How many cars should GT6 have?

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There's no realistic depreciation in the game.

But what can they do, though? IRL, cars depreciate not just because of their now inferior performance. It's also because of the update of the gagets in cars; the new one being just better than the old one, but performance wise, very similar (most of the time). In GT5 however, the only thing that matters is performance.

For starters, they could get rid of that silly "buy a car, it's worth 1/4th as much automatically even if you bought it used." That was a crappy system to use in 1998 when other games were already getting away from it, and it's downright anachronistic now.


They could also revert the car prices back to what they were in GT4.
 
Prices are only 1 to 3 grand less of purchase price in OCD or car dealers

its actually worse in GT5 the used cars are almost double the price of the new cars... I buy a new superGT car for (cant remember the value) lets say 1000000 and I buy another used for about 950000 then I have to pay about 500000 or so for chassis restorement and another 350000 or so for engine... its ridiculous.
 
"Internet Explorer cannot display the webpage"

My end or yours?

(P.S. Don't say "Stop using IE".)
 
There are a few I wish you did add but I give you a 98% on that list, just amazing overall great list to say the least.
Can't please everyone. I'm trying to keep the list short and realistic, yet full with as many notable, famous and interesting cars as possible.

It's a work in progress as new cars come out/are raced. Plus, I'm changing my mind constantly as to what should be in and out.
 
AS sagaris said but with an extra half a car for the gaming debeau of the peel p50.
 
^^^ It's not exactly a "duplicates excluded" list.

That list confused the hell out of me because of the non-Gran Turismo cars. It's good, though. It would be cool if a few more cars of what GT already has were kept in there, not a whole lot more.


Getting rid of the UCD is a good thing. You should be able to buy a car whenever you want. Not refresh the UCD for months trying to find one car. It's just stupid.
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BUT, I hope we still get a Level system for the cars - getting better cars as you progress. I don't like the A-Spec/B-Spec level system, and I think most would agree that it isn't good enough.
 
Nope. Bring back the GT1-4 license system. I liked it better when licenses were actually worth something instead of being optional timekillers. And when you didn't have to win 9001 races to gain one level.
 
If there was a UCD, I'd like it to be like GT2/GT1. It's still random, but at least it sticks to one specific manufacture, so finding one certain car won't be as hard as it is in GT5, in which all different kinds of brands and models are mixed in. Then there could be like an online UCD for special colors or something. Bottom line, I want UCD back.
 
500 cars in GT6 should be the minimum. No more of the premiums and standard cars.


  • At dealer ships, us players should have the ability to choose different type of fabric types depending on your car
  • We can change the wheels and interior colors seperately at dealerships
  • Out side of the dealerships, we can buy aftermarket parts and liveries
  • We should have the ability to choose whether we can drive in convertibles or not
  • More realistic damage modeling on stock cars: broken glass, real time deformation, air bags popping out from a crash (depending on your car) etc.
  • All of the cockpits to have fuel and oil animation comsumptions

Also, we need brake fade.

This is what all cars in GT6 should be like.
 
XP/Levels are in no way realistic in real life driving/racing and certainly aren't when buying cars so yes I agree, get rid and go back to licences.

As for UCD make that realistic as well. Everyday, common cars always available but those which are rare in reality aren't always there.
 
Yeah, the level system just needs to go, especially for cars. It would be very frustrating to finally have enough money for some expensive car you want, only to be held back because you're a few levels from being "experienced" enough to drive it. There's no practical use for such a system.

Once you have the money, you deserve to have that car and should be able buy it, no matter how much "experience" you have with the game. It's just that simple.
 
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Getting rid of the UCD is a good thing. You should be able to buy a car whenever you want. Not refresh the UCD for months trying to find one car. It's just stupid.
Thank You 👍
 
Yeah, the level system just needs to go, especially for cars. It would be very frustrating to finally have enough money for some expensive car you want, only to be held back because you're a few levels from being "experienced" enough to drive it. There's no practical use for such a system.

Once you have the money, you deserve to have that car and should be able buy it, no matter how much "experience" you have with the game. It's just that simple.

100% Agreed! ALL cars should be free to buy, and should stay that way permanently. GT6 better not have that ridiculous level system again... That includes for the events as well. I will much rather join any event free with no level system holding me back, only licence tests.

Anyway, I'm gonna change my number down to 500, seems reasonable. NO premiums and standard cars period.

Getting rid of the UCD is a good thing. You should be able to buy a car whenever you want. Not refresh the UCD for months trying to find one car. It's just stupid.

I agree with this too. "Fully 100%"

But also about the A-spec and B-spec...... "Growls". :grumpy: I remember back in the day it was "only" the player who can join events and nothing to worried, but him/herself. :D
 
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Removing the UCD will kill the rarity factor for some models, wich is essential for GT IMHO. It's only a game, but you can't simply go out and buy a rare car. It must be available somewhere. I think this kind of stuff makes the game more fun and the experience more authentic.

It must be reworked for GT6 tho. GT5 UCD it's not well implemented, I prefer too, the way it was on GT4.

Also, New Car Dealer should contain only newer cars... older cars should be in the UCD too... talking about GT5.

For GT6, a better UCD and NCD with better organization and like stated by some, a complete revision on game's economy, correcting prices of the cars, and implementing some kind of depreciation, etc. NFS Porsche did it in a brilliant way.

And the level system must be gone forever. Its ridiculous, out of place, badly implemented and made the licenses to be useless :(
 
Removing the UCD will kill the rarity factor for some models, wich is essential for GT IMHO. It's only a game, but you can't simply go out and buy a rare car. It must be available somewhere. I think this kind of stuff makes the game more fun and the experience more authentic.

It must be reworked for GT6 tho. GT5 UCD it's not well implemented, I prefer too, the way it was on GT4.

Also, New Car Dealer should contain only newer cars... older cars should be in the UCD too... talking about GT5.

For GT6, a better UCD and NCD with better organization and like stated by some, a complete revision on game's economy, correcting prices of the cars, and implementing some kind of depreciation, etc. NFS Porsche did it in a brilliant way.

And the level system must be gone forever. Its ridiculous, out of place, badly implemented and made the licenses to be useless :(

Imagine if GT6 had free roam where we can drive into either the NCD, or UCD. That'll be great. 👍 But your right. Both the NCD and UCD should be better in GT6. It'll just be nice to own the cars you want, freely. :) I really do hope the level system will be gone, forever.
 
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If there was no GT6, there would be no Marketplace forum. :lol:

The licenses seems to be an afterthought. The probably realized at the last minute that GT5 was way too short of a game so they added the licenses to "extend" the life of the game. There's no point in having them, especially since you can't do the licenses with the Skid Recovery Force turned off, which is stupid IMO.
 
Let me touch up on points since my previous post...

Anyone who's played all the major GT titles know that GT3 is the only GT to not include a Used Car dealer. And yes- waiting around in the Used Car Dealer in GT5 can be hopeless when searching for a certain car. My biggest problem with GT5 has been with how Standards and Premiums have been handled. I can explain it better elsewhere online, but Standards are just pushed aside like pieces of crap. Insignificant nothings. However... you'll need some of those Standards for races (like the Pick-Up Truck Challenge and Formula Gran Turismo).

I'll say it again- how many cars (and what kinds?) will help shape Gran Turismo? What cars do you need to create the next GT? Do you substantially downsize between GT2 and GT3? Do you keep a high car count and offer some new models and cars like GT4 to GT5? Do you look for certain racing series to help spice up the array of cars? That's something PD will have to answer in trying to create GT6. We can dream all we want about how we want to see GT6, but this is all up to PD and what they will be able to do for GT6. My short answer is anything more than 700+ cars. Not just 700+ cars, but 700+ cars with plenty of diversity and depth.
 
For what GT tries to be - I'd say at least 400 cars.

All cars should be divided into car classes for optimized gameplay, both online and offline. Scrap the boring cars like the Scion xB, Daihatsu Midget and for God's sake... not 30 different Miatas and 30 different Skylines, come ooooonn.
 
Indeed. No more of the following:

"Here, have a bunch of Japanese classics that are slow and a 2CV that's really slow, while we completely ignore all the American cars from the 1950s and give the 1960s Americans the wrong gear ratios."

"Here, have 50 R32/3/4 Skylines, 50 NA/B Miatas and six Camaros."

"Here, have 3 Aussie cars in the entire game while Nissan alone gets 136."

"Watch us do what everyone else does by paying attention to only the most recent products from Ferrari and Lamborghini (599, 430, 458, Gallardo 560, Murcielago, etc.) and a couple of classics (512BB, Countach) while ignoring all the great, beautiful cars they've built in the past (original Gallardo, Diablo, 355, 360, 550/575)."
 
Besides GT5, I've only played GT3 and GT4.

John is absolutely correct in pointing out that the Standards and Premiums should not have been handled the way they have. The UCD is for old, used cars. The NCD is for new cars. So there's no reason why I'm able to find a 1988 Supra brand new and a 1997 Supra used. If they implement a UCD in a next GT title, it should be by what year the car is, not by whether they're Premium or Standard (hopefully there won't be a Premium/Standard split in GT6, but who knows).

At the very least, GT5 can have separate dealerships just like how GT4 had split dealerships - New Cars and Classics, only this time it's Premium and Standard.
 
I remember before how in GT4, the NCDs were in their own countries. GT6 should have that and the interface like the old GTs (except GT5) again. Or turn that interface into free roam to explore the world of gran turismo for those NCDs. :D
 
I remember before how in GT4, the NCDs were in their own countries. GT6 should have that and the interface like the old GTs (except GT5) again. Or turn that interface into free roam to explore the world of gran turismo for those NCDs. :D

Agreed. I wish GT Life were a huge map of the world. GT4's map, for its time, was just fine. But PD could make GT Life a true global experience; from the country's dealerships, to the events, to the tracks, to the history.
 
They probably did it the way it's in GT5 for the simplicity. Multiple layouts to choose from would be good.

Nope. Bring back the GT1-4 license system. I liked it better when licenses were actually worth something instead of being optional timekillers. And when you didn't have to win 9001 races to gain one level.
Anything would be better than the way it is now.
 
The gameplay in GT5 seems to be an afterthought, after PD spent most of their time going to ridiculous measures to model each car exactly right, the number of stitches on the seat exactly right.

PD can't do things efficiently. Or they're just too small of a company.
 
The gameplay in GT5 seems to be an afterthought, after PD spent most of their time going to ridiculous measures to model each car exactly right, the number of stitches on the seat exactly right.

PD can't do things efficiently. Or they're just too small of a company.


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That's why I expect no more than 500 cars for the next GT.
 
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