rewarded triple the cr. for each mile per liter)
  6. and finally, Courteous Driving (1,000 cr. bonus, not that it matters, but it's a nice touch)

I agree that there shouldn't be traffic online, albeit I believe there should be an AI as enforcer, because, I've seen what a bunch of morons do with cop cars. Not pretty.
 
I think you can have traffic offline, but rendering your car to be incapable of going more than 10 mph past the limit. 5 mph to overtake NPCs, an additional 2 mph grace zone, and everything else is just outright lawbreaking. And just so that you don't get bored, you'll have infinite amount of routes from point A to point B, as well as some shortcuts, hopefully without pedestrians in them.

Upon reaching the finish, this is how your rewards payout will breakdown.
  1. Distance Traveled
  2. Time Taken
  3. Laws Broken (this will subtract from total rewards)
  4. Shortcuts Used (You get one freebie. anything else is cheating and will lose for all cuts made)
  5. Fuel Economy (you're rewarded triple the cr. for each mile per liter)
  6. and finally, Courteous Driving (1,000 cr. bonus, not that it matters, but it's a nice touch)

I agree that there shouldn't be traffic online, albeit I believe there should be an AI as enforcer, because, I've seen what a bunch of morons do with cop cars. Not pretty.

Great ideas

But why no pedestrians? If they would make them "untouchable" like in Driver San Francisco where it´s impossible to hit them, no matter how hard you try.
 
What is this game turning into?

I didn't think there could be anyone worse in charge of a GT game than Kaz. It seems I was wrong, some ideas here are awful and put the paint chip system to shame. Credits based on careful driving and fuel economy is hilariously bad.
 
I didn't think there could be anyone worse in charge of a GT game than Kaz. It seems I was wrong, some ideas here are awful and put the paint chip system to shame. Credits based on careful driving and fuel economy is hilariously bad.

Oh yeah, we must´ve forgot that Gran Turismo is all about racing. Terribly sorry.
Of course it´s called "The Real Racing Simulator"... how could we forget that!

...duh...
 
Oh yeah, we must´ve forgot that Gran Turismo is all about racing. Terribly sorry.
Of course it´s called "The Real Racing Simulator"... how could we forget that!

...duh...

First of all that is just a tagline, it means just as much as "The best a man can get" which isn't really true of Gilllette razors.

But yes I'm aware the game isn't just about racing however they have to cater to what most of the gamers want and I'm afraid with ideas like that you will be in a tiny minority, just like the people that drive with road laws in the current game. A minority. PD can't spend months developing what would be a huge undertaking for a small minority.
 
First of all that is just a tagline, it means just as much as "The best a man can get" which isn't really true of Gilllette razors.

But yes I'm aware the game isn't just about racing however they have to cater to what most of the gamers want and I'm afraid with ideas like that you will be in a tiny minority, just like the people that drive with road laws in the current game. A minority. PD can't spend months developing what would be a huge undertaking for a small minority.

The ones who love Dragging or Nascar Races are a minority, if you will, Rally-lovers are a minority... still I respect the wishes of people asking for more Nascar content, the ability of dragging and more Rally Events...

Gran Turismo has a little bit of everything, would you agree?

If not I suggest you to programme your own Game/Sim, let´s see if you be a better man in charge than Kaz is, ok?
 
The ones who love Dragging or Nascar Races are a minority, if you will, Rally-lovers are a minority... still I respect the wishes of people asking for more Nascar content, the ability of dragging and more Rally Events...

Gran Turismo has a little bit of everything, would you agree?

If not I suggest you to programme your own Game/Sim, let´s see if you be a better man in charge than Kaz is, ok?

I disagree there, NASCAR, Drag Racing and WRC are all huge worldwide sports with a large following and plenty of people who want to play those things in gaming. All three have had their own dedicated games in the past on different scales. The people looking for a literal driving simulator are however not high.

Yes they exist but they're very much a niche product, used primarily for people to learn to drive, not for fun as a game like Gran Turismo.

It's not about me being a better man in charge, It's about Kaz listening to what the MAJORITY of gamers want rather than just doing what he wants and thinks works. You'll never please everyone but you can please a lot of them if you go with the popular ideas, which according to the feedback section currently what most people want is more customisation and more races.
 
What is this game turning into?

I wouldn't be speculating about this if it weren't for Kaz himself mentioning some sort of traffic mode a while ago.
I think it could only add something and not take away the core of what GT-games until now were about, which is racing.
But there are plenty of other things they need to sort out first before expanding into yet another area.
Having said that, I'd rather have some free roam traffic-school kinda thing than a separate B-Spec mode.
 
I disagree there, NASCAR, Drag Racing and WRC are all huge worldwide sports with a large following and plenty of people who want to play those things in gaming. All three have had their own dedicated games in the past on different scales. The people looking for a literal driving simulator are however not high.

Yes they exist but they're very much a niche product, used primarily for people to learn to drive, not for fun as a game like Gran Turismo.

It's not about me being a better man in charge, It's about Kaz listening to what the MAJORITY of gamers want rather than just doing what he wants and thinks works. You'll never please everyone but you can please a lot of them if you go with the popular ideas, which according to the feedback section currently what most people want is more customisation and more races.

I agree you can´t please everyone, thats obvious. But if you only do what the majority wants then what´s with the minority? There wouldn´t be a minority actually, ergo the title wouldn´t have that many sales! And what would GT5 look like? Well perfect for those who get what they want but totally uninteresting for everybody else.
If you look at the progress of Project CARS, whose developers are depending on their fans because they finance it. So they have to do what the people want and they must be transparent as can be. We´ll see how that turns out when it´s done.
But I can guarantee this game won´t be perfect either because as they do only what the majority (their players, financiers) want there will be a hughe lack of details and things they haven´t thought about.

Not to look after good ideas coming from a minority is a big mistake.

So lets look at what the majority wants and build our game after it:
-They want the fastest cars possible, anything slow is boring! OK
-They want Racing Tracks only, preferebly Real World Circuits! OK
-They want many Races as in a Championship! OK
What´s our game called?

Gran Turismo5: The Real Formula1 Simulator

Those minority´s who rather drive normal cars wouldn´t even buy it

It sounds very democratic to go this way
 
I agree you can´t please everyone, thats obvious. But if you only do what the majority wants then what´s with the minority? There wouldn´t be a minority actually, ergo the title wouldn´t have that many sales! And what would GT5 look like? Well perfect for those who get what they want but totally uninteresting for everybody else.
If you look at the progress of Project CARS, whose developers are depending on their fans because they finance it. So they have to do what the people want and they must be transparent as can be. We´ll see how that turns out when it´s done.
But I can guarantee this game won´t be perfect either because as they do only what the majority (their players, financiers) want there will be a hughe lack of details and things they haven´t thought about.

Not to look after good ideas coming from a minority is a big mistake.

So lets look at what the majority wants and build our game after it:
-They want the fastest cars possible, anything slow is boring! OK
-They want Racing Tracks only, preferebly Real World Circuits! OK
-They want many Races as in a Championship! OK
What´s our game called?

Gran Turismo5: The Real Formula1 Simulator

Those minority´s who rather drive normal cars wouldn´t even buy it

It sounds very democratic to go this way

That doesn't make much sense. If you do what the majority wants you will get the most sales. If you continue to ignore what the majority want they stop buying it and you sell less, that's simple logic. But even so the majority of people don't just want fast cars like you mention, most people here want a variety of cars and tracks. Also people wanting more races doesn't mean we want them all to be championships, we like variety, we just want more in numbers.

At the moment the idea in this thread has less than 200 people saying yes. Now this is only GTP and obviously doesn't represent the millions of people buying GT games but even still that's a tiny population of this forum. Spending months on some of the ideas in this thread sacrificing time on the aspects which will sell them millions of copies isn't a good idea.
 
That doesn't make much sense. If you do what the majority wants you will get the most sales. If you continue to ignore what the majority want they stop buying it and you sell less, that's simple logic. But even so the majority of people don't just want fast cars like you mention, most people here want a variety of cars and tracks. Also people wanting more races doesn't mean we want them all to be championships, we like variety, we just want more in numbers.

At the moment the idea in this thread has less than 200 people saying yes. Now this is only GTP and obviously doesn't represent the millions of people buying GT games but even still that's a tiny population of this forum. Spending months on some of the ideas in this thread sacrificing time on the aspects which will sell them millions of copies isn't a good idea.

Like I said we´ll see how Project CARS will be when it´s done. According to your "logic" it should sell about the amount of GT, Forza, Nfs and TDU all combined!
 
Like I said we´ll see how Project CARS will be when it´s done. According to your "logic" it should sell about the amount of GT, Forza, Nfs and TDU all combined!

No, you're twisting my words. pCars is trying to be a serious simulator so from the outset it's appealing to a minority. The sim racing minority is still pretty large though, in terms of numbers.
 
No, you're twisting my words. pCars is trying to be a serious simulator so from the outset it's appealing to a minority. The sim racing minority is still pretty large though, in terms of numbers.

And Gran Turismo isn´t trying to be a serious simulator?
Gran Turismo, at it´s very start with the first series wasn´t appealing to a minority?

The sim racing minority is still pretty large in terms of numbers? Does that mean your excluding GT5 players from the sim racing community?

What´s your majority and what´s your minority???:dunce:
 
I support free-roam, but I think we're getting too much ahead of ourselves if we're demanding traffic, pedestrians, and especially cops. I just want free roam to be a big playground for us to play with our cars, with the hundreds of possibilities that it can bring in terms of racing, routes, and style.

Just imagine a free-roam city to be like a city-track with barriers such that as Seattle or Rome. It doesn't have pedestrians nor traffic. A free-roaming world is basically just that, just without barriers. If we can have fun as drivers driving in a city track with barriers, I can imagine how fun it would be without. It won't be everyone's forte obviously, but I personally would welcome it.

Also, continuously knocking this idea because of reasons that GT is trying to be like other games, or the fact that GT should be just focused on racing are all nonsense. A game shouldn't be limited to its "core" focus, otherwise there wouldn't be things like photo-mode, B-Spec, or simple things like paint chips or whatever. They may be of little-importance to some of you, but you can't deny that it has some uses for a lot of people.
 
I think they will come up with a free-roam, since it´s been mentioned by Kaz before.
I have always wanted this, ever since GT1.
I´m just happy Kaz wants it, too. And then the anouncement of Forza Horizon made me even more optimistic.
There´s many other things to do for PD that has priority over free-roam, but once Forza Horizon is out, there will be an increased number of people wanting something similar in GT5 or 6 or as a seperate Game, I´m pretty sure about that.

thx daus for the opportunity to go back on topic ;)
 
And Gran Turismo isn´t trying to be a serious simulator?

No, it's not. SMS themselves summed up the games in it's project outline:

http://www.wmdportal.com/wp-content/uploads/2012/02/WMD_Overview_160212.pdf

Page 18.

Yes people that play GT5 also play the hardcore simulators but the hardcore sims are aimed at the sim racing minority.

People that play GT5 and Forza = large majority
people that play dedicated sims = small minority
people that play driving sims for fun = tiny minority
 
I support free-roam, but I think we're getting too much ahead of ourselves if we're demanding traffic, pedestrians, and especially cops. I just want free roam to be a big playground for us to play with our cars, with the hundreds of possibilities that it can bring in terms of racing, routes, and style.

Just imagine a free-roam city to be like a city-track with barriers such that as Seattle or Rome. It doesn't have pedestrians nor traffic. A free-roaming world is basically just that, just without barriers. If we can have fun as drivers driving in a city track with barriers, I can imagine how fun it would be without. It won't be everyone's forte obviously, but I personally would welcome it.

Also, continuously knocking this idea because of reasons that GT is trying to be like other games, or the fact that GT should be just focused on racing are all nonsense. A game shouldn't be limited to its "core" focus, otherwise there wouldn't be things like photo-mode, B-Spec, or simple things like paint chips or whatever. They may be of little-importance to some of you, but you can't deny that it has some uses for a lot of people.
Agree with everything. I only had to read what's in Bold to know I'd agree with everything else, and I do.

I agree with analog too.
I wouldn't be speculating about this if it weren't for Kaz himself mentioning some sort of traffic mode a while ago.
I think it could only add something and not take away the core of what GT-games until now were about, which is racing.
But there are plenty of other things they need to sort out first before expanding into yet another area.
Having said that, I'd rather have some free roam traffic-school kinda thing than a separate B-Spec mode.
Even though B-Spec will probably be in GT6 anyway, I would prefer free roam over B-spec.



Off-topic
Anyone who thinks there will be no more DLC and no more significant updates... uhh, just wait.
 
Last edited:
I support free-roam, but I think we're getting too much ahead of ourselves if we're demanding traffic, pedestrians, and especially cops. I just want free roam to be a big playground for us to play with our cars, with the hundreds of possibilities that it can bring in terms of racing, routes, and style.

Just imagine a free-roam city to be like a city-track with barriers such that as Seattle or Rome. It doesn't have pedestrians nor traffic. A free-roaming world is basically just that, just without barriers. If we can have fun as drivers driving in a city track with barriers, I can imagine how fun it would be without. It won't be everyone's forte obviously, but I personally would welcome it.

Also, continuously knocking this idea because of reasons that GT is trying to be like other games, or the fact that GT should be just focused on racing are all nonsense. A game shouldn't be limited to its "core" focus, otherwise there wouldn't be things like photo-mode, B-Spec, or simple things like paint chips or whatever. They may be of little-importance to some of you, but you can't deny that it has some uses for a lot of people.

Thank you for reminding everyone, that we (and PD most probably) do not endorse street racing and illegal activity. ;)

The only form of "cops" that we may wish to include are the "enforcers" which we have mentioned earlier in this thread.
 
Hello again people, I am loving the support you are all showing for the ideas coming from this thread, please do vote if you like it, the link is in the OP :)
 
Back