GT5 Latest News & Discussion

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The Stig is in GT5, debate can ensue about which Stig is actually in GT5. :lol:

Does anyone over the age of, say, 12 actually care about the Stig?
It's just a racing driver in a white suit performing a fictional character in a TV-show which might be a clever idea or a funny guessing game as to who it could be but nothing more.
The fact his real name has now been exposed for the second time doesn't really add to any remaining "mystique", especially with this picture proving he's just a dad who drives cars quickly for a living.
If it were the same person in all these years whose real identity remained a secret comparing lap times in GT5 might be somewhat relevant and fun.
It's simply a racing driver whose real name we don't know....

top-gear-stig-ben-collins-replaced-in-legal-row-pic-richard-simpson-sm-133988578.jpg


Any real news regarding GT5?
 
What I do not get about this 32 player issue is that shouldn't the ps3 be able to handle more than 16 standard cars on the track at once since their slightly updated (From what was seen) ps2 models?

If 1 premium car = 200,000 polygons and they can handle 16 of those on the track, why is it that standard cars are kept at the same number when they contain around 5000 polys.

The Ps3 should easily be able to handle 50 of those things on the track along with all the other next-gen trappings of GT5. :)
 
Does anyone over the age of, say, 12 actually care about the Stig?
It's just a racing driver in a white suit performing a fictional character in a TV-show which might be a clever idea or a funny guessing game as to who it could be but nothing more.
The fact his real name has now been exposed for the second time doesn't really add to any remaining "mystique", especially with this picture proving he's just a dad who drives cars quickly for a living.
If it were the same person in all these years whose real identity remained a secret comparing lap times in GT5 might be somewhat relevant and fun.
Any real news regarding GT5?
Ben Collins has been The Stig since 2003. Perhaps it hasn't occurred to you that PD may have been either gathering data on this guy's laps around the TG test track either by asking him to record laps *in* GT5 - or using their telemetry tool. Different people set different laps and potentially use different racing lines. It occurs that they might have asked Ben to provide them with the most appropriate racing line - but that's assuming PD has completed this bit of work at all yet. They may yet have to ask - in which case it could be a different racing line and different lap times.

That's all very applicable if you ask me.
 
What I do not get about this 32 player issue is that shouldn't the ps3 be able to handle more than 16 standard cars on the track at once since their slightly updated (From what was seen) ps2 models?

If 1 premium car = 200,000 polygons and they can handle 16 of those on the track, why is it that standard cars are kept at the same number when they contain around 5000 polys.

The Ps3 should easily be able to handle 50 of those things on the track along with all the other next-gen trappings of GT5. :)

I refer the honourable gentleman to my previous statement on the matter :p

In short, there's more to consider than poly-count alone.
 
Yes, that is true. The new AI could be expensive, but that doesn't rule out 16+ player LAN (not that most people would have the opportunity).

All that instancing does is use the same mesh file, loaded in memory, and at runtime it displaces the existing vertices to a new location for raster-testing there (since it's done per-poly at this point). Damage is the same, it'll be based on vertex deformation, so it's a case of applying each car's unique deformation state at the appropriate point - no different to each model using a different pose, or animation (as is done in many games already.) Storing all this deformation info might be a problem, though, depending on how fast you need to access it.

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Be lucky if there are 16 cars on the track.
 
How was it "general shoot the ****"? Maybe in your mind The Stig has nothing to do with GT5?

Not in the sense that the person playing the STIG has anything to do with GT5.
Just like in real life it doesn't matter who the real STIG is. What matters is the character he plays.
No, the STIG's new/old identity has absolutely ZERO to do with GT5.

Ben Collins has been The Stig since 2003. Perhaps it hasn't occurred to you that PD may have been either gathering data on this guy's laps around the TG test track either by asking him to record laps *in* GT5 - or using their telemetry tool. Different people set different laps and potentially use different racing lines. It occurs that they might have asked Ben to provide them with the most appropriate racing line - but that's assuming PD has completed this bit of work at all yet. They may yet have to ask - in which case it could be a different racing line and different lap times.

That's all very applicable if you ask me.

This is also mostly untrue since the POWER LAP board is most likely made up of times put up by a dozen or so drivers.
You are reaching way deep.
 
Ben Collins has been The Stig since 2003. Perhaps it hasn't occurred to you that PD may have been either gathering data on this guy's laps around the TG test track either by asking him to record laps *in* GT5 - or using their telemetry tool. Different people set different laps and using different racing lines. It occurs that they might have asked Ben to provide them with the most appropriate racing line - but that's assuming PD has completed this bit of work at all yet. They may yet have to ask - in which case it could be a different racing line and different lap times.

That's all very applicable if you ask me.

Ofcourse that occured to me but the fact we now know the Stig is actually a bloke called Ben Collins ( who no doubt is a great driver ) sort of makes this whole Stig-cult a bit pointless.
It's just a character which could be played by anyone who has great driving skills, I'd rather be up against a well known current F1 driver for example who's real name is shown than this whole Stig obsession which with the real names becoming public proves to be inconsistent and the original intention seemingly lost ( which is or was funny and clever but now a bit pointless in my opinion ).
 
Not in the sense that the person playing the STIG has anything to do with GT5.
Just like in real life it doesn't matter who the real STIG is. What matters is the character he plays.
No, the STIG's new/old identity has absolutely ZERO to do with GT5.
So now you're trying to tell us that real people - different people at that - have exactly the same opinion about the racing line and drive exactly the same - just because they're wearing white racing clothes? :lol:

This is also mostly untrue since the POWER LAP board is most likely made up of times put up by a dozen or so drivers. You are reaching way deep.
Not reaching at all. Ben Collins has had his own motorsport company and has been working on Top Gear since 2003... That's 7 years ago. The BBC wouldn't need a different Stig... To suggest they drafted in lots of different people for a show that has around 14 episodes (or so) per season is reaching a lot further!

Ofcourse that occured to me but the fact we now know the Stig is actually a bloke called Ben Collins ( who no doubt is a great driver ) sort of makes this whole Stig-cult a bit pointless.
It's just a character which could be played by anyone who has great driving skills, I'd rather be up against a well known current F1 driver for example who's real name is shown than this whole Stig obsession which with the real names becoming public proves to be inconsistent and the original intention seemingly lost ( which is or was funny and clever but now a bit pointless in my opinion ).
No. F1 drivers take a different line around the Top Gear track to Ben Collins / The Stig as has been said many times before.

To all intents and purposes The Stig was Ben Collins... The point is, they've just changed the person, so the question is - did PD talk to Ben Collins and get his input about the racing line and gather his lap data? If the new Stig is actually a faster driver, it really would be meaningless to beat "The Stig" in GT5 (except obviously to progress in the game).
 
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So now you're trying to tell us that real people - different people at that - have exactly the same opinion about the racing line and drive exactly the same - just because they're wearing white racing clothes? :lol:

I'm trying to tell you that all of the things you're saying are assumptions made by a fella who seems to have a boy crush on a big white helmet.
TG lap times will be fun for those who like the show but everyone else knows that the times will be beaten by even mediocre drivers. Kaz knows lap times are not very accurate to real life therefore I don't see him devoting that many resources to this matter.
 
If they could not handle more then 16 standard cars in online, then they at least could put more in Lan (I like to see that happen :scared:) or single player.

The power gap between the standards and premiums is great. 1 Premium could = 16 standards on track and if that was the case, a lot of extra resources are being wasted when standard cars are used.

They could be displayed in true 1080p with standards due to the resource gap. (just 1 example ) 👍
 
I'm trying to tell you that all of the things you're saying are assumptions made by a fella who seems to have a boy crush on a big white helmet.
TG lap times will be fun for those who like the show but everyone else knows that the times will be beaten by even mediocre drivers. Kaz knows lap times are not very accurate to real life therefore I don't see him devoting that many resources to this matter.
You don't know what you're talking about... Yes, I'm a fan of the show - but as I have said before this is to do with the GT5 cross over - and no doubt the challenges that will be posed by the game.

The fact is that Ben Collins will know the driving line (around the Top Gear track) better than PD. If "The Stig" has been asked yet at all, then without a doubt PD would have asked for Ben's input as to what the best racing line is. If it's work to do, then whoever the new guy is. Of course PD could just skip all of that and derive their own racing line to follow - or "The Stig" character in the game may just be an A.I. bot. How do you know that Ben Collins hasn't had his best lap times recorded IN an alpha version of GT5? Who said that his *real* lap times will be in the game? Why bother with the "Data Logger Visualisation" tool if "resources" have been an issue / problem?

If the idea of putting The Stig in the game is just "fun", then why bother at all? Wouldn't it also be completely pointless for KY to ask Sebastien Loeb to play his game? Why bother calling it the "Real Driving Simulator", why not just make an arcade game instead? I suppose it would also be completely pointless if someone like M.Schumacher or Sabine Schimitz was asked to advise on the best racing lines and to do laps - in GT5 / for real (using the data logger tool) for GT5 players to run against.

Well, maybe completely pointless to you anyway...
 
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Someone should go burn their damn flags..
I don't see what the problem is. PD used flags/imagery in the game without getting permission from those who own the IP. Ultimately they were not happy with their representation in the game and so requested that the flags be removed.

Would you have been mad if the actual flags had not been in the game from the very beginning? If you answered "No", why is it such a big deal now? If you answered "Yes", seek help! ;)
 
No, it depends on the driver. At least one or two of them have taken the Stig's line through the corner.
Yes it depends on the driver, which is exactly the point... Barrichello and Hamilton are the two exceptions to the F1 drivers who have been on the show and take a different line.
 
Why the selective quote? I was listing things that could prevent more than 16 cars on the track at once. 16 cars has been confirmed. :dunce:


Sorry, maybe I misread/misunderstood your post.

I know there are 16 cars confirmed, but on the demos we mostly saw 8 cars. Most probably they have already some performance issues. All I want to say is, it is not possible to display additional cars, without the use of additional performance. You just can't load up one mesh and display it twice, without the need of twice the resources. I think PD uses already every trick in the book, to bring the sixteen cars to work. Maybe it would be better to use only 12 cars, and put more details to the track and the surroundings.
 
Sorry, maybe I misread/misunderstood your post.

I know there are 16 cars confirmed, but on the demos we mostly saw 8 cars. Most probably they have already some performance issues. All I want to say is, it is not possible to display additional cars, without the use of additional performance. You just can't load up one mesh and display it twice, without the need of twice the resources. I think PD uses already every trick in the book, to bring the sixteen cars to work. Maybe it would be better to use only 12 cars, and put more details to the track and the surroundings.

There is a E3 video of 16 JGTC cars racing on the Ring. I'll try and find it for you. http://www.youtube.com/watch?v=7zUfftXgJZY At 8:06 you'll see 16 JGTC cars on the Ring. Also, at 6:05 you'll see 16 cars on a city track(not sure if its Rome or Madrid).
 
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There is a E3 video of 16 JGTC cars racing on the Ring. I'll try and find it for you. http://www.youtube.com/watch?v=7zUfftXgJZY At 8:06 you'll see 16 JGTC cars on the Ring. Also, at 6:05 you'll see 16 cars on a city track(not sure if its Rome or Madrid).

Other than the segment with the Super GT cars from this year's E3 video that shows 16 car grid, on the same video you'll also see 16 production/supercars on the Nurburgring GP track. I posted this capture earlier but here it is again:

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This debate again. Its pretty obvious why PD did not include 16 cars in the demo builds, they wanted to make sure the game was completely stable for its public appearances. Why people would think that GT5 will not have 16 cars on track when GT5p did is just beyond me. If anything they probably optimized the game even further so that it would be more stable or able to run even more cars at once.

I think during races in the rain we may see a drop in the total number of cars. I know water effects take up a lot of processing power. With night racing you have to deal with dynamic lighting but it seems that PD is not using that many, not to mention the FOV is greatly reduced. Most games take a hit just as the sun is setting. IMO this is why PD made the transition rather quick.
 
Ouch just saw the top gear episode where they had the v12 Aston and Jeremy just kept saying this is the end of cars of this type.Makes you appreciate Granturismo alot more.
 
Ouch just saw the top gear episode where they had the v12 Aston and Jeremy just kept saying this is the end of cars of this type.Makes you appreciate Granturismo alot more.

Before you know they will include the Prius in GT....what? They already did? All three generations? And the last one even as Premium? Oh my.......;)
 
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