gt4 car customization

  • Thread starter loque84
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In terms of the Aston GTR or whatever it's called, if you look at the grille, wing vents and tail lights they look similar to that on a V8 Vantage. I'd say it was trying to look like one of them.
 
The V8 Vantage looks like the Virage as well, but I think it's a Vantage with a Virage engine like Famine said.
 
Originally posted by hondaracer88
Yeah, racing modification was one of the things I missed the most in Gt3.

One thing about the Racing Mods in GT2 I didn't like was that most of the kits were pre-made, you didn't have a choice of even the vinyl labels or the color(one or two maybe) but most of the time I liked leaving it stock than using this because of how bad the kits were. I'd rather they focus on making the rims look a lot more realistic and increasing the quantity of choices. A lot of the rims even in GT3 were a waste of space because they obviously looked so bad or riced.

Nick:rolleyes:
 
I liked all them mods in GT2 and its true it would of been better if they had more colors to choose from and what not but it would be a great idea to add your own numbers to the cars and chooseing your own color this way if we could use those cars online it would be nice to start up your own "car club" and have the same color for your cars or whatever, but depending on how far we could customize our pitcrew it would be a great way to have our very own unique racing team...
 
As long as i can turn my vits into a mean racing machine ill be happy :cool:

But either way there will be visual mods, what that is we have to wait and see, if there isnt any we go and protest :lol:. The first GT for the ps3 should have everything though...and seeing as the graphics cards in all systems seem to double, lets hope Ps3 has 256 bit :mischievous: that would sure make for some good looking cars :drool:
 
Originally posted by live4speed
The V8 Vantage looks like the Virage as well, but I think it's a Vantage with a Virage engine like Famine said.

V8 Vantage is a Virage with more balls in the shape of twin superchargers and bits to enable the chassis to handle the power. Maybe it's a bespoke chassis with the NA Aston engine and some look-a-like panels?
 
Just the option of adding a GT style rear wing and changing the rim size would be good enough IMO. It was annoying having cars with collosal power with no grip or downforce. It doesn't matter if you've got racing slick tyres if they're are 185/60/14! They also looked crap being so small.
 
Originally posted by Trappy
Just the option of adding a GT style rear wing and changing the rim size would be good enough IMO. It was annoying having cars with collosal power with no grip or downforce. It doesn't matter if you've got racing slick tyres if they're are 185/60/14! They also looked crap being so small.

True.

When you change the exaust system, it should at least look slightly different from the stock part. Same with weight reduction, you should be able to see a roll cage.
 
Originally posted by Trappy
Just the option of adding a GT style rear wing and changing the rim size would be good enough IMO. It was annoying having cars with collosal power with no grip or downforce. It doesn't matter if you've got racing slick tyres if they're are 185/60/14! They also looked crap being so small.

Originally posted by Race Idiot
True.

When you change the exaust system, it should at least look slightly different from the stock part. Same with weight reduction, you should be able to see a roll cage.

Yea Id rather see all of that than body kits and so on and so forth, more towards the racing and less towards the cosmetics... expect rims, tires and other such things that actually affect the cars performance....
 
Originally posted by Rport03
Yea Id rather see all of that than body kits and so on and so forth, more towards the racing and less towards the cosmetics... expect rims, tires and other such things that actually affect the cars performance....
Ok, do you really think that Polyphony would add body kits to the game, without that part affecting the aerodynamics, or something? They are not just going to add body kits, just for aesthetics. Furthermore, they would most likely be big name body kits from trusted racing manufacturers. The way you guys talk about it, you make it sound like it's going to be like NFSU (It's not!). Also, I would love it, if the 3rd stage weight reduction installed a visible roll bar. The exhaust, and rim size I also have wanted since GT2. I hope Polyphony is listening. Just out of curiousity, has anyone sent a link to this site, to Polyphony? ;)
 
Originally posted by silviadrifter
Ok, do you really think that Polyphony would add body kits to the game, without that part affecting the aerodynamics, or something? They are not just going to add body kits, just for aesthetics. Furthermore, they would most likely be big name body kits from trusted racing manufacturers.

Well that makes sense, but I bet if they did include them they would be mainly for Japanese cars. I doubt they would have many, or any for American/European cars.
 
Originally posted by Race Idiot
Well that makes sense, but I bet if they did include them they would be mainly for Japanese cars. I doubt they would have many, or any for American/European cars.
Agreed, but I think they might have been able to get ABT or Brabbus (I don't think I spelled it right). I hope they get some Euro kits, so I can give my MK4 GTI an ABT kit.;)
 
Originally posted by Race Idiot
ABT are the guys who do the DTM Audis aren't they? as for the MK4 Golf :yuck: just give me a MK3 VR6, or the original GTi.

Brabbus and AC Schnitzer might be good.
Yeah, ABT have some cool ****. Also I own a 91' (MK2) Jetta GLI. I want to swap in a 1.8T someday, hopefully. I do however like the MK3's and 4's. The VR6 is too heavy though IMO. It makes the car very nose heavy. That's why I want the 1.8T. Better for carving the mountain passes. ;)
 
true deff rim and wheel sizes that effect the handleing, and the exhaust should deff have a visual change to the car, like having exhaust from diffrent companies or car specific exhausts would be really cool, spoilers should be a must, like have cars come stock without spoilers and you must add them yourself or have a few cars with them and change them for better ones, again universal and car specific ones, other than that body kits and whatever should really be kept just for the mods in the game and not seperate parts, maybe not til GT5, Showing your car getting dirty and I know when you wash a car your more aero dynamic but there should deff be visual effects but anyways thats pretty much what I could think of now anyways...
 
Originally posted by silviadrifter
Yeah, ABT have some cool ****. Also I own a 91' (MK2) Jetta GLI. I want to swap in a 1.8T someday, hopefully. I do however like the MK3's and 4's. The VR6 is too heavy though IMO. It makes the car very nose heavy. That's why I want the 1.8T. Better for carving the mountain passes. ;)

I could be mistaken, but - as with Ruf, which is often mis-typed as RUF - is ABT not Abt, named after DTM driver Cristiano Abt?

(and Brabus has only one b in the middle - but like Ruf they aren't tuners, they are manufacturers).
 
Your not mistaken at all, it is spelt Abt not ABT, and it's not to be pronounced A B T either.
 
Originally posted by Famine
I could be mistaken, but - as with Ruf, which is often mis-typed as RUF - is ABT not Abt, named after DTM driver Cristiano Abt?

(and Brabus has only one b in the middle - but like Ruf they aren't tuners, they are manufacturers).
Correct, I forget how to spell things sometimes. Also, I wouldn't mind some ABD racing stuff in the game, or Eurosport. I would just like it if eventually they started using real life parts (using the real stats for each individual part), so each companies part may not effect the car the same as another companies. I think that would bring some more depth to it. I don't expect anything like that though, at least not until GT5.;)
 
Ok, I should not have said "body kits" earlier. On IGN something said that the head of PD would try to "keep up with the new trends" or something like that when asked about the tunning part of the upcoming GT. And I know that does not necessairly mean body kits.

It was early posted article on ign.com if you are interested in trying to find it, but it didn't say much.
 
Body kits should be in BUT only have racing body kits. Reason being. Should there be racing mods in GT4 you won't want a good paintjob on a still stock car body. Also in a way there will be hundreds more cars because they're all bound to be different if there's a selection of body kits. :)
 
Racing Modification = Good
Body Kits = Losing site of the Purpose of the Game

If you're going to have body kits you might as well put in hydraulics and audio systems and roll it up on a trailer so you can pull it around the track. I bet the trailer would be faster.

In other news, has anyone seen the Lamborghini Murcielago R-GT? That's how you do a body mod.


np
 
The racing modification isn't a real thing, race cars have body kits. The difference is the type of kit, a body kit can improve your cars performance, it can improve your cars looks or it can do both, kits made to improve performance are better called aero kits and they would be good in GT4, anything other than that (especially stuff by Veilside) should be kept well away.
 
Originally posted by live4speed
The racing modification isn't a real thing, race cars have body kits. The difference is the type of kit, a body kit can improve your cars performance, it can improve your cars looks or it can do both, kits made to improve performance are better called aero kits and they would be good in GT4, anything other than that (especially stuff by Veilside) should be kept well away.

Thankyou for saying what I have been trying to explain to everyone. The only defining factor in a body kit: replacement body panels. That's it. People have this weird idea in their head, that "body Kit" automaticly means "rice". A body kit is just a replacement of the stock body panels. This can mean improved weight, aerodynamics, cooling, etc.....

I would love to have aero kits in GT4, it would add a huge level of depth to the game, especially if the aerodynamics, and weight of each individual part came into play. Now everyone, stop whining about kits being in GT3. If you don't want them in the game, you don't understand anything about racing IMHO. ;)
 
I haven't played the game, but I heard in the new Tokyo Xtreme Racer 3 for PS2, not only could you race in Tokyo and other places, you could also create custom "skins" for your car. For those inexperienced to the 3D realm, a "skin" is basically the textures and stuff that is applied to a 3D object (such as a car, a tree, a human, etc.)

I'm not saying it is a guarantee, but it would be interesting to see you be able to customize your car's looks by more than just the body kit. As a special consideration, I would like to see if players can be able to come up with their own TEAMS for the cars they own. For example, you can choose to make your own team complete with special graphics and actual decal schemes, use specialized licensed sponsors with one-size-fits-all sponsorship (example: porting a Mobil1-created decal scheme from an NSX to a Viper GTS-R, which can also be used on a modified Toyota Supra, and so on), or take the generic Gran Turismo sponsorship. I think if Polyphony Digital took up on this idea, they'd have to make different sponsoring schemes. I mean ,you can't paint up an LMP race car like painting up a GT racer, so you'd have styles to choose from.

It is just an idea PD might want to make to allow a players to redesign the cars they own if they choose. Like you could modify the colors of your car in Ridge Racer V so that you have four colors to be used on the STANDARD and EXTRA cars in your "garage." Any more ideas?
 
I think Polyphony should use the TXR3 idea, and include a paint editor. However, it should be a far better editor than what is in TXR3. This way I can just make the car look like whatever I want it to. I can make it look like a real life D1 car, or create my own car, right down to the decals. I am a pixel artist, so I could create some amazing paintjobs........it makes me drool just thinking about it. This would add a huge level of replay value, and would keep me playing for ever. I could make real JGTC cars, and reinact famouse races. I hope Polyphony is listening. ;)
 
Originally posted by silviadrifter
I think Polyphony should use the TXR3 idea, and include a paint editor. However, it should be a far better editor than what is in TXR3. This way I can just make the car look like whatever I want it to. I can make it look like a real life D1 car, or create my own car, right down to the decals. I am a pixel artist, so I could create some amazing paintjobs........it makes me drool just thinking about it. This would add a huge level of replay value, and would keep me playing for ever. I could make real JGTC cars, and reinact famouse races. I hope Polyphony is listening. ;)

Most likely theres alot of licensing and convincing the car manufacturers for doing so, I think if they dont let PD use visual car damage or possibly of the paint shop I dont think the manufacturers will let PD add that into the game..
 
Originally posted by Rport03
Most likely theres alot of licensing and convincing the car manufacturers for doing so, I think if they dont let PD use visual car damage or possibly of the paint shop I dont think the manufacturers will let PD add that into the game..
Still, would be cool wouldn't it. ;)
 
Good points. Usually, people have a lot of wants and hopes for an upcoming game, and it's natural. Hey, it's happened to me quite a few times. I guess the licensing issue would be based on how players create their paintschemes. PD would have to hope that no one (and don't forget, GT4 has online play) creates paintschemes which make fun of actual cars or contains offensive images (such as gang signs, racism, and the like). In fact, if that is the case, then there should be "ratings" on the cars. But as I know once being a computer artist designing blank cars in Sports Car GT (PC Game, 1998), no one really stoops to such a low of making such images and then pasting them to cars.

Another side of this would be if people try and make paintschemes based on other games. For example, putting Sonic the Hedgehog on a Nissan Silvia (S15 Spec R Aero, my favorite Silvia), or making a paint scheme based on the Ridge Racer series. It is a hell of a consideration for GT4, but there would have to be certain regulations for choosing and making proper paintschemes. If you can buy a seperate PS2 disc as a full-on paint utility for your cars, then that would make an interesting consideration.
 
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