GT5 Latest News & Discussion

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Could it be that the weather systems and daylight cycles are classed as premium OR that premium and standard cars can't be used on track at the same time ?
 
THIS is awesome. Well Kaz said the AI would be more human-like in GT5 :sly:👍. I don't know who dares to call him a liar now...
That was pretty awesome, the new AI will add alot more depth.
Also noticed that all cars accelerate at the same time for rolling starts now, no delay waiting to cross the starting line before hitting the gas. 👍
Could it be that the weather systems and daylight cycles are classed as premium OR that premium and standard cars can't be used on track at the same time ?

Nobody knows.
 
Probably the former. There is no reason to not allow both types to run at the same time or at least offer the option to mix them, because some people treat the Standard cars as some kind of disease :P

If some tracks are just ported over (like The Ring that was first demoed with GT5), them PD could, I don't know, offer different static times of day for the tracks? Each track having a different lighting pre-baked as morning (like Tokyo), sunset (like Seattle\Motegi) and night like SSR5 would be good enough I guess.

But as Organ-Donor said, no one knows.
 
The "premium" tag was seen under the Nurburgring at the 24 hour event and under La Sarthe at that 24 hour event.

I think the most logical explanation, by far, is that there will be courses with day/night and weather transitions. These courses have been rebuilt for GT5 and could be called "premium". However, we may get all or most of the GT4 tracks and most of those have not been rebuilt. They will not have the day/night or weather transitions.

This fits with the transition from GTHD to GT5. Just like the standard/premium cars do.

Of course this is my opinion, but it fits. 💡
 
Reading this article I found the following quote that I think you guys will like:

Which can be translated as something like this: We saw 32 karts competing on the same track.

If it's true, then it's really great news.

I just wonder why they were the only ones to report this information, especially considering some sources present at GamesCom (GTP, Inside Sim Racing) were more Gran Turismo focused than others.
 
The article also says that damage won't be carried over when a race is over. Everything else mentioned in the article we already know.
 
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I just wonder why they were the only ones to report this information, especially considering some sources present at GamesCom (GTP, Inside Sim Racing) were more Gran Turismo focused than others.

I actually thought the article was very well written, with a lot of details on b-spec that other articles didn't mention. I am tempted to believe they're right, because they seem to know their stuff when it comes to GT, contrary to most popular gaming websites.
 
I definitely agree with everyone who says "Premium tracks" will include day / night + weather, but what is irking me is the way spectators have been applied.

London, Eiger Nordwand & Piazza del Campo all have 3D modeled spectators that take photos, walk around, cheer & turn to look at your car as you pass. That looks really great on the replays and I'm really fond of it. By contrast, tracks like Indy Speedway & Suzuka have simple rows of benches with flat 2D groups of spectators who stand / sit down. The draw distance at Eiger is certainly quite far and the detail on London and PdC is very nice, so I find it difficult to believe that polygon count & spectator animation would be an issue on tracks like Suzuka or Indy. I would prefer to have fewer 3D modeled spectators or no spectators at all than the flat 2D groups.

Anyone got any idea as to why on some tracks we're being treated and others we're not? I can only guess that PD has one or more particular artists who prefers to use one type of spectator over the other.
 
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You don't want to start another tree debate but rather a spectators debate? You might as well start another debate about the trees.
 
There's also a big difference between spectators standing roadside, like at Eiger or London, and those sitting in the stands, like at any of the actual race tracks (Suzuka, Fuji, Daytona, Indy, etc). If they populated the stands at Daytona with 200,000 3D premium models, it wouldn't look any different. Not to mention it would slow the game to a crawl.
 
It depends. If the spectators are close to the track they should be 3D and be animated. But if they're far away why would it be a problem if they're 2D?

EDIT: Ignore my post. Jedi2016 did a better job in saying what I was trying to say.
 
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There's also a big difference between spectators standing roadside, like at Eiger or London, and those sitting in the stands, like at any of the actual race tracks (Suzuka, Fuji, Daytona, Indy, etc). If they populated the stands at Daytona with 200,000 3D premium models, it wouldn't look any different. Not to mention it would slow the game to a crawl.
The argument against 3D models is pretty much redundant seeing as lower spec polygon models (lower LoD) are already being used for spectators in the far off distance on tracks like Eiger. The flat 2D versions are certainly not far away enough and are very noticeable as being 2D on tracks like Indy.

Here's a reminder of Indy... http://www.youtube.com/watch?v=UH9hy-oZlEA
... and Eiger... http://www.youtube.com/watch?v=g1wL4Irujf8

I wouldn't agree to it being a generic case of people "sitting in the stands" either, as PdC has 3D modeled spectators sitting in its stands (http://www.youtube.com/watch?v=PFzegc-psYY).

All this being said, I do agree that in terms of application, it does appear that spectators in stands on racing circuits are flat 2D models (Fuji, HS Ring, Daytona, etc). Given the 3D models on other tracks, I don't think these really need to be 2D though. GT4 on PS2 also featured some tracks with 3D models...
 
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from the News page:



One thing to note:

When the guy switches to the cockpit view, there's a button on the steering wheel labeled "Flash"

Combine that button with this:

dpvats.gif


And we understand that at least some cars will possess the ability to flash their lights. So far the only cars shown with this feature, however have been racing GT-Rs. But it's cool to see more confirmation of "Lapping Lights" or whatever they're called.
 
from the News page:


One thing to note:

When the guy switches to the cockpit view, there's a button on the steering wheel labeled "Flash"

Combine that button with this:



And we understand that at least some cars will possess the ability to flash their lights. So far the only cars shown with this feature, however have been racing GT-Rs. But it's cool to see more confirmation of "Lapping Lights" or whatever they're called.

Not to burst your bubble but that button is there cause the real car has one, doesn't mean anything else.
 
Not to burst your bubble but that button is there cause the real car has one, doesn't mean anything else.

I know it's there on the real car. But we've also actually seen the flashing lights on a race car. Why can't that button and most other buttons on the steering wheel be functional?
 
I know it's there on the real car. But we've also actually seen the flashing lights on a race car. Why can't that button and most other buttons on the steering wheel be functional?
I'm going to be an ass for a minute and say that it's because we don't have direct control over our avatar's thumbs when driving the car, and our controller/wheel doesn't have that button on it.

The performance switch on the Ferraris doesn't work either.
 
I'm going to be an ass for a minute and say that it's because we don't have direct control over our avatar's thumbs when driving the car, and our controller/wheel doesn't have that button on it.

The performance switch on the Ferraris doesn't work either.
Thumbs need not move for everything of course...

PD have already stated that premium cars will feature low beam and high beam headlights (standard cars will simply turn on / off). Surely there'll want to be a button to switch between the two (high / low)? The same button could potentially be used for other light switch types and this is assuming that the lights come on automatically when it gets dark...
 
I know it's there on the real car. But we've also actually seen the flashing lights on a race car. Why can't that button and most other buttons on the steering wheel be functional?

You didn't really ask that, did you? The button is functional, on the real car, but seeing as you can't physically touch the wheel, how does that translate to the game? You're right we've seen flashing hazards but that button means nothing in terms of user control.
 
from the News page:


One thing to note:

When the guy switches to the cockpit view, there's a button on the steering wheel labeled "Flash"

Combine that button with this:



And we understand that at least some cars will possess the ability to flash their lights. So far the only cars shown with this feature, however have been racing GT-Rs. But it's cool to see more confirmation of "Lapping Lights" or whatever they're called.

Looks promising, hope they do it. Specially with G27, there's a lot of available buttons on the steering wheel 👍
 
Just finished reading the translation of that spanish PSN article, and i cannot wait to play Great Tourism 5. ;) I think its been asked before but why has noone else seen 32 karts on the track, what gave these guys the inside scoop? if true- great news.

But the last papagraph mentions 'blast'- as in:
The other data is regarding the blast, a problem recognized by all the community of Great Tourism around the world. We have been able to know that the blast of GT5 Prologue does not have absolutely anything to do with which we will see in GT5. For the real game, the effect of the blast will be identical to experimentable in the reality. We will be able to choose to exaggerate the effect by means of the options of creation for races online, but we can confirm that the blast has been redesigned and that will offer an agreed behavior to the reality.

Am i right in guessing this is AI?
 
He has some plausible evidence of cars flashing their lights, its not much of a wild claim...

chillax people....
 
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