I like the Championship idea. However I have a few q's, standpoints and opinions.
How about damage and grip reduction? I prefer damage set to "Heavy" and the grip reduction to "Real". Here is why: Heavy damage promotes careful and clean driving. It also adds the factor that "anything can happen" as IRL. Same goes for the grip reduction, one tends to be more concentated, which leads to high quality racing. Drivers that complain with statements like "If I crash during the formationlap my race is over" or "it's more fun without gripreduction set to real, because I can get back on track faster". Well, these drivers has nothing to do in a PROFESSIONAL racing league in my book.
Also, when driving the RM's, every driver should use a specific number on the car. Maybee sounds kind of silly, but it adds more personality, and it's also fun to recognize other drivers.
Startprocedure: I think that we should be doing rolling starts including a formationlap. If the race is 30 laps, just set it to 31 laps in the event settings. It also adds realism, and it's really a great feeling going slow for one lap, trying to get your tyre-temp up.
Pacecar?
Also, I think that we should race every 2 weeks. It adds exlusivity to each race. It takes some time to do races, do tests, setups a.s.o. And about the starttime. As it is now it quite much keeps the europeans (me beeing one) from participating. Esp if the races are beeing held on weekdays. So maybe a little earlier on weekdays, or about the same time but on weekends. Perhaps around 6 pm EST on weekdays, or if it's held on weekends I guess a start time between 6 pm to 8 pm is ok.
And are we going to use the same cars all season or is the idea that the car category is changing from one race to the other?