- 80
- ACT
- DJ-LunatiX
In terms of revenue for Sony - I think it may have been missed that GT sells Playstation hardware.
Sure, GT6 won't sell as many PS3s as GT5 did, but have a look at people who mention they're getting back into GT and are investing in a PS3.
If any of those people were planning on getting a PS4 in the near future as well, then GT6 has effectively brought Sony 3x the revenue.
There is no way GT5 or 6 count as break-even-only.
There's also the fact that development effort for 6 was pretty miniscule.
Really, what did they add? A handful of premiums, quicker menus, new physics, star simulation, and integration with the PS Store for microtransactions.
If GT5 cost 80mil to make, GT6 couldn't possibly have cost more than 40mil. If they've sold even 1/2 of GT5, they're gold.
Edit: Keep changing my numbers, sorry.
Sure, GT6 won't sell as many PS3s as GT5 did, but have a look at people who mention they're getting back into GT and are investing in a PS3.
If any of those people were planning on getting a PS4 in the near future as well, then GT6 has effectively brought Sony 3x the revenue.
There is no way GT5 or 6 count as break-even-only.
There's also the fact that development effort for 6 was pretty miniscule.
Really, what did they add? A handful of premiums, quicker menus, new physics, star simulation, and integration with the PS Store for microtransactions.
If GT5 cost 80mil to make, GT6 couldn't possibly have cost more than 40mil. If they've sold even 1/2 of GT5, they're gold.
Edit: Keep changing my numbers, sorry.
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