GT5 and Forza 3 comparison (video) by Machinima

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Conclusion: Gt5 beats it easily... All changes we need is better sound and more tracks! Pls tell me whats your thoughts? Thank you, cheers!

I agree with you but GT5 will probably have more than 20 variations. forza doesnt have 100 tracks i think, theyre 100 variations. The sound I hope is better but I'm good with it as it is now. As for the damage, it will probably match forza or be better, but we have to wait till the game comes out
 
And it's sad that forza is just a game ... No one thinks it's something more
And you think most people will see GT or any other game differently?
In this particular subject, I had rather not have impression of speed than the one Forza has. It looks odd to me.
Forza's issue is that it only looks correct when in say, a race car. In a stock Carrera GT accelerating, the impression of speed isn't very different from a 997 GT3; things just go by a little faster.

The biggest issue is when the cars are over 170Mph as well. They don't look like it at all.
 
And it's sad that forza is just a game

Actually, it's the way it should be. Forza 3 is a game. GT5 is a game. The only difference is that GT5 has been in development for twice the time, and hasn't been released yet.

... No one thinks it's something more

Kinda proves that Forza fanboys aren't as fanboys as GT fanboys, don't you think? ;)

Since you won't change your opinion, I will leave it at that. I know who is right. And who isn't.
 
;) word
 
I don't like that wierd perspective they put in Forza to increase the impression of speed, it makes the scenery distort as it moves across the screen during cornering.

What view are you driving in sir?
 
And it's sad that forza is just a game ... No one thinks it's something more
Well, maybe that's because Forza IS just a game, in exactly the same way Gran Turismo is just a game. How you choose to pigeon hole those two GAMES within their genres is your prerogative.

Fair enough, but when you are dealing in numbers (computer code) 2 is always more than 1. You can see the numerical superiority in GT5's code.
Not when it comes to racing AI you can't - not yet anyway. If GT does end up as 2 rather than 1, a lot of it will be down to the fact that it has been in development way longer...too long to be honest, but it is what it is.
 
Not when it comes to racing AI you can't - not yet anyway. If GT does end up as 2 rather than 1, a lot of it will be down to the fact that it has been in development way longer...too long to be honest, but it is what it is.

I wasn't referring to AI. There isn't AI present in this video. But you are right AI has more to do with logic than anything.
 
What view are you driving in sir?

In the video from the OP (fixed in 2nd post) the first 2 clips showing Forza, the hills and trees when taking the corner are squashed towards the middle of the screen and stretched out at the edges giving this wierd distrotion when turning corners, caused by exaggerating the perspective when transforming to screen space, kind of like the fisheye you get with a wide angle lens.
 
Ok I've never really noticed that before, I get what you mean though well spotted and explained thanks.
 
Who said Forza 3 has good engine sounds? I have never heard anything as horrible as this...

 
OnlyONE.jpg

I hope I'm not alone here when I think that this really shows how epically cool the GT5 box is in comparison.
 
If there's still one important thing that T10 need to improve is how the car moves- the animation in FM3 is still at the level of FM2 and quite a bit behind GT5P, in my humblest opinion. The modeling has somewhat improved but a car needs to do more than just sit pretty. Then of course, there's the matter of replay.

I guess these two videos. say it best (ignore the quality but concentrate on the car movement itself).

 
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I guess these two videos. say it best (ignore the quality but concentrate on the car movement itself).


It almost looks like the Forza lap was recorded with a controller instead of a wheel. Some of the movements seem sort of jerky. Maybe that's what you mean.

On a different note, Forza's cars certainly look good, but they still look like video game cars, whereas GT5's videos that I have seen, as well as GT5P and TT look much closer to being real.

Maybe I am .... biased... but that is just how it seems to me.
 
Forza's cars certainly look good, but they still look like video game cars, whereas GT5's videos that I have seen, as well as GT5P and TT look much closer to being real.

That's what I've always thought. 👍
 
Why is there talk about that game here?

For the longest while it was "GT is bumper cars lolz no damage". After it was revealed that GT5 would have damage, then it turned to " GT has no real physics lol arcade". After it was revealed that GT5 would have a completely new physics engine, then they started the "forza is the definitive racer" crap. Definitive? in what way?

Gameplay? It was simply Forza 2, nothing more nothing less. Go ahead, disagree with me if you want, but I've played the game to near completion and I will never ever buy another Forza game for the rest of my life. Even if Polyphony stop making Gran Turismo games I will never buy another Forza game for the rest of my life, I'm done getting tricked by American gaming reviewers praising this mediocre Arcade racer posing as a Sim racer.

Graphics? HA! The game still has that oversaturated look that arcade racers such as Burnout Paradise and NFS:Hotpockets have. Looks great when compared to Mario Kart, but when compared to GT5 it looks like Mario Kart.

And don't get me started on the sales of the game. For a game that's supposed to be so definitive, selling less than 400,000 copies in the Xboxs strongest region is just sad. Like, so sad that I actually messaged some of my Xbox friends to go pick up the game specifically because the sales were completely abysmal.

So note to Turn 10: For Forza 4, you may want to include some Helicopters and Speedboat races. Because when it comes down to the sim thing with cars, you will never beat Gran Turismo. Gameplay-wise, Graphically, Sales-wise, you will never beat Gran Turismo.
 
It's amazing. Making an account just to slight Forza. Never amazes me.
 
Who said Forza 3 has good engine sounds? I have never heard anything as horrible as this...



tell me this.. have you ever heard this car live passing by you...? Or have you ever driven one...? you cant really know how this bmw sounds...

look on page 1 andlisten that 370... sounds just like it should... find real videos of it on youtube and you will see... i just hope that sounds in gt5 will get better and better as we all saw in news few days ago...

cheers mate!
 
If there's still one important thing that T10 need to improve is how the car moves- the animation in FM3 is still at the level of FM2 and quite a bit behind GT5P, in my humblest opinion. The modeling has somewhat improved but a car needs to do more than just sit pretty. Then of course, there's the matter of replay.

I guess these two videos. say it best (ignore the quality but concentrate on the car movement itself).



just listen the sound on Forza... Kazunori! listen zhat and make it better in gt5!
 
If there's still one important thing that T10 need to improve is how the car moves- the animation in FM3 is still at the level of FM2 and quite a bit behind GT5P, in my humblest opinion. The modeling has somewhat improved but a car needs to do more than just sit pretty. Then of course, there's the matter of replay.

*Videos*

I know what you mean exactly Myke. Especially now after seeing it again o the GT500 SC430 Fuji vid, it's not necessarily animation, just more about how the cars behave. It looks completely realistic they was the Lexus reacts in the new vids, but cars never really do react/behave properly in FM.
 
Who said Forza 3 has good engine sounds? I have never heard anything as horrible as this...

How can you even tell with the music so loud?

Anyways, that's how the car sounds, just not as throaty.
 
Sounds fine to me - how the game actually plays is more important IMO.
 
Both games look good but a big part of racing games is how the car feels which you can't get from these videos. I would have thought any damage in Forza will be no better than the damage in GT since both games use real manufacturers cars. If PD are limiting damage because manufacturers don't want their cars to get wrecked then I would think that the same rule applies to Forza.
 
The hands/steering wheel animation never looks right to me in any of these FM3 videos. The ones I've seen when the driver moves his hand from the wheel to change gear looks even worse.
That would put me off using the interior view big time. The interior view is one of the best new features to come to GT and thankfully PD nailed it almost perfect IMO.
 
find real videos of it on youtube and you will see...
Just did, and didn't sound similar to me. :rolleyes:

I'm sure a lot of the cars in Forza 3 sounds very good and close to the real deal. But this one definitely didn't, IMO.
 
Just wanted to share one more video showcasing FM3...





Forza 3 is a great game... for last the last decade.
GT5 will be a great game... for the current decade.

Now if i were to be less politically correct, i would say FM3 is :yuck: :crazy:

Which of course is not be respectful of all of those who enjoy FM3 so much and to the fullest. And to all of you, i say, Keep it up! YOu guys certainly have courage! 👍 ... courage to overlook those things that i cannot/could not.

I have been too spoiled by PD...


Turning my GT fanboyism OFF, especially after reading "SalmonBoy", i have to say have i have much more respect for FM3 for providing a middle ground, a product that stands between the general public and the hardcore sim fan.

"In Pain for GT5, Not in Pain because of FM3..."

The hands/steering wheel animation never looks right to me in any of these FM3 videos. The ones I've seen when the driver moves his hand from the wheel to change gear looks even worse.
That would put me off using the interior view big time. The interior view is one of the best new features to come to GT and thankfully PD nailed it almost perfect IMO.
This is especially true due the the different perspective and interior camera/driver view that Turn 10 has choosen to display, which is not comfortable and natural as in GT5-P / GT5 TT demo / (GT5).


It almost looks like the Forza lap was recorded with a controller instead of a wheel. Some of the movements seem sort of jerky. Maybe that's what you mean.

On a different note, Forza's cars certainly look good, but they still look like video game cars, whereas GT5's videos that I have seen, as well as GT5P and TT look much closer to being real.

Maybe I am .... biased... but that is just how it seems to me.
Then it must be that we are two being biased, because i share your point of view...


That's what I've always thought. 👍
👍👍 ....At least three of us...


i hate to say this but i have to agree with what "ihateforza" wrote...



These threads always make me cringe.

One aspect that is never brought up though, is the community support that FM3 lends itself to. The customisation of the game is fantastic. The storefront is one of the best additions to a game like this and some of the work that can be created in the livery editor is sublime.

Also, the online community is fantastic (apart from T10 messing with the hoppers - but that's another story).

For instance. I'm on the Forza UK site which organises many competitions and racing leagues. I've just signed up to the Yaris Cup, which has been organised by one of the site's founders. We have 40 racers signed up and qualified, split over 5 lobbies (wish there were 16 per race as in GT).

FM3 has options so you can set up qualifying sessions easily (10 seconds between each car launch, sorts the valid times out, etc).

The forum is buzzing about the first upcoming race on Sunday and everyone is up for it. We've all been practising together, pushing each other and having a laugh at the same time. It all gets serious on Sunday (well - sort of :sly:)

Each racer has created their own livery for the event too (mine is below :)) This helps bring individuality to the event in which all the cars are the same

zzxs.jpg


What I'm trying to say is that it is not enough to have a decent offline mode these days as the community aspect of these games have taken over. It has certainly increased the longevity of FM2 and 3.

I truly hope that GT has a livery editor, decent online mode and community support so the likes of these racing competitions can thrive.

So, it's not about which game has the best damage model, the better interior or superior sound. It's about having fun with like-minded people, making friends and having fun. THAT'S what racing games of 2010 should be about!
I have to applaud your post, which definitely help justify and legitimize the very existence of FM3! 👍 👍 👍 I hope to read you more often on GTP! Appreciate your point of view and openness.
Great shot of the Yaris by the way!

I liked the sound in GT5 TT demo. Now in comparison I think GT5 has the better sound overall, enginge and tire squeel.
But I seem to be the only one thinking that.

Why do they mention the physics engine in Forza 3 running at 360fps? It's nothing special, even the physics engine in SHIFT runs faster.
No you are not the only one, i Think soo too. Personally, FM3 sound and engine effects are not convincing, sounds like Turn10 just vary the range and frequency to give a difference between each car... imo... i am not a sound engineer, so all i am asking for is to be proven wrong...
 
MWAHAHAH!!! Forza3 is just simply and hopelessly pathetic, coming from an idiot who bought it :dunce: 👎
 
MWAHAHAH!!! Forza3 is just simply and hopelessly pathetic, coming from an idiot who bought it :dunce: 👎

I dissagree....... About forza, not about how you class yourself.
 
I dissagree....... About forza, not about how you class yourself.

Thanks mate, now go on playing with your real spaghetti bending simulator :lol:
 
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