How many cars should GT6 have?

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Given that the PS3 is already maxed-out by GT5, it would only make sense for GT6 to be released on the PS4, if it wants to stay in the competition when it comes to graphics.
 
1241Penguin
Given that the PS3 is already maxed-out by GT5, it would only make sense for GT6 to be released on the PS4, if it wants to stay in the competition when it comes to graphics.

" comes to graphics" .... and a lot of other Things. For example up to 64 Cars on Track, better AI, physics,... which Needs better Hardware.
 
Given that the PS3 is already maxed-out by GT5, it would only make sense for GT6 to be released on the PS4, if it wants to stay in the competition when it comes to graphics.

As I've been saying time and time again there is so much room for improvement in Gt with the PS3 hardware which have nothing to do with the limitations of said console.

Things PS3 hardware limits -
- Overall graphic/visual levels.

- Performance in game with current level of detail.

- Things like number of cars on track, effects like smoke and shadows.


Things PS3 hardware doesn't limit -

- Number of PS3 quality cars. Yes the premiums are as good looking as they're going to get on PS3 but that doesn't stop there being more of them, and less/no standards. The only limitation there is time and disc space, which I believe there is plenty of in GT5. This could be the best looking racing game of the current gen if it wasn't dragged down by the standards.

- Amount of tracks, including dozens of older ones removed from previous games. The only limitaition on this is as above.

Size of career mode. The number of races, the variety of races. Yes the hardware is limiting in that they can't create a 32 car series but they can easily multiply events based on what they already have. Also things like manufacturer races. Not to mention the whole structure can be modernised and updated.

- number of tracks with weather and night. If they can do it on the ring with the PS3 they can do it on any track. Again, just time and disc space.

In short, there is still a heck of a lot they could do with GT6 on a PS3, if they put their mind to it and get their butts into gear.
 
Given that the PS3 is already maxed-out by GT5, it would only make sense for GT6 to be released on the PS4, if it wants to stay in the competition when it comes to graphics.

Things PS3 hardware limits -
- Overall graphic/visual levels.

- Performance in game with current level of detail.

- Things like number of cars on track, effects like smoke and shadows
What did I say again?
 
Yes I know but I was just pointing out that graphics aren't the most important thing. If hypothetically GT6 was released tomorrow with every car and track in the same PS3 quality as the 'premium' content in GT5 then nobody would be suggesting it's looking dated. Like I say, take a premium car on one of the better looking tracks and there is no console racing that looks better. Even moreso on one of the tracks with night time.
 
Talking about cars:

Prize cars should not be given directly. Instead, it should give you a ticket for that car, so that you could "buy it for free" in the color you want. This way, you won't have to just live with having a car in a color you don't like. I always hated this concept, especially because you're not able to paint all cars (LM race cars, X2010) in the appropriate colors.
In GT and GT3, normal prize cars would often come in special colours that you couldn't buy at the dealership. It was a nice touch to make the prize cars collectible.

But with the paint shop, I don't think it's a big deal anymore. If you don't like the colour of your prize car... just paint it.
 
As has been said in another thread, every game runs the ps3 at about 99% it makes no sense to run it at any less.

What?! The only games that really pushes the PS3 are exclusive games, and even that, there isn't much.

SimonK
Things PS3 hardware doesn't limit -

- Number of PS3 quality cars. Yes the premiums are as good looking as they're going to get on PS3 but that doesn't stop there being more of them, and less/no standards. The only limitation there is time and disc space, which I believe there is plenty of in GT5. This could be the best looking racing game of the current gen if it wasn't dragged down by the standards.

- Amount of tracks, including dozens of older ones removed from previous games. The only limitaition on this is as above.

Size of career mode. The number of races, the variety of races. Yes the hardware is limiting in that they can't create a 32 car series but they can easily multiply events based on what they already have. Also things like manufacturer races. Not to mention the whole structure can be modernised and updated.

- number of tracks with weather and night. If they can do it on the ring with the PS3 they can do it on any track. Again, just time and disc space.

In short, there is still a heck of a lot they could do with GT6 on a PS3, if they put their mind to it and get their butts into gear.

Yes! It's exactly how GT2 and GT4 improved from their respective predecessors. Simply more cars, tracks, features, and bigger career mode is the highlight of their improvements, and so should GT6. We don't necessarily need to jump on next gen power just yet. Better graphics and physics is always nice, but I can live off with a slight improvement (if any) from GT5 as it is now. Plus it's much better than living off of GT5 DLC to wait for GT6 to release on the PS4, let alone buy another console for it.
 
I didnt understand it either, so I argued the toss. So somebody told me that the ps3 is designed to run at 99% most of the time, so it isn't a push at all, not my words, just relaying information from another thread.
 
I would be fine with 400 race moddable cars (with more overall customization and better damage, seems realistic if they give 4 years to development and use the old car models too), it is likely that the models will be pretty much the same but the tracks will be updated, 40-60 tracks would be plenty for me (As long as they bring more real tracks, tracks from gt2 and 4, and I will be happeh). If memory serves me right Kaz has said that he believes the duplicates aren't the best idea and it will likely be a bit less of them there, I hope to have at least 30% US, 30% Europe, 30% Japan, 10% other countries to keep it balanced with each manufacture having at least 8 cars. I would like Vector and Venturi back, I doubt they will be back but you never know ;). I do not mind kei cars and other slow cars, as long as they add in enough events for them, I think the amount GT3 had was good enough, maybe a bit more.
 
If GT6 does come out for the PS4. I hope PD (epecially Kaz), doesn't try to be "perfect" and redo the engine again. l:,

Kaz said he will use the same engine again, as to say, I like when he goes for perfection, it gives us a good game, I dislike it when Sony rushed PD though :nervous:
 
honestly if we cut down on the variants we really only need 1500 cars.. and where talking from all race classes and groups and street cars.. 750 street 750 race cars
 
There can't be that many race cars in relation to street cars. I mean, I like racing race cars, but I do like driving normal road cars fast as well. Also, that 1500 car count is unlikely.
 
Also, that 1500 car count is unlikely.

You never know. I bet right now Sony marketeers are pressuring Kaz to make the next big GT title, on PS3 or PS4, have 2000 cars. And that is because the psychological effect on the buyers will be enormous. Certainly the first GT on PS4 will have 2000 cars.
Also don't forget technology advancements on mapping photographs to polygons and what not, outsourcing testdriving etc.
 
Only problem is, about 350 of those 2000 will probably by Skylines, RX7s, Miatas, 3000GTs, Evos, Imprezas, and other JDM filler (to the exclusion of very desirable cars from places besides Japan).

Of course, with 2000 car slots to fill, I'm not sure how they could miss that many good cars. This being PD, though, they'll probably find a way.
 
Only problem is, about 350 of those 2000 will probably by Skylines, RX7s, Miatas, 3000GTs, Evos, Imprezas, and other JDM filler (to the exclusion of very desirable cars from places besides Japan).

Of course, with 2000 car slots to fill, I'm not sure how they could miss that many good cars. This being PD, though, they'll probably find a way.

I really hope not. I understand it's a japanese studio that brings its home's car culture forth. Add to that the greater availability and access on these cars.

But.

They should keep the all kinds of vintage Skylines and RX7s as DLC that afterall understably will be purchased by japanese. They should have market sense. The following sales data speaks for itself:

gt5sales.jpg


Only 10% come from Japan. It makes sense to keep rare domestic models as DLC rather than cause the whole game to delay.

To play the devil's advocate, the whole over-repetition with those japanese version could have acted as filler for marketing reasons. But the formula has run thin.
 
There can't be that many race cars in relation to street cars. I mean, I like racing race cars, but I do like driving normal road cars fast as well. Also, that 1500 car count is unlikely.

well if u included just half the racing cars in Europe that's 750 cars right there.. and you would probably race some of the race cars cause you would have enough race cars to run a full field of fun clean racing

and im talking about for production cars from honda civic all the way up the agera r... by then alot of good cars would have come out so the 1500 car marker might not be so small.. 2000 sounds legit
 
Kaz said he will use the same engine again, as to say, I like when he goes for perfection, it gives us a good game, I dislike it when Sony rushed PD though :nervous:

The perfect car & track list, count me in. :drool: Sony better not interfere with them for GT6. :grumpy:
 
Quality, not quantity. That is all.

For that you "play" proper PC sims instead of simcades like GT5, in which not a single track nor car is lets say 80% true to reality.

The whole point of console racing games is having lots of contents and fun, not necessarily quality. I'm not saying I like that approach, but that's just how things are nowadays.

Consumers simply won't buy GT6 (and a PS4) if it has 1/3 the cars forza5 will, which is actually the case right now if you compare GT5 and Forza4's unique (not duplicates) premium car lists.

In short, GT6 should have at most cars and content as possible. Also PD is already way behind.
 
As much as possible and a broader range from old to new and more european cars from 60¨s up to date. All from GT5, and those missing from GT4. Porsche, classic british cars, classic race cars and same as those you have in Forza series.
 
Consumers simply won't buy GT6 (and a PS4) if it has 1/3 the cars forza5 will, which is actually the case right now if you compare GT5 and Forza4's unique (not duplicates) premium car lists.

In short, GT6 should have at most cars and content as possible. Also PD is already way behind.
I disagree that consumers will not buy GT6 if has less cars, primarily because by the time GT6 ships, they'll have about 400-500 cars. Once you get to that point, the car count becomes less of any issue.

Where I think consumers will start to turn away from GT is if the customisation and parts/tuning situation does not improve, and in that area, you're right, PD are miles behind. It find it baffling as to how GT can be so poor in these areas.
 
Where I think consumers will start to turn away from GT is if the customisation and parts/tuning situation does not improve, and in that area, you're right, PD are miles behind. It find it baffling as to how GT can be so poor in these areas.

I have to agree with this for sure. Don't forget about the livery editor and brake upgrades as well. Major improvements PD must acquire for GT6.
 
deep_sky
I disagree that consumers will not buy GT6 if has less cars, primarily because by the time GT6 ships, they'll have about 400-500 cars. Once you get to that point, the car count becomes less of any issue.

Where I think consumers will start to turn away from GT is if the customisation and parts/tuning situation does not improve, and in that area, you're right, PD are miles behind. It find it baffling as to how GT can be so poor in these areas.

I tend to disagree with people bashing on GT5, but I honestly cannot defend GT5 here. It is, quite frankly shameless, that PD think it ok to put the same level on customisation in as they have since, well since GT1.
 
nealcropper
I tend to disagree with people bashing on GT5, but I honestly cannot defend GT5 here. It is, quite frankly shameless, that PD think it ok to put the same level on customisation in as they have since, well since GT1.

It's worse as some cars could get engine stage 4 in previous GT's I believe..
 
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