(table will auto update approximately every 30 minutes)
The following must be performed by every driver for every event
- Click the registration button above, fill-in and submit the online registration form (use your GTP_ tag ID)
- Leave a quick note in this thread to let us know you've registered and any other comments.
The following must be performed only one time per driver
(not per event):
- Send a PSN friend request to GTP_3D3Racing, GTP_3D3_A and GTP_3D3_B with subject line "3D3 Racing" from your GTP_tag ID.
- Submit the 3D3 Racing Online Driver Database Entry Form. Your information will need to be verified before you are added to the db and before your ID will appear in the registered driver table above. You can view the official driver database here.
There is a TBD
car/driver limit for this event and slots are awarded on the grid using qualification time. Reference the registered drivers table above for availability. This is a stand alone race and points are not tallied for a series.
If you want to change your status or any other registration choices just click on the registration link and fill out the form again and submit with new values. Your last entry will override any previous entries.
If for some reason, after you register for the event, you are unable to attend the race please post in this thread so we can update the registration list and make the spot available to another driver. Also
click the registration button above and complete the form again selecting "cancel" as event status.
This WRS-Online event hosted by 3D3 Racing is open to GTP_Registered members
only. If you are not currently on the registry run the GTP_Registry qualifier
and join now!
Important notes for the Support races.
(note: the two formation laps and GT getting a head start will NOT apply to the Enduro on Sunday)
- All races will take place in GTP_3D3_A and mics will be disabled.
- The races will be set to 25 laps.
- The lounge will be open about 1 hour before the race begins -- watch thread for announcement.
- Be on time (at least 5 minutes early, but preferably 15).
- Regulation checks will begin promptly at race start time.
- There will be 2 formation laps for GT and 1 formation lap for LMP.
- The formation lap speed limit is 62 mph / 100 kph and a staggered two wide formation will be used.
- No tire warming procedures allowed during formation laps.
- Pits are open for the entire race and there is a required short pause in the pits to simulate a driver change.
- The race finish delay will be set to 130 seconds (2:10) which is the "average" lap time between the classes.
All drivers should be in the lounge at least 5 minutes before the race start time. We will begin reviewing these rules at that time. Mics are disabled so it will take a little longer to get all the instructions out. Once the steward begins to type out the instructions please refrain from using the text chat unless you have an important question.
At the race start time we will begin regulation checks. You will be called by name to enter the lounge with the GT drivers entering first in starting order and then LMP cars after regs are updated. Do not enter the course until your name is called and do not exit to the lobby once you are entered.
Stay in the pits until the system places you on the starting grid and then we'll begin the formation lap procedures above.
GT cars will leave the grid in order of qualifying and run a single file formation lap at 80 mph (faster than normal formation). Basically the goal of this lap is just to get around fairly quickly and reform for formation Lap 2. At the same time the LMP cars will leave the grid and immediately pull to the right against the wall before turn 1.
The GT cars will finish lap 1, pass the parked LMP cars and start lap 2 of their formation lap. The GT class should proceed on formation lap 2 at 62 mph/100 kmh. The LMP cars will wait until the GT cars are all clear of Eau Rouge and then begin to form up in qualifying order and begin their own formation lap at 62 mph /100 kmh. The LMP cars should maintain about a 1 sector gap to the GT cars for most of the formation lap. The pole LMP car is responsible for setting a steady pace while allowing the group to keep together.
The GT cars will finish their 2nd formation lap and being the race on lap 3 *after* turn 1 heading down to Eau Rouge. The race will not start at the timing line, you must hold formation until after turn 1. The target start line is the "Total" sign going down the hill, but the lead car must wait until the last GT car has formed up after clearing Turn 1. At that point it's up to the lead GT car to accelerate to start the race and all other cars can speed up when the car in front of you does so.
The LMP cars will follow the same procedure and starting point, but the goal will be to time their start so that the lead GT cars are just getting into sector 3 when the LMP cars accelerate to race pace.
The 62 mph formation laps should be taken in staggered formation. The lead car will take the right side of the track. The second car should take to the left side of the track and alternate all the way back. This helps keep a tighter pack while maintaining better visibility versus single file. Cars should not "overlap" with the car in front of them. The lead car should let the pack "close rank" after the final chicane and again after turn 1 before the race starts.
Simulated Driver Change
We want to practice the simulated driver change from both a drivers and stewards perspective in case there are any questions or issues before the main event on Sunday. We will follow the same procedure except the required stops will be much shorter and every driver must simulate the driver change on their first pit stop
. The GT cars must "pause" for 30 seconds
and the LMP cars must "pause" for 60 seconds
. Any failure to pause will result in a double-time penalty. So if you fail to stop at all and were required to do so for 30 seconds you will have 60 seconds added to your finish time and lose any positions as a result. If you stop for only 25 our of the required 30 seconds you will incur a 5 x 2 = 10 second penalty.
Between the extra formation lap and shorter pit pause the two classes should finish the race pretty closely. I'm not sure who will actually finish first, but all cars should have a fair chance to complete the race before the timer expires. We are not setting max finish delay to minimize racing for position between AI controlled cars.