- 6,537
- Sydney
- Stavingo
(Thanks to @JDM SRE70 for the banner)
DATE OF TOURNAMENT: 11-13th of July (Friday + Saturday + Sunday)
Unfortunately life has gotten in the way of me hosting this tournament (Thanks for the workload University), but alas my exams are happening (I'll finish on the 21st) and it's time for me to fire up the H2H again. Time for you drifting shenanigans whether it be veterans of the forum or newcomers alike to come out and make your mark in drifting community and let your drifting do the talking. @JDM_Tuning_S3OZ , @SLaBaTaC and @TH137Z took out 1st, 2nd and 3rd respectively in the first H2H. Now it's time to see if these guys can hold their spots up and if other contestants can shake up the leaderboard.
First and foremost I have to address that there could be the possibility of contestants using hybrids in this tournament, you guys need to vote whether you want these cars competing - So vote in the poll above
Once again, no qualifying runs will occur, first come first serve. Brackets are going to be filled with 16 individuals, if there are enough numbers after the initial 16 has registered then depending on the numbers there will be either a bracket of 8 or 16.
Also, I must apologise to my international peoples out there, but again I have to restrict this to my region due to timezone differences and for the fact that you guys got FDC, XDC and some other tournaments hosted at the moment off the top of my head and you guys got a good schedule coming up.(Sorry if I forgot anymore tournaments) My priority is to have people compete from my region compete due to the lack of tournaments being hosted for this region (Props to @ReDMySTiC for hosting Missile Matsuri during H2H's hiatus)
Another point, due to the amount of contestants that couldn't make it within the first round, I'm going to sign myself up into this tournament for some classic fun only IF a person can't make their time against another opponent.
Finally, I'm going to schedule this tournament to be done over 3 days on a weekend, so if you can't make the date (TBA) then you're out of luck.
Good luck to those who sign up and let's have an awesome time seeing some spectacular drifting 👍 #KDF
Here's the lowdown of the tournament:
Car regulations:
- 700HP limit
- NOS allowed (400HP limit using NOS)
- No weight limit
- No PP limit
- Race/Concept Cars not allowed
- Comfort Hard Tyres only
- FR/MR/RR Cars only
- Use of hybrids - PENDING
TANDEM ELIMINATION ROUNDS
16 drivers will compete in single elimination head-to-head battles and win his/her way through a standard 16-Driver bracket. Tandem rounds are based on two (2) runs, in head-to-head format, with competitors paired up based on qualifying position. The higher qualifier will lead the first run and the second led by the lower qualifier.
I. LEAD CAR
The lead car is to drift the course using the line, angle and style as defined by the judges for qualifying. Typically, the lead car should driver 90 percent of his/her qualifying run(s) and focus specifically on hitting all clipping point and zones with the maximum line, angle and style as possible.
II. CHASE CAR
In general, the chase car needs to treat the lead car as a moving clipping point and showcase more angle and style while in chase. With regards to proximity, a chase driver may get as close to the lead car as possible as long as the chase car's front wheels DO NOT reach in front of the lead car's front wheels. In essence, if done properly, a chase driver can be door-to-door with the lead car without being in violation of being on a lower line. Drivers that do surpass the lead drivers front wheels will receive a deduction for their chase run. For a chase car to show true dominance to the lead car, the driver must follow the line the lead driver chooses, maintain consistent and larger angle than the lead car and use the vehicles power to maintain consistent and close proximity to the lead car.
The following constitute a ZERO in tandem:
- Spinning Out
- Clear and punctuated straightening or losing drift (Losing drift and reinitiating quickly is a major deduction, but not a zero. Judges will determine whether or not this is a zero)
- Two tires or more clearly off course
- Contact to the other driver that is considered, "avoidable". Love taps happen and will be judged accordingly.
- A chase driver not actively chasing the lead driver after the opponent had, "zero'd" out on the prior run
TANDEM ELMINATIONS
Judges will observe both runs during a head-to-head battle. There will be no declaration of scores between the two runs. At the conclusion of the head to head battle each judge will individually declare a winner. Judges are allowed to converse but are not permitted to show their written winner to any other judge. Judge separation devices may be used. Judges will select from three options:
The majority will rule and a winner will be decided. In the event there is no clear majority, a "One More Time" will be granted, and the competitors will begin another 2-run head-to-head battle. After 2 "One More Time" battles have been conducted it will then go to Sudden Death. Sudden Death is one run, the first person to make a mistake loses. Lead and Follow will be picked by choosing of a random number(head judge will determine the random number).
- Driver "A" wins
- Driver "B" wins
- "One More Time"
GT6 has allowed us better views when watching most judging will follow the chase car using exterior or hood view.
I. REPLAYS
Use of multiple replays in tandem competition is prohibited until Great 8 onward. The typical run of show will be a replay after each run of tandem, but nothing more until the Great 8 has started. Once the great 8 has started, judges may request multiple replays. The Competition Manager may request that time be allocated for a replay in any round if a technical issue has occurred that could affect a judging call.
II. COLLISIONS
Vehicle contact in drifting is something that Formula DRIFT recognizes as part of the sport, however contact of vehicles while in head-to-head battle requires specific rulings and guidelines as follows:
A. LEAD CAR
The lead car is required at all times to run the line given by the judges and also maintain adequate speed throughout the course. If the lead car measures untypical speed, this may result in a score against that driver. Typical speed for a lead car is defined as speeds of equivalent measurement from qualifying speeds. Some slight variance (+5, -5) is in most cases acceptable, however Formula DRIFT recognizes that speed of the lead and chase driver can change as track conditions change and as competition gets into the latter rounds.
If the lead car loses drift, goes off line or reduces speed too drastically in comparison to that particular driver's qualifying speeds and the chase car hits the lead car, the lead car will in most cases be deemed at fault for the contact. It is each individual judge's job to ascertain fault. There may be circumstances where the lead car is not at fault for the contact, but this will be left to each individual judge to ascertain.
B. CHASE CAR
The chase car is required at all times to follow and chase the lead car. The driver of the chase car is encouraged to know the approximate speed of the lead car through the entire course. If the chase car makes contact, in most cases that driver will be deemed at fault for the contact unless otherwise noted. Contact known as "rubbing" is acceptable, however the chase car cannot affect the lead car where loss of drift or loss of line occurs.
Main Rules/Queries:
- Drivers are shared out 10 points at the start of each run.
- A judge will award these points at the end of each run.
- After both runs the driver with the highest combined score moves on.
- Scores will be decided and told after each run
- Should each driver end on 10 after the two runs, a "one more time" is called. Each driver will lead a run, same rules apply as a normal run.
- Overtaking, whilst legal is discouraged. A driver who overtakes his opponent will not be guaranteed a 10-0 run
- Contact that causes a driver to crash, spin, lose his line or suddenly gain speed will also hand a 10-0 score to the other driver. Contact is blamed on the following driver.
- While contact is blamed on the following driver, should the leader deliberately "brake check" or brake unexpectedly during a drift causing his opponent to crash, spin, lose his line or suddenly lose speed, his opponent will get the 10-0 score
- Up to 3 wheels may leave the track at any given time, without penalty
- Rumble strips are counted as part of the track.
Operation of lobby:
Lobby setup:
- Drift Trial Lobby
- Grip Reduction set to Real
- No driving aids except ABS
- Tyre/Fuel Depletion ON: (Pitstops allowed in between runs if required)
Once all participants are off track, I will start the race and the scheduled contestants shall enter the track. Anyone who is not allowed to enter the track and does break this rule will force me to kick the offender from the server along with fractioning you with a DNF.
Schedule: Event is going to be held over one weekend on a Friday, Saturday and Sunday (11,12th,13th of July) and the times posted will be in AEST, I intend to open lobbies at roughly 5:30PM AEST.
THE TRACK: Twin Ring Motegi East Short Course
- Black line - Start line and roll up to 130 km/h
- Green line - Start of drift section (Initiate between 100m and 50m sign)
- Yellow dots - Clipping points - Will be more refined in line video
- Red line - End of section

ENTRY FORM:
Name: (GTP/PSN)
Country:
Comp Car:
NOS: (Yes/No)
Team: (if applicable)
Last edited: