GT4 will be near perfection

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And that's from the GT4 prius demo and that's not the final graphics work. The detail is amazing, everyone in my house thought that was real.
Any way, is that coming out for everyone?
 
The question stands: Is that a snapshot of a GT4 game or is it a rendered shot of the GT4?

ALways remember that everythign you see before the initial release is put out by the Marketing team.

AO
 
Just imagine what we will all be seeing in 10 years, on say PS4.

What about in 20 years? 40 years?

Where is it going to stop? How can they keep making such huge leaps towards reality.

At what point in time is it just goin to be real?
 
Originally posted by Der Alta
The question stands: Is that a snapshot of a GT4 game or is it a rendered shot of the GT4?

ALways remember that everythign you see before the initial release is put out by the Marketing team.

AO
You should know that's gt4, look at the rims. That's ingame grphics, no worries.
 
Maybe they'll just have large machines which will be like 3D scanners and they put each car in there and the computer will automatically generate a model of the car and the detail will only be dictated by the power of the computers and how many polygons they can handle.
 
Yes, this is a rendered shot of the Prius. I imagine this is what GT5 will look like on the PS3.

I hope GT4 will have a 480p option this time around. I hate to go from 480i to High-definition with GT5.
 
Everyone is missing a HUGE point here.

The game isn't looking better because they're pushing the PS2 harder or because of new technology. It looks better because of new techniques and skill when designing the cars and enviroments. It looks better because they're made well. Not because PS2 is working harder. I don't why everyone seems to just ignore this fact even though it's been mentioned by PD numerous times.
 
dont worry, GT4 wil still amaze the average gamer, it iwll blur the line between gaming and reality,but stil impress the hardcore GT Fans (one of them being me), it will be a great game.
 
Thats an ingame shot thats been ran through a PC. It's stil a testament to the detail PD have put into the cars, what you need to realise is that compared to GT3 graphically, there won't be much difference in the game, and the only differences in graphics between the Prius version and GT4 are the effects like a possible backfire effect etc that PD want to incorporate. As for GT being near to perfection, I believe that as far as current consoles go it is as good as you can get and will not be beaten until GT5 on the PS3.
 
I'm sorry live but how the hell do you know it's ran on a pc seriously? Man are not making the game nor in the studio of PD seeing what they are doing. You don't trust gt4 will look like that. That's being ran on the ps2 and you will see when you get. You don't know everything. No offense.
 
Have you played GT4 yet? I'm in no way slagging off GT4, cos it is the best racing game around, but you have to get over this thing where you think the graphics will be better than a top spec PC. I know it's nice to think they will be but they won't look much different to GT3's, the way I see it, expect the cars to look like in GTC but improved scenery, which is where all the hard work has gone. And yeah I dont know everything, but neither do you, I've been lucky enough to play GT4 and if you go around expecting noticable improvments over GT3 you will be dissapointed, ofcourse GT3's graphics are still great.
 
Originally posted by battle_stage
Everyone is missing a HUGE point here.

<SNIP>

Not because PS2 is working harder.
Hmm.. You sure ?.. Are you sure the PS2 isn't just working at 90% of it's max when displaying GT3 ?.. I have yet to see a slow down in GT3, and they usually happen when the coders go overboard and push the machine beyond it's limits...
 
Originally posted by Flerbizky
Hmm.. You sure ?.. Are you sure the PS2 isn't just working at 90% of it's max when displaying GT3 ?.. I have yet to see a slow down in GT3, and they usually happen when the coders go overboard and push the machine beyond it's limits...

He's right about them using new techniques to get better results, like the new cars models, they look slightley better than in GT3, they use a new technique for them and another benefit is they don't take as long to model, they used the same technique in the car models in GTC which is why they look a little sharper than GT3, the AI cars you can't select in GTC are the same models used in GT3 and if you watch a replay and look at an AI car close enough ( only the cars you cant select) you can see a slight graphical difference. The power of the PS2 is being pushed a little harder as well but your comment on slow down does not always mean the machine can't handle the game, most of the time it's down to bad programming which PD are very good at.
 
Any game on the ps2 should not have slow downs, the ps2 is superb in game performance. The ps2 is old but it's hardware is no were dated.
 
A game that pushes to far will have slowdown on any computer, but 99% of games with slowdown on a console are down to bed programming, the main format where it's graphics are PC's, because there are so many different specced PC's if you run a lastest top quality game on a medium spec PC with full graphical effects you will find it very unenjoyable but turn the effets down and it will be ok. Consoles on the other hand all have the same spec, so there is no excuse for a developer to make a game that creates slowdown, and it's stupid to think they all make games that go over the limits of what that console can handle, half the time they eed to re think the programming but can't be bothered so they do their best to reduce the ammount of slowdown rather than eliminate it completely.
 
I hate pc developers, they know nothing about the ps2's EE. So many ppl said the ps2 could not do bump mapping but jak2 has bump mapping. The reason why some say the xb is better is because it has everything the pc developer needs on the GPU like bump mapping. You have to do some good ole coding for the ps2 to get bump mapping but lazy pc developers don't have enough time or money to do so. The developers of killzone have been working to push the ps2 for 4 years! I doubt any pc developer will spend that much time.
 
Originally posted by live4speed
A game that pushes to far will have slowdown on any computer, but 99% of games with slowdown on a console are down to bed programming, the main format where it's graphics are PC's, because there are so many different specced PC's if you run a lastest top quality game on a medium spec PC with full graphical effects you will find it very unenjoyable but turn the effets down and it will be ok. Consoles on the other hand all have the same spec, so there is no excuse for a developer to make a game that creates slowdown, and it's stupid to think they all make games that go over the limits of what that console can handle, half the time they eed to re think the programming but can't be bothered so they do their best to reduce the ammount of slowdown rather than eliminate it completely.

Those GT4 demos are being run off PS2s, i remember seeing them playing the demo off them.
 
Originally posted by cobragt
I hate pc developers, they know nothing about the ps2's EE.

:lol: :lol: :lol:

The reason why some say the xb is better is because it has everything the pc developer needs on the GPU like bump mapping. You have to do some good ole coding for the ps2 to get bump mapping but lazy pc developers don't have enough time or money to do so. The developers of killzone have been working to push the ps2 for 4 years! I doubt any pc developer will spend that much time.
Graphical effects are always faster if handled in hardware, rather than software, i.e. using the video hardware rather than 'faking' it with the CPU. It's not laziness, just intelligence.
PC games currently in development include HalfLife2 and Doom3, both of which have graphics that blow the snot out of anything that the PS2 can or will ever do.

Any game on the ps2 should not have slow downs, the ps2 is superb in game performance. The ps2 is old but it's hardware is no were dated.
the PS2 is very dated, as we discussed in a previous thread, it runs at about the same speed as a P3 600. One of the major reason it still looks any good is the minimal resolution that it has to run at.
If PC games ran at resolutions like that you could do amazing things, but sadley modern gamers like 1280x1024 with 4x AA (sorry, my poor little video card can't handle anything better)

The ps2 has yet to be pushed, games with slowdowns are badly made.
GT2 had slowdowns on the PS1, was it badly made? GT3 has the occasional slowdown (specifically often on the wet stages), is it badley made?
Nope, PD employs a person specifically for code optimisation (most companies have to rely on the same people doing the rest of the code) so they're well optimised, so what is it then? the hardware. Sorry to burst your bubble, but the PS2 isn't god.

I'm sorry live but how the hell do you know it's ran on a pc seriously? Man are not making the game nor in the studio of PD seeing what they are doing. You don't trust gt4 will look like that. That's being ran on the ps2 and you will see when you get.
You really think that PD develop on the PS2? :lol: They, like every other developer uses a PC of some type for cutting code and testing, which is why they can output screenshots in very high resolutions with anti-aliasing.

You don't know everything. No offense.
You don't seem to know anything about game production, no offense.
 
YESSSSS!!!! he returns!!! omfg some classic quotes

"I'm sorry live but how the hell do you know it's ran on a pc seriously?"

Its MADE on a pc system, thats how. They dont sit in a room coding it on a ps2. Plus a pc is more powerful in every single way, if gt4 was optimed for my pc, i bet it would LOADS better then the ps2 version. Plus a ps2 runs things in crap o res, as do most consoles.

"The ps2 has yet to be pushed, games with slowdowns are badly made."

what if gt4 slows down? Would gt4 be badly made then? Gt3 slowed down too at times too, does that make it crap? The ps2 has allready got too it's limit, its a pretty old machine in hardware terms, it's like saying "my 486 with 8mb of ram hasnt reached it's performance limits".

"Any game on the ps2 should not have slow downs, the ps2 is superb in game performance"

What an stupid comment. What the hell is that supposed to mean ffs? Superb in game performance? WHA? And the xbox, game cube and pc arn't? Let be sensible, if a 3ghz pc can have slow down at time, im sure a brain dead 333 mhz console can too.

"I hate pc developers, they know nothing about the ps2's EE"

Thats because they are pc developers, they make pc games. I love pc devs, they are skilled, and considering how many different hardware combinations there are, its a wonder that games run at all!! Plus they make the best games.

"The developers of killzone have been working to push the ps2 for 4 years! I doubt any pc developer will spend that much time"

Duke nukem forever? Half life2? Killzone is also a very average game, and is on other systems too.

"The reason why some say the xb is better is because it has everything the pc developer needs on the GPU like bump mapping. You have to do some good ole coding for the ps2 to get bump mapping but lazy pc developers don't have enough time or money to do so."

How can u say having bump mapping built in is bad?!?!?! What a retarded thing to say. Chances are some ps2 games dont have bump mapping is coz of system limitations.


cobra gt, you obviously MUST own a different ps2 too everyone, like a top secret ps2 ver 2, with a 10 ghz cpu, 6 gig of ram, and a radeon 9800xt strapped in. I would mock you some more, but i think your reply post will do that for me.
 
lol we must have been typing at the same time!!! I love cobragt, i hope he never goes away as he provides me with brilliant entertainment.

im now gonna try and get the locked potential out of my nes and run splinter cell better then on a 3ghz pc

oh cobragt ill swap u my old spare gf2 mx for ur radeon 9800, the gf2 mx has uuhh locked potential, and the human element. It also requires more coding to get good results out of it, this makes it better, and while you may all think this makes it less efficient, your wrong. More coding = fast and better. So what u say cobra gt, yes?
 
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