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- QBix
- qb1x
yup. Something tells me once we've driven down the la sarthe straight in the cockpit of the x1 at night with the high beams illuminating the way all will be forgiven![]()
+1
yup. Something tells me once we've driven down the la sarthe straight in the cockpit of the x1 at night with the high beams illuminating the way all will be forgiven![]()
This is where I'm getting at. Kaz mentions surprises. If you were to pop this game in right now, you'd be amazed at the graphics and all, but the car and track listings might be displeasing. That would be it for surprises really.
But like you said, we shall see. All I want to know is whether or not the guys who already have the game confirmed that the track and car list is indeed 100% accurate.
I am worrin about physics in gt5.
Can you tell me why on vids we can see there are no option Standard/Pro Choose?
The Hot Pursuit forum is here. Please keep this forum's discussions related to GT5.
From what I have seen of the arcade mode posted online,their doesn't seem to an option to change the physics between standard and pro and also no option to change the difficulty of the AI opposition.Which is odd as both option were in gt5 prologue:tdown:
It sounds like the track list might not be complete. It seems it was completed using a review copy...or at least that's what I read somewhere. There are a lot of interesting omissions like Infineon and El Capitan. So...who knows.
There also seems a couple missing cars from the list. And it's not like previous car early car lists have been short. I mean, GT2's adds always said around 500 cars, and the total was about 650 cars. GT4's numbers were around 700 and it's final count was 722 or more...so...we'll see.
Somebody said their is a boatload of new videos coming from Czech Republic? I'm not seeing anything "new" in my search. Other than the few from earlier this evening. If you see new videos, would you mind posting a link to your search results please?
i hope they remove the nurburgring. It's way too long for a racetrack, and too bumpy.
It sounds like the track list might not be complete. It seems it was completed using a review copy...or at least that's what I read somewhere. There are a lot of interesting omissions like Infineon and El Capitan. So...who knows.
There also seems a couple missing cars from the list. And it's not like previous car early car lists have been short. I mean, GT2's adds always said around 500 cars, and the total was about 650 cars. GT4's numbers were around 700 and it's final count was 722 or more...so...we'll see.
Not sure how Shift did it, but basically, yes.
video
Here's what I was talking about, if it makes it clearer.
I hope they remove the Nurburgring. It's way too long for a racetrack, and too bumpy.
I'm a little out of the loop right now. What's all this talk about physics settings have been removed and you're forced to play on standard physics?
There's pages of it in another thread but it blows my mind. Someone tell me it's not true.
I'm a little out of the loop right now. What's all this talk about physics settings have been removed and you're forced to play on standard physics?
There's pages of it in another thread but it blows my mind. Someone tell me it's not true.
Yes, and its also noted by other members:
JamDodger
Just reading through the list again . Could the title of this news be slightly wrong?
Could it be the Complete Official Arcade List.???
I only say because before the video got censored the other day, this is the exact list of the ARCADE tracks, and as much as it will be fun to play these, im definitely going to miss Grindlewald, El Capitan, Seattle, Apricot Hill, Midfield amongst many others.
I couldnt see PD not putting these in, I know they have to be PS3 readied but they have been made before Just a curious thing thats all.
Im sure others have seen this.
Sigmaviper11
This track list doesnt feel complete. i wonder if they are leaving stuff out as a surprise. Or maybe theyre still working on some sturff and are going to drop it in later. Or maybe it was just too much to fit on a disk and theyre forced to drop it in later. I hope theres more to come.
I agree. Like I mentioned before, the arena is not there and the kart track isnt either. So they obviously dont have everything listed.
Red_9
Toscana is the only rally track, though there is a rally segment with randomly generated rally courses.
Also, I think some are missing from here, because the Test Track oval and Las Vegas drag strip are missing, and both are essential to performance testing. Therefore I make the assumption that this list is incorrect.
dids
Sorry but i don´t trust very much in the GT5 track list gave by PD ,it doesn´t just make sense .
When Gt4 came out it would have 50 tracks (and reversed ones didn´t count)
I counted 53 tracks without the reverse ones and PD said that the game was going to have 70 tracks
Maxitsu
who says this is a full list?
its a strange list.
I think its strange list:
- because it only has 3 Rally Tracks
- only 3 ovals for Nasscar
- Missing Kart tracks (even the Siena Circuit)
- Missing seen in in old builds (El Capitan, Motegi, Infineon, Grand Valley, Grand Canyon, )
- Missing The Test course which is in every GT-game.
offcourse there is de circuit maker. but i dont care for that.
IMO, if it is implemented as in GT5P, we will have to select physics level in the menu it appears just before we start the race.
Thats what I think aswell, like in gt3 were you couldn't play all tracks in arcade mode.
Don't race then, go for a drive... on the real driving simulator. That's what I like most about the Nurburgring, you can chillax and pretend you're just going out for a gentle spin without the scenery repeating every 2 minutes.