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- Stephammer
Skidmarks at 1:40? Audi R8
http://www.youtube.com/user/play3deTV#p/u
http://www.youtube.com/user/play3deTV#p/u
Skidmarks at 1:40? Audi R8
http://www.youtube.com/user/play3deTV#p/u
Where can I get the demo for gt5?
Whatever, I still throughly believe that 20 locations means 20 Countries and 70 courses means 70 tracks. Until its fully debunked otherwise, thats my belief because somehow having only 20 tracks on a racing game after a previous installment featuring more then 60 just does not sound at all right to me, especially with the huge jump in hardware.
Haha prepare to be disappointed![]()
For me 20 locations = 20 different nations
Think about it:
germany = nurburgring
france= lemans, giorge v paris
italy= rome, monza (maybe)
Spain= madrid, valencia
japan= sukuka, tzukaba, fuji
usa= laguna seca, indianapolis, daytona
australia= bathrust(maybe)
honk kong= gt4 circuit
korea= gt4 circuit
switzerland= eiger norwand
portugal=estoril (maybe)
ecc ecc could it be?
Skidmarks at 1:40? Audi R8
http://www.youtube.com/user/play3deTV#p/u
I'd love it to be 20 countries and 70 actualy different tracks, but I don't think that's plausable. Forza 3 had 21 or 22 different tracks at launch and that re-used Forza 2's assets as well as added it's own. GT5 has taken close to the lenth of time Turn 10 spent on Forza 2 and 3 combined so Forza 3 therefore should be a good guideline to base expectations of content on. PD have beat Turn 10 content wise already with the car count, the've more than doubled the car count in the same lenth of time, even if they achieved that with the tracks which would be hard, you still don't reach 70. Expect 20odd locations to be 20odd unique tracks and if it's more then great, but I'm not counting on it.
I'm hoping that they will include a track editor and that the GPS feature that they have will encourage individual tracks to get their track in the game.
The GPS track maker seems incredibly unlikely. Track editor perhaps though.
Zathra5_Why? If you have have a track editor, a GPS track maker is almost trivial.
Why? If you have have a track editor, a GPS track maker is almost trivial.
Why? If you have have a track editor, a GPS track maker is almost trivial.
Please people, location=location, if they wanted to say country, there's already a word for that and it's...wait for it...country!
Please people, location=location, if they wanted to say country, there's already a word for that and it's...wait for it...country! Stop deluding yourselves. It's pretty straightforward, but on a brighter note, reverse isn't a track layout, because that would result in too few tracks altogether and technically, you're just going in reverse on an existing layout.
Because "London" for example isn't a racetrack, or "Yosemite" for El Capitan.
In "Yosemite" you could have three different tracks, El Capitan, Cathedral Rocks 1 & 2.
This is not directed at you torontomi, but it doesn't matter who may be correct, what matters is that we will have 70 variations to drive on, be it dirt, ice/snow or tarmac.we'll find out for sure then whether speedfreak and the other guys are right or not.
You would have to cover each side of the track with the gps to get the track the proper width and shape, AI just wouldn't work and it would have any barriers just a track with grass on the outside or whatever.
Certainly not trivial. Epic if it did work though![]()
Daytona - 2
Nurburgring - 3
Fuji - 2
High Speed Ring - 1
Eiger - 1
London - 2
Suzuka - 3
La Sarthe - 2
Tokyo Route 246 - 1
Special Stage R5 - 1
Madrid - 1
Indianapolis - 2
Rome - 1
Top Gear - 1 (possibly 2 if they seperate the strip from the course)
Ok here's an updated list based on what G.T.Ace said. We have 14 tracks and 23 variations.
Baffled as to how they'll scrape 47 variations from 6 more tracks![]()