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No, they weren't. GT5 and 6 were only as "bad" as any other entry in the series.
GT1 was revolutionary. GT2 was a massive step up in content.
GT3 was a graphical revolution. GT4 was a massive step up in content.
GT5 was...mostly GT4, but some of it was quite pretty. GT6 is a cut down version of GT5.
GT5 and GT6 should not be even considered in the same league as the rest of the Gran Turismos. They are a big step backwards from what was one of the racing genre's top developers. They've gone from genre defining to not even able to keep up with the current state of play in their own genre.
The only area in which they are class leading these days is sheer number of cars and tracks, which is more willy waving than anything else.
GT6 is totally a complete game, we just need a few bugfixes.
No, it's not. It's missing features that were advertised. It is not complete, by the developer's own admission.
I'm pretty sure GT6 started on a earlier version of GT5, which would explain a lot.
Ah, so you're saying that PD is so incompetent that when they made improvements to GT5 they didn't carry them over to GT6 once the fork had been made. I can understand that, we're all frustrated by some of the bizarre design decisions on PD's part, particularly the ones that ended up in leaving out features from GT5.