GT Sport Beta - Update 1.08

Discussion in 'Gran Turismo Sport' started by Jump_Ace, Jul 7, 2017.

  1. Jump_Ace

    Jump_Ace Staff Emeritus

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    Discuss. :tup:


    Jerome
     
  2. SDSPOWER01

    SDSPOWER01

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    Is this just a discussion for the coming 1.08 update or has it been updated to 1.08???? :confused:
     
  3. Novasauce

    Novasauce

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    Downloading as we speak
     

    Attached Files:

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  4. SDSPOWER01

    SDSPOWER01

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    Interesting... can you share the information regarding the version?

    Thanks :tup:
     
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  5. Jump_Ace

    Jump_Ace Staff Emeritus

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    Servers are down for maintenance, just like the last time : / They'll be done at like midnight my time :lol:


    Jerome
     
  6. jlbmel

    jlbmel

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    It is only 84.02mb. The servers are under maintenance, so info on the update is not currently available.
     
  7. hankolerd

    hankolerd

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    No release notes on the beta portal yet.
     
  8. Lord Protector

    Lord Protector

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    84mb? :( seems like we get nothing just like the last update.

    Anyway, this is probably the last update for beta.

    Please screenshot a changelog anyone.
     
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  9. Andrew Dunbar

    Andrew Dunbar

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    Some form of mechanical damage has been added. Crashed my BMW at dragon tail, now have red indicator on engine and right hand front wheel. Car pulls to the left pretty badly too. HUD changed again.

    There are now static pit crews in the pit lane. Perhaps in a race they actually animate and the option from the E3 demo appear ?
     
    Last edited: Jul 7, 2017
  10. CamelHand

    CamelHand

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    :bowdown: Tire management
     

    Attached Files:

  11. CamelHand

    CamelHand

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    Racing is going on all night.
     
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  12. MOPARbarrett5

    MOPARbarrett5

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    The mechanical damage is on in practice as well, I'm testing it now on my stream. As far as I can tell, it can have some major effects.
     
    Last edited: Jul 7, 2017
  13. PorscheHD

    PorscheHD

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    Hmm hoped for something more, but hey cant complain with a months long beta right.

    Want something new, o wait want the full game haha :bowdown:
     
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  14. MOPARbarrett5

    MOPARbarrett5

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    Here's what it officially says about the update.
    KIMG1265.JPG
     
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  15. Formidable

    Formidable

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    Since the races are shorter, looks like they set a fast rate for tire wear and fuel consumption. You can really feel a difference after having worn the tires because I was struggling for grip later during a Gr. 3 race at Dragon Trail. Going to be interesting to see how more of the online races play out with the new features.
     
  16. RCKakashi14

    RCKakashi14

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    The glory days of Audis (N300) and Sciroccos (Gr.4) may be over with the tire damage now in place.

    Raced an N300 race twice, and thank goodness I stuck with the Evora. I'm keeping up with Audis due to the tire damage.
     
  17. DonZonda

    DonZonda

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    Here the mechanical Damage




     
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  18. praiano63

    praiano63 Premium

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    Tire wear only during the race, too short , only around 15% to 20% of front tires gone end of the race. It seems slower lap times during race due to tire wear on. Same grip from beginning till the end. No need 1st lap to be ° OK. At first view.
    EDIT: Laptime during race fall due to full tank.
    A bit more than a half tank consumption for the genesis gr3 with 4 laps at dragon trail.
     
    Last edited: Jul 7, 2017
  19. Sharpie

    Sharpie

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    Yesterday I didn't even change tires take 6 place.
     
  20. sebmugi

    sebmugi

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    You tried to go through the booth to see possible repairs ??
     
  21. lisanorm

    lisanorm

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  22. JulesDennis

    JulesDennis

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    So you "drive" through the pits and you get a fix?
     
  23. GTPNewsWire

    GTPNewsWire Contributing Writer

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  24. DonZonda

    DonZonda

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    there were no kind of options. damage seems to repair magicially itself, also if you just keep driving on the track
     
  25. MMX

    MMX Premium

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    Should be interesting, look forward to checking it out.
     
  26. hardvibes

    hardvibes

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    Damnit no pit "stop" and no pit crew
     
  27. Matej

    Matej Premium

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    So far, so good. We'll see how everything turns out after few more tweaks.

    I just hope the new penalty system for collisions won't affect innocent drivers.
     
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  28. JulesDennis

    JulesDennis

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    Maybe PD are thinking that GTS beta drivers are not ready for "real" type of damage (and everything that comes with that) yet...

    EDIT: @Matej But it already does mate.Someone hits you,you get negative points for it.
     
  29. TurismoBad

    TurismoBad

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    I had few races already with this update and while the damage implementation is not for purists it adds another layer of fun to the races.

    Here's what happened to me for example.

    I was first on Dragon. Hit the chicane wall, damage to the engine and suspension. I putt the blinkers on, move aside and drive slowly losing 5 positions.

    After a while the damage resets and my car is fine and I'm starting to gain on cars in front. 4 laps to go and I'm in 3rd place.

    Last lap I overtake the 2nd place car which hits me in the back, we both goes off but he is driving very slowly losing several positions - probably took engine damage during the hit. (if he was giving place it would be just me)

    Suspension damage consists of car steering left or right.

    Engine damage means less power, erratic revs.

    No audiovisual effects. (or I haven't noticed)

    Stronger the hit, more severe these effects and I believe longer they last.

    Tire wear is accelerated and towards the end of the race I had to brake earlier for corners.
     
  30. hardvibes

    hardvibes

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    I hate this.